fix for stamp text drawing into a color buffer not taking color management into account.

This commit is contained in:
Campbell Barton 2012-08-12 22:18:20 +00:00
parent cfb160c764
commit 866f986898
6 changed files with 89 additions and 66 deletions

View File

@ -151,7 +151,7 @@ void BLF_shadow_offset(int fontid, int x, int y);
*
* BLF_buffer(NULL, NULL, 0, 0, 0);
*/
void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch);
void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch, int is_linear);
/* Set the color to be used for text. */
void BLF_buffer_col(int fontid, float r, float g, float b, float a);

View File

@ -746,16 +746,17 @@ void BLF_shadow_offset(int fontid, int x, int y)
}
}
void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch)
void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch, int is_linear)
{
FontBLF *font = BLF_get(fontid);
if (font) {
font->b_fbuf = fbuf;
font->b_cbuf = cbuf;
font->bw = w;
font->bh = h;
font->bch = nch;
font->buf_info.fbuf = fbuf;
font->buf_info.cbuf = cbuf;
font->buf_info.w = w;
font->buf_info.h = h;
font->buf_info.ch = nch;
font->buf_info.is_linear = is_linear;
}
}
@ -764,10 +765,10 @@ void BLF_buffer_col(int fontid, float r, float g, float b, float a)
FontBLF *font = BLF_get(fontid);
if (font) {
font->b_col[0] = r;
font->b_col[1] = g;
font->b_col[2] = b;
font->b_col[3] = a;
font->buf_info.col[0] = r;
font->buf_info.col[1] = g;
font->buf_info.col[2] = b;
font->buf_info.col[3] = a;
}
}
@ -775,7 +776,7 @@ void BLF_draw_buffer(int fontid, const char *str)
{
FontBLF *font = BLF_get(fontid);
if (font && font->glyph_cache && (font->b_fbuf || font->b_cbuf)) {
if (font && font->glyph_cache && (font->buf_info.fbuf || font->buf_info.cbuf)) {
blf_font_buffer(font, str);
}
}

