style cleanup: also correct some doxy comments

This commit is contained in:
Campbell Barton 2012-08-18 13:07:48 +00:00
parent 626e6cf99e
commit 9e742ffc2b
20 changed files with 285 additions and 284 deletions

View File

@ -26,7 +26,7 @@
*/
/** \ingroup GHOST
*
* \file GHOST_C-api.h
* \file GHOST_C-api.h
* \brief GHOST C-API function and type declarations.
*/
@ -43,7 +43,7 @@ extern "C" {
* Creates a "handle" for a C++ GHOST object.
* A handle is just an opaque pointer to an empty struct.
* In the API the pointer is casted to the actual C++ class.
* \param name Name of the handle to create.
* \param name Name of the handle to create.
*/
GHOST_DECLARE_HANDLE(GHOST_SystemHandle);
@ -56,48 +56,47 @@ GHOST_DECLARE_HANDLE(GHOST_EventConsumerHandle);
/**
* Definition of a callback routine that receives events.
* @param event The event received.
* @param userdata The callback's user data, supplied to GHOST_CreateSystem.
* \param event The event received.
* \param userdata The callback's user data, supplied to GHOST_CreateSystem.
*/
typedef int (*GHOST_EventCallbackProcPtr)(GHOST_EventHandle event, GHOST_TUserDataPtr userdata);
/**
* Creates the one and only system.
* @return a handle to the system.
* \return a handle to the system.
*/
extern GHOST_SystemHandle GHOST_CreateSystem(void);
/**
* Disposes the one and only system.
* @param systemhandle The handle to the system
* @return An indication of success.
* \param systemhandle The handle to the system
* \return An indication of success.
*/
extern GHOST_TSuccess GHOST_DisposeSystem(GHOST_SystemHandle systemhandle);
/**
* Creates an event consumer object
* @param eventCallback The event callback routine.
* @param userdata Pointer to user data returned to the callback routine.
* \param eventCallback The event callback routine.
* \param userdata Pointer to user data returned to the callback routine.
*/
extern GHOST_EventConsumerHandle GHOST_CreateEventConsumer(GHOST_EventCallbackProcPtr eventCallback,
GHOST_TUserDataPtr userdata);
/**
* Disposes an event consumer object
* @param consumerhandle Handle to the event consumer.
* @return An indication of success.
* \param consumerhandle Handle to the event consumer.
* \return An indication of success.
*/
extern GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consumerhandle);
/**
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* Based on ANSI clock() routine.
* @param systemhandle The handle to the system
* @return The number of milliseconds.
* \param systemhandle The handle to the system
* \return The number of milliseconds.
*/
extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
@ -105,12 +104,12 @@ extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
* Installs a timer.
* Note that, on most operating systems, messages need to be processed in order
* for the timer callbacks to be invoked.
* @param systemhandle The handle to the system
* @param delay The time to wait for the first call to the timerProc (in milliseconds)
* @param interval The interval between calls to the timerProc (in milliseconds)
* @param timerProc The callback invoked when the interval expires,
* @param userData Placeholder for user data.
* @return A timer task (0 if timer task installation failed).
* \param systemhandle The handle to the system
* \param delay The time to wait for the first call to the timerProc (in milliseconds)
* \param interval The interval between calls to the timerProc (in milliseconds)
* \param timerProc The callback invoked when the interval expires,
* \param userData Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle,
GHOST_TUns64 delay,
@ -120,9 +119,9 @@ extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle,
/**
* Removes a timer.
* @param systemhandle The handle to the system
* @param timerTask Timer task to be removed.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param timerTask Timer task to be removed.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle,
GHOST_TimerTaskHandle timertaskhandle);
@ -133,17 +132,17 @@ extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle,
/**
* Returns the number of displays on this system.
* @param systemhandle The handle to the system
* @return The number of displays.
* \param systemhandle The handle to the system
* \return The number of displays.
*/
extern GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
/**
* Returns the dimensions of the main display on this system.
* @param systemhandle The handle to the system
* @param width A pointer the width gets put in
* @param height A pointer the height gets put in
* @return void.
* \param systemhandle The handle to the system
* \param width A pointer the width gets put in
* \param height A pointer the height gets put in
* \return void.
*/
extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
GHOST_TUns32 *width,
@ -153,17 +152,17 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param systemhandle The handle to the system
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* @return A handle to the new window ( == NULL if creation failed).
* \param systemhandle The handle to the system
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
* \return A handle to the new window ( == NULL if creation failed).
*/
extern GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
const char *title,
@ -178,43 +177,43 @@ extern GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
/**
* Returns the window user data.
* @param windowhandle The handle to the window
* @return The window user data.
* \param windowhandle The handle to the window
* \return The window user data.
*/
extern GHOST_TUserDataPtr GHOST_GetWindowUserData(GHOST_WindowHandle windowhandle);
