Cleanup: Remove unused pointer to PBVH node

Pull Request: https://projects.blender.org/blender/blender/pulls/114672
This commit is contained in:
Sergey Sharybin 2023-11-09 15:57:35 +01:00 committed by Sergey Sharybin
parent bf8728f99e
commit 9125848f2a
3 changed files with 1 additions and 3 deletions

View File

@ -6185,7 +6185,6 @@ void SCULPT_automasking_node_begin(Object *ob,
return;
}
automask_data->node = node;
automask_data->have_orig_data = automasking->settings.flags &
(BRUSH_AUTOMASKING_BRUSH_NORMAL | BRUSH_AUTOMASKING_VIEW_NORMAL);

View File

@ -795,7 +795,7 @@ static void cloth_brush_satisfy_constraints(SculptSession *ss,
{
AutomaskingCache *automasking = SCULPT_automasking_active_cache_get(ss);
AutomaskingNodeData automask_data = {nullptr};
AutomaskingNodeData automask_data{};
automask_data.have_orig_data = true;

View File

@ -1269,7 +1269,6 @@ enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob);
* \{ */
struct AutomaskingNodeData {
PBVHNode *node;
SculptOrigVertData orig_data;
bool have_orig_data;
};