spelling corrections in comments and quiet warning

This commit is contained in:
Campbell Barton 2011-10-15 14:14:22 +00:00
parent 8dce8e0c17
commit 7f4bb1f71b
17 changed files with 24 additions and 23 deletions

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@ -217,7 +217,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
unsigned int i= 0;
GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
/* buffer spesific vars*/
/* buffer specific vars*/
const unsigned char b_col_char[4]= {font->b_col[0] * 255,
font->b_col[1] * 255,
font->b_col[2] * 255,

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@ -1067,7 +1067,7 @@ static void trackto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
cob->matrix[2][2]=size[2];
/* targetmat[2] instead of ownermat[2] is passed to vectomat
* for backwards compatability it seems... (Aligorith)
* for backwards compatibility it seems... (Aligorith)
*/
sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]);
vectomat(vec, ct->matrix[2],
@ -2104,7 +2104,7 @@ static void actcon_new_data (void *cdata)
{
bActionConstraint *data= (bActionConstraint *)cdata;
/* set type to 20 (Loc X), as 0 is Rot X for backwards compatability */
/* set type to 20 (Loc X), as 0 is Rot X for backwards compatibility */
data->type = 20;
}
@ -2161,7 +2161,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
constraint_target_to_mat4(ct->tar, ct->subtarget, tempmat, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
/* determine where in transform range target is */
/* data->type is mapped as follows for backwards compatability:
/* data->type is mapped as follows for backwards compatibility:
* 00,01,02 - rotation (it used to be like this)
* 10,11,12 - scaling
* 20,21,22 - location

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@ -361,7 +361,8 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
_doSubChannels=2; \
else {\
filter_mode |= ANIMFILTER_TMP_PEEK; \
}
} \
(void) _doSubChannels;
/* ... standard sub-channel filtering can go on here now ... */
#define END_ANIMFILTER_SUBCHANNELS \
filter_mode = _filter; \

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@ -259,7 +259,7 @@ void duplicate_gplayer_frames (bGPDlayer *gpl)
/* Copy and Paste Tools */
/* - The copy/paste buffer currently stores a set of GP_Layers, with temporary
* GP_Frames with the necessary strokes
* - Unless there is only one element in the buffer, names are also tested to check for compatability.
* - Unless there is only one element in the buffer, names are also tested to check for compatibility.
* - All pasted frames are offset by the same amount. This is calculated as the difference in the times of
* the current frame and the 'first keyframe' (i.e. the earliest one in all channels).
* - The earliest frame is calculated per copy operation.

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@ -575,7 +575,7 @@ static void ui_draw_links(uiBlock *block)
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
static int ui_but_equals_old(uiBut *but, uiBut *oldbut)
{
/* various properties are being compared here, hopfully sufficient
/* various properties are being compared here, hopefully sufficient
* to catch all cases, but it is simple to add more checks later */
if(but->retval != oldbut->retval) return 0;
if(but->rnapoin.data != oldbut->rnapoin.data) return 0;
@ -640,7 +640,7 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut
// but->flag= oldbut->flag;
#else
/* exception! redalert flag can't be update from old button.
* perhaps it should only copy spesific flags rather than all. */
* perhaps it should only copy specific flags rather than all. */
// but->flag= (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
#endif
// but->active= oldbut->active;
@ -748,7 +748,7 @@ static int ui_but_is_rna_undo(uiBut *but)
if(but->rnapoin.id.data) {
/* avoid undo push for buttons who's ID are screen or wm level
* we could disable undo for buttons with no ID too but may have
* unforseen conciquences, so best check for ID's we _know_ are not
* unforeseen consequences, so best check for ID's we _know_ are not
* handled by undo - campbell */
ID *id= but->rnapoin.id.data;
if(ID_CHECK_UNDO(id) == FALSE) {
@ -865,7 +865,7 @@ void uiEndBlock(const bContext *C, uiBlock *block)
/* inherit flags from 'old' buttons that was drawn here previous, based
* on matching buttons, we need this to make button event handling non
* blocking, while still alowing buttons to be remade each redraw as it
* blocking, while still allowing buttons to be remade each redraw as it
* is expected by blender code */
for(but=block->buttons.first; but; but=but->next) {
if(ui_but_update_from_old_block(C, block, &but))

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@ -368,7 +368,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
/* create tooltip data */
data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
/* special case, enum rna buttons only have enum item description, use general enum description too before the spesific one */
/* special case, enum rna buttons only have enum item description, use general enum description too before the specific one */
if(but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
const char *descr= RNA_property_description(but->rnaprop);
if(descr && descr[0]) {

