Revert "Animation: Sensible frame range for motion paths"

This reverts commit 1558b270e9.

An earlier commit (rB101fadcf6b93c) introduced some new functionality,
which was overlooked in reviewing this commit & got broken.

Will re-commit after the issue has been fixed.

Ref: D13687
This commit is contained in:
Sybren A. Stüvel 2022-03-14 11:15:09 +01:00
parent 4045b3d7b6
commit 7306417ae4
18 changed files with 170 additions and 304 deletions

View File

@ -24,55 +24,55 @@ class MotionPathButtonsPanel:
layout.use_property_split = True
layout.use_property_decorate = False
# Display Range
col = layout.column(align=True)
col.prop(mps, "type")
col = layout.column(align=True)
row = layout.row(align=True)
row.prop(mps, "type")
if mps.type == 'RANGE':
if bones:
row.operator("pose.paths_range_update", text="", icon='TIME')
else:
row.operator("object.paths_range_update", text="", icon='TIME')
if mps.type == 'CURRENT_FRAME':
col = layout.column(align=True)
col.prop(mps, "frame_before", text="Frame Range Before")
col.prop(mps, "frame_after", text="After")
col.prop(mps, "frame_step", text="Step")
# Calculation Range
col = layout.column(align=True)
row = col.row(align=True)
row.prop(mps, "range", text="Calculation Range")
col.prop(mps, "frame_step", text="Step")
elif mps.type == 'RANGE':
col = layout.column(align=True)
col.prop(mps, "frame_start", text="Frame Range Start")
col.prop(mps, "frame_end", text="End")
col.prop(mps, "frame_step", text="Step")
if mpath:
col = layout.column(align=True)
row = col.row(align=True)
row.enabled = False
row.prop(mpath, "frame_start", text="Cached Range")
row.prop(mpath, "frame_end", text="")
col.enabled = False
if bones:
col.prop(mpath, "frame_start", text="Bone Cache From")
else:
col.prop(mpath, "frame_start", text="Cache From")
col.prop(mpath, "frame_end", text="To")
col = layout.column(align=True)
row = col.row(align=True)
if bones:
row.operator("pose.paths_update", text="Update Paths", icon='BONE_DATA')
row.operator("pose.paths_clear", text="", icon='X').only_selected = True
row = col.row(align=True)
row.operator("object.paths_update_visible", text="Update All Paths", icon='WORLD')
row.operator("pose.paths_clear", text="", icon='X').only_selected = False
col.operator("pose.paths_update", text="Update Paths", icon='BONE_DATA')
else:
row.operator("object.paths_update", text="Update Paths", icon='OBJECT_DATA')
row.operator("object.paths_clear", text="", icon='X').only_selected = True
row = col.row(align=True)
row.operator("object.paths_update_visible", text="Update All Paths", icon='WORLD')
row.operator("object.paths_clear", text="", icon='X').only_selected = False
col.operator("object.paths_update", text="Update Paths", icon='OBJECT_DATA')
else:
col = layout.column(align=True)
col.label(text="No Motion Path generated yet", icon='ERROR')
col.label(text="Nothing to show yet...", icon='ERROR')
# Don't invoke settings popup because settings are right above
col.operator_context = 'EXEC_REGION_WIN'
if bones:
col.operator(
"pose.paths_calculate", text="Generate for selected bones", icon='BONE_DATA')
col.operator("pose.paths_calculate", text="Calculate...", icon='BONE_DATA')
else:
col.operator("object.paths_calculate", text="Generate", icon='OBJECT_DATA')
row = col.row(align=True)
row.operator("object.paths_update_visible", text="Update All Paths", icon='WORLD')
row.operator("object.paths_clear", text="", icon='X').only_selected = False
col.operator("object.paths_calculate", text="Calculate...", icon='OBJECT_DATA')
row = col.row(align=True)
row.operator("object.paths_update_visible", text="Update All Paths", icon='WORLD')
if bones:
row.operator("pose.paths_clear", text="", icon='X')
else:
row.operator("object.paths_clear", text="", icon='X')
class MotionPathButtonsPanel_display:

