Cycles: update OSL to work with version 1.13.5
This keeps compatibility with older stable versions, but not older unreleased versions in the 1.13.x series. Ref #113157 Pull Request: https://projects.blender.org/blender/blender/pulls/116004
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@ -313,7 +313,7 @@ void CPUDevice::get_cpu_kernel_thread_globals(
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kernel_thread_globals.clear();
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void *osl_memory = get_cpu_osl_memory();
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for (int i = 0; i < info.cpu_threads; i++) {
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kernel_thread_globals.emplace_back(kernel_globals, osl_memory, profiler);
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kernel_thread_globals.emplace_back(kernel_globals, osl_memory, profiler, i);
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}
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}
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@ -12,14 +12,16 @@ CCL_NAMESPACE_BEGIN
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CPUKernelThreadGlobals::CPUKernelThreadGlobals(const KernelGlobalsCPU &kernel_globals,
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void *osl_globals_memory,
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Profiler &cpu_profiler)
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Profiler &cpu_profiler,
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const int thread_index)
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: KernelGlobalsCPU(kernel_globals), cpu_profiler_(cpu_profiler)
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{
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clear_runtime_pointers();
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#ifdef WITH_OSL
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OSLGlobals::thread_init(this, static_cast<OSLGlobals *>(osl_globals_memory));
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OSLGlobals::thread_init(this, static_cast<OSLGlobals *>(osl_globals_memory), thread_index);
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#else
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(void)thread_index;
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(void)osl_globals_memory;
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#endif
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@ -23,7 +23,8 @@ class CPUKernelThreadGlobals : public KernelGlobalsCPU {
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* without OSL support. Will avoid need to those unnamed pointers and casts. */
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CPUKernelThreadGlobals(const KernelGlobalsCPU &kernel_globals,
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void *osl_globals_memory,
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Profiler &cpu_profiler);
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Profiler &cpu_profiler,
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const int thread_index);
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~CPUKernelThreadGlobals();
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@ -49,6 +49,7 @@ typedef struct KernelGlobalsCPU {
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OSLGlobals *osl = nullptr;
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OSLShadingSystem *osl_ss = nullptr;
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OSLThreadData *osl_tdata = nullptr;
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int osl_thread_index = 0;
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#endif
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#ifdef __PATH_GUIDING__
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@ -110,7 +110,17 @@ void osl_eval_nodes<SHADER_TYPE_SURFACE>(const KernelGlobalsCPU *kg,
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if (sd->object == OBJECT_NONE && sd->lamp == LAMP_NONE) {
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/* background */
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if (kg->osl->background_state) {
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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ss->execute(*octx,
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*(kg->osl->background_state),
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kg->osl_thread_index,
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0,
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*globals,
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nullptr,
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nullptr);
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#else
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ss->execute(octx, *(kg->osl->background_state), *globals);
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#endif
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}
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}
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else {
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@ -150,8 +160,18 @@ void osl_eval_nodes<SHADER_TYPE_SURFACE>(const KernelGlobalsCPU *kg,
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globals->dPdy = TO_VEC3(tmp_dP.dy);
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}
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/* execute bump shader */
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/* execute bump shader */
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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ss->execute(*octx,
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*(kg->osl->bump_state[shader]),
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kg->osl_thread_index,
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0,
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*globals,
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nullptr,
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nullptr);
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#else
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ss->execute(octx, *(kg->osl->bump_state[shader]), *globals);
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#endif
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/* reset state */
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sd->P = P;
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@ -164,7 +184,17 @@ void osl_eval_nodes<SHADER_TYPE_SURFACE>(const KernelGlobalsCPU *kg,
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/* surface shader */
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if (kg->osl->surface_state[shader]) {
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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ss->execute(*octx,
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*(kg->osl->surface_state[shader]),
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kg->osl_thread_index,
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0,
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*globals,
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nullptr,
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nullptr);
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#else
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ss->execute(octx, *(kg->osl->surface_state[shader]), *globals);
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#endif
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}
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}
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@ -208,7 +238,17 @@ void osl_eval_nodes<SHADER_TYPE_VOLUME>(const KernelGlobalsCPU *kg,
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int shader = sd->shader & SHADER_MASK;
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if (kg->osl->volume_state[shader]) {
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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ss->execute(*octx,
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*(kg->osl->volume_state[shader]),
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kg->osl_thread_index,
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0,
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*globals,
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nullptr,
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nullptr);
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#else
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ss->execute(octx, *(kg->osl->volume_state[shader]), *globals);
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#endif
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}
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/* flatten closure tree */
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@ -245,7 +285,17 @@ void osl_eval_nodes<SHADER_TYPE_DISPLACEMENT>(const KernelGlobalsCPU *kg,
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int shader = sd->shader & SHADER_MASK;
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if (kg->osl->displacement_state[shader]) {
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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ss->execute(*octx,
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*(kg->osl->displacement_state[shader]),
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kg->osl_thread_index,
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0,
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*globals,
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nullptr,
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nullptr);
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#else
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ss->execute(octx, *(kg->osl->displacement_state[shader]), *globals);
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#endif
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}
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/* get back position */
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@ -14,7 +14,7 @@
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CCL_NAMESPACE_BEGIN
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void OSLGlobals::thread_init(KernelGlobalsCPU *kg, OSLGlobals *osl_globals)