/**
* Changes the window user data.
* @param windowhandle The handle to the window
* @param data The window user data.
* \param windowhandle The handle to the window
* \param data The window user data.
*/
extern void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle,
GHOST_TUserDataPtr userdata);
/**
* Dispose a window.
* @param systemhandle The handle to the system
* @param window Handle to the window to be disposed.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param windowhandle Handle to the window to be disposed.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle windowhandle);
/**
* Returns whether a window is valid.
* @param systemhandle The handle to the system
* @param window Handle to the window to be checked.
* @return Indication of validity.
* \param systemhandle The handle to the system
* \param windowhandle Handle to the window to be checked.
* \return Indication of validity.
*/
extern int GHOST_ValidWindow(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle windowhandle);
/**
* Begins full screen mode.
* @param systemhandle The handle to the system
* @param setting The new setting of the display.
* @return A handle to the window displayed in full screen.
* This window is invalid after full screen has been ended.
* \param systemhandle The handle to the system
* \param setting The new setting of the display.
* \return A handle to the window displayed in full screen.
* This window is invalid after full screen has been ended.
*/
extern GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle,
GHOST_DisplaySetting *setting,
@ -222,15 +221,15 @@ extern GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle,
/**
* Ends full screen mode.
* @param systemhandle The handle to the system
* @return Indication of success.
* \param systemhandle The handle to the system
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_EndFullScreen(GHOST_SystemHandle systemhandle);
/**
* Returns current full screen mode status.
* @param systemhandle The handle to the system
* @return The current status.
* \param systemhandle The handle to the system
* \return The current status.
*/
extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle);
@ -240,34 +239,34 @@ extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle);
/**
* Retrieves events from the system and stores them in the queue.
* @param systemhandle The handle to the system
* @param waitForEvent Boolean to indicate that ProcessEvents should
* \param systemhandle The handle to the system
* \param waitForEvent Boolean to indicate that ProcessEvents should
* wait (block) until the next event before returning.
* @return Indication of the presence of events.
* \return Indication of the presence of events.
*/
extern int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent);
/**
* Retrieves events from the queue and send them to the event consumers.
* @param systemhandle The handle to the system
* @return Indication of the presence of events.
* \param systemhandle The handle to the system
* \return Indication of the presence of events.
*/
extern int GHOST_DispatchEvents(GHOST_SystemHandle systemhandle);
/**
* Adds the given event consumer to our list.
* @param systemhandle The handle to the system
* @param consumerhandle The event consumer to add.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param consumerhandle The event consumer to add.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle,
GHOST_EventConsumerHandle consumerhandle);
/**
* Remove the given event consumer to our list.
* @param systemhandle The handle to the system
* @param consumerhandle The event consumer to remove.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param consumerhandle The event consumer to remove.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_RemoveEventConsumer(GHOST_SystemHandle systemhandle,
GHOST_EventConsumerHandle consumerhandle);
@ -278,14 +277,14 @@ extern GHOST_TSuccess GHOST_RemoveEventConsumer(GHOST_SystemHandle systemhandle,
/**
* Sets the progress bar value displayed in the window/application icon
* @param windowhandle The handle to the window
* @param progress The progress % (0.0 to 1.0)
* \param windowhandle The handle to the window
* \param progress The progress % (0.0 to 1.0)
*/
extern GHOST_TSuccess GHOST_SetProgressBar(GHOST_WindowHandle windowhandle, float progress);
/**
* Hides the progress bar in the icon
* @param windowhandle The handle to the window
* \param windowhandle The handle to the window
*/
extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle);
@ -295,28 +294,28 @@ extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle);
/**
* Returns the current cursor shape.
* @param windowhandle The handle to the window
* @return The current cursor shape.
* \param windowhandle The handle to the window
* \return The current cursor shape.
*/
extern GHOST_TStandardCursor GHOST_GetCursorShape(GHOST_WindowHandle windowhandle);
/**
* Set the shape of the cursor.
* @param windowhandle The handle to the window
* @param cursor The new cursor shape type id.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param cursor The new cursor shape type id.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCursorShape(GHOST_WindowHandle windowhandle,
GHOST_TStandardCursor cursorshape);
/**
* Set the shape of the cursor to a custom cursor.
* @param windowhandle The handle to the window
* @param bitmap The bitmap data for the cursor.
* @param mask The mask data for the cursor.
* @param hotX The X coordinate of the cursor hotspot.
* @param hotY The Y coordinate of the cursor hotspot.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param bitmap The bitmap data for the cursor.