View File

@ -663,10 +663,6 @@ class DOPESHEET_MT_context_menu(Menu):
layout.operator_menu_enum("action.mirror", "type", text="Mirror")
layout.operator_menu_enum("action.snap", "type", text="Snap")
if st.mode == 'DOPESHEET':
layout.separator()
layout.menu("VIEW3D_MT_motion_path")
class DOPESHEET_MT_channel_context_menu(Menu):
bl_label = "Dope Sheet Channel Context Menu"

View File

@ -390,9 +390,6 @@ class GRAPH_MT_context_menu(Menu):
layout.operator_menu_enum("graph.mirror", "type", text="Mirror")
layout.operator_menu_enum("graph.snap", "type", text="Snap")
layout.separator()
layout.menu("VIEW3D_MT_motion_path")
class GRAPH_MT_pivot_pie(Menu):
bl_label = "Pivot Point"

View File

@ -2390,25 +2390,6 @@ class VIEW3D_MT_object_clear(Menu):
layout.operator("object.origin_clear", text="Origin")
class VIEW3D_MT_motion_path(Menu):
bl_label = "Motion Paths"
def draw(self, _context):
layout = self.layout
ob = _context.object
if ob.mode == 'OBJECT':
layout.operator("object.paths_calculate")
layout.operator("object.paths_update")
layout.operator("object.paths_update_visible")
layout.operator("object.paths_clear", text="Clear all").only_selected = False
layout.operator("object.paths_clear", text="Clear selected").only_selected = True
elif ob.mode == 'POSE':
layout.operator("pose.paths_calculate")
layout.operator("pose.paths_update")
layout.operator("pose.paths_clear", text="Clear all").only_selected = False
layout.operator("pose.paths_clear", text="Clear selected").only_selected = True
class VIEW3D_MT_object_context_menu(Menu):
bl_label = "Object Context Menu"
@ -2610,7 +2591,6 @@ class VIEW3D_MT_object_context_menu(Menu):
layout.menu("VIEW3D_MT_mirror")
layout.menu("VIEW3D_MT_snap")
layout.menu("VIEW3D_MT_object_parent")
layout.menu("VIEW3D_MT_motion_path")
layout.operator_context = 'INVOKE_REGION_WIN'
if view and view.local_view:
@ -3658,10 +3638,10 @@ class VIEW3D_MT_pose_context_menu(Menu):
layout.separator()
layout.operator("pose.paths_calculate")
layout.operator("pose.paths_update")
layout.operator("pose.paths_clear", text="Clear all").only_selected = False
layout.operator("pose.paths_clear", text="Clear selected").only_selected = True
layout.operator("pose.paths_calculate", text="Calculate Motion Paths")
layout.operator("pose.paths_clear", text="Clear Motion Paths")
layout.operator("pose.paths_update", text="Update Armature Motion Paths")
layout.operator("object.paths_update_visible", text="Update All Motion Paths")
layout.separator()
@ -7657,7 +7637,6 @@ classes = (
VIEW3D_MT_object_quick_effects,
VIEW3D_MT_object_showhide,
VIEW3D_MT_object_cleanup,
VIEW3D_MT_motion_path,
VIEW3D_MT_make_single_user,
VIEW3D_MT_make_links,
VIEW3D_MT_brush_paint_modes,

View File

@ -153,11 +153,6 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports,
if ((mpath->start_frame != mpath->end_frame) && (mpath->length > 0)) {
/* outer check ensures that we have some curve data for this path */
if (mpath->length == expected_length) {
/* The length might be the same, but the start and end could be different */
if (mpath->start_frame != avs->path_sf) {
mpath->start_frame = avs->path_sf;
mpath->end_frame = avs->path_ef;
}
/* return/use this as it is already valid length */
return mpath;
}

View File

@ -90,8 +90,8 @@ static void motion_path_get_frame_range_to_draw(bAnimVizSettings *avs,
end = current_frame + avs->path_ac + 1;
}
else {
start = mpath->start_frame;
end = mpath->end_frame;
start = avs->path_sf;
end = avs->path_ef;
}
if (start > end) {

