Draw Manager: re-enable edit-mesh text overlay

This commit is contained in:
mano-wii 2017-10-30 17:21:48 +11:00 committed by Campbell Barton
parent 689ad9ade4
commit 8277bee748
5 changed files with 359 additions and 0 deletions

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@ -69,6 +69,7 @@ set(SRC
modes/edit_curve_mode.c
modes/edit_lattice_mode.c
modes/edit_mesh_mode.c
modes/edit_mesh_mode_text.c
modes/edit_metaball_mode.c
modes/edit_surface_mode.c
modes/edit_text_mode.c
@ -98,6 +99,7 @@ set(SRC
intern/draw_manager_profiling.h
intern/draw_view.h
modes/draw_mode_engines.h
modes/edit_mesh_mode_intern.h
engines/basic/basic_engine.h
engines/clay/clay_engine.h
engines/eevee/eevee_engine.h

View File

@ -2573,6 +2573,10 @@ static void DRW_viewport_var_init(void)
DST.backface = GL_CW;
glFrontFace(DST.frontface);
if (DST.draw_ctx.scene->obedit) {
ED_view3d_init_mats_rv3d(DST.draw_ctx.scene->obedit, rv3d);
}
/* Alloc array of texture reference. */
if (RST.bound_texs == NULL) {
RST.bound_texs = MEM_callocN(sizeof(GPUTexture *) * GPU_max_textures(), "Bound GPUTexture refs");

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@ -27,12 +27,16 @@
#include "DRW_render.h"
#include "GPU_shader.h"
#include "DNA_mesh_types.h"
#include "DNA_view3d_types.h"
#include "draw_common.h"
#include "draw_mode_engines.h"
#include "edit_mesh_mode_intern.h" /* own include */
extern struct GPUUniformBuffer *globals_ubo; /* draw_common.c */
extern struct GlobalsUboStorage ts; /* draw_common.c */
@ -444,6 +448,7 @@ static void EDIT_MESH_cache_populate(void *vedata, Object *ob)
if (ob->type == OB_MESH) {
if (ob == obedit) {
const Mesh *me = ob->data;
IDProperty *ces_mode_ed = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_EDIT, "");
bool do_occlude_wire = BKE_collection_engine_property_value_get_bool(ces_mode_ed, "show_occlude_wire");
bool do_show_weight = BKE_collection_engine_property_value_get_bool(ces_mode_ed, "show_weight");
@ -500,6 +505,16 @@ static void EDIT_MESH_cache_populate(void *vedata, Object *ob)
scene, ob, stl->g_data->face_overlay_shgrp, stl->g_data->ledges_overlay_shgrp,
stl->g_data->lverts_overlay_shgrp, stl->g_data->facedot_overlay_shgrp, NULL);
}
/* 3D text overlay */
if (me->drawflag & (ME_DRAWEXTRA_EDGELEN |
ME_DRAWEXTRA_FACEAREA |
ME_DRAWEXTRA_FACEANG |
ME_DRAWEXTRA_EDGEANG))
{
DRW_edit_mesh_mode_text_measure_stats(
draw_ctx->ar, v3d, ob, &scene->unit);
}
}
}
}

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@ -0,0 +1,38 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/draw/modes/edit_mesh_mode_intern.h
* \ingroup draw
*/
#ifndef __EDIT_MESH_MODE_INTERN_H__
#define __EDIT_MESH_MODE_INTERN_H__
struct ARegion;
struct Object;
struct UnitSettings;
struct View3D;
/* edit_mesh_mode_text.c */
void DRW_edit_mesh_mode_text_measure_stats(
struct ARegion *ar, struct View3D *v3d,
struct Object *ob, const UnitSettings *unit);
#endif /* __EDIT_MESH_MODE_INTERN_H__ */

