Cleanup: doxygen comments

Also remove duplicate & mismatching comments from grease-pencil header.
Keep comments close to implementation to avoid getting out of sync.
This commit is contained in:
Campbell Barton 2017-06-19 09:33:23 +10:00
parent 3190eaf109
commit 72c9141a7a
22 changed files with 130 additions and 165 deletions

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@ -43,7 +43,7 @@ extern "C" {
* Creates a "handle" for a C++ GHOST object.
* A handle is just an opaque pointer to an empty struct.
* In the API the pointer is casted to the actual C++ class.
* \param name Name of the handle to create.
* The 'name' argument to the macro is the name of the handle to create.
*/
GHOST_DECLARE_HANDLE(GHOST_SystemHandle);

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@ -56,7 +56,7 @@ public:
* \param systemCocoa The associated system class to forward events to
* \param title The text shown in the title bar of the window.
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param bottom The coordinate of the bottom edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state the window is initially opened with.

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@ -61,8 +61,8 @@ bool MEM_CacheLimiter_is_disabled(void);
* Create new MEM_CacheLimiter object
* managed objects are destructed with the data_destructor
*
* @param data_destructor
* @return A new MEM_CacheLimter object
* \param data_destructor
* \return A new MEM_CacheLimter object
*/
MEM_CacheLimiterC *new_MEM_CacheLimiter(MEM_CacheLimiter_Destruct_Func data_destructor,
@ -73,7 +73,7 @@ MEM_CacheLimiterC *new_MEM_CacheLimiter(MEM_CacheLimiter_Destruct_Func data_dest
*
* Frees the memory of the CacheLimiter but does not touch managed objects!
*
* @param This "This" pointer
* \param This "This" pointer
*/
void delete_MEM_CacheLimiter(MEM_CacheLimiterC *This);
@ -81,8 +81,8 @@ void delete_MEM_CacheLimiter(MEM_CacheLimiterC *This);
/**
* Manage object
*
* @param This "This" pointer, data data object to manage
* @return CacheLimiterHandle to ref, unref, touch the managed object
* \param This "This" pointer, data data object to manage
* \return CacheLimiterHandle to ref, unref, touch the managed object
*/
MEM_CacheLimiterHandleC *MEM_CacheLimiter_insert(MEM_CacheLimiterC *This, void *data);
@ -90,7 +90,7 @@ MEM_CacheLimiterHandleC *MEM_CacheLimiter_insert(MEM_CacheLimiterC *This, void *
/**
* Free objects until memory constraints are satisfied
*
* @param This "This" pointer
* \param This "This" pointer
*/
void MEM_CacheLimiter_enforce_limits(MEM_CacheLimiterC *This);
@ -99,7 +99,7 @@ void MEM_CacheLimiter_enforce_limits(MEM_CacheLimiterC *This);
* Unmanage object previously inserted object.
* Does _not_ delete managed object!
*
* @param This "This" pointer, handle of object
* \param handle of object
*/
void MEM_CacheLimiter_unmanage(MEM_CacheLimiterHandleC *handle);
@ -108,7 +108,7 @@ void MEM_CacheLimiter_unmanage(MEM_CacheLimiterHandleC *handle);
/**
* Raise priority of object (put it at the tail of the deletion chain)
*
* @param handle of object
* \param handle of object
*/
void MEM_CacheLimiter_touch(MEM_CacheLimiterHandleC *handle);
@ -117,7 +117,7 @@ void MEM_CacheLimiter_touch(MEM_CacheLimiterHandleC *handle);
* Increment reference counter. Objects with reference counter != 0 are _not_
* deleted.
*
* @param handle of object
* \param handle of object
*/
void MEM_CacheLimiter_ref(MEM_CacheLimiterHandleC *handle);
@ -126,7 +126,7 @@ void MEM_CacheLimiter_ref(MEM_CacheLimiterHandleC *handle);
* Decrement reference counter. Objects with reference counter != 0 are _not_
* deleted.
*
* @param handle of object
* \param handle of object
*/
void MEM_CacheLimiter_unref(MEM_CacheLimiterHandleC *handle);
@ -134,7 +134,7 @@ void MEM_CacheLimiter_unref(MEM_CacheLimiterHandleC *handle);
/**
* Get reference counter.
*
* @param handle of object
* \param handle of object
*/
int MEM_CacheLimiter_get_refcount(MEM_CacheLimiterHandleC *handle);
@ -142,7 +142,7 @@ int MEM_CacheLimiter_get_refcount(MEM_CacheLimiterHandleC *handle);
/**
* Get pointer to managed object
*
* @param handle of object
* \param handle of object
*/
void *MEM_CacheLimiter_get(MEM_CacheLimiterHandleC *handle);

