Cleanup: add C++ compatible WL_ARRAY_FOR_EACH macro
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@ -265,6 +265,7 @@ ForEachMacros:
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- SET_SLOT_PROBING_BEGIN
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- MAP_SLOT_PROBING_BEGIN
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- VECTOR_SET_SLOT_PROBING_BEGIN
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- WL_ARRAY_FOR_EACH
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StatementMacros:
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- PyObject_HEAD
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@ -0,0 +1,19 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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*/
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#pragma once
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#ifdef __cplusplus
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# undef wl_array_for_each
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/**
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* This macro causes a warning for C++ code, define our own.
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* See: https://gitlab.freedesktop.org/wayland/wayland/-/issues/34
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*/
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# define WL_ARRAY_FOR_EACH(pos, array) \
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for (pos = (decltype(pos))((array)->data); \
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(const char *)pos < ((const char *)(array)->data + (array)->size); \
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(pos)++)
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#endif
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@ -6,6 +6,7 @@
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#include "GHOST_WindowWayland.h"
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#include "GHOST_SystemWayland.h"
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#include "GHOST_WaylandUtils.h"
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#include "GHOST_WindowManager.h"
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#include "GHOST_Event.h"
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@ -134,12 +135,8 @@ static void xdg_toplevel_handle_configure(void *data,
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win->is_fullscreen = false;
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win->is_active = false;
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/* Note that the macro 'wl_array_for_each' would typically be used to simplify this logic,
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* however it's not compatible with C++, so perform casts instead.
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* If this needs to be done more often we could define our own C++ compatible macro. */
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for (enum xdg_toplevel_state *state = static_cast<xdg_toplevel_state *>(states->data);
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reinterpret_cast<uint8_t *>(state) < (static_cast<uint8_t *>(states->data) + states->size);
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state++) {
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enum xdg_toplevel_state *state;
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WL_ARRAY_FOR_EACH (state, states) {
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switch (*state) {
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case XDG_TOPLEVEL_STATE_MAXIMIZED:
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win->is_maximised = true;
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