View File

@ -340,55 +340,6 @@ static void motionpath_free_free_tree_data(ListBase *targets)
}
}
void animviz_motionpath_compute_range(Object *ob, Scene *scene)
{
struct AnimKeylist *keylist = ED_keylist_create();
bAnimVizSettings *avs;
if (ob->mode == OB_MODE_POSE) {
avs = &ob->pose->avs;
bArmature *arm = ob->data;
if (!ELEM(NULL, ob->adt, ob->adt->action, arm->adt)) {
/* Loop through all the fcurves and get only the keylists for the bone location fcurves */
LISTBASE_FOREACH (FCurve *, fcu, &ob->adt->action->curves) {
if (strstr(fcu->rna_path, "pose.bones[") && strstr(fcu->rna_path, "location")) {
fcurve_to_keylist(arm->adt, fcu, keylist, 0);
}
}
}
}
else {
avs = &ob->avs;
if (!ELEM(NULL, ob->adt, ob->adt->action)) {
/* Loop through all the fcurves and get only the keylists for the location fcurves */
LISTBASE_FOREACH (FCurve *, fcu, &ob->adt->action->curves) {
if (strcmp(fcu->rna_path, "location") == 0) {
fcurve_to_keylist(ob->adt, fcu, keylist, 0);
}
}
}
}
if (ED_keylist_is_empty(keylist) || (avs->path_range == MOTIONPATH_RANGE_SCENE)) {
/* Apply scene frame range if no keys where found or if scene range is selected */
avs->path_sf = PSFRA;
avs->path_ef = PEFRA;
}
else {
/* Compute keys range */
Range2f frame_range;
const bool only_selected = avs->path_range == MOTIONPATH_RANGE_KEYS_SELECTED;
/* Get range for all keys if selected_only is false or if no keys are selected */
if (!(only_selected && ED_keylist_selected_keys_frame_range(keylist, &frame_range))) {
ED_keylist_all_keys_frame_range(keylist, &frame_range);
}
avs->path_sf = frame_range.min;
avs->path_ef = frame_range.max;
}
ED_keylist_free(keylist);
}
void animviz_calc_motionpaths(Depsgraph *depsgraph,
Main *bmain,
Scene *scene,

View File

@ -304,57 +304,23 @@ const struct ListBase *ED_keylist_listbase(const AnimKeylist *keylist)
return &keylist->key_columns;
}
static void keylist_first_last(const struct AnimKeylist *keylist,
const struct ActKeyColumn **first_column,
const struct ActKeyColumn **last_column)
bool ED_keylist_frame_range(const struct AnimKeylist *keylist, Range2f *r_frame_range)
{
BLI_assert(r_frame_range);
if (ED_keylist_is_empty(keylist)) {
return false;
}
const ActKeyColumn *first_column;
const ActKeyColumn *last_column;
if (keylist->is_runtime_initialized) {
*first_column = &keylist->runtime.key_columns[0];
*last_column = &keylist->runtime.key_columns[keylist->column_len - 1];
first_column = &keylist->runtime.key_columns[0];
last_column = &keylist->runtime.key_columns[keylist->column_len - 1];
}
else {
*first_column = static_cast<const ActKeyColumn *>(keylist->key_columns.first);
*last_column = static_cast<const ActKeyColumn *>(keylist->key_columns.last);
}
}
bool ED_keylist_all_keys_frame_range(const struct AnimKeylist *keylist, Range2f *r_frame_range)
{
BLI_assert(r_frame_range);
if (ED_keylist_is_empty(keylist)) {
return false;
}
const ActKeyColumn *first_column;
const ActKeyColumn *last_column;
keylist_first_last(keylist, &first_column, &last_column);
r_frame_range->min = first_column->cfra;
r_frame_range->max = last_column->cfra;
return true;
}
bool ED_keylist_selected_keys_frame_range(const struct AnimKeylist *keylist,
Range2f *r_frame_range)
{
BLI_assert(r_frame_range);
if (ED_keylist_is_empty(keylist)) {
return false;
}
const ActKeyColumn *first_column;
const ActKeyColumn *last_column;
keylist_first_last(keylist, &first_column, &last_column);
while (first_column && !(first_column->sel & SELECT)) {
first_column = first_column->next;
}
while (last_column && !(last_column->sel & SELECT)) {
last_column = last_column->prev;
}
if (!first_column || !last_column || first_column == last_column) {
return false;
first_column = static_cast<const ActKeyColumn *>(keylist->key_columns.first);
last_column = static_cast<const ActKeyColumn *>(keylist->key_columns.last);
}
r_frame_range->min = first_column->cfra;
r_frame_range->max = last_column->cfra;