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@ -131,13 +131,12 @@ static bool object_type_is_exportable(Object *ob)
/**
* Returns whether this object should be exported into the Alembic file.
*
* @param settings export settings, used for options like 'selected only'.
* @param ob the object in question.
* @param is_duplicated normally false; true when the object is instanced
* into the scene by a dupli-object (e.g. part of a
* dupligroup). This ignores selection and layer
* visibility, and assumes that the dupli-object itself
* (e.g. the group-instantiating empty) is exported.
* \param settings: export settings, used for options like 'selected only'.
* \param ob: the object in question.
* \param is_duplicated: Normally false; true when the object is instanced
* into the scene by a dupli-object (e.g. part of a dupligroup).
* This ignores selection and layer visibility,
* and assumes that the dupli-object itself (e.g. the group-instantiating empty) is exported.
*/
static bool export_object(const ExportSettings * const settings, Object *ob,
bool is_duplicated)

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@ -33,7 +33,7 @@
#endif
/**
* @brief The CacheReader struct is only used for anonymous pointers,
* \brief The CacheReader struct is only used for anonymous pointers,
* to interface between C and C++ code. This library only creates
* pointers to AbcObjectReader (or subclasses thereof).
*/

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@ -917,10 +917,10 @@ BVHTree *bvhtree_from_mesh_faces(
/**
* Builds a bvh tree where nodes are the given tessellated faces (note: does not copy given mfaces!).
* \param vert_allocated if true, vert freeing will be done when freeing data.
* \param face_allocated if true, face freeing will be done when freeing data.
* \param vert_allocated: if true, vert freeing will be done when freeing data.
* \param face_allocated: if true, face freeing will be done when freeing data.
* \param faces_mask: if not null, true elements give which faces to add to BVH tree.
* \param numFaces_active if >= 0, number of active faces to add to BVH tree (else will be computed from mask).
* \param faces_num_active: if >= 0, number of active faces to add to BVH tree (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_faces_ex(
BVHTreeFromMesh *data, const MVert *vert, const bool vert_allocated,

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@ -1629,8 +1629,8 @@ void BKE_mesh_normals_loop_custom_from_vertices_set(
/**
* Computes average per-vertex normals from given custom loop normals.
*
* @param clnors The computed custom loop normals.
* @param r_vert_clnors The (already allocated) array where to store averaged per-vertex normals.
* \param clnors: The computed custom loop normals.
* \param r_vert_clnors: The (already allocated) array where to store averaged per-vertex normals.
*/
void BKE_mesh_normals_loop_to_vertex(
const int numVerts, const MLoop *mloops, const int numLoops,

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@ -116,6 +116,12 @@ struct GHash {
};
/* -------------------------------------------------------------------- */
/* GHash API */
/** \name Internal Utility API
* \{ */
BLI_INLINE void ghash_entry_copy(
GHash *gh_dst, Entry *dst, GHash *gh_src, Entry *src,
GHashKeyCopyFP keycopyfp, GHashValCopyFP valcopyfp)
@ -132,12 +138,6 @@ BLI_INLINE void ghash_entry_copy(
}
}
/* -------------------------------------------------------------------- */
/* GHash API */
/** \name Internal Utility API
* \{ */
/**
* Get the full hash for a key.
*/

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@ -572,8 +572,8 @@ float dist_squared_to_ray_v3(
}
/**
* Find the closest point in a seg to a ray and return the distance squared.
* \param r_point : Is the point on segment closest to ray (or to ray_origin if the ray and the segment are parallel).
* \param depth: the distance of r_point projection on ray to the ray_origin.
* \param r_point: Is the point on segment closest to ray (or to ray_origin if the ray and the segment are parallel).
* \param r_depth: the distance of r_point projection on ray to the ray_origin.
*/
float dist_squared_ray_to_seg_v3(
const float ray_origin[3], const float ray_direction[3],