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@ -3966,7 +3966,7 @@ static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), float *lastpos, f
copy_v2_v2(handles[a].mval, pos);
copy_v2_v2(handles[a].prevmval, lastpos);
/* thread spesific */
/* thread specific */
handles[a].thread_index = a;
handles[a].projImages = (ProjPaintImage *)BLI_memarena_alloc(ps->arena_mt[a], ps->image_tot * sizeof(ProjPaintImage));

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@ -1619,7 +1619,7 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
}
}
/* important to normalize after mirror, otherwise mirror gets wight
/* important to normalize after mirror, otherwise mirror gets weight
* which has already been scaled down in relation to other weights,
* then scales a second time [#26193]. Tricky multi-paint code doesn't
* suffer from this problem - campbell */

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@ -340,7 +340,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, FCurve *fcu)
int sel, b;
/* a single call to GL_LINES here around these calls should be sufficient to still
* get separate line segments, but which aren't wrapped with GL_LINE_STRIP everytime we
* get separate line segments, but which aren't wrapped with GL_LINE_STRIP every time we
* want a single line
*/
glBegin(GL_LINES);

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@ -2977,7 +2977,7 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "directory", directory);
if (is_relative_path) {
/* TODO, shouldnt this already be relative from the filesel?
/* TODO, shouldn't this already be relative from the filesel?
* (as the 'filepath' is) for now just make relative here,
* but look into changing after 2.60 - campbell */
BLI_path_rel(directory, bmain->name);

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@ -765,7 +765,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
else glDepthMask(0);
for(vos= strings->first; vos; vos= vos->next) {
#if 0 // too slow, reading opengl info while drawing is very bad, better to see if we cn use the zbuffer while in pixel space - campbell
#if 0 // too slow, reading opengl info while drawing is very bad, better to see if we can use the zbuffer while in pixel space - campbell
if(v3d->zbuf && (vos->flag & V3D_CACHE_TEXT_ZBUF)) {
gluProject(vos->vec[0], vos->vec[1], vos->vec[2], mats.modelview, mats.projection, (GLint *)mats.viewport, &ux, &uy, &uz);
glReadPixels(ar->winrct.xmin+vos->mval[0]+vos->xoffs, ar->winrct.ymin+vos->mval[1], 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth);

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@ -1922,7 +1922,7 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
quat[3]= oldquat[3];
}
else {
/* quaternions get limited with euler... (compatability mode) */
/* quaternions get limited with euler... (compatibility mode) */
float eul[3], oldeul[3], nquat[4], noldquat[4];
float qlen;

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@ -340,7 +340,7 @@ typedef struct bPose {
void *ikdata; /* temporary IK data, depends on the IK solver. Not saved in file */
void *ikparam; /* IK solver parameters, structure depends on iksolver */
bAnimVizSettings avs; /* settings for visualisation of bone animation */
bAnimVizSettings avs; /* settings for visualization of bone animation */
char proxy_act_bone[32]; /* proxy active bone name*/
} bPose;
@ -653,7 +653,7 @@ typedef enum eAnimEdit_AutoSnap {
* Constraint Channels in certain situations.
*
* Action-Channels can only belong to one group at a time, but they still live the Action's
* list of achans (to preserve backwards compatability, and also minimise the code
* list of achans (to preserve backwards compatibility, and also minimize the code
* that would need to be recoded). Grouped achans are stored at the start of the list, according
* to the position of the group in the list, and their position within the group.
*/

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@ -228,7 +228,7 @@ typedef struct bMinMaxConstraint {
int minmaxflag;
float offset;
int flag;
short sticky, stuck, pad1, pad2; /* for backward compatability */
short sticky, stuck, pad1, pad2; /* for backward compatibility */
float cache[3];
char subtarget[32];
} bMinMaxConstraint;

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@ -30,7 +30,7 @@
* \deprecated
* The contents of this file are now officially depreceated. They were used for the 'old' animation system,
* which has (as of 2.50) been replaced with a completely new system by Joshua Leung (aligorith). All defines,
* etc. are only still maintained to provide backwards compatability for old files.
* etc. are only still maintained to provide backwards compatibility for old files.
*/
#ifndef DNA_IPO_TYPES_H

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@ -53,7 +53,7 @@ static EnumPropertyItem effector_shape_items[] = {
#ifdef RNA_RUNTIME
/* type spesific return values only used from functions */
/* type specific return values only used from functions */
static EnumPropertyItem curve_shape_items[] = {
{PFIELD_SHAPE_POINT, "POINT", 0, "Point", ""},
{PFIELD_SHAPE_PLANE, "PLANE", 0, "Plane", ""},

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@ -58,7 +58,7 @@
typedef struct {
PyObject_HEAD /* required python macro */
/* collection iterator spesific parts */
/* collection iterator specific parts */
char relpath[FILE_MAX];
char abspath[FILE_MAX]; /* absolute path */
BlendHandle *blo_handle;