code cleanup:

- cycles ui used 'cscene' for scene.cycles and scene.cycles_curves
- style cleanup
This commit is contained in:
Campbell Barton 2013-01-15 23:17:45 +00:00
parent 97d62f0183
commit 769ab3eed8
23 changed files with 207 additions and 185 deletions

View File

@ -28,8 +28,8 @@ c['slavePortnum'] = 9989
from buildbot.changes.svnpoller import SVNPoller
c['change_source'] = SVNPoller(
'https://svn.blender.org/svnroot/bf-blender/trunk/',
pollinterval=1200)
'https://svn.blender.org/svnroot/bf-blender/trunk/',
pollinterval=1200)
# BUILDERS
#
@ -74,9 +74,11 @@ def svn_step(branch=''):
else:
return SVN(baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/blender', mode='update', defaultBranch='trunk', workdir='blender')
def lib_svn_step(dir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)
def rsync_step(id, branch, rsync_script):
return ShellCommand(name='rsync', command=['python', rsync_script, id, branch], description='uploading', descriptionDone='uploaded', workdir='install')
@ -155,9 +157,9 @@ for i in range(0, schedule_cycle):
print(names)
c['schedulers'].append(timed.Nightly(name='nightly' + str(i),
builderNames=names,
hour=3+i,
minute=0))
builderNames=names,
hour=3 + i,
minute=0))
# STATUS TARGETS
#

View File

@ -41,5 +41,3 @@ print(command)
ret = os.system(command)
sys.exit(ret)

View File

@ -50,7 +50,7 @@ def main():
check_commands = []
for c, inc_dirs, defs in source_info:
cmd = ([CHECKER_BIN] +
CHECKER_ARGS +
CHECKER_ARGS +
[c] +
[("-I%s" % i) for i in inc_dirs] +
[("-D%s" % d) for d in defs]

View File

@ -56,7 +56,7 @@ def main():
check_commands = []
for c, inc_dirs, defs in source_info:
cmd = ([CHECKER_BIN] +
CHECKER_ARGS +
CHECKER_ARGS +
[c] +
[("-I%s" % i) for i in inc_dirs] +
[("-D%s" % d) for d in defs]

View File

@ -41,6 +41,7 @@ import os
USE_QUIET = (os.environ.get("QUIET", None) is not None)
def main():
source_info = project_source_info.build_info(use_cxx=False, ignore_prefix_list=CHECKER_IGNORE_PREFIX)
@ -48,7 +49,7 @@ def main():
for c, inc_dirs, defs in source_info:
cmd = ([CHECKER_BIN] +
CHECKER_ARGS +
CHECKER_ARGS +
[c] +
[("-I%s" % i) for i in inc_dirs] +
[("-D%s" % d) for d in defs]

View File

@ -47,7 +47,7 @@ def main():
for c, inc_dirs, defs in source_info:
cmd = ([CHECKER_BIN] +
CHECKER_ARGS +
CHECKER_ARGS +
[c] +
[("-I%s" % i) for i in inc_dirs] +
[("-D%s" % d) for d in defs]

View File

@ -79,7 +79,7 @@ def main():
check_commands = []
for c, inc_dirs, defs in source_info:
cmd = ([CHECKER_BIN] +
CHECKER_ARGS +
CHECKER_ARGS +
[c] +
[("-I%s" % i) for i in inc_dirs] +
[("-D%s" % d) for d in defs]

View File

@ -150,7 +150,6 @@ def cmake_advanced_info():
os.system(cmd)
return join(CMAKE_DIR, ".cproject")
includes = []
defines = []

View File

@ -89,12 +89,12 @@ def makefile_log():
if make_exe_basename.startswith("make"):
print("running 'make' with --dry-run ...")
process = subprocess.Popen([make_exe, "--always-make", "--dry-run", "--keep-going", "VERBOSE=1"],
stdout=subprocess.PIPE,
stdout=subprocess.PIPE,
)
elif make_exe_basename.startswith("ninja"):
print("running 'ninja' with -t commands ...")
process = subprocess.Popen([make_exe, "-t", "commands"],
stdout=subprocess.PIPE,
stdout=subprocess.PIPE,
)
while process.poll():

