style cleanup, also remove redundant call to set_listbasepointers in free_main().
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5cf9d5e4ca
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852a41fb0e
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@ -205,7 +205,7 @@ static void Carve_getIntersectedOperandMeshes(std::vector<MeshSet<3>::mesh_t*> &
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std::vector<MeshSet<3>::mesh_t*>::iterator it = meshes.begin();
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std::vector< RTreeNode<3, Face<3> *> *> meshRTree;
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while(it != meshes.end()) {
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while (it != meshes.end()) {
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MeshSet<3>::mesh_t *mesh = *it;
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bool isAdded = false;
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@ -279,7 +279,7 @@ static MeshSet<3> *Carve_unionIntersectingMeshes(MeshSet<3> *poly,
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return poly;
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}
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while(orig_meshes.size()) {
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while (orig_meshes.size()) {
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MeshSet<3> *right = Carve_getIntersectedOperand(orig_meshes, otherAABB);
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if (!right) {
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@ -400,7 +400,8 @@ static void dag_add_material_driver_relations(DagForest *dag, DagNode *node, Mat
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}
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}
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static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Object *ob, DagNode *node, int skip_forcefield){
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static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Object *ob, DagNode *node, int skip_forcefield)
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{
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Base *base;
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DagNode *node2;
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@ -998,7 +998,6 @@ void free_main(Main *mainvar)
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#endif
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}
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}
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a = set_listbasepointers(mainvar, lbarray);
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MEM_freeN(mainvar);
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}
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@ -2267,7 +2267,8 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, Object *
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}
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}
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struct DerivedMesh *smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm){
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struct DerivedMesh *smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm)
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{
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smokeModifier_process(smd, scene, ob, dm);
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/* return generated geometry for adaptive domain */
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@ -1420,10 +1420,10 @@ static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRN
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{
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uiItemR(layout, ptr, "space", 0, "", 0);
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if(RNA_enum_get(ptr, "space") == SHD_NORMAL_MAP_TANGENT) {
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if (RNA_enum_get(ptr, "space") == SHD_NORMAL_MAP_TANGENT) {
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PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
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if(obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
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if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
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PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
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uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_textures", "", ICON_NONE);
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}
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@ -1442,10 +1442,10 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
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row = uiLayoutRow(split, FALSE);
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if(RNA_enum_get(ptr, "direction_type") == SHD_TANGENT_UVMAP) {
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if (RNA_enum_get(ptr, "direction_type") == SHD_TANGENT_UVMAP) {
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PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
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if(obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
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if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
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PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
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uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_textures", "", ICON_NONE);
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}
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@ -1485,7 +1485,7 @@ static void node_shader_buts_script_details(uiLayout *layout, bContext *C, Point
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node_shader_buts_script(layout, C, ptr);
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/* not implemented yet
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if(RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL)
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if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL)
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uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);*/
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}
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@ -2385,7 +2385,7 @@ void IMB_partial_display_buffer_update(ImBuf *ibuf, const float *linear_buffer,
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const ColorManagedDisplaySettings *display_settings,
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int xmin, int ymin, int xmax, int ymax, int update_orig_byte_buffer)
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{
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if ((ibuf->rect && ibuf->rect_float) || update_orig_byte_buffer) {
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if ((ibuf->rect && ibuf->rect_float) || update_orig_byte_buffer) {
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/* update byte buffer created by legacy color management */
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unsigned char *rect = (unsigned char *) ibuf->rect;
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@ -64,7 +64,7 @@ static void node_copy_script(bNode *orig_node, bNode *new_node)
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NodeShaderScript *orig_nss = orig_node->storage;
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NodeShaderScript *new_nss = MEM_dupallocN(orig_nss);
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if(orig_nss->bytecode)
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if (orig_nss->bytecode)
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new_nss->bytecode = MEM_dupallocN(orig_nss->bytecode);
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if (orig_nss->prop)
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@ -306,7 +306,7 @@ void RE_engine_report(RenderEngine *engine, int type, const char *msg)
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if (re)
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BKE_report(engine->re->reports, type, msg);
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else if(engine->reports)
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else if (engine->reports)
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BKE_report(engine->reports, type, msg);
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}
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