Fix T64274: Crash with more than 1 subdivision with the Multiresolution Modifier
Update more relevant fields in the sculpt session. Really becoming annoying, but was also annoying in the old code as well.
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@ -195,7 +195,14 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
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* Annoying and not so much black-boxed as far as sculpting goes, and
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* surely there is a better way of solving this. */
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if (ctx->object->sculpt != NULL) {
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ctx->object->sculpt->subdiv_ccg = result->runtime.subdiv_ccg;
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SculptSession *sculpt_session = ctx->object->sculpt;
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sculpt_session->subdiv_ccg = result->runtime.subdiv_ccg;
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sculpt_session->multires = mmd;
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sculpt_session->totvert = mesh->totvert;
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sculpt_session->totpoly = mesh->totpoly;
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sculpt_session->mvert = NULL;
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sculpt_session->mpoly = NULL;
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sculpt_session->mloop = NULL;
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}
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/* NOTE: CCG becomes an owner of Subdiv descriptor, so can not share
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* this pointer. Not sure if it's needed, but might have a second look
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