View File

@ -220,8 +220,8 @@ static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEven
bAnimVizSettings *avs = &ob->pose->avs;
PointerRNA avs_ptr;
RNA_enum_set(op->ptr, "display_type", avs->path_type);
RNA_enum_set(op->ptr, "range", avs->path_range);
RNA_int_set(op->ptr, "start_frame", avs->path_sf);
RNA_int_set(op->ptr, "end_frame", avs->path_ef);
RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
RNA_enum_set(op->ptr, "bake_location", RNA_enum_get(&avs_ptr, "bake_location"));
@ -229,7 +229,7 @@ static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEven
/* show popup dialog to allow editing of range... */
/* FIXME: hard-coded dimensions here are just arbitrary. */
return WM_operator_props_dialog_popup(C, op, 270);
return WM_operator_props_dialog_popup(C, op, 200);
}
/* For the object with pose/action: create path curves for selected bones
@ -249,9 +249,8 @@ static int pose_calculate_paths_exec(bContext *C, wmOperator *op)
bAnimVizSettings *avs = &ob->pose->avs;
PointerRNA avs_ptr;
avs->path_type = RNA_enum_get(op->ptr, "display_type");
avs->path_range = RNA_enum_get(op->ptr, "range");
animviz_motionpath_compute_range(ob, scene);
avs->path_sf = RNA_int_get(op->ptr, "start_frame");
avs->path_ef = RNA_int_get(op->ptr, "end_frame");
RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
RNA_enum_set(&avs_ptr, "bake_location", RNA_enum_get(op->ptr, "bake_location"));
@ -259,6 +258,7 @@ static int pose_calculate_paths_exec(bContext *C, wmOperator *op)
/* set up path data for bones being calculated */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones_from_active_object) {
/* verify makes sure that the selected bone has a bone with the appropriate settings */
animviz_verify_motionpaths(op->reports, scene, ob, pchan);
}
CTX_DATA_END;
@ -281,19 +281,6 @@ static int pose_calculate_paths_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
static bool pose_calculate_paths_poll(bContext *C)
{
if (!ED_operator_posemode_exclusive(C)) {
return false;
}
Object *ob = CTX_data_active_object(C);
bArmature *arm = ob->data;
if (ELEM(NULL, ob, arm, ob->pose)) {
return false;
}
return true;
}
void POSE_OT_paths_calculate(wmOperatorType *ot)
{
/* identifiers */
@ -304,24 +291,30 @@ void POSE_OT_paths_calculate(wmOperatorType *ot)
/* api callbacks */
ot->invoke = pose_calculate_paths_invoke;
ot->exec = pose_calculate_paths_exec;
ot->poll = pose_calculate_paths_poll;
ot->poll = ED_operator_posemode_exclusive;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna,
"display_type",
rna_enum_motionpath_display_type_items,
MOTIONPATH_TYPE_RANGE,
"Display type",
"");
RNA_def_enum(ot->srna,
"range",
rna_enum_motionpath_range_items,
MOTIONPATH_RANGE_SCENE,
"Computation Range",
"");
RNA_def_int(ot->srna,
"start_frame",
1,
MINAFRAME,
MAXFRAME,
"Start",
"First frame to calculate bone paths on",
MINFRAME,
MAXFRAME / 2.0);
RNA_def_int(ot->srna,
"end_frame",
250,
MINAFRAME,
MAXFRAME,
"End",
"Last frame to calculate bone paths on",
MINFRAME,
MAXFRAME / 2.0);
RNA_def_enum(ot->srna,
"bake_location",
@ -343,7 +336,7 @@ static bool pose_update_paths_poll(bContext *C)
return false;
}
static int pose_update_paths_exec(bContext *C, wmOperator *op)
static int pose_update_paths_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
Scene *scene = CTX_data_scene(C);
@ -351,13 +344,6 @@ static int pose_update_paths_exec(bContext *C, wmOperator *op)
if (ELEM(NULL, ob, scene)) {
return OPERATOR_CANCELLED;
}
animviz_motionpath_compute_range(ob, scene);
/* set up path data for bones being calculated */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones_from_active_object) {
animviz_verify_motionpaths(op->reports, scene, ob, pchan);
}
CTX_DATA_END;
/* Calculate the bones that now have motion-paths. */
/* TODO: only make for the selected bones? */