* \param mask The mask data for the cursor.
* \param hotX The X coordinate of the cursor hotspot.
* \param hotY The Y coordinate of the cursor hotspot.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
GHOST_TUns8 bitmap[16][2],
@ -325,15 +324,15 @@ extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle
int hotY);
/**
* Set the shape of the cursor to a custom cursor of specified size.
* @param windowhandle The handle to the window
* @param bitmap The bitmap data for the cursor.
* @param mask The mask data for the cursor.
* @param sizex The width of the cursor
* @param sizey The height of the cursor
* @param hotX The X coordinate of the cursor hotspot.
* @param hotY The Y coordinate of the cursor hotspot.
* @param fg_color, bg_color Colors of the cursor
* @return Indication of success.
* \param windowhandle The handle to the window
* \param bitmap The bitmap data for the cursor.
* \param mask The mask data for the cursor.
* \param sizex The width of the cursor
* \param sizey The height of the cursor
* \param hotX The X coordinate of the cursor hotspot.
* \param hotY The Y coordinate of the cursor hotspot.
* \param fg_color, bg_color Colors of the cursor
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCustomCursorShapeEx(GHOST_WindowHandle windowhandle,
GHOST_TUns8 *bitmap,
@ -344,26 +343,26 @@ extern GHOST_TSuccess GHOST_SetCustomCursorShapeEx(GHOST_WindowHandle windowhand
/**
* Returns the visibility state of the cursor.
* @param windowhandle The handle to the window
* @return The visibility state of the cursor.
* \param windowhandle The handle to the window
* \return The visibility state of the cursor.
*/
extern int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle);
/**
* Shows or hides the cursor.
* @param windowhandle The handle to the window
* @param visible The new visibility state of the cursor.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param visible The new visibility state of the cursor.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle,
int visible);
/**
* Returns the current location of the cursor (location in screen coordinates)
* @param systemhandle The handle to the system
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
GHOST_TInt32 *x,
@ -372,10 +371,10 @@ extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
/**
* Updates the location of the cursor (location in screen coordinates).
* Not all operating systems allow the cursor to be moved (without the input device being moved).
* @param systemhandle The handle to the system
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
GHOST_TInt32 x,
@ -385,10 +384,10 @@ extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
* Grabs the cursor for a modal operation, to keep receiving
* events when the mouse is outside the window. X11 only, others
* do this automatically.
* @param windowhandle The handle to the window
* @param mode The new grab state of the cursor.
* @param bounds The grab ragion (optional) - left,top,right,bottom
* @return Indication of success.
* \param windowhandle The handle to the window
* \param mode The new grab state of the cursor.
* \param bounds The grab ragion (optional) - left,top,right,bottom
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle,
GHOST_TGrabCursorMode mode,
@ -400,10 +399,10 @@ extern GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle,
/**
* Returns the state of a modifier key (ouside the message queue).
* @param systemhandle The handle to the system
* @param mask The modifier key state to retrieve.
* @param isDown Pointer to return modifier state in.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param mask The modifier key state to retrieve.
* \param isDown Pointer to return modifier state in.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle,
GHOST_TModifierKeyMask mask,
@ -411,10 +410,10 @@ extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle,
/**
* Returns the state of a mouse button (ouside the message queue).
* @param systemhandle The handle to the system
* @param mask The button state to retrieve.
* @param isDown Pointer to return button state in.
* @return Indication of success.
* \param systemhandle The handle to the system
* \param mask The button state to retrieve.
* \param isDown Pointer to return button state in.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
GHOST_TButtonMask mask,
@ -429,94 +428,93 @@ extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
*/
extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept);
/**
* Returns the event type.
* @param eventhandle The handle to the event
* @return The event type.
* \param eventhandle The handle to the event
* \return The event type.
*/
extern GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle);
/**
* Returns the time this event was generated.
* @param eventhandle The handle to the event
* @return The event generation time.
* \param eventhandle The handle to the event
* \return The event generation time.
*/
extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle);
/**
* Returns the window this event was generated on,
* or NULL if it is a 'system' event.
* @param eventhandle The handle to the event
* @return The generating window.
* \param eventhandle The handle to the event
* \return The generating window.
*/
extern GHOST_WindowHandle GHOST_GetEventWindow(GHOST_EventHandle eventhandle);
/**
* Returns the event data.
* @param eventhandle The handle to the event
* @return The event data.
* \param eventhandle The handle to the event
* \return The event data.
*/