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void OSLGlobals::thread_init(KernelGlobalsCPU *kg, OSLGlobals *osl_globals, const int thread_index)
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{
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/* no osl used? */
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if (!osl_globals->use) {
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@ -37,6 +37,7 @@ void OSLGlobals::thread_init(KernelGlobalsCPU *kg, OSLGlobals *osl_globals)
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kg->osl_ss = (OSLShadingSystem *)ss;
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kg->osl_tdata = tdata;
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kg->osl_thread_index = thread_index;
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}
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void OSLGlobals::thread_free(KernelGlobalsCPU *kg)
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@ -45,7 +45,9 @@ struct OSLGlobals {
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}
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/* per thread data */
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static void thread_init(struct KernelGlobalsCPU *kg, OSLGlobals *osl_globals);
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static void thread_init(struct KernelGlobalsCPU *kg,
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OSLGlobals *osl_globals,
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const int thread_init);
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static void thread_free(struct KernelGlobalsCPU *kg);
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bool use;
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@ -52,6 +52,11 @@ ccl_device_inline void shaderdata_to_shaderglobals(KernelGlobals kg,
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/* shader data to be used in services callbacks */
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globals->renderstate = sd;
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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globals->shadingStateUniform = nullptr;
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globals->thread_index = 0;
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globals->shade_index = 0;
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#endif
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/* hacky, we leave it to services to fetch actual object matrix */
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globals->shader2common = sd;
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@ -1165,7 +1165,18 @@ bool OSLRenderServices::get_userdata(
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return false; /* disabled by lockgeom */
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}
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#if OSL_LIBRARY_VERSION_CODE >= 11100
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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TextureSystem::TextureHandle *OSLRenderServices::get_texture_handle(OSLUStringHash filename,
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OSL::ShadingContext *context,
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const TextureOpt *opt)
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{
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return get_texture_handle(to_ustring(filename), context, opt);
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}
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TextureSystem::TextureHandle *OSLRenderServices::get_texture_handle(OSL::ustring filename,
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OSL::ShadingContext *,
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const TextureOpt *)
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#elif OSL_LIBRARY_VERSION_CODE >= 11100
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TextureSystem::TextureHandle *OSLRenderServices::get_texture_handle(OSLUStringHash filename,
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OSL::ShadingContext *)
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#else
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@ -1616,7 +1627,17 @@ bool OSLRenderServices::environment(OSLUStringHash filename,
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return status;
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}
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#if OSL_LIBRARY_VERSION_CODE >= 11100
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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bool OSLRenderServices::get_texture_info(OSLUStringHash filename,
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TextureHandle *texture_handle,
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TexturePerthread *texture_thread_info,
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OSL::ShaderGlobals *,
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int subimage,
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OSLUStringHash dataname,
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TypeDesc datatype,
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void *data,
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OSLUStringHash *)
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#elif OSL_LIBRARY_VERSION_CODE >= 11100
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bool OSLRenderServices::get_texture_info(OSLUStringHash filename,
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TextureHandle *texture_handle,
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TexturePerthread *texture_thread_info,
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@ -1627,7 +1648,7 @@ bool OSLRenderServices::get_texture_info(OSLUStringHash filename,
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void *data,
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OSLUStringHash *)
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#else
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bool OSLRenderServices::get_texture_info(OSL::ShaderGlobals *sg,
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bool OSLRenderServices::get_texture_info(OSL::ShaderGlobals *,
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OSLUStringHash filename,
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TextureHandle *texture_handle,
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int subimage,
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@ -189,7 +189,14 @@ class OSLRenderServices : public OSL::RendererServices {
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void *val,
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bool derivatives) override;
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#if OSL_LIBRARY_VERSION_CODE >= 11100
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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TextureSystem::TextureHandle *get_texture_handle(OSL::ustring filename,
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OSL::ShadingContext *context,
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const TextureOpt *options) override;
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TextureSystem::TextureHandle *get_texture_handle(OSLUStringHash filename,
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OSL::ShadingContext *context,
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const TextureOpt *options) override;
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#elif OSL_LIBRARY_VERSION_CODE >= 11100
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TextureSystem::TextureHandle *get_texture_handle(OSLUStringHash filename,
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OSL::ShadingContext *context) override;
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#else
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@ -245,7 +252,17 @@ class OSLRenderServices : public OSL::RendererServices {
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float *dresultdt,
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OSLUStringHash *errormessage) override;
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#if OSL_LIBRARY_VERSION_CODE >= 11100
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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bool get_texture_info(OSLUStringHash filename,
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TextureHandle *texture_handle,
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TexturePerthread *texture_thread_info,
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OSL::ShaderGlobals *sg,
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int subimage,
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OSLUStringHash dataname,
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TypeDesc datatype,
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void *data,
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OSLUStringHash *errormessage) override;
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#elif OSL_LIBRARY_VERSION_CODE >= 11100
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bool get_texture_info(OSLUStringHash filename,
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TextureHandle *texture_handle,
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TexturePerthread *texture_thread_info,
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@ -86,8 +86,10 @@ struct ShaderGlobals {
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ccl_private void *tracedata;
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ccl_private void *objdata;
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void *context;
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#if OSL_LIBRARY_VERSION_CODE >= 11302
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#if OSL_LIBRARY_VERSION_CODE >= 11304
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void *shadingStateUniform;
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int thread_index;
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int shade_index;
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#endif
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void *renderer;
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ccl_private void *object2common;
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