Code cleanup: use struct type for mempool & style edits

This commit is contained in:
Campbell Barton 2014-04-10 06:24:33 +10:00
parent c777f691ad
commit 82628a6b0e
5 changed files with 4 additions and 7 deletions

View File

@ -197,9 +197,6 @@ typedef uint64_t u_int64_t;
#endif /* ifdef platform for types */
/* note: use of (int, TRUE / FALSE) is deprecated,
* use (bool, true / false) instead */
#ifdef HAVE_STDBOOL_H
# include <stdbool.h>
#elif !defined(__bool_true_false_are_defined) && !defined(__BOOL_DEFINED)

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@ -69,7 +69,7 @@ typedef struct CustomData {
int pad[1];
int totlayer, maxlayer; /* number of layers, size of layers array */
int totsize; /* in editmode, total size of all data layers */
void *pool; /* Bmesh: Memory pool for allocation of blocks */
struct BLI_mempool *pool; /* (BMesh Only): Memory pool for allocation of blocks */
CustomDataExternal *external; /* external file storing customdata layers */
} CustomData;