extern GHOST_TEventDataPtr GHOST_GetEventData(GHOST_EventHandle eventhandle);
/**
* Returns the timer callback.
* @param timertaskhandle The handle to the timertask
* @return The timer callback.
* \param timertaskhandle The handle to the timertask
* \return The timer callback.
*/
extern GHOST_TimerProcPtr GHOST_GetTimerProc(GHOST_TimerTaskHandle timertaskhandle);
/**
* Changes the timer callback.
* @param timertaskhandle The handle to the timertask
* @param timerProc The timer callback.
* \param timertaskhandle The handle to the timertask
* \param timerProc The timer callback.
*/
extern void GHOST_SetTimerProc(GHOST_TimerTaskHandle timertaskhandle,
GHOST_TimerProcPtr timerProc);
/**
* Returns the timer user data.
* @param timertaskhandle The handle to the timertask
* @return The timer user data.
* \param timertaskhandle The handle to the timertask
* \return The timer user data.
*/
extern GHOST_TUserDataPtr GHOST_GetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle);
/**
* Changes the time user data.
* @param timertaskhandle The handle to the timertask
* @param data The timer user data.
* \param timertaskhandle The handle to the timertask
* \param data The timer user data.
*/
extern void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle,
GHOST_TUserDataPtr userData);
/**
* Returns indication as to whether the window is valid.
* @param windowhandle The handle to the window
* @return The validity of the window.
* \param windowhandle The handle to the window
* \return The validity of the window.
*/
extern int GHOST_GetValid(GHOST_WindowHandle windowhandle);
/**
* Returns the type of drawing context used in this window.
* @param windowhandle The handle to the window
* @return The current type of drawing context.
* \param windowhandle The handle to the window
* \return The current type of drawing context.
*/
extern GHOST_TDrawingContextType GHOST_GetDrawingContextType(GHOST_WindowHandle windowhandle);
/**
* Tries to install a rendering context in this window.
* @param windowhandle The handle to the window
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param windowhandle The handle to the window
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
extern GHOST_TSuccess GHOST_SetDrawingContextType(GHOST_WindowHandle windowhandle,
GHOST_TDrawingContextType type);
/**
* Sets the title displayed in the title bar.
* @param windowhandle The handle to the window
* @param title The title to display in the title bar.
* \param windowhandle The handle to the window
* \param title The title to display in the title bar.
*/
extern void GHOST_SetTitle(GHOST_WindowHandle windowhandle,
const char *title);
@ -525,57 +523,57 @@ extern void GHOST_SetTitle(GHOST_WindowHandle windowhandle,
* Returns the title displayed in the title bar. The title
* should be free'd with free().
*
* @param windowhandle The handle to the window
* @return The title, free with free().
* \param windowhandle The handle to the window
* \return The title, free with free().
*/
extern char *GHOST_GetTitle(GHOST_WindowHandle windowhandle);
/**
* Returns the window rectangle dimensions.
* These are screen coordinates.
* @param windowhandle The handle to the window
* @return A handle to the bounding rectangle of the window.
* \param windowhandle The handle to the window
* \return A handle to the bounding rectangle of the window.
*/
extern GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhandle);
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* @param windowhandle The handle to the window
* @return A handle to the bounding rectangle of the window.
* \param windowhandle The handle to the window
* \return A handle to the bounding rectangle of the window.
*/
extern GHOST_RectangleHandle GHOST_GetClientBounds(GHOST_WindowHandle windowhandle);
/**
* Disposes a rectangle object
* @param rectanglehandle Handle to the rectangle.
* \param rectanglehandle Handle to the rectangle.
*/
void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Resizes client rectangle width.
* @param windowhandle The handle to the window
* @param width The new width of the client area of the window.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param width The new width of the client area of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle,
GHOST_TUns32 width);
/**
* Resizes client rectangle height.
* @param windowhandle The handle to the window
* @param height The new height of the client area of the window.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param height The new height of the client area of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle,
GHOST_TUns32 height);
/**
* Resizes client rectangle.
* @param windowhandle The handle to the window
* @param width The new width of the client area of the window.
* @param height The new height of the client area of the window.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param width The new width of the client area of the window.
* \param height The new height of the client area of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
GHOST_TUns32 width,
@ -583,11 +581,11 @@ extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param windowhandle The handle to the window
* @param inX The x-coordinate on the screen.
* @param inY The y-coordinate on the screen.
* @param outX The x-coordinate in the client rectangle.
* @param outY The y-coordinate in the client rectangle.
* \param windowhandle The handle to the window
* \param inX The x-coordinate on the screen.
* \param inY The y-coordinate on the screen.
* \param outX The x-coordinate in the client rectangle.
* \param outY The y-coordinate in the client rectangle.
*/
extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
GHOST_TInt32 inX,
@ -597,11 +595,11 @@ extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param windowhandle The handle to the window
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param windowhandle The handle to the window
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle,
GHOST_TInt32 inX,
@ -611,88 +609,88 @@ extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle,
/**
* Returns the state of the window (normal, minimized, maximized).
* @param windowhandle The handle to the window
* @return The state of the window.
* \param windowhandle The handle to the window
* \return The state of the window.
*/
extern GHOST_TWindowState GHOST_GetWindowState(GHOST_WindowHandle windowhandle);
/**
* Sets the state of the window (normal, minimized, maximized).
* @param windowhandle The handle to the window
* @param state The state of the window.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param state The state of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle,
GHOST_TWindowState state);
/**
* Sets the window "modified" status, indicating unsaved changes
* @param windowhandle The handle to the window
* @param isUnsavedChanges Unsaved changes or not
* @return Indication of success.
* \param windowhandle The handle to the window
* \param isUnsavedChanges Unsaved changes or not
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle,
GHOST_TUns8 isUnsavedChanges);
/**
* Sets the order of the window (bottom, top).
* @param windowhandle The handle to the window
* @param order The order of the window.
* @return Indication of success.
* \param windowhandle The handle to the window
* \param order The order of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetWindowOrder(GHOST_WindowHandle windowhandle,
GHOST_TWindowOrder order);
/**
* Swaps front and back buffers of a window.
* @param windowhandle The handle to the window
* @return An intean success indicator.
* \param windowhandle The handle to the window
* \return An intean success indicator.
*/
extern GHOST_TSuccess GHOST_SwapWindowBuffers(GHOST_WindowHandle windowhandle);
/**
* Activates the drawing context of this window.
* @param windowhandle The handle to the window
* @return An intean success indicator.
* \param windowhandle The handle to the window
* \return An intean success indicator.
*/
extern GHOST_TSuccess GHOST_ActivateWindowDrawingContext(GHOST_WindowHandle windowhandle);
/**
* Invalidates the contents of this window.
* @param windowhandle The handle to the window
* @return Indication of success.
* \param windowhandle The handle to the window
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_InvalidateWindow(GHOST_WindowHandle windowhandle);
/**
* Returns the status of the tablet
* @param windowhandle The handle to the window
* @return Status of tablet
* \param windowhandle The handle to the window
* \return Status of tablet
*/
extern const GHOST_TabletData *GHOST_GetTabletData(GHOST_WindowHandle windowhandle);
/**
* Access to rectangle width.
* @param rectanglehandle The handle to the rectangle
* @return width of the rectangle
* \param rectanglehandle The handle to the rectangle
* \return width of the rectangle
*/
extern GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Access to rectangle height.
* @param rectanglehandle The handle to the rectangle
* @return height of the rectangle
* \param rectanglehandle The handle to the rectangle
* \return height of the rectangle
*/
extern GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Gets all members of the rectangle.
* @param rectanglehandle The handle to the rectangle
* @param l Pointer to return left coordinate in.
* @param t Pointer to return top coordinate in.
* @param r Pointer to return right coordinate in.
* @param b Pointer to return bottom coordinate in.
* \param rectanglehandle The handle to the rectangle
* \param l Pointer to return left coordinate in.
* \param t Pointer to return top coordinate in.
* \param r Pointer to return right coordinate in.
* \param b Pointer to return bottom coordinate in.
*/
extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 *l,
@ -702,11 +700,11 @@ extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
/**
* Sets all members of the rectangle.
* @param rectanglehandle The handle to the rectangle
* @param l requested left coordinate of the rectangle
* @param t requested top coordinate of the rectangle
* @param r requested right coordinate of the rectangle
* @param b requested bottom coordinate of the rectangle
* \param rectanglehandle The handle to the rectangle
* \param l requested left coordinate of the rectangle
* \param t requested top coordinate of the rectangle
* \param r requested right coordinate of the rectangle
* \param b requested bottom coordinate of the rectangle
*/
extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 l,
@ -717,24 +715,24 @@ extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle,
/**
* Returns whether this rectangle is empty.
* Empty rectangles are rectangles that have width==0 and/or height==0.
* @param rectanglehandle The handle to the rectangle
* @return intean value (true == empty rectangle)
* \param rectanglehandle The handle to the rectangle
* \return intean value (true == empty rectangle)
*/
extern GHOST_TSuccess GHOST_IsEmptyRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Returns whether this rectangle is valid.
* Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid.
* @param rectanglehandle The handle to the rectangle
* @return intean value (true==valid rectangle)
* \param rectanglehandle The handle to the rectangle
* \return intean value (true == valid rectangle)
