Moving Language code from interface/text.c to blenfont library.

I go to start commit the new code here and then replace one
by one bmfont and ftfont, this do nothing right now, but it's
more easy keep the files here to work from the studio and my home.

I only update the Makefile and SConscript (but JesterKing a double
check never is bad), so please check the msvc and cmake files.

The new library is libblenfont.a
This commit is contained in:
Diego Borghetti 2009-01-29 05:19:27 +00:00
parent 54059f0ac1
commit 6e08a165bb
16 changed files with 440 additions and 208 deletions

View File

@ -107,6 +107,7 @@ COMLIB += $(NAN_JPEG)/lib/libjpeg.a
COMLIB += $(OCGDIR)/blender/gpu/$(DEBUG_DIR)libgpu.a
COMLIB += $(NAN_GLEW)/lib/libglew.a
COMLIB += $(NAN_ELBEEM)/lib/$(DEBUG_DIR)libelbeem.a
COMLIB += $(OCGDIR)/blender/blenfont/$(DEBUG_DIR)libblenfont.a
ifneq ($(NAN_NO_KETSJI),true)
COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a

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@ -34,6 +34,7 @@ DIRS = windowmanager editors blenloader readblenfile
DIRS += avi imbuf render radiosity blenlib blenkernel blenpluginapi
DIRS += makesdna makesrna yafray
DIRS += python nodes gpu
DIRS += blenfont
ifeq ($(WITH_FREETYPE2), true)
DIRS += ftfont

View File

@ -17,7 +17,8 @@ SConscript(['avi/SConscript',
'readblenfile/SConscript',
'render/SConscript',
'nodes/SConscript',
'windowmanager/SConscript'])
'windowmanager/SConscript',
'blenfont/SConscript'])

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@ -0,0 +1,52 @@
/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLF_API_H
#define BLF_API_H
/* Read the .Blanguages file, return 1 on success or 0 if fails. */
int BLF_lang_init(void);
/* Free the memory allocate for the .Blanguages. */
void BLF_lang_exit(void);
/* Set the current Language. */
void BLF_lang_set(int id);
/* Return a string with all the Language available. */
char *BLF_lang_pup(void);
/* Return the number of invalid lines in the .Blanguages file,
* zero means no error found.
*/
int BLF_lang_error(void);
/* Return the code string for the specified language code. */
char *BLF_lang_find_code(short langid);
#endif /* BLF_API_H */

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@ -0,0 +1,30 @@
#
# $Id:
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2009 Blender Foundation
# All rights reserved.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
SOURCEDIR = source/blender/blenfont
DIRS = intern
include nan_subdirs.mk

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@ -0,0 +1,9 @@
#!/usr/bin/python
import sys
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. intern ../blenkernel ../blenlib ../makesdna ../ftfont'
env.BlenderLib ( 'bf_blenfont', sources, Split(incs), Split(defs), libtype=['core'], priority=[210] )

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@ -0,0 +1,42 @@
#
# $Id:
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2008 Blender Foundation.
# All rights reserved.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = blenfont
DIR = $(OCGDIR)/blender/blenfont
include nan_compile.mk
CFLAGS += $(LEVEL_1_C_WARNINGS)
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../blenkernel
CPPFLAGS += -I../../ftfont
CPPFLAGS += -I..

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@ -0,0 +1,45 @@
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLF_INTERNAL_TYPES_H
#define BLF_INTERNAL_TYPES_H
typedef struct LangBLF {
struct LangBLF *next;
struct LangBLF *prev;
char *line;
char *language;
char *code;
int id;
} LangBLF;
#define BLF_LANG_FIND_BY_LINE 0
#define BLF_LANG_FIND_BY_LANGUAGE 1
#define BLF_LANG_FIND_BY_CODE 2
#endif /* BLF_INTERNAL_TYPES_H */