View File

@ -16,6 +16,7 @@ import bpy
def get_float(self):
return self["testprop"]
def set_float(self, value):
self["testprop"] = value
@ -36,6 +37,7 @@ bpy.types.Scene.test_date = bpy.props.StringProperty(get=get_date)
def get_array(self):
return (True, self["somebool"])
def set_array(self, values):
self["somebool"] = values[0] and values[1]
@ -51,10 +53,12 @@ test_items = [
("YELLOW", "Red", "", 4),
]
def get_enum(self):
import random
return random.randint(1, 4)
def set_enum(self, value):
print("setting value", value)
@ -66,16 +70,16 @@ bpy.types.Scene.test_enum = bpy.props.EnumProperty(items=test_items, get=get_enu
scene = bpy.context.scene
scene.test_float = 12.34
print (scene.test_float)
print(scene.test_float)
scene.test_array = (True, False)
print ([x for x in scene.test_array])
print([x for x in scene.test_array])
#scene.test_date = "blah" # this would fail, property is read-only
print (scene.test_date)
print(scene.test_date)
scene.test_enum = 'BLUE'
print (scene.test_enum)
print(scene.test_enum)
# >>> 12.34000015258789

View File

@ -86,4 +86,4 @@ def unregister():
if __name__ == "__main__":
register()
register()

View File

@ -65,10 +65,10 @@ def main():
fsrc = open(FILE_OP_DEFINES_C, 'r', encoding="utf-8")
blocks = []
is_block = False
is_comment = False # /* global comments only */
comment_ctx = None
block_ctx = None
@ -82,7 +82,7 @@ def main():
elif l.strip().startswith("/*"):
is_comment = True
comment_ctx = []
if is_block:
if l.strip().startswith("//"):
pass
@ -93,11 +93,11 @@ def main():
l = l[:cpp_comment]
block_ctx.append(l)
if l.strip() == "};":
is_block = False
comment_ctx = None
if is_comment:
c_comment_start = l.find("/*")
if c_comment_start != -1:
@ -113,7 +113,6 @@ def main():
fsrc.close()
del fsrc
# namespace hack
vars = (
"BMO_OP_SLOT_ELEMENT_BUF",
@ -124,7 +123,7 @@ def main():
"BMO_OP_SLOT_VEC",
"BMO_OP_SLOT_PTR",
"BMO_OP_SLOT_MAPPING",
"BMO_OP_SLOT_SUBTYPE_MAP_ELEM",
"BMO_OP_SLOT_SUBTYPE_MAP_BOOL",
"BMO_OP_SLOT_SUBTYPE_MAP_INT",
@ -157,23 +156,23 @@ def main():
for comment, b in blocks:
# magic, translate into python
b[0] = b[0].replace("static BMOpDefine ", "")
for i, l in enumerate(b):
l = l.strip()
l = l.replace("{", "(")
l = l.replace("}", ")")
if l.startswith("/*"):
l = l.replace("/*", "'''own <")
else:
l = l.replace("/*", "'''inline <")
l = l.replace("*/", ">''',")
# exec func. eg: bmo_rotate_edges_exec,
if l.startswith("bmo_") and l.endswith("_exec,"):
l = "None,"
b[i] = l
#for l in b:
# print(l)
@ -182,7 +181,7 @@ def main():
"__file__": "generated",
"__name__": "__main__",
}
global_namespace.update(vars_dict)
text_a, text_b = text.split("=", 1)
@ -191,7 +190,6 @@ def main():
# print(global_namespace["result"])
blocks_py.append((comment, global_namespace["result"]))
# ---------------------
# Now convert into rst.
fout = open(OUT_RST, 'w', encoding="utf-8")
@ -217,7 +215,7 @@ def main():
args_out_index[:] = [i for (i, a) in enumerate(args_out) if type(a) == tuple]
fw(".. function:: %s(bm, %s)\n\n" % (b[0], ", ".join([args_in[i][0] for i in args_in_index])))
# -- wash the comment
comment_washed = []
for i, l in enumerate(comment):
@ -236,7 +234,6 @@ def main():
fw("\n")
# -- done
# get the args
def get_args_wash(args, args_index, is_ret):
args_wash = []
@ -268,7 +265,7 @@ def main():
comment_next = comment_next[8:-1] # strip inline <...>
else:
comment_next = ""
comment = ""
if comment_prev:
comment += comment_prev.strip()
@ -304,18 +301,21 @@ def main():
elif tp == BMO_OP_SLOT_ELEMENT_BUF:
assert(tp_sub is not None)
ls = []
if tp_sub & BM_VERT: ls.append(":class:`bmesh.types.BMVert`")
if tp_sub & BM_EDGE: ls.append(":class:`bmesh.types.BMEdge`")
if tp_sub & BM_FACE: ls.append(":class:`bmesh.types.BMFace`")
if tp_sub & BM_VERT:
ls.append(":class:`bmesh.types.BMVert`")
if tp_sub & BM_EDGE:
ls.append(":class:`bmesh.types.BMEdge`")
if tp_sub & BM_FACE:
ls.append(":class:`bmesh.types.BMFace`")
assert(ls) # must be at least one
if tp_sub & BMO_OP_SLOT_SUBTYPE_ELEM_IS_SINGLE:
tp_str = "/".join(ls)
else:
tp_str = ("list of (%s)" % ", ".join(ls))
del ls
elif tp == BMO_OP_SLOT_MAPPING:
if tp_sub & BMO_OP_SLOT_SUBTYPE_MAP_EMPTY:
@ -356,21 +356,21 @@ def main():
fw(" :arg %s: %s\n" % (name, comment))
fw(" :type %s: %s\n" % (name, tp))
if args_out_wash:
fw(" :return:\n\n")
for (name, tp, comment) in args_out_wash:
assert(name.endswith(".out"))
name = name[:-4]
fw(" - ``%s``: %s\n\n" % (name, comment))
fw(" **type** %s\n" % tp)
fw("\n")
fw(" :rtype: dict with string keys\n")
fw("\n\n")
fout.close()
del fout
print(OUT_RST)