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@ -0,0 +1,300 @@
/*
* Copyright 2016, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Institute
*
*/
/** \file blender/draw/modes/edit_mesh_mode_text.c
* \ingroup draw
*/
#include "BLI_math.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
#include "BKE_unit.h"
#include "ED_view3d.h"
#include "GPU_shader.h"
#include "GPU_viewport.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
#include "UI_resources.h"
#include "draw_manager_text.h"
#include "edit_mesh_mode_intern.h" /* own include */
/* Copied from drawobject.c */
void DRW_edit_mesh_mode_text_measure_stats(
ARegion *ar, View3D *v3d,
Object *ob, const UnitSettings *unit)
{
/* Do not use ascii when using non-default unit system, some unit chars are utf8 (micro, square, etc.).
* See bug #36090.
*/
struct DRWTextStore *dt = DRW_text_cache_ensure();
const short txt_flag = DRW_TEXT_CACHE_LOCALCLIP | (unit->system ? 0 : DRW_TEXT_CACHE_ASCII);
Mesh *me = ob->data;
BMEditMesh *em = me->edit_btmesh;
float v1[3], v2[3], v3[3], vmid[3], fvec[3];
char numstr[32]; /* Stores the measurement display text here */
size_t numstr_len;
const char *conv_float; /* Use a float conversion matching the grid size */
unsigned char col[4] = {0, 0, 0, 255}; /* color of the text to draw */
float area; /* area of the face */
float grid = unit->system ? unit->scale_length : v3d->grid;
const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0;
const bool do_global = (v3d->flag & V3D_GLOBAL_STATS) != 0;
const bool do_moving = (G.moving & G_TRANSFORM_EDIT) != 0;
/* when 2 edge-info options are enabled, space apart */
const bool do_edge_textpair = (me->drawflag & ME_DRAWEXTRA_EDGELEN) && (me->drawflag & ME_DRAWEXTRA_EDGEANG);
const float edge_texpair_sep = 0.4f;
float clip_planes[4][4];
/* allow for displaying shape keys and deform mods */
BMIter iter;
/* make the precision of the display value proportionate to the gridsize */
if (grid <= 0.01f) conv_float = "%.6g";
else if (grid <= 0.1f) conv_float = "%.5g";
else if (grid <= 1.0f) conv_float = "%.4g";
else if (grid <= 10.0f) conv_float = "%.3g";
else conv_float = "%.2g";
if (me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_EDGEANG)) {
BoundBox bb;
const rcti rect = {0, ar->winx, 0, ar->winy};
ED_view3d_clipping_calc(&bb, clip_planes, ar, em->ob, &rect);
}
if (me->drawflag & ME_DRAWEXTRA_EDGELEN) {
BMEdge *eed;
UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
/* draw selected edges, or edges next to selected verts while dragging */
if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
(do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
BM_elem_flag_test(eed->v2, BM_ELEM_SELECT))))
{
float v1_clip[3], v2_clip[3];
copy_v3_v3(v1, eed->v1->co);
copy_v3_v3(v2, eed->v2->co);
if (clip_segment_v3_plane_n(v1, v2, clip_planes, 4, v1_clip, v2_clip)) {
if (do_edge_textpair) {
interp_v3_v3v3(vmid, v1, v2, edge_texpair_sep);
}
else {
mid_v3_v3v3(vmid, v1_clip, v2_clip);
}
if (do_global) {
mul_mat3_m4_v3(ob->obmat, v1);
mul_mat3_m4_v3(ob->obmat, v2);
}
if (unit->system) {
numstr_len = bUnit_AsString(
numstr, sizeof(numstr), len_v3v3(v1, v2) * unit->scale_length, 3,
unit->system, B_UNIT_LENGTH, do_split, false);
}
else {
numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), conv_float, len_v3v3(v1, v2));
}
DRW_text_cache_add(dt, vmid, numstr, numstr_len, 0, txt_flag, col);
}
}
}
}
if (me->drawflag & ME_DRAWEXTRA_EDGEANG) {
const bool is_rad = (unit->system_rotation == USER_UNIT_ROT_RADIANS);
BMEdge *eed;
UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGEANG, col);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BMLoop *l_a, *l_b;
if (BM_edge_loop_pair(eed, &l_a, &l_b)) {