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@ -1738,16 +1738,16 @@ void blend_m4_m4m4(float out[4][4], float dst[4][4], float src[4][4], const floa
/**
* A polar-decomposition-based interpolation between matrix A and matrix B.
*
* \note This code is about five times slower as the 'naive' interpolation done by \a blend_m3_m3m3
* (it typically remains below 2 usec on an average i74700, while \a blend_m3_m3m3 remains below 0.4 usec).
* \note This code is about five times slower as the 'naive' interpolation done by #blend_m3_m3m3
* (it typically remains below 2 usec on an average i74700, while #blend_m3_m3m3 remains below 0.4 usec).
* However, it gives expected results even with non-uniformaly scaled matrices, see T46418 for an example.
*
* Based on "Matrix Animation and Polar Decomposition", by Ken Shoemake & Tom Duff
*
* @return R the interpolated matrix.
* @param A the intput matrix which is totally effective with \a t = 0.0.
* @param B the intput matrix which is totally effective with \a t = 1.0.
* @param t the interpolation factor.
* \param R: Resulting interpolated matrix.
* \param A: Input matrix which is totally effective with `t = 0.0`.
* \param B: Input matrix which is totally effective with `t = 1.0`.
* \param t: Interpolation factor.
*/
void interp_m3_m3m3(float R[3][3], float A[3][3], float B[3][3], const float t)
{
@ -1777,12 +1777,12 @@ void interp_m3_m3m3(float R[3][3], float A[3][3], float B[3][3], const float t)
}
/**
* Complete transform matrix interpolation, based on polar-decomposition-based interpolation from interp_m3_m3m3.
* Complete transform matrix interpolation, based on polar-decomposition-based interpolation from #interp_m3_m3m3.
*
* @return R the interpolated matrix.
* @param A the intput matrix which is totally effective with \a t = 0.0.
* @param B the intput matrix which is totally effective with \a t = 1.0.
* @param t the interpolation factor.
* \param R: Resulting interpolated matrix.
* \param A: Input matrix which is totally effective with `t = 0.0`.
* \param B: Input matrix which is totally effective with `t = 1.0`.
* \param t: Interpolation factor.
*/
void interp_m4_m4m4(float R[4][4], float A[4][4], float B[4][4], const float t)
{

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@ -167,7 +167,7 @@ utf8_error:
/**
* Remove any invalid utf-8 byte (taking into account multi-bytes sequence of course).
*
* @return number of stripped bytes.
* \return number of stripped bytes.
*/
int BLI_utf8_invalid_strip(char *str, size_t length)
{

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@ -311,8 +311,8 @@ typedef struct BoneFlipNameData {
* This way if we are flipping related bones (e.g., Bone.L, Bone.R) at the same time
* all the bones are safely renamed, without conflicting with each other.
*
* \param arm Armature the bones belong to
* \param bones ListBase of BoneConflict elems, populated via ED_armature_bones_flip_names_add
* \param arm: Armature the bones belong to
* \param bones_names: List of BoneConflict elems.
*/
void ED_armature_bones_flip_names(bArmature *arm, ListBase *bones_names)
{