View File

@ -612,10 +612,10 @@ def pyfunc2sphinx(ident, fw, identifier, py_func, is_class=True):
'''
function or class method to sphinx
'''
if type(py_func) == type(bpy.types.Space.draw_handler_add):
return
arg_str = inspect.formatargspec(*inspect.getargspec(py_func))
if not is_class:
@ -984,6 +984,7 @@ context_type_map = {
"world": ("World", False),
}
def pycontext2sphinx(basepath):
# Only use once. very irregular
@ -1011,7 +1012,6 @@ def pycontext2sphinx(basepath):
"sequencer_context_dir",
)
unique = set()
blend_cdll = ctypes.CDLL("")
for ctx_str in context_strings:

View File

@ -34,6 +34,7 @@ import bpy
from . import engine
class CyclesRender(bpy.types.RenderEngine):
bl_idname = 'CYCLES'
bl_label = "Cycles Render"
@ -68,7 +69,7 @@ class CyclesRender(bpy.types.RenderEngine):
def view_update(self, context):
if not self.session:
engine.create(self, context.blend_data, context.scene,
context.region, context.space_data, context.region_data)
context.region, context.space_data, context.region_data)
engine.update(self, context.blend_data, context.scene)
def view_draw(self, context):
@ -104,4 +105,3 @@ def unregister():
properties.unregister()
presets.unregister()
bpy.utils.unregister_module(__name__)

View File

@ -18,6 +18,7 @@
# <pep8 compliant>
def init():
import bpy
import _cycles
@ -89,4 +90,3 @@ def available_devices():
def with_osl():
import _cycles
return _cycles.with_osl

View File

@ -18,10 +18,13 @@
# <pep8 compliant>
import bpy, _cycles, os, tempfile
import bpy
import _cycles
# compile .osl file with given filepath to temporary .oso file
def osl_compile(input_path, report):
"""compile .osl file with given filepath to temporary .oso file"""
import tempfile
output_file = tempfile.NamedTemporaryFile(mode='w', suffix=".oso", delete=False)
output_path = output_file.name
output_file.close()
@ -33,9 +36,12 @@ def osl_compile(input_path, report):
return ok, output_path
# compile and update shader script node
def update_script_node(node, report):
import os, shutil
"""compile and update shader script node"""
import os
import shutil
import tempfile
if node.mode == 'EXTERNAL':
# compile external script file
@ -103,7 +109,7 @@ def update_script_node(node, report):
report({'ERROR'}, "Can't read OSO bytecode to store in node at %r" % oso_path)
ok = False
else:
report({'WARNING'}, "No text or file specified in node, nothing to compile")
return
@ -125,4 +131,3 @@ def update_script_node(node, report):
pass
return ok

