From 9a290b39c73d915d800860fa0d52ec7f036ec89e Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 31 Aug 2010 11:30:13 +0000 Subject: [PATCH] Fix [#23592] WM draw method detection fails for Mesa's software rasterizer. Reported and patched by Vinay Pawar. The drawing method will be set to Overlap on detection of Mesa software rasterizer. --- source/blender/windowmanager/intern/wm_draw.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index aa26d4444b1..81417e8f8f1 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -710,6 +710,8 @@ static int wm_automatic_draw_method(wmWindow *win) /* Windows software driver darkens color on each redraw */ else if(GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_SOFTWARE)) return USER_DRAW_OVERLAP_FLIP; + else if(GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_UNIX, GPU_DRIVER_SOFTWARE)) + return USER_DRAW_OVERLAP; /* drawing lower color depth again degrades colors each time */ else if(GPU_color_depth() < 24) return USER_DRAW_OVERLAP;