*/
extern GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Grows (or shrinks the rectangle).
* The method avoids negative insets making the rectangle invalid
* @param rectanglehandle The handle to the rectangle
* @param i The amount of offset given to each extreme (negative values shrink the rectangle).
* \param rectanglehandle The handle to the rectangle
* \param i The amount of offset given to each extreme (negative values shrink the rectangle).
*/
extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 i);
@ -742,17 +740,17 @@ extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle,
/**
* Does a union of the rectangle given and this rectangle.
* The result is stored in this rectangle.
* @param rectanglehandle The handle to the rectangle
* @param r The rectangle that is input for the union operation.
* \param rectanglehandle The handle to the rectangle
* \param anotherrectanglehandle The rectangle that is input for the union operation.
*/
extern void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_RectangleHandle anotherrectanglehandle);
/**
* Grows the rectangle to included a point.
* @param rectanglehandle The handle to the rectangle
* @param x The x-coordinate of the point.
* @param y The y-coordinate of the point.
* \param rectanglehandle The handle to the rectangle
* \param x The x-coordinate of the point.
* \param y The y-coordinate of the point.
*/
extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 x,
@ -761,10 +759,10 @@ extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
/**
* Returns whether the point is inside this rectangle.
* Point on the boundary is considered inside.
* @param rectanglehandle The handle to the rectangle
* @param x x-coordinate of point to test.
* @param y y-coordinate of point to test.
* @return intean value (true if point is inside).
* \param rectanglehandle The handle to the rectangle
* \param x x-coordinate of point to test.
* \param y y-coordinate of point to test.
* \return intean value (true if point is inside).
*/
extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 x,
@ -772,9 +770,9 @@ extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehan
/**
* Returns whether the rectangle is inside this rectangle.
* @param rectanglehandle The handle to the rectangle
* @param r rectangle to test.
* @return visibility (not, partially or fully visible).
* \param rectanglehandle The handle to the rectangle
* \param anotherrectanglehandle The rectangle to test.
* \return visibility (not, partially or fully visible).
*/
extern GHOST_TVisibility GHOST_GetRectangleVisibility(GHOST_RectangleHandle rectanglehandle,
GHOST_RectangleHandle anotherrectanglehandle);
@ -782,9 +780,9 @@ extern GHOST_TVisibility GHOST_GetRectangleVisibility(GHOST_RectangleHandle rect
/**
* Sets rectangle members.
* Sets rectangle members such that it is centered at the given location.
* @param rectanglehandle The handle to the rectangle
* @param cx requested center x-coordinate of the rectangle
* @param cy requested center y-coordinate of the rectangle
* \param rectanglehandle The handle to the rectangle
* \param cx Requested center x-coordinate of the rectangle
* \param cy Requested center y-coordinate of the rectangle
*/
extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 cx,
@ -794,11 +792,11 @@ extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
* Sets rectangle members.
* Sets rectangle members such that it is centered at the given location,
* with the width requested.
* @param rectanglehandle The handle to the rectangle
* @param cx requested center x-coordinate of the rectangle
* @param cy requested center y-coordinate of the rectangle
* @param w requested width of the rectangle
* @param h requested height of the rectangle
* \param rectanglehandle The handle to the rectangle
* \param cx requested center x-coordinate of the rectangle
* \param cy requested center y-coordinate of the rectangle
* \param w requested width of the rectangle
* \param h requested height of the rectangle
*/
extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 cx,
@ -810,23 +808,23 @@ extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
* Clips a rectangle.
* Updates the rectangle given such that it will fit within this one.
* This can result in an empty rectangle.
* @param rectanglehandle The handle to the rectangle
* @param r the rectangle to clip
* @return whether clipping has occurred
* \param rectanglehandle The handle to the rectangle
* \param anotherrectanglehandle The rectangle to clip
* \return Whether clipping has occurred
*/
extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_RectangleHandle anotherrectanglehandle);
/**
* Return the data from the clipboad
* @param return the selection instead, X11 only feature
* @return clipboard data
* \param selection Boolean to return the selection instead, X11 only feature.
* \return clipboard data
*/
extern GHOST_TUns8 *GHOST_getClipboard(int selection);
/**
* Put data to the Clipboard
* @param set the selection instead, X11 only feature
* \param set the selection instead, X11 only feature
*/
extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection);
@ -834,12 +832,13 @@ extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection);
/**
* Toggles console
* @action 0 - Hides
* 1 - Shows
* 2 - Toggles
* 3 - Hides if it runs not from command line
* * - Does nothing
* @return current status (1 -visible, 0 - hidden)
* \param action
* - 0: Hides
* - 1: Shows
* - 2: Toggles
* - 3: Hides if it runs not from command line
* - *: Does nothing
* \return current status (1 -visible, 0 - hidden)
*/
extern int GHOST_toggleConsole(int action);

