GPU: Add safety check for max line width

On some platform does not support line width > 1.0 and can even throw and
error. Better check an at least display something rather than no lines at
all.
This commit is contained in:
Clément Foucault 2018-11-02 14:58:49 +01:00
parent 00ef0a4d8e
commit 721a19d2b8
3 changed files with 17 additions and 1 deletions

View File

@ -49,6 +49,7 @@ int GPU_max_color_texture_samples(void);
int GPU_max_cube_map_size(void);
int GPU_max_ubo_binds(void);
int GPU_max_ubo_size(void);
float GPU_max_line_width(void);
int GPU_color_depth(void);
void GPU_get_dfdy_factors(float fac[2]);
bool GPU_mip_render_workaround(void);

View File

@ -80,6 +80,7 @@ static struct GPUGlobal {
GPUDeviceType device;
GPUOSType os;
GPUDriverType driver;
float line_width_range[2];
/* workaround for different calculation of dfdy factors on GPUs. Some GPUs/drivers
* calculate dfdy in shader differently when drawing to an offscreen buffer. First
* number is factor on screen and second is off-screen */
@ -190,6 +191,11 @@ int GPU_max_ubo_size(void)
return GG.maxubosize;
}
float GPU_max_line_width(void)
{
return GG.line_width_range[1];
}
void GPU_get_dfdy_factors(float fac[2])
{
copy_v2_v2(fac, GG.dfdyfactors);
@ -230,6 +236,8 @@ void gpu_extensions_init(void)
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_BLOCKS, &GG.maxubobinds);
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &GG.maxubosize);
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, GG.line_width_range);
#ifndef NDEBUG
GLint ret;
glBindFramebuffer(GL_FRAMEBUFFER, 0);

View File

@ -29,6 +29,7 @@
#include "GPU_glew.h"
#include "GPU_state.h"
#include "GPU_extensions.h"
static GLenum gpu_get_gl_blendfunction(GPUBlendFunction blend)
{
@ -118,7 +119,13 @@ void GPU_line_stipple(bool enable)
void GPU_line_width(float width)
{
glLineWidth(width * U.pixelsize);
float max_size = GPU_max_line_width();
float final_size = width * U.pixelsize;
/* Fix opengl errors on certain platform / drivers. */
if (max_size < final_size) {
final_size = max_size;
}
glLineWidth(final_size);
}
void GPU_point_size(float size)