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@ -0,0 +1,242 @@
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h" /* linknode */
#include "BLI_string.h"
#include "blf_internal_types.h"
// XXX 2.50 Remove this later.
#include "FTF_Api.h"
static ListBase global_lang= { NULL, NULL };
static int global_tot_lang= 0;
static int global_err_lang= 0;
int BLF_lang_error(void)
{
return(global_err_lang);
}
char *BLF_lang_pup(void)
{
LangBLF *lme;
static char string[1024];
static char tmp[1024];
if(global_tot_lang == 0)
sprintf(string, "Choose Language: %%t|Language: English %%x0");
else {
lme= global_lang.first;
sprintf(string, "Choose Language: %%t");
while (lme) {
sprintf(tmp, "|Language: %s %%x%d", lme->language, lme->id);
strcat(string, tmp);
lme= lme->next;
}
}
return(string);
}
LangBLF *blf_lang_find_by_id(short langid)
{
LangBLF *p;
p= global_lang.first;
while (p) {
if (p->id == langid)
return(p);
p= p->next;
}
return(NULL);
}
char *BLF_lang_find_code(short langid)
{
LangBLF *p;
p= blf_lang_find_by_id(langid);
if (p)
return(p->code);
return(NULL);
}
void BLF_lang_set(int id)
{
LangBLF *lme;
// XXX 2.50 Remove this later, with ftfont
lme= blf_lang_find_by_id(id);
if(lme) FTF_SetLanguage(lme->code);
else FTF_SetLanguage("en_US");
}
static void blf_lang_split(char *line, LangBLF* lme)
{
char *dpointchar= strchr(line, ':');
if (dpointchar) {
lme->code= BLI_strdup(dpointchar+1);
*(dpointchar)=0;
lme->language= BLI_strdup(line);
} else {
lme->code= NULL;
lme->language= NULL;
/* XXX 2.50 bad call error("Invalid language file");
* If we set this to NULL, the function blf_lang_new
* drop the line and increment the error lang value
* so the init code can call BLF_lang_error to get
* the number of invalid lines and show the error.
*/
}
}
LangBLF *blf_lang_find(char *s, int find_by)
{
LangBLF *p;
p= global_lang.first;
while (p) {
if (find_by == BLF_LANG_FIND_BY_LINE) {
if (BLI_streq(s, p->line))
return(p);
}
else if (find_by == BLF_LANG_FIND_BY_CODE) {
if (BLI_streq(s, p->code))
return(p);
}
else if (find_by == BLF_LANG_FIND_BY_LANGUAGE) {
if (BLI_streq(s, p->language))
return(p);
}
p= p->next;
}
return(NULL);
}
static void blf_lang_new(char *line)
{
LangBLF *lme;
lme= blf_lang_find(line, BLF_LANG_FIND_BY_LINE);
if (!lme) {
lme= MEM_mallocN(sizeof(LangBLF), "blf_lang_new");
lme->next= NULL;
lme->prev= NULL;
lme->line = BLI_strdup(line);
blf_lang_split(line, lme);
if (lme->code && lme->language) {
lme->id = global_tot_lang;
global_tot_lang++;
BLI_addhead(&global_lang, lme);
}
else {
global_err_lang++;
MEM_freeN(lme->line);
MEM_freeN(lme);
}
}
}
int BLF_lang_init(void)
{
char name[FILE_MAXDIR+FILE_MAXFILE];
LinkNode *l, *lines;
/* .Blanguages, http://www.blender3d.org/cms/Installation_Policy.352.0.html*/
#if defined (__APPLE__) || (WIN32)
BLI_make_file_string("/", name, BLI_gethome(), ".Blanguages");
#else
BLI_make_file_string("/", name, BLI_gethome(), ".blender/.Blanguages");
#endif
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
/* If not found in home, try current dir
* (Resources folder of app bundle on OS X) */
#if defined (__APPLE__)
char *bundlePath = BLI_getbundle();
strcpy(name, bundlePath);
strcat(name, "/Contents/Resources/.Blanguages");
#else
/* Check the CWD. Takes care of the case where users
* unpack blender tarball; cd blender-dir; ./blender */
strcpy(name, ".blender/.Blanguages");
#endif
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
/* If not found in .blender, try current dir */
strcpy(name, ".Blanguages");
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
// XXX 2.50 if(G.f & G_DEBUG)
printf("File .Blanguages not found\n");
return(0);
}
}
}
for (l= lines; l; l= l->next) {
char *line= l->link;
if (!BLI_streq(line, "")) {
blf_lang_new(line);
}
}
BLI_free_file_lines(lines);
return(1);
}
void BLF_lang_exit(void)
{
LangBLF *p;
while (global_lang.first) {
p= global_lang.first;
BLI_remlink(&global_lang, p);
MEM_freeN(p->line);
MEM_freeN(p->language);
MEM_freeN(p->code);
MEM_freeN(p);
}
}