View File

@ -96,7 +96,7 @@ enum_curves_interpolation = (
('CARDINAL', "Cardinal interpolation", "Use cardinal interpolation between segments"),
('BSPLINE', "B-spline interpolation", "Use b-spline interpolation between segments"),
)
enum_tile_order = (
('CENTER', "Center", "Render from center to the edges"),
('RIGHT_TO_LEFT', "Right to Left", "Render from right to left"),
@ -105,6 +105,7 @@ enum_tile_order = (
('BOTTOM_TO_TOP', "Bottom to Top", "Render from bottom to top"),
)
class CyclesRenderSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
@ -620,6 +621,7 @@ class CyclesMeshSettings(bpy.types.PropertyGroup):
del bpy.types.Curve.cycles
del bpy.types.MetaBall.cycles
class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
@ -706,7 +708,7 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
name="Use Cycles Hair Rendering",
description="Activate Cycles hair rendering for particle system",
default=True,
)
)
cls.segments = IntProperty(
name="Segments",
description="Number of segments between path keys (note that this combines with the 'draw step' value)",
@ -742,6 +744,7 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
def unregister(cls):
del bpy.types.Scene.cycles_curves
class CyclesCurveSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
@ -778,6 +781,7 @@ class CyclesCurveSettings(bpy.types.PropertyGroup):
def unregister(cls):
del bpy.types.ParticleSettings.cycles
def register():
bpy.utils.register_class(CyclesRenderSettings)
bpy.utils.register_class(CyclesCameraSettings)