View File

@ -225,11 +225,14 @@ void blf_font_buffer(FontBLF *font, const char *str)
size_t i = 0;
GlyphBLF **glyph_ascii_table = font->glyph_cache->glyph_ascii_table;
/* buffer specific vars*/
const unsigned char b_col_char[4] = {font->b_col[0] * 255,
font->b_col[1] * 255,
font->b_col[2] * 255,
font->b_col[3] * 255};
/* buffer specific vars */
FontBufInfoBLF *buf_info = &font->buf_info;
float b_col_float[4];
const unsigned char b_col_char[4] = {buf_info->col[0] * 255,
buf_info->col[1] * 255,
buf_info->col[2] * 255,
buf_info->col[3] * 255};
unsigned char *cbuf;
int chx, chy;
int y, x;
@ -239,6 +242,14 @@ void blf_font_buffer(FontBLF *font, const char *str)
blf_font_ensure_ascii_table(font);
/* another buffer spesific call for color conversion */
if (buf_info->is_linear) {
srgb_to_linearrgb_v4(b_col_float, buf_info->col);
}
else {
copy_v4_v4(b_col_float, buf_info->col);
}
while (str[i]) {
BLF_UTF8_NEXT_FAST(font, g, str, i, c, glyph_ascii_table);
@ -259,16 +270,16 @@ void blf_font_buffer(FontBLF *font, const char *str)
pen_y = (int)font->pos[1] - (g->height - (int)g->pos_y);
}
if ((chx + g->width) >= 0 && chx < font->bw && (pen_y + g->height) >= 0 && pen_y < font->bh) {
if ((chx + g->width) >= 0 && chx < buf_info->w && (pen_y + g->height) >= 0 && pen_y < buf_info->h) {
/* don't draw beyond the buffer bounds */
int width_clip = g->width;
int height_clip = g->height;
int yb_start = g->pitch < 0 ? 0 : g->height - 1;
if (width_clip + chx > font->bw)
width_clip -= chx + width_clip - font->bw;
if (height_clip + pen_y > font->bh)
height_clip -= pen_y + height_clip - font->bh;
if (width_clip + chx > buf_info->w)
width_clip -= chx + width_clip - buf_info->w;
if (height_clip + pen_y > buf_info->h)
height_clip -= pen_y + height_clip - buf_info->h;
/* drawing below the image? */
if (pen_y < 0) {
@ -277,7 +288,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
pen_y = 0;
}
if (font->b_fbuf) {
if (buf_info->fbuf) {
int yb = yb_start;
for (y = ((chy >= 0) ? 0 : -chy); y < height_clip; y++) {
for (x = ((chx >= 0) ? 0 : -chx); x < width_clip; x++) {
@ -285,18 +296,18 @@ void blf_font_buffer(FontBLF *font, const char *str)
if (a > 0.0f) {
float alphatest;
fbuf = font->b_fbuf + font->bch * ((chx + x) + ((pen_y + y) * font->bw));
fbuf = buf_info->fbuf + buf_info->ch * ((chx + x) + ((pen_y + y) * buf_info->w));
if (a >= 1.0f) {
fbuf[0] = font->b_col[0];
fbuf[1] = font->b_col[1];
fbuf[2] = font->b_col[2];
fbuf[3] = (alphatest = (fbuf[3] + (font->b_col[3]))) < 1.0f ? alphatest : 1.0f;
fbuf[0] = b_col_float[0];
fbuf[1] = b_col_float[1];
fbuf[2] = b_col_float[2];
fbuf[3] = (alphatest = (fbuf[3] + (b_col_float[3]))) < 1.0f ? alphatest : 1.0f;
}
else {
fbuf[0] = (font->b_col[0] * a) + (fbuf[0] * (1 - a));
fbuf[1] = (font->b_col[1] * a) + (fbuf[1] * (1 - a));
fbuf[2] = (font->b_col[2] * a) + (fbuf[2] * (1 - a));
fbuf[3] = (alphatest = (fbuf[3] + (font->b_col[3] * a))) < 1.0f ? alphatest : 1.0f;
fbuf[0] = (b_col_float[0] * a) + (fbuf[0] * (1 - a));
fbuf[1] = (b_col_float[1] * a) + (fbuf[1] * (1 - a));
fbuf[2] = (b_col_float[2] * a) + (fbuf[2] * (1 - a));
fbuf[3] = (alphatest = (fbuf[3] + (b_col_float[3] * a))) < 1.0f ? alphatest : 1.0f;
}
}
}
@ -308,7 +319,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
}
}
if (font->b_cbuf) {
if (buf_info->cbuf) {
int yb = yb_start;
for (y = 0; y < height_clip; y++) {
for (x = 0; x < width_clip; x++) {
@ -316,7 +327,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
if (a > 0.0f) {
int alphatest;
cbuf = font->b_cbuf + font->bch * ((chx + x) + ((pen_y + y) * font->bw));
cbuf = buf_info->cbuf + buf_info->ch * ((chx + x) + ((pen_y + y) * buf_info->w));
if (a >= 1.0f) {
cbuf[0] = b_col_char[0];
cbuf[1] = b_col_char[1];
@ -324,10 +335,10 @@ void blf_font_buffer(FontBLF *font, const char *str)
cbuf[3] = (alphatest = ((int)cbuf[3] + (int)b_col_char[3])) < 255 ? alphatest : 255;
}
else {
cbuf[0] = (b_col_char[0] * a) + (cbuf[0] * (1 - a));
cbuf[1] = (b_col_char[1] * a) + (cbuf[1] * (1 - a));
cbuf[2] = (b_col_char[2] * a) + (cbuf[2] * (1 - a));
cbuf[3] = (alphatest = ((int)cbuf[3] + (int)((font->b_col[3] * a) * 255.0f))) <
cbuf[0] = (b_col_char[0] * a) + (cbuf[0] * (1.0f - a));
cbuf[1] = (b_col_char[1] * a) + (cbuf[1] * (1.0f - a));
cbuf[2] = (b_col_char[2] * a) + (cbuf[2] * (1.0f - a));
cbuf[3] = (alphatest = ((int)cbuf[3] + (int)((b_col_float[3] * a) * 255.0f))) <
255 ? alphatest : 255;
}
}
@ -507,15 +518,17 @@ static void blf_font_fill(FontBLF *font)
font->glyph_cache = NULL;
font->blur = 0;
font->max_tex_size = -1;
font->b_fbuf = NULL;
font->b_cbuf = NULL;
font->bw = 0;
font->bh = 0;
font->bch = 0;
font->b_col[0] = 0;
font->b_col[1] = 0;
font->b_col[2] = 0;
font->b_col[3] = 0;
font->buf_info.fbuf = NULL;
font->buf_info.cbuf = NULL;
font->buf_info.w = 0;
font->buf_info.h = 0;
font->buf_info.ch = 0;
font->buf_info.col[0] = 0;
font->buf_info.col[1] = 0;
font->buf_info.col[2] = 0;
font->buf_info.col[3] = 0;
font->ft_lib = ft_lib;
}