View File

@ -1096,15 +1096,6 @@ void animviz_calc_motionpaths(struct Depsgraph *depsgraph,
eAnimvizCalcRange range,
bool restore);
/**
* Update motion path computation range (in `ob.avs` or `armature.avs`) from user choice in
* `ob.avs.path_range` or `arm.avs.path_range`, depending on active user mode.
*
* \param ob: Object to compute range for (must be provided).
* \param scene: Used when scene range is chosen.
*/
void animviz_motionpath_compute_range(struct Object *ob, struct Scene *scene);
/**
* Get list of motion paths to be baked for the given object.
* - assumes the given list is ready to be used.

View File

@ -131,13 +131,7 @@ const struct ActKeyColumn *ED_keylist_find_any_between(const struct AnimKeylist
const Range2f frame_range);
bool ED_keylist_is_empty(const struct AnimKeylist *keylist);
const struct ListBase /* ActKeyColumn */ *ED_keylist_listbase(const struct AnimKeylist *keylist);
bool ED_keylist_all_keys_frame_range(const struct AnimKeylist *keylist, Range2f *r_frame_range);
/**
* Return the selected key-frame's range.
* \return False If none are selected and does not affect the frame range.
*/
bool ED_keylist_selected_keys_frame_range(const struct AnimKeylist *keylist,
Range2f *r_frame_range);
bool ED_keylist_frame_range(const struct AnimKeylist *keylist, Range2f *r_frame_range);
const ActKeyColumn *ED_keylist_array(const struct AnimKeylist *keylist);
int64_t ED_keylist_array_len(const struct AnimKeylist *keylist);