View File

@ -1898,7 +1898,7 @@ void CustomData_copy_data(const CustomData *source, CustomData *dest,
* (this should work because layers are ordered by type)
*/
while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
dest_i++;
}
/* if there are no more dest layers, we're done */
@ -1936,7 +1936,7 @@ void CustomData_copy_data(const CustomData *source, CustomData *dest,
* we don't want to copy all source layers to the same dest, so
* increment dest_i
*/
++dest_i;
dest_i++;
}
}
}
@ -1989,7 +1989,7 @@ void CustomData_interp(const CustomData *source, CustomData *dest,
* (this should work because layers are ordered by type)
*/
while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
dest_i++;
}
/* if there are no more dest layers, we're done */
@ -2011,7 +2011,7 @@ void CustomData_interp(const CustomData *source, CustomData *dest,
* we don't want to copy all source layers to the same dest, so
* increment dest_i
*/
++dest_i;
dest_i++;
}
}
@ -2401,7 +2401,7 @@ void CustomData_bmesh_copy_data(const CustomData *source, CustomData *dest,
* (this should work because layers are ordered by type)
*/
while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
dest_i++;
}
/* if there are no more dest layers, we're done */
@ -2425,7 +2425,7 @@ void CustomData_bmesh_copy_data(const CustomData *source, CustomData *dest,
* we don't want to copy all source layers to the same dest, so
* increment dest_i
*/
++dest_i;
dest_i++;
}
}
}
@ -2637,7 +2637,7 @@ void CustomData_to_bmesh_block(const CustomData *source, CustomData *dest,
* (this should work because layers are ordered by type)
*/
while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
dest_i++;
}
/* if there are no more dest layers, we're done */
@ -2661,7 +2661,7 @@ void CustomData_to_bmesh_block(const CustomData *source, CustomData *dest,
* we don't want to copy all source layers to the same dest, so
* increment dest_i
*/
++dest_i;
dest_i++;
}
}
}
@ -2680,7 +2680,7 @@ void CustomData_from_bmesh_block(const CustomData *source, CustomData *dest,
* (this should work because layers are ordered by type)
*/
while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
dest_i++;
}
/* if there are no more dest layers, we're done */
@ -2704,7 +2704,7 @@ void CustomData_from_bmesh_block(const CustomData *source, CustomData *dest,
* we don't want to copy all source layers to the same dest, so
* increment dest_i
*/
++dest_i;
dest_i++;
}
}

View File

@ -570,12 +570,14 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
/* softbody collision */
if ((ob->type == OB_MESH) || (ob->type == OB_CURVE) || (ob->type == OB_LATTICE)) {
if (modifiers_isModifierEnabled(ob, eModifierType_Softbody)
|| modifiers_isModifierEnabled(ob, eModifierType_Cloth)
|| modifiers_isModifierEnabled(ob, eModifierType_Smoke)
|| modifiers_isModifierEnabled(ob, eModifierType_DynamicPaint)
|| ob->particlesystem.first)
if (ob->particlesystem.first ||
modifiers_isModifierEnabled(ob, eModifierType_Softbody) ||
modifiers_isModifierEnabled(ob, eModifierType_Cloth) ||
modifiers_isModifierEnabled(ob, eModifierType_Smoke) ||
modifiers_isModifierEnabled(ob, eModifierType_DynamicPaint))
{
dag_add_collision_field_relation(dag, scene, ob, node); /* TODO: use effectorweight->group */
}
}
/* object data drivers */

