Cleanup: Draw: Clarify comment
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@ -34,7 +34,7 @@ ENUM_OPERATORS(SculptBatchFeature, SCULPT_BATCH_UV);
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/** Used by engines that don't use GPUMaterials, like the Workbench and Overlay engines. */
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Vector<SculptBatch> sculpt_batches_get(Object *ob, SculptBatchFeature features);
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/** Used by EEVEE. */
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/** Used by EEVEE and Workbench Material/Texture modes. */
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Vector<SculptBatch> sculpt_batches_per_material_get(Object *ob,
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MutableSpan<GPUMaterial *> materials);
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