doxygen: blender/gpu tagged.
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_buffers.c
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* \ingroup gpu
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*/
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#include <limits.h>
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#include <stddef.h>
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#include <string.h>
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_codegen.c
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* \ingroup gpu
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*/
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#include "GL/glew.h"
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#include "MEM_guardedalloc.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_codegen.h
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* \ingroup gpu
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*/
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#ifndef __GPU_CODEGEN_H__
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#define __GPU_CODEGEN_H__
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_draw.c
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* \ingroup gpu
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*/
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#include <string.h>
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#include "GL/glew.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_extensions.c
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* \ingroup gpu
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*/
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#include "GL/glew.h"
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#include "DNA_image_types.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_material.c
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* \ingroup gpu
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*/
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#include <math.h>
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#include <string.h>
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/** \file blender/gpu/intern/gpu_shader_material.glsl.c
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* \ingroup gpu
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*/
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/* DataToC output of file <gpu_shader_material_glsl> */
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int datatoc_gpu_shader_material_glsl_size= 38950;
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/** \file blender/gpu/intern/gpu_shader_vertex.glsl.c
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* \ingroup gpu
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*/
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/* DataToC output of file <gpu_shader_vertex_glsl> */
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int datatoc_gpu_shader_vertex_glsl_size= 228;
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