/* draw selected edges, or edges next to selected verts while dragging */
if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
(do_moving &&
(BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
BM_elem_flag_test(eed->v2, BM_ELEM_SELECT) ||
/* special case, this is useful to show when verts connected to
* this edge via a face are being transformed */
BM_elem_flag_test(l_a->next->next->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(l_a->prev->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(l_b->next->next->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(l_b->prev->v, BM_ELEM_SELECT)
)))
{
float v1_clip[3], v2_clip[3];
copy_v3_v3(v1, eed->v1->co);
copy_v3_v3(v2, eed->v2->co);
if (clip_segment_v3_plane_n(v1, v2, clip_planes, 4, v1_clip, v2_clip)) {
float no_a[3], no_b[3];
float angle;
if (do_edge_textpair) {
interp_v3_v3v3(vmid, v2_clip, v1_clip, edge_texpair_sep);
}
else {
mid_v3_v3v3(vmid, v1_clip, v2_clip);
}
copy_v3_v3(no_a, l_a->f->no);
copy_v3_v3(no_b, l_b->f->no);
if (do_global) {
mul_mat3_m4_v3(ob->imat, no_a);
mul_mat3_m4_v3(ob->imat, no_b);
normalize_v3(no_a);
normalize_v3(no_b);
}
angle = angle_normalized_v3v3(no_a, no_b);
numstr_len = BLI_snprintf_rlen(
numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
DRW_text_cache_add(dt, vmid, numstr, numstr_len, 0, txt_flag, col);
}
}
}
}
}
if (me->drawflag & ME_DRAWEXTRA_FACEAREA) {
/* would be nice to use BM_face_calc_area, but that is for 2d faces
* so instead add up tessellation triangle areas */
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col);
int i, n, numtri;
BMFace *f = NULL;
BM_ITER_MESH_INDEX(f, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
n = 0;
numtri = f->len - 2;
area = 0;
zero_v3(vmid);
BMLoop *(*l)[3] = &em->looptris[poly_to_tri_count(i, BM_elem_index_get(f->l_first))];
for (int j = 0; j < numtri; j++) {
copy_v3_v3(v1, l[j][0]->v->co);
copy_v3_v3(v2, l[j][1]->v->co);
copy_v3_v3(v3, l[j][2]->v->co);
add_v3_v3(vmid, v1);
add_v3_v3(vmid, v2);
add_v3_v3(vmid, v3);
n += 3;
if (do_global) {
mul_mat3_m4_v3(ob->obmat, v1);
mul_mat3_m4_v3(ob->obmat, v2);
mul_mat3_m4_v3(ob->obmat, v3);
}
area += area_tri_v3(v1, v2, v3);
}
mul_v3_fl(vmid, 1.0f / (float)n);
if (unit->system) {
numstr_len = bUnit_AsString(
numstr, sizeof(numstr),
(double)(area * unit->scale_length * unit->scale_length),
3, unit->system, B_UNIT_AREA, do_split, false);
}
else {
numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), conv_float, area);
}
DRW_text_cache_add(dt, vmid, numstr, numstr_len, 0, txt_flag, col);
}
}
}
if (me->drawflag & ME_DRAWEXTRA_FACEANG) {
BMFace *efa;
const bool is_rad = (unit->system_rotation == USER_UNIT_ROT_RADIANS);
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
const bool is_face_sel = BM_elem_flag_test_bool(efa, BM_ELEM_SELECT);
if (is_face_sel || do_moving) {
BMIter liter;
BMLoop *loop;
bool is_first = true;
BM_ITER_ELEM (loop, &liter, efa, BM_LOOPS_OF_FACE) {
if (is_face_sel ||
(do_moving &&
(BM_elem_flag_test(loop->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(loop->prev->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(loop->next->v, BM_ELEM_SELECT))))
{
float v2_local[3];
/* lazy init center calc */
if (is_first) {
BM_face_calc_center_bounds(efa, vmid);
is_first = false;
}
copy_v3_v3(v1, loop->prev->v->co);
copy_v3_v3(v2, loop->v->co);
copy_v3_v3(v3, loop->next->v->co);
copy_v3_v3(v2_local, v2);
if (do_global) {
mul_mat3_m4_v3(ob->obmat, v1);
mul_mat3_m4_v3(ob->obmat, v2);
mul_mat3_m4_v3(ob->obmat, v3);
}
float angle = angle_v3v3v3(v1, v2, v3);
numstr_len = BLI_snprintf_rlen(
numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
interp_v3_v3v3(fvec, vmid, v2_local, 0.8f);
DRW_text_cache_add(dt, fvec, numstr, numstr_len, 0, txt_flag, col);
}
}
}
}
}
}