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@ -71,75 +71,23 @@ typedef struct GP_SpaceConversion {
float mat[4][4]; /* transform matrix on the strokes (introduced in [b770964]) */
} GP_SpaceConversion;
/**
* Check whether a given stroke segment is inside a circular brush
*
* \param mval The current screen-space coordinates (midpoint) of the brush
* \param mvalo The previous screen-space coordinates (midpoint) of the brush (NOT CURRENTLY USED)
* \param rad The radius of the brush
*
* \param x0, y0 The screen-space x and y coordinates of the start of the stroke segment
* \param x1, y1 The screen-space x and y coordinates of the end of the stroke segment
*/
bool gp_stroke_inside_circle(const int mval[2], const int UNUSED(mvalo[2]),
int rad, int x0, int y0, int x1, int y1);
/**
* Init settings for stroke point space conversions
*
* \param[out] r_gsc The space conversion settings struct, populated with necessary params
*/
void gp_point_conversion_init(struct bContext *C, GP_SpaceConversion *r_gsc);
/**
* Convert a Grease Pencil coordinate (i.e. can be 2D or 3D) to screenspace (2D)
*
* \param[out] r_x The screen-space x-coordinate of the point
* \param[out] r_y The screen-space y-coordinate of the point
*/
void gp_point_to_xy(GP_SpaceConversion *settings, struct bGPDstroke *gps, struct bGPDspoint *pt,
int *r_x, int *r_y);
/**
* Convert a Grease Pencil coordinate (i.e. can be 2D or 3D) to screenspace (2D)
*
* Just like gp_point_to_xy(), except the resulting coordinates are floats not ints.
* Use this version to solve "stair-step" artifacts which may arise when roundtripping the calculations.
*
* \param[out] r_x The screen-space x-coordinate of the point
* \param[out] r_y The screen-space y-coordinate of the point
*/
void gp_point_to_xy_fl(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt,
float *r_x, float *r_y);
/**
* Convert point to parent space
*
* \param pt Original point
* \param diff_mat Matrix with the difference between original parent matrix
* \param[out] r_pt Pointer to new point after apply matrix
*/
void gp_point_to_parent_space(bGPDspoint *pt, float diff_mat[4][4], bGPDspoint *r_pt);
/**
* Change points position relative to parent object
*/
void gp_apply_parent(bGPDlayer *gpl, bGPDstroke *gps);
/**
* Change point position relative to parent object
*/
void gp_apply_parent_point(bGPDlayer *gpl, bGPDspoint *pt);
/**
* Convert a screenspace point to a 3D Grease Pencil coordinate.
*
* For use with editing tools where it is easier to perform the operations in 2D,
* and then later convert the transformed points back to 3D.
*
* \param screeN_co The screenspace 2D coordinates to convert to
* \param[out] r_out The resulting 3D coordinates of the input point
*/
bool gp_point_xy_to_3d(GP_SpaceConversion *gsc, struct Scene *scene, const float screen_co[2], float r_out[3]);
/* Poll Callbacks ------------------------------------ */
@ -165,43 +113,10 @@ struct GHash *gp_copybuf_validate_colormap(bGPdata *gpd);
void gp_stroke_delete_tagged_points(bGPDframe *gpf, bGPDstroke *gps, bGPDstroke *next_stroke, int tag_flags);
/**
* Apply smooth to stroke point
* \param gps Stroke to smooth
* \param i Point index
* \param inf Amount of smoothing to apply
* \param affect_pressure Apply smoothing to pressure values too?
*/
bool gp_smooth_stroke(bGPDstroke *gps, int i, float inf, bool affect_pressure);
/**
* Apply smooth for strength to stroke point
* \param gps Stroke to smooth
* \param i Point index
* \param inf Amount of smoothing to apply
*/
bool gp_smooth_stroke_strength(bGPDstroke *gps, int i, float inf);
/**
* Apply smooth for thickness to stroke point (use pressure)
* \param gps Stroke to smooth
* \param i Point index
* \param inf Amount of smoothing to apply
*/
bool gp_smooth_stroke_thickness(bGPDstroke *gps, int i, float inf);
/**
* Subdivide a stroke once, by adding points at the midpoint between each pair of points
* \param gps Stroke data
* \param new_totpoints Total number of points (after subdividing)
*/
void gp_subdivide_stroke(bGPDstroke *gps, const int new_totpoints);
/**
* Add randomness to stroke
* \param gps Stroke data
* \param brush Brush data
*/
void gp_randomize_stroke(bGPDstroke *gps, bGPDbrush *brush);
/* Layers Enums -------------------------------------- */