View File

@ -946,91 +946,98 @@ class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
slot = part.texture_slots[part.active_texture_index]
layout.template_ID(slot, "texture", new="texture.new")
class CyclesRender_PT_CurveRendering(CyclesButtonsPanel, Panel):
bl_label = "Cycles Hair Rendering"
bl_context = "particle"
@classmethod
def poll(cls, context):
scene = context.scene
cscene = scene.cycles
psys = context.particle_system
device_type = context.user_preferences.system.compute_device_type
experimental = context.scene.cycles.feature_set == 'EXPERIMENTAL' and (context.scene.cycles.device == 'CPU' or device_type == 'NONE')
experimental = ((cscene.feature_set == 'EXPERIMENTAL') and (cscene.device == 'CPU' or device_type == 'NONE'))
return CyclesButtonsPanel.poll(context) and experimental and psys
def draw_header(self, context):
cscene = context.scene.cycles_curves
self.layout.prop(cscene, "use_curves", text="")
ccscene = context.scene.cycles_curves
self.layout.prop(ccscene, "use_curves", text="")
def draw(self, context):
layout = self.layout
scene = context.scene
cscene = scene.cycles_curves
layout.active = cscene.use_curves
layout.prop(cscene, "preset", text="Mode")
if cscene.preset == 'CUSTOM':
layout.prop(cscene, "primitive", text="Primitive")
if cscene.primitive == 'TRIANGLES':
layout.prop(cscene, "triangle_method", text="Method")
if cscene.triangle_method == 'TESSELLATED_TRIANGLES':
layout.prop(cscene, "resolution", text="Resolution")
layout.prop(cscene, "use_smooth", text="Smooth")
elif cscene.primitive == 'LINE_SEGMENTS':
layout.prop(cscene, "use_backfacing", text="Check back-faces")
ccscene = scene.cycles_curves
layout.active = ccscene.use_curves
layout.prop(ccscene, "preset", text="Mode")
if ccscene.preset == 'CUSTOM':
layout.prop(ccscene, "primitive", text="Primitive")
if ccscene.primitive == 'TRIANGLES':
layout.prop(ccscene, "triangle_method", text="Method")
if ccscene.triangle_method == 'TESSELLATED_TRIANGLES':
layout.prop(ccscene, "resolution", text="Resolution")
layout.prop(ccscene, "use_smooth", text="Smooth")
elif ccscene.primitive == 'LINE_SEGMENTS':
layout.prop(ccscene, "use_backfacing", text="Check back-faces")
row = layout.row()
row.prop(cscene, "use_encasing", text="Exclude encasing")
row.prop(ccscene, "use_encasing", text="Exclude encasing")
sub = row.row()
sub.active = cscene.use_encasing
sub.prop(cscene, "encasing_ratio", text="Ratio for encasing")
layout.prop(cscene, "line_method", text="Method")
layout.prop(cscene, "use_tangent_normal", text="Use tangent normal as default")
layout.prop(cscene, "use_tangent_normal_geometry", text="Use tangent normal geometry")
layout.prop(cscene, "use_tangent_normal_correction", text="Correct tangent normal for slope")
layout.prop(cscene, "interpolation", text="Interpolation")
sub.active = ccscene.use_encasing
sub.prop(ccscene, "encasing_ratio", text="Ratio for encasing")
layout.prop(ccscene, "line_method", text="Method")
layout.prop(ccscene, "use_tangent_normal", text="Use tangent normal as default")
layout.prop(ccscene, "use_tangent_normal_geometry", text="Use tangent normal geometry")
layout.prop(ccscene, "use_tangent_normal_correction", text="Correct tangent normal for slope")
layout.prop(ccscene, "interpolation", text="Interpolation")
row = layout.row()
row.prop(cscene, "segments", text="Segments")
row.prop(cscene, "normalmix", text="Ray Mix")
elif cscene.primitive == 'CURVE_SEGMENTS' or cscene.primitive == 'CURVE_RIBBONS':
layout.prop(cscene, "subdivisions", text="Curve subdivisions")
layout.prop(cscene, "use_backfacing", text="Check back-faces")
layout.prop(cscene, "interpolation", text="Interpolation")
row.prop(ccscene, "segments", text="Segments")
row.prop(ccscene, "normalmix", text="Ray Mix")
elif ccscene.primitive in {'CURVE_SEGMENTS', 'CURVE_RIBBONS'}:
layout.prop(ccscene, "subdivisions", text="Curve subdivisions")
layout.prop(ccscene, "use_backfacing", text="Check back-faces")
layout.prop(ccscene, "interpolation", text="Interpolation")
row = layout.row()
row.prop(cscene, "segments", text="Segments")
row.prop(ccscene, "segments", text="Segments")
row = layout.row()
row.prop(cscene, "use_cache", text="Export cache with children")
if cscene.use_cache:
row.prop(cscene, "use_parents", text="Include parents")
row.prop(ccscene, "use_cache", text="Export cache with children")
if ccscene.use_cache:
row.prop(ccscene, "use_parents", text="Include parents")
class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
bl_label = "Cycles Hair Settings"
bl_context = "particle"
@classmethod
def poll(cls, context):
use_curves = context.scene.cycles_curves.use_curves and context.particle_system
scene = context.scene
cscene = scene.cycles
ccscene = scene.cycles_curves
use_curves = ccscene.use_curves and context.particle_system