View File

@ -21,7 +21,6 @@
#include "BLT_translation.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_collection_types.h"
#include "DNA_curve_types.h"
@ -74,7 +73,6 @@
#include "ED_curve.h"
#include "ED_gpencil.h"
#include "ED_image.h"
#include "ED_keyframes_keylist.h"
#include "ED_lattice.h"
#include "ED_mball.h"
#include "ED_mesh.h"
@ -1208,32 +1206,30 @@ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEv
/* set default settings from existing/stored settings */
{
bAnimVizSettings *avs = &ob->avs;
RNA_enum_set(op->ptr, "display_type", avs->path_type);
RNA_enum_set(op->ptr, "range", avs->path_range);
RNA_int_set(op->ptr, "start_frame", avs->path_sf);
RNA_int_set(op->ptr, "end_frame", avs->path_ef);
}
/* show popup dialog to allow editing of range... */
/* FIXME: hard-coded dimensions here are just arbitrary. */
return WM_operator_props_dialog_popup(C, op, 270);
return WM_operator_props_dialog_popup(C, op, 200);
}
/* Calculate/recalculate whole paths (avs.path_sf to avs.path_ef) */
static int object_calculate_paths_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
short path_type = RNA_enum_get(op->ptr, "display_type");
short path_range = RNA_enum_get(op->ptr, "range");
int start = RNA_int_get(op->ptr, "start_frame");
int end = RNA_int_get(op->ptr, "end_frame");
/* set up path data for objects being calculated */
/* set up path data for bones being calculated */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
/* When operator is not invoked, dismiss the operator settings */
if (op->flag & OP_IS_INVOKE) {
bAnimVizSettings *avs = &ob->avs;
/* grab baking settings from operator settings */
avs->path_type = path_type;
avs->path_range = path_range;
}
animviz_motionpath_compute_range(ob, scene);
bAnimVizSettings *avs = &ob->avs;
/* grab baking settings from operator settings */
avs->path_sf = start;
avs->path_ef = end;
/* verify that the selected object has the appropriate settings */
animviz_verify_motionpaths(op->reports, scene, ob, NULL);
@ -1252,9 +1248,9 @@ static int object_calculate_paths_exec(bContext *C, wmOperator *op)
void OBJECT_OT_paths_calculate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Calculate Object Motion Paths";
ot->name = "Calculate Object Paths";
ot->idname = "OBJECT_OT_paths_calculate";
ot->description = "Generate motion paths for the selected objects";
ot->description = "Calculate motion paths for the selected objects";
/* api callbacks */
ot->invoke = object_calculate_paths_invoke;
@ -1265,18 +1261,24 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna,
"display_type",
rna_enum_motionpath_display_type_items,
MOTIONPATH_TYPE_RANGE,
"Display type",
"");
RNA_def_enum(ot->srna,
"range",
rna_enum_motionpath_range_items,
MOTIONPATH_RANGE_SCENE,
"Computation Range",
"");
RNA_def_int(ot->srna,
"start_frame",
1,
MINAFRAME,
MAXFRAME,
"Start",
"First frame to calculate object paths on",
MINFRAME,
MAXFRAME / 2.0);
RNA_def_int(ot->srna,
"end_frame",
250,
MINAFRAME,
MAXFRAME,
"End",
"Last frame to calculate object paths on",
MINFRAME,
MAXFRAME / 2.0);
}
/** \} */
@ -1295,19 +1297,13 @@ static bool object_update_paths_poll(bContext *C)
return false;
}
static int object_update_paths_exec(bContext *C, wmOperator *op)
static int object_update_paths_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
if (scene == NULL) {
return OPERATOR_CANCELLED;
}
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
animviz_motionpath_compute_range(ob, scene);
/* verify that the selected object has the appropriate settings */
animviz_verify_motionpaths(op->reports, scene, ob, NULL);
}
CTX_DATA_END;
/* calculate the paths for objects that have them (and are tagged to get refreshed) */
ED_objects_recalculate_paths_selected(C, scene, OBJECT_PATH_CALC_RANGE_FULL);
@ -1457,6 +1453,44 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Update Motion Paths Range from Scene Operator
* \{ */
static int object_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
/* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
/* use Preview Range or Full Frame Range - whichever is in use */
ob->avs.path_sf = PSFRA;
ob->avs.path_ef = PEFRA;
/* tag for updates */
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
}
CTX_DATA_END;
return OPERATOR_FINISHED;
}
void OBJECT_OT_paths_range_update(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Update Range from Scene";
ot->idname = "OBJECT_OT_paths_range_update";
ot->description = "Update frame range for motion paths from the Scene's current frame range";
/* callbacks */
ot->exec = object_update_paths_range_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* -------------------------------------------------------------------- */
/** \name Object Shade Smooth/Flat Operator
* \{ */

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@ -76,6 +76,7 @@ void OBJECT_OT_shade_flat(struct wmOperatorType *ot);
void OBJECT_OT_paths_calculate(struct wmOperatorType *ot);
void OBJECT_OT_paths_update(struct wmOperatorType *ot);
void OBJECT_OT_paths_clear(struct wmOperatorType *ot);
void OBJECT_OT_paths_range_update(struct wmOperatorType *ot);
void OBJECT_OT_paths_update_visible(struct wmOperatorType *ot);
void OBJECT_OT_forcefield_toggle(struct wmOperatorType *ot);

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@ -45,6 +45,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_paths_calculate);
WM_operatortype_append(OBJECT_OT_paths_update);
WM_operatortype_append(OBJECT_OT_paths_clear);
WM_operatortype_append(OBJECT_OT_paths_range_update);
WM_operatortype_append(OBJECT_OT_paths_update_visible);
WM_operatortype_append(OBJECT_OT_forcefield_toggle);

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@ -110,7 +110,7 @@ static void nla_action_draw_keyframes(
*/
Range2f frame_range;
ED_keylist_all_keys_frame_range(keylist, &frame_range);
ED_keylist_frame_range(keylist, &frame_range);
immRectf(pos_id, frame_range.min, ymin + 2, frame_range.max, ymax - 2);
immUnbindProgram();