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@ -391,7 +391,16 @@ EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C, PointerRNA
/* ******************************************************** */
/* Brush Tool Core */
/* Check if part of stroke occurs within last segment drawn by eraser */
/**
* Check whether a given stroke segment is inside a circular brush
*
* \param mval The current screen-space coordinates (midpoint) of the brush
* \param mvalo The previous screen-space coordinates (midpoint) of the brush (NOT CURRENTLY USED)
* \param rad The radius of the brush
*
* \param x0, y0 The screen-space x and y coordinates of the start of the stroke segment
* \param x1, y1 The screen-space x and y coordinates of the end of the stroke segment
*/
bool gp_stroke_inside_circle(const int mval[2], const int UNUSED(mvalo[2]),
int rad, int x0, int y0, int x1, int y1)
{
@ -502,7 +511,11 @@ bGPDpalettecolor *ED_gpencil_stroke_getcolor(bGPdata *gpd, bGPDstroke *gps)
/* ******************************************************** */
/* Space Conversion */
/* Init handling for space-conversion function (from passed-in parameters) */
/**
* Init settings for stroke point space conversions
*
* \param r_gsc: [out] The space conversion settings struct, populated with necessary params
*/
void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
{
ScrArea *sa = CTX_wm_area(C);
@ -538,7 +551,13 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
}
}
/* convert point to parent space */
/**
* Convert point to parent space
*
* \param pt Original point
* \param diff_mat Matrix with the difference between original parent matrix
* \param[out] r_pt Pointer to new point after apply matrix
*/
void gp_point_to_parent_space(bGPDspoint *pt, float diff_mat[4][4], bGPDspoint *r_pt)
{
float fpt[3];
@ -547,7 +566,9 @@ void gp_point_to_parent_space(bGPDspoint *pt, float diff_mat[4][4], bGPDspoint *
copy_v3_v3(&r_pt->x, fpt);
}
/* Change position relative to parent object */
/**
* Change points position relative to parent object
*/
void gp_apply_parent(bGPDlayer *gpl, bGPDstroke *gps)
{
bGPDspoint *pt;
@ -568,7 +589,9 @@ void gp_apply_parent(bGPDlayer *gpl, bGPDstroke *gps)
}
}
/* Change point position relative to parent object */
/**
* Change point position relative to parent object
*/
void gp_apply_parent_point(bGPDlayer *gpl, bGPDspoint *pt)
{
/* undo matrix */
@ -583,8 +606,13 @@ void gp_apply_parent_point(bGPDlayer *gpl, bGPDspoint *pt)
copy_v3_v3(&pt->x, fpt);
}
/* Convert Grease Pencil points to screen-space values
* WARNING: This assumes that the caller has already checked whether the stroke in question can be drawn
/**
* Convert a Grease Pencil coordinate (i.e. can be 2D or 3D) to screenspace (2D)
*
* \param[out] r_x The screen-space x-coordinate of the point
* \param[out] r_y The screen-space y-coordinate of the point
*
* \warning This assumes that the caller has already checked whether the stroke in question can be drawn.
*/
void gp_point_to_xy(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt,
int *r_x, int *r_y)
@ -628,8 +656,16 @@ void gp_point_to_xy(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt,
}
}
/* Convert Grease Pencil points to screen-space values (as floats)
* WARNING: This assumes that the caller has already checked whether the stroke in question can be drawn
/**
* Convert a Grease Pencil coordinate (i.e. can be 2D or 3D) to screenspace (2D)
*
* Just like gp_point_to_xy(), except the resulting coordinates are floats not ints.
* Use this version to solve "stair-step" artifacts which may arise when roundtripping the calculations.
*
* \param r_x: [out] The screen-space x-coordinate of the point
* \param r_y: [out] The screen-space y-coordinate of the point
*
* \warning This assumes that the caller has already checked whether the stroke in question can be drawn
*/
void gp_point_to_xy_fl(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt,
float *r_x, float *r_y)
@ -688,6 +724,12 @@ void gp_point_to_xy_fl(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt,
/**
* Project screenspace coordinates to 3D-space
*
* For use with editing tools where it is easier to perform the operations in 2D,
* and then later convert the transformed points back to 3D.
*
* \param screen_co: The screenspace 2D coordinates to convert to
* \param r_out: The resulting 3D coordinates of the input point
*
* \note We include this as a utility function, since the standard method
* involves quite a few steps, which are invariably always the same
* for all GPencil operations. So, it's nicer to just centralize these.
@ -722,7 +764,7 @@ bool gp_point_xy_to_3d(GP_SpaceConversion *gsc, Scene *scene, const float screen
}
/**
* Apply smooth to stroke point
* Apply smooth to stroke point
* \param gps Stroke to smooth
* \param i Point index
* \param inf Amount of smoothing to apply

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@ -1067,6 +1067,7 @@ typedef struct ImageOpenData {
typedef struct ImageFrameRange {
struct ImageFrameRange *next, *prev;
ListBase frames;
/** The full path of the first file in the list of image files */
char filepath[FILE_MAX];
} ImageFrameRange;
@ -1092,8 +1093,7 @@ static void image_open_cancel(bContext *UNUSED(C), wmOperator *op)
/**
* \brief Get a list of frames from the list of image files matching the first file name sequence pattern
* \param ptr [in] the RNA pointer containing the "directory" entry and "files" collection
* \param frames [out] the list of frame numbers found in the files matching the first one by name
* \param path [out] the full path of the first file in the list of image files
* \param frames_all [out] the list of frame numbers found in the files matching the first one by name
*/
static void image_sequence_get_frame_ranges(PointerRNA *ptr, ListBase *frames_all)
{

