Cleanup: Use const in more places in mesh modifier evaluation
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@ -140,7 +140,7 @@ Mesh *BKE_mesh_new_nomain_from_curve_displist(const Object *ob, const ListBase *
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bool BKE_mesh_attribute_required(const char *name);
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float (*BKE_mesh_orco_verts_get(Object *ob))[3];
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float (*BKE_mesh_orco_verts_get(const Object *ob))[3];
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void BKE_mesh_orco_verts_transform(Mesh *mesh, float (*orco)[3], int totvert, bool invert);
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/**
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@ -318,7 +318,7 @@ void DM_interp_vert_data(const DerivedMesh *source,
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&source->vertData, &dest->vertData, src_indices, weights, nullptr, count, dest_index);
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}
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static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
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static float (*get_editbmesh_orco_verts(const BMEditMesh *em))[3]
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{
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BMIter iter;
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BMVert *eve;
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@ -338,7 +338,7 @@ static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
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}
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/* orco custom data layer */
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static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free))[3]
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static float (*get_orco_coords(const Object *ob, const BMEditMesh *em, int layer, int *free))[3]
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{
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*free = 0;
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@ -355,11 +355,11 @@ static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free)
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/* apply shape key for cloth, this should really be solved
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* by a more flexible customdata system, but not simple */
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if (!em) {
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ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
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const ClothModifierData *clmd = (const ClothModifierData *)BKE_modifiers_findby_type(
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ob, eModifierType_Cloth);
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if (clmd && clmd->sim_parms->shapekey_rest) {
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KeyBlock *kb = BKE_keyblock_find_by_index(BKE_key_from_object(ob),
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clmd->sim_parms->shapekey_rest);
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const KeyBlock *kb = BKE_keyblock_find_by_index(
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BKE_key_from_object(const_cast<Object *>(ob)), clmd->sim_parms->shapekey_rest);
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if (kb && kb->data) {
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return (float(*)[3])kb->data;
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@ -373,7 +373,7 @@ static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free)
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return nullptr;
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}
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static Mesh *create_orco_mesh(Object *ob, Mesh *mesh, BMEditMesh *em, int layer)
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static Mesh *create_orco_mesh(const Object *ob, const Mesh *mesh, const BMEditMesh *em, int layer)
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{
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Mesh *orco_mesh;
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float(*orco)[3];
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@ -410,8 +410,11 @@ static MutableSpan<float3> orco_coord_layer_ensure(Mesh *mesh, const eCustomData
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return MutableSpan(reinterpret_cast<float3 *>(data), mesh->verts_num);
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}
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static void add_orco_mesh(
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Object *ob, BMEditMesh *em, Mesh *mesh, Mesh *mesh_orco, const eCustomDataType layer)
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static void add_orco_mesh(Object *ob,
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const BMEditMesh *em,
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Mesh *mesh,
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const Mesh *mesh_orco,
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const eCustomDataType layer)
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{
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const int totvert = mesh->verts_num;
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@ -1005,10 +1005,10 @@ void BKE_mesh_texspace_get_reference(Mesh *mesh,
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}
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}
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float (*BKE_mesh_orco_verts_get(Object *ob))[3]
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float (*BKE_mesh_orco_verts_get(const Object *ob))[3]
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{
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Mesh *mesh = static_cast<Mesh *>(ob->data);
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Mesh *tme = mesh->texcomesh ? mesh->texcomesh : mesh;
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const Mesh *mesh = static_cast<const Mesh *>(ob->data);
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const Mesh *tme = mesh->texcomesh ? mesh->texcomesh : mesh;
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/* Get appropriate vertex coordinates */
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float(*vcos)[3] = (float(*)[3])MEM_calloc_arrayN(mesh->verts_num, sizeof(*vcos), "orco mesh");
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