Assets: Cleanup/deduplicate usages of RNA enum for asset lib types.
The same data was essentially defined twice. Pull Request: https://projects.blender.org/blender/blender/pulls/115353
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@ -20,6 +20,8 @@
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#include "UI_resources.hh"
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#include "RNA_define.hh"
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#include "RNA_enum_types.hh"
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#include "RNA_prototypes.h"
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#include "ED_asset_library.h"
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@ -78,25 +80,16 @@ const EnumPropertyItem *ED_asset_library_reference_to_rna_enum_itemf(const bool
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int totitem = 0;
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if (include_generated) {
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const EnumPropertyItem generated_items[] = {
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{ASSET_LIBRARY_ALL, "ALL", 0, "All", "Show assets from all of the listed asset libraries"},
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RNA_ENUM_ITEM_SEPR,
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{ASSET_LIBRARY_LOCAL,
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"LOCAL",
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ICON_CURRENT_FILE,
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"Current File",
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"Show the assets currently available in this Blender session"},
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{ASSET_LIBRARY_ESSENTIALS,
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"ESSENTIALS",
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0,
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"Essentials",
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"Show the basic building blocks and utilities coming with Blender"},
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{0, nullptr, 0, nullptr, nullptr},
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};
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/* Add predefined libraries that are generated and not simple directories that can be written
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* to. */
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RNA_enum_items_add(&item, &totitem, generated_items);
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BLI_assert(rna_enum_asset_library_type_items[0].value == ASSET_LIBRARY_ALL);
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RNA_enum_item_add(&item, &totitem, &rna_enum_asset_library_type_items[0]);
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RNA_enum_item_add_separator(&item, &totitem);
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BLI_assert(rna_enum_asset_library_type_items[1].value == ASSET_LIBRARY_LOCAL);
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RNA_enum_item_add(&item, &totitem, &rna_enum_asset_library_type_items[1]);
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BLI_assert(rna_enum_asset_library_type_items[2].value == ASSET_LIBRARY_ESSENTIALS);
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RNA_enum_item_add(&item, &totitem, &rna_enum_asset_library_type_items[2]);
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}
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/* Add separator if needed. */
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@ -20,10 +20,18 @@
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#include "rna_internal.h"
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const EnumPropertyItem rna_enum_asset_library_type_items[] = {
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{ASSET_LIBRARY_LOCAL, "LOCAL", 0, "Local", ""},
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{ASSET_LIBRARY_ALL, "ALL", 0, "All", ""},
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{ASSET_LIBRARY_ESSENTIALS, "ESSENTIALS", 0, "Essentials", ""},
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{ASSET_LIBRARY_CUSTOM, "CUSTOM", 0, "Custom", ""},
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{ASSET_LIBRARY_ALL, "ALL", 0, "All", "Show assets from all of the listed asset libraries"},
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{ASSET_LIBRARY_LOCAL,
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"LOCAL",
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0,
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"Current File",
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"Show the assets currently available in this Blender session"},
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{ASSET_LIBRARY_ESSENTIALS,
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"ESSENTIALS",
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0,
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"Essentials",
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"Show the basic building blocks and utilities coming with Blender"},
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{ASSET_LIBRARY_CUSTOM, "CUSTOM", 0, "Custom", "All external 'normal' asset repositories"},
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{0, nullptr, 0, nullptr, nullptr},
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};
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@ -701,7 +709,7 @@ PropertyRNA *rna_def_asset_library_reference_common(StructRNA *srna,
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const char *set)
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{
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PropertyRNA *prop = RNA_def_property(srna, "asset_library_reference", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_items(prop, rna_enum_dummy_NULL_items);
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RNA_def_property_enum_items(prop, rna_enum_asset_library_type_items);
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RNA_def_property_enum_funcs(prop, get, set, "rna_asset_library_reference_itemf");
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return prop;
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