device_type = context.user_preferences.system.compute_device_type
experimental = context.scene.cycles.feature_set == 'EXPERIMENTAL' and (context.scene.cycles.device == 'CPU' or device_type == 'NONE')
experimental = cscene.feature_set == 'EXPERIMENTAL' and (cscene.device == 'CPU' or device_type == 'NONE')
return CyclesButtonsPanel.poll(context) and experimental and use_curves
def draw(self, context):
layout = self.layout
psys = context.particle_settings
cpsys = psys.cycles
row = layout.row()
row.prop(cpsys, "shape", text="Shape")
row.prop(cpsys, "use_closetip", text="Close tip")
layout.label(text="Width multiplier:")
row = layout.row()
row.prop(cpsys, "root_width", text="Root")
@ -1097,74 +1104,75 @@ def draw_pause(self, context):
def get_panels():
types = bpy.types
return (
bpy.types.RENDER_PT_render,
bpy.types.RENDER_PT_output,
bpy.types.RENDER_PT_encoding,
bpy.types.RENDER_PT_dimensions,
bpy.types.RENDER_PT_stamp,
bpy.types.SCENE_PT_scene,
bpy.types.SCENE_PT_audio,
bpy.types.SCENE_PT_unit,
bpy.types.SCENE_PT_keying_sets,
bpy.types.SCENE_PT_keying_set_paths,
bpy.types.SCENE_PT_physics,
bpy.types.WORLD_PT_context_world,
bpy.types.DATA_PT_context_mesh,
bpy.types.DATA_PT_context_camera,
bpy.types.DATA_PT_context_lamp,
bpy.types.DATA_PT_context_speaker,
bpy.types.DATA_PT_texture_space,
bpy.types.DATA_PT_curve_texture_space,
bpy.types.DATA_PT_mball_texture_space,
bpy.types.DATA_PT_vertex_groups,
bpy.types.DATA_PT_shape_keys,
bpy.types.DATA_PT_uv_texture,
bpy.types.DATA_PT_vertex_colors,
bpy.types.DATA_PT_camera,
bpy.types.DATA_PT_camera_display,
bpy.types.DATA_PT_lens,
bpy.types.DATA_PT_speaker,
bpy.types.DATA_PT_distance,
bpy.types.DATA_PT_cone,
bpy.types.DATA_PT_customdata,
bpy.types.DATA_PT_custom_props_mesh,
bpy.types.DATA_PT_custom_props_camera,
bpy.types.DATA_PT_custom_props_lamp,
bpy.types.DATA_PT_custom_props_speaker,
bpy.types.TEXTURE_PT_clouds,
bpy.types.TEXTURE_PT_wood,
bpy.types.TEXTURE_PT_marble,
bpy.types.TEXTURE_PT_magic,
bpy.types.TEXTURE_PT_blend,
bpy.types.TEXTURE_PT_stucci,
bpy.types.TEXTURE_PT_image,
bpy.types.TEXTURE_PT_image_sampling,
bpy.types.TEXTURE_PT_image_mapping,
bpy.types.TEXTURE_PT_musgrave,
bpy.types.TEXTURE_PT_voronoi,
bpy.types.TEXTURE_PT_distortednoise,
bpy.types.TEXTURE_PT_voxeldata,
bpy.types.TEXTURE_PT_pointdensity,
bpy.types.TEXTURE_PT_pointdensity_turbulence,
bpy.types.TEXTURE_PT_mapping,
bpy.types.TEXTURE_PT_influence,
bpy.types.TEXTURE_PT_colors,
bpy.types.PARTICLE_PT_context_particles,
bpy.types.PARTICLE_PT_emission,
bpy.types.PARTICLE_PT_hair_dynamics,
bpy.types.PARTICLE_PT_cache,
bpy.types.PARTICLE_PT_velocity,
bpy.types.PARTICLE_PT_rotation,
bpy.types.PARTICLE_PT_physics,
bpy.types.PARTICLE_PT_boidbrain,
bpy.types.PARTICLE_PT_render,
bpy.types.PARTICLE_PT_draw,
bpy.types.PARTICLE_PT_children,
bpy.types.PARTICLE_PT_field_weights,
bpy.types.PARTICLE_PT_force_fields,
bpy.types.PARTICLE_PT_vertexgroups,
bpy.types.PARTICLE_PT_custom_props,
types.RENDER_PT_render,
types.RENDER_PT_output,
types.RENDER_PT_encoding,
types.RENDER_PT_dimensions,
types.RENDER_PT_stamp,
types.SCENE_PT_scene,
types.SCENE_PT_audio,
types.SCENE_PT_unit,
types.SCENE_PT_keying_sets,
types.SCENE_PT_keying_set_paths,
types.SCENE_PT_physics,
types.WORLD_PT_context_world,
types.DATA_PT_context_mesh,
types.DATA_PT_context_camera,
types.DATA_PT_context_lamp,
types.DATA_PT_context_speaker,
types.DATA_PT_texture_space,
types.DATA_PT_curve_texture_space,
types.DATA_PT_mball_texture_space,
types.DATA_PT_vertex_groups,
types.DATA_PT_shape_keys,
types.DATA_PT_uv_texture,
types.DATA_PT_vertex_colors,
types.DATA_PT_camera,
types.DATA_PT_camera_display,
types.DATA_PT_lens,
types.DATA_PT_speaker,
types.DATA_PT_distance,
types.DATA_PT_cone,
types.DATA_PT_customdata,
types.DATA_PT_custom_props_mesh,
types.DATA_PT_custom_props_camera,
types.DATA_PT_custom_props_lamp,
types.DATA_PT_custom_props_speaker,
types.TEXTURE_PT_clouds,
types.TEXTURE_PT_wood,
types.TEXTURE_PT_marble,
types.TEXTURE_PT_magic,
types.TEXTURE_PT_blend,
types.TEXTURE_PT_stucci,
types.TEXTURE_PT_image,
types.TEXTURE_PT_image_sampling,
types.TEXTURE_PT_image_mapping,
types.TEXTURE_PT_musgrave,
types.TEXTURE_PT_voronoi,
types.TEXTURE_PT_distortednoise,
types.TEXTURE_PT_voxeldata,
types.TEXTURE_PT_pointdensity,
types.TEXTURE_PT_pointdensity_turbulence,
types.TEXTURE_PT_mapping,
types.TEXTURE_PT_influence,
types.TEXTURE_PT_colors,
types.PARTICLE_PT_context_particles,
types.PARTICLE_PT_emission,
types.PARTICLE_PT_hair_dynamics,
types.PARTICLE_PT_cache,
types.PARTICLE_PT_velocity,
types.PARTICLE_PT_rotation,
types.PARTICLE_PT_physics,
types.PARTICLE_PT_boidbrain,
types.PARTICLE_PT_render,
types.PARTICLE_PT_draw,
types.PARTICLE_PT_children,
types.PARTICLE_PT_field_weights,
types.PARTICLE_PT_force_fields,
types.PARTICLE_PT_vertexgroups,
types.PARTICLE_PT_custom_props,
)