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@ -2008,9 +2008,9 @@ static bool bmesh_test_dist_add(
}
/**
* \parm mtx: Measure disatnce in this space.
* \parm dists: Store the closest connected distance to selected vertices.
* \parm index: Optionally store the original index we're measuring the distance to (can be NULL).
* \param mtx: Measure disatnce in this space.
* \param dists: Store the closest connected distance to selected vertices.
* \param index: Optionally store the original index we're measuring the distance to (can be NULL).
*/
static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists, int *index)
{

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@ -234,7 +234,7 @@ static void raycast_all_cb(void *userdata, int index, const BVHTreeRay *ray, BVH
/* -------------------------------------------------------------------- */
/** \Common utilities
/** Common utilities
* \{ */
/**
@ -620,7 +620,7 @@ static float dist_aabb_to_plane(
/* -------------------------------------------------------------------- */
/** \Walk DFS
/** Walk DFS
* \{ */
typedef void (*Nearest2DGetEdgeVertsCallback)(const int index, const float *v_pair[2], void *data);

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@ -50,15 +50,15 @@ namespace MatrixUtil {
/**
* computes the eigen values and eigen vectors of a semi definite symmetric matrix
*
* @param matrix is stored in column symmetric storage, i.e.
* \param mat: The matrix stored in column symmetric storage, i.e.
* matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... }
* size = n(n+1)/2
*
* @param eigen_vectors (return) = { v1, v2, v3, ..., vn }
* \param eigen_vec: (return) = { v1, v2, v3, ..., vn }
* where vk = vk0, vk1, ..., vkn
* size = n^2, must be allocated by caller
*
* @param eigen_values (return) are in decreasing order
* \param eigen_val: (return) are in decreasing order
* size = n, must be allocated by caller
*/
void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec, double *eigen_val);

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@ -237,9 +237,8 @@ typedef struct ImBuf {
/**
* \name Imbuf Component flags
* \brief These flags determine the components of an ImBuf struct.
*/
/**@{*/
/** \brief Flag defining the components of the ImBuf struct. */
*
* \{ */
#define IB_rect (1 << 0)
#define IB_test (1 << 1)
@ -259,15 +258,20 @@ typedef struct ImBuf {
#define IB_thumbnail (1 << 15)
#define IB_multiview (1 << 16)
/** \} */
/**
* \name Imbuf preset profile tags
* \brief Some predefined color space profiles that 8 bit imbufs can represent
*/
*
* \{ */
#define IB_PROFILE_NONE 0
#define IB_PROFILE_LINEAR_RGB 1
#define IB_PROFILE_SRGB 2
#define IB_PROFILE_CUSTOM 3
/** \} */
/* dds */
#ifdef WITH_DDS
#ifndef DDS_MAKEFOURCC
@ -298,8 +302,16 @@ extern const char *imb_ext_audio[];
/* image formats that can only be loaded via filepath */
extern const char *imb_ext_image_filepath_only[];
/**
* \name Imbuf Color Management Flag
* \brief Used with #ImBuf.colormanage_flag
*
* \{ */
enum {
IMB_COLORMANAGE_IS_DATA = (1 << 0)
};
#endif
/** \} */
#endif /* __IMB_IMBUF_TYPES_H__ */

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@ -7345,7 +7345,7 @@ static int bpy_class_validate_recursive(PointerRNA *dummyptr, StructRNA *srna, v
arg_count = ((PyCodeObject *)PyFunction_GET_CODE(item))->co_argcount;
/* note, the number of args we check for and the number of args we give to
* @staticmethods are different (quirk of python),
* '@staticmethods' are different (quirk of python),
* this is why rna_function_arg_count() doesn't return the value -1*/
if (is_staticmethod) {
func_arg_count++;

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@ -1601,7 +1601,6 @@ void zspan_scanconvert(ZSpan *zspan, void *handle, float *v1, float *v2, float *
* Note: uses globals.
* \param v1 start coordinate s
* \param v2 target coordinate t
* \param b1
* \param b2
* \param b3
* \param a index for coordinate (x, y, or z)

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@ -67,8 +67,6 @@ public:
* Call this routine to update the mouse device when a button state changes.
* \param button Which button state changes.
* \param isDown The new state of the button.
* \param x Position x-coordinate of the cursor at the time of the state change.
* \param y Position y-coordinate of the cursor at the time of the state change.
* \return Indication as to whether the event was processed.
*/
virtual bool ConvertButtonEvent(TButtonId button, bool isDown);