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@ -131,6 +131,28 @@ typedef struct GlyphBLF {
short build_tex;
} GlyphBLF;
typedef struct FontBufInfoBLF {
/* for draw to buffer, always set this to NULL after finish! */
float *fbuf;
/* the same but unsigned char */
unsigned char *cbuf;
/* buffer size, keep signed so comparisons with negative values work */
int w;
int h;
/* number of channels. */
int ch;
/* is the float buffer linear */
int is_linear;
/* and the color, the alphas is get from the glyph!
* color is srgb space */
float col[4];
} FontBufInfoBLF;
typedef struct FontBLF {
/* font name. */
char *name;
@ -198,21 +220,8 @@ typedef struct FontBLF {
/* freetype2 face. */
FT_Face face;
/* for draw to buffer, always set this to NULL after finish! */
float *b_fbuf;
/* the same but unsigned char */
unsigned char *b_cbuf;
/* buffer size, keep signed so comparisons with negative values work */
int bw;
int bh;
/* number of channels. */
int bch;
/* and the color, the alphas is get from the glyph! */
float b_col[4];
/* data for buffer usage (drawing into a texture buffer) */
FontBufInfoBLF buf_info;
} FontBLF;
typedef struct DirBLF {

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@ -1491,7 +1491,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* set before return */
BLF_size(mono, scene->r.stamp_font_id, 72);
BLF_buffer(mono, rectf, rect, width, height, channels);
BLF_buffer(mono, rectf, rect, width, height, channels, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) != 0);
BLF_buffer_col(mono, scene->r.fg_stamp[0], scene->r.fg_stamp[1], scene->r.fg_stamp[2], 1.0);
pad = BLF_width_max(mono);
@ -1668,7 +1668,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
}
/* cleanup the buffer. */
BLF_buffer(mono, NULL, NULL, 0, 0, 0);
BLF_buffer(mono, NULL, NULL, 0, 0, 0, FALSE);
#undef BUFF_MARGIN_X
#undef BUFF_MARGIN_Y

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@ -289,7 +289,7 @@ static void checker_board_text(unsigned char *rect, float *rect_float, int width
BLF_size(mono, 54, 72); /* hard coded size! */
BLF_buffer(mono, rect_float, rect, width, height, 4);
BLF_buffer(mono, rect_float, rect, width, height, 4, TRUE);
for (y = 0; y < height; y += step) {
text[1] = '1';
@ -330,7 +330,7 @@ static void checker_board_text(unsigned char *rect, float *rect_float, int width
}
/* cleanup the buffer. */
BLF_buffer(mono, NULL, NULL, 0, 0, 0);
BLF_buffer(mono, NULL, NULL, 0, 0, 0, FALSE);
}
void BKE_image_buf_fill_checker_color(unsigned char *rect, float *rect_float, int width, int height)