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@ -651,7 +651,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
ofsx = 0; //(but->block->panel) ? but->block->panel->ofsx : 0;
ofsy = 0; //(but->block->panel) ? but->block->panel->ofsy : 0;
rect_fl.xmin = (but->rect.xmin + but->rect.xmax) * 0.5f + ofsx - TIP_BORDER_X;
rect_fl.xmin = BLI_rctf_cent_x(&but->rect) + ofsx - TIP_BORDER_X;
rect_fl.xmax = rect_fl.xmin + fontw + TIP_BORDER_X;
rect_fl.ymax = but->rect.ymin + ofsy - TIP_BORDER_Y;
rect_fl.ymin = rect_fl.ymax - fonth - TIP_BORDER_Y;

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@ -108,7 +108,7 @@ typedef struct TransCon {
void (*applyVec)(struct TransInfo *t, struct TransData *td, const float in[3], float out[3], float pvec[3]);
/* Apply function pointer for linear vectorial transformation */
/* The last three parameters are pointers to the in/out/printable vectors */
void (*applySize)(struct TransInfo *t, struct TransData *td, float [3][3]);
void (*applySize)(struct TransInfo *t, struct TransData *td, float smat[3][3]);
/* Apply function pointer for size transformation */
void (*applyRot)(struct TransInfo *t, struct TransData *td, float vec[3], float *angle);
/* Apply function pointer for rotation transformation */

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@ -26,6 +26,7 @@ import addon_utils
import sys
import imp
def disable_addons():
# first disable all
addons = bpy.context.user_preferences.addons

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@ -56,6 +56,7 @@ modules = (
("gpu.rst", "gpu", False),
)
def is_directive_pydata(filepath, directive):
if directive.type in {"function", "method", "class", "attribute", "data"}:
return True
@ -113,7 +114,6 @@ def module_validate(filepath, mod, mod_name, doctree, partial_ok):
print(directive_to_str(filepath, directive_child), end=" ")
print("rst contains non existing class member %r" % attr_id)
# MODULE member missing from RST ???
doctree_dict = directive_members_dict(filepath, doctree)
for attr in dir(mod):
@ -136,7 +136,7 @@ def module_validate(filepath, mod, mod_name, doctree, partial_ok):
def main():
if bge is None:
print("Skipping BGE modules!")
@ -151,7 +151,7 @@ def main():
doctree = rst_to_doctree_mini.parse_rst_py(filepath)
__import__(modname)
mod = sys.modules[modname]
module_validate(filepath, mod, modname, doctree, partial_ok)

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@ -45,7 +45,7 @@ def parse_rst_py(filepath):
# -->
# ("foo", "bar")
re_prefix = re.compile(r"^\.\.\s([a-zA-Z09\-]+)::\s*(.*)\s*$")
tree = collections.defaultdict(list)
indent_map = {}
indent_prev = 0