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@ -104,14 +104,12 @@ typedef struct bAnimVizSettings {
short path_type;
/** Number of frames between points indicated on the paths. */
short path_step;
/** #eMotionPath_Ranges. */
short path_range;
/** #eMotionPaths_ViewFlag. */
short path_viewflag;
/** #eMotionPaths_BakeFlag. */
short path_bakeflag;
char _pad[4];
char _pad[6];
/** Start and end frames of path-calculation range. */
int path_sf, path_ef;
@ -133,14 +131,6 @@ typedef enum eMotionPaths_Types {
MOTIONPATH_TYPE_ACFRA = 1,
} eMotionPath_Types;
/* bAnimVizSettings->path_range */
typedef enum eMotionPath_Ranges {
/* Default is scene */
MOTIONPATH_RANGE_SCENE = 0,
MOTIONPATH_RANGE_KEYS_SELECTED = 1,
MOTIONPATH_RANGE_KEYS_ALL = 2,
} eMotionPath_Ranges;
/* bAnimVizSettings->path_viewflag */
typedef enum eMotionPaths_ViewFlag {
/* show frames on path */

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@ -87,8 +87,6 @@ DEF_ENUM(rna_enum_keying_flag_items_api)
DEF_ENUM(rna_enum_fmodifier_type_items)
DEF_ENUM(rna_enum_motionpath_bake_location_items)
DEF_ENUM(rna_enum_motionpath_display_type_items)
DEF_ENUM(rna_enum_motionpath_range_items)
DEF_ENUM(rna_enum_event_value_items)
DEF_ENUM(rna_enum_event_direction_items)

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@ -36,27 +36,6 @@ const EnumPropertyItem rna_enum_motionpath_bake_location_items[] = {
{0, NULL, 0, NULL, NULL},
};
const EnumPropertyItem rna_enum_motionpath_display_type_items[] = {
{MOTIONPATH_TYPE_ACFRA,
"CURRENT_FRAME",
0,
"Around Frame",
"Display Paths of poses within a fixed number of frames around the current frame"},
{MOTIONPATH_TYPE_RANGE,
"RANGE",
0,
"In Range",
"Display Paths of poses within specified range"},
{0, NULL, 0, NULL, NULL},
};
const EnumPropertyItem rna_enum_motionpath_range_items[] = {
{MOTIONPATH_RANGE_KEYS_ALL, "KEYS_ALL", 0, "All keys range", ""},
{MOTIONPATH_RANGE_KEYS_SELECTED, "KEYS_SELECTED", 0, "Selected keys range", ""},
{MOTIONPATH_RANGE_SCENE, "SCENE", 0, "Scene frame range", ""},
{0, NULL, 0, NULL, NULL},
};
#ifdef RNA_RUNTIME
static PointerRNA rna_AnimViz_motion_paths_get(PointerRNA *ptr)
@ -194,6 +173,20 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_type_items[] = {
{MOTIONPATH_TYPE_ACFRA,
"CURRENT_FRAME",
0,
"Around Frame",
"Display Paths of poses within a fixed number of frames around the current frame"},
{MOTIONPATH_TYPE_RANGE,
"RANGE",
0,
"In Range",
"Display Paths of poses within specified range"},
{0, NULL, 0, NULL, NULL},
};
srna = RNA_def_struct(brna, "AnimVizMotionPaths", NULL);
RNA_def_struct_sdna(srna, "bAnimVizSettings");
RNA_def_struct_nested(brna, srna, "AnimViz");
@ -205,16 +198,10 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
/* Enums */
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "path_type");
RNA_def_property_enum_items(prop, rna_enum_motionpath_display_type_items);
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Paths Type", "Type of range to show for Motion Paths");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW_ANIMVIZ, NULL);
prop = RNA_def_property(srna, "range", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "path_range");
RNA_def_property_enum_items(prop, rna_enum_motionpath_range_items);
RNA_def_property_ui_text(prop, "Paths Range", "Type of range to calculate for Motion Paths");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW_ANIMVIZ, NULL);
prop = RNA_def_property(srna, "bake_location", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "path_bakeflag");
RNA_def_property_enum_items(prop, rna_enum_motionpath_bake_location_items);