View File

@ -32,14 +32,9 @@
struct BMF_Font;
int read_languagefile(void); /* usiblender.c */
void free_languagemenu(void); /* usiblender.c */
void set_interface_font(char *str); /* headerbuttons.c */
void start_interface_font(void); /* headerbuttons.c */
void lang_setlanguage(void); /* usiblender.c */
char *language_pup(void);
char *fontsize_pup(void);
int UI_DrawString(struct BMF_Font* font, char *str, int translate);
@ -53,15 +48,6 @@ void UI_RasterPos(float x, float y);
void UI_SetScale(float aspect);
void ui_text_init_userdef(void);
struct LANGMenuEntry {
struct LANGMenuEntry *next;
char *line;
char *language;
char *code;
int id;
};
struct LANGMenuEntry *find_language(short langid);
#endif /* UI_TEXT_H */

View File

@ -49,6 +49,7 @@ CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../ftfont
CPPFLAGS += -I../../blenfont
# own include

View File

@ -43,6 +43,7 @@
#include "BIF_gl.h"
#include "UI_text.h"
#include "BLF_api.h"
#include "ED_datafiles.h"
@ -77,11 +78,7 @@ void string_to_utf8(char *original, char *utf_8, char *code)
#ifdef INTERNATIONAL
#include "FTF_Api.h"
static struct LANGMenuEntry *langmenu= 0;
static int tot_lang = 0;
#endif // INTERNATIONAL
#endif
void UI_RasterPos(float x, float y)
{
@ -118,14 +115,13 @@ int UI_DrawString(BMF_Font* font, char *str, int translate)
#ifdef WITH_ICONV
if(translate & CONVERT_TO_UTF8) {
char utf_8[512];
char *code;
struct LANGMenuEntry *lme;
lme = find_language(U.language);
if (lme !=NULL) {
if (!strcmp(lme->code, "ja_JP"))
code= BLF_lang_find_code(U.language);
if (lme) {
if (!strcmp(code, "ja_JP"))
string_to_utf8(str, utf_8, "Shift_JIS"); /* Japanese */
else if (!strcmp(lme->code, "zh_CN"))
else if (!strcmp(code, "zh_CN"))
string_to_utf8(str, utf_8, "GB2312"); /* Chinese */
}
@ -204,50 +200,6 @@ char *fontsize_pup(void)
return (string);
}
char *language_pup(void)
{
struct LANGMenuEntry *lme = langmenu;
static char string[1024];
static char tmp[1024];
if(tot_lang == 0)
sprintf(string, "Choose Language: %%t|Language: English %%x0");
else {
sprintf(string, "Choose Language: %%t");
while(lme) {
sprintf(tmp, "|Language: %s %%x%d", lme->language, lme->id);
strcat(string, tmp);
lme= lme->next;
}
}
return string;
}
struct LANGMenuEntry *find_language(short langid)
{
struct LANGMenuEntry *lme = langmenu;
while(lme) {
if(lme->id == langid)
return lme;
lme=lme->next;
}
return NULL;
}
void lang_setlanguage(void)
{
struct LANGMenuEntry *lme;
lme = find_language(U.language);
if(lme) FTF_SetLanguage(lme->code);
else FTF_SetLanguage("en_US");
}
/* called from fileselector */
void set_interface_font(char *str)
{
@ -255,7 +207,7 @@ void set_interface_font(char *str)
/* this test needed because fileselect callback can happen after disable AA fonts */
if(U.transopts & USER_DOTRANSLATE) {
if(FTF_SetFont((unsigned char*)str, 0, U.fontsize)) {
lang_setlanguage();
BLF_lang_set(U.language);
if(strlen(str) < FILE_MAXDIR) strcpy(U.fontname, str);
G.ui_international = TRUE;
@ -297,8 +249,7 @@ void start_interface_font(void)
}
if(result) {
lang_setlanguage();
BLF_lang_set(U.language);
G.ui_international = TRUE;
}
else {
@ -311,132 +262,5 @@ void start_interface_font(void)
/* XXX 2.50 bad call allqueue(REDRAWALL, 0); */
}
static char *first_dpointchar(char *string)
{
char *dpointchar;
dpointchar= strchr(string, ':');
return dpointchar;
}
static void splitlangline(char *line, struct LANGMenuEntry *lme)
{
char *dpointchar= first_dpointchar(line);
if (dpointchar) {
lme->code= BLI_strdup(dpointchar+1);
*(dpointchar)=0;
lme->language= BLI_strdup(line);
} else {
/* XXX 2.50 bad call error("Invalid language file"); */
}
}
static void puplang_insert_entry(char *line)
{
struct LANGMenuEntry *lme, *prev;
int sorted = 0;
prev= NULL;
lme= langmenu;
for (; lme; prev= lme, lme= lme->next) {
if (lme->line) {
if (BLI_streq(line, lme->line)) {
return;
} else if (sorted && strcmp(line, lme->line)<0) {
break;
}
}
}
lme= MEM_mallocN(sizeof(*lme), "lme");
lme->line = BLI_strdup(line);
splitlangline(line, lme);
lme->id = tot_lang;
tot_lang++;
if (prev) {
lme->next= prev->next;
prev->next= lme;
} else {
lme->next= langmenu;
langmenu= lme;
}
}
int read_languagefile(void)
{
char name[FILE_MAXDIR+FILE_MAXFILE];
LinkNode *l, *lines;
/* .Blanguages, http://www.blender3d.org/cms/Installation_Policy.352.0.html*/
#if defined (__APPLE__) || (WIN32)
BLI_make_file_string("/", name, BLI_gethome(), ".Blanguages");
#else
BLI_make_file_string("/", name, BLI_gethome(), ".blender/.Blanguages");
#endif
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
/* If not found in home, try current dir
* (Resources folder of app bundle on OS X) */
#if defined (__APPLE__)
char *bundlePath = BLI_getbundle();
strcpy(name, bundlePath);
strcat(name, "/Contents/Resources/.Blanguages");
#else
/* Check the CWD. Takes care of the case where users
* unpack blender tarball; cd blender-dir; ./blender */
strcpy(name, ".blender/.Blanguages");
#endif
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
/* If not found in .blender, try current dir */
strcpy(name, ".Blanguages");
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
if(G.f & G_DEBUG) printf("File .Blanguages not found\n");
return 0;
}
}
}
for (l= lines; l; l= l->next) {
char *line= l->link;
if (!BLI_streq(line, "")) {
puplang_insert_entry(line);
}
}
BLI_free_file_lines(lines);
return 1;
}
void free_languagemenu(void)
{
struct LANGMenuEntry *lme= langmenu;
while (lme) {
struct LANGMenuEntry *n= lme->next;
if (lme->line) MEM_freeN(lme->line);
if (lme->language) MEM_freeN(lme->language);
if (lme->code) MEM_freeN(lme->code);
MEM_freeN(lme);
lme= n;
}
}
#endif /* INTERNATIONAL */

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@ -9,7 +9,7 @@ sources = env.Glob('intern/*.c')
incs = '. ../editors/include ../python ../makesdna ../blenlib ../blenkernel'
incs += ' ../nodes ../imbuf ../blenloader ../render/extern/include'
incs += ' ../ftfont ../radiosity/extern/include ../../kernel/gen_system'
incs += ' ../makesrna ../gpu'
incs += ' ../makesrna ../gpu ../blenfont'
incs += ' #/intern/guardedalloc #/intern/memutil #/intern/ghost #/intern/bmfont'
incs += ' #/intern/elbeem #/extern/glew/include'

View File

@ -62,6 +62,7 @@ CPPFLAGS += -I../../render/extern/include
CPPFLAGS += -I../../ftfont
CPPFLAGS += -I../../radiosity/extern/include
CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += -I../../blenfont
# path to the guarded memory allocator
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include

View File

@ -81,6 +81,7 @@
#include "GHOST_C-api.h"
#include "UI_interface.h"
#include "BLF_api.h"
// XXX #include "BPY_extern.h"
@ -583,9 +584,7 @@ int WM_read_homefile(bContext *C, int from_memory)
G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in .B.blend... */
// mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender"
#ifdef INTERNATIONAL
// XXX read_languagefile();
#endif
BLF_lang_init();
// refresh_interface_font();

View File

@ -89,6 +89,7 @@
#include "ED_util.h"
#include "UI_interface.h"
#include "BLF_api.h"
#include "GPU_extensions.h"
#include "GPU_draw.h"
@ -223,10 +224,7 @@ void WM_exit(bContext *C)
// fsmenu_free();
#ifdef INTERNATIONAL
// free_languagemenu();
#endif
BLF_lang_exit();
RE_FreeAllRender();
// free_txt_data();