View File

@ -1764,8 +1764,7 @@ void do_versions_ipos_to_animato(Main *main)
for (act = ob->actuators.first; act; act = act->next) {
/* Any actuators set to ACT_IPO at this point are actually Action Actuators that
need this converted IPO to finish converting the actuator. */
if (act->type == ACT_IPO)
{
if (act->type == ACT_IPO) {
aa = (bActionActuator*)act->data;
aa->act = ob->adt->action;
act->type = ACT_ACTION;

View File

@ -1449,6 +1449,8 @@ KeyBlock *add_keyblock(Key *key, const char *name)
* \note sorting is a problematic side effect in some cases,
* better only do this explicitly by having its own function,
*
* \param key The key datablock to add to.
* \param name Optional name for the new keyblock.
* \param do_force always use ctime even for relative keys.
*/
KeyBlock *add_keyblock_ctime(Key *key, const char *name, const short do_force)

View File

@ -779,7 +779,7 @@ void assign_material(Object *ob, Material *ma, short act, int assign_type)
Material *mao, **matar, ***matarar;
char *matbits;
short *totcolp;
char bit=0;
char bit = 0;
if (act > MAXMAT) return;
if (act < 1) act = 1;
@ -813,7 +813,7 @@ void assign_material(Object *ob, Material *ma, short act, int assign_type)
bit = ob->matbits[ob->actcol - 1];
}
else {
switch(assign_type) {
switch (assign_type) {
case BKE_MAT_ASSIGN_OBDATA:
bit = 0;
break;

View File

@ -28,7 +28,7 @@
* http://blog.ivank.net/fortunes-algorithm-and-implementation.html
*/
/** \file blender/blenkernel/intern/voronoi.c
/** \file blender/blenlib/intern/voronoi.c
* \ingroup bli
*/

View File

@ -23,7 +23,7 @@
#ifndef __BMESH_ERROR_H__
#define __BMESH_ERROR_H__
/** \file blender/bmesh/bmesh_error.h
/** \file blender/bmesh/intern/bmesh_error.h
* \ingroup bmesh
*/

View File

@ -23,7 +23,7 @@
#ifndef __BMESH_OPERATOR_API_H__
#define __BMESH_OPERATOR_API_H__
/** \file blender/bmesh/bmesh_operator_api.h
/** \file blender/bmesh/intern/bmesh_operator_api.h
* \ingroup bmesh
*/

View File

@ -646,8 +646,7 @@ static int bm_face_goodline(float const (*projectverts)[3], BMFace *f, int v1i,
continue;
}
if (isect_point_tri_v2(pv1, v1, v2, v3) || isect_point_tri_v2(pv1, v3, v2, v1))
{
if (isect_point_tri_v2(pv1, v1, v2, v3) || isect_point_tri_v2(pv1, v3, v2, v1)) {
#if 0
if (isect_point_tri_v2(pv1, v1, v2, v3))
printf("%d in (%d, %d, %d)\n", v3i, i, v1i, v2i);

View File

@ -45,7 +45,7 @@ void ChunkOrder::determineDistance(ChunkOrderHotspot **hotspots, unsigned int nu
this->m_distance = distance;
}
bool operator<(const ChunkOrder& a, const ChunkOrder& b)
bool operator<(const ChunkOrder &a, const ChunkOrder &b)
{
return a.m_distance < b.m_distance;
}

View File

@ -33,7 +33,7 @@ private:
public:
ChunkOrder();
void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots);
friend bool operator<(const ChunkOrder& a, const ChunkOrder& b);
friend bool operator<(const ChunkOrder &a, const ChunkOrder &b);
void setChunkNumber(unsigned int chunknumber) { this->m_number = chunknumber; }
void setX(int x) { this->m_x = x; }

View File

@ -218,7 +218,7 @@ void ExecutionGroup::determineNumberOfChunks()
*/
void ExecutionGroup::execute(ExecutionSystem *graph)
{
CompositorContext& context = graph->getContext();
CompositorContext &context = graph->getContext();
const bNodeTree *bTree = context.getbNodeTree();
if (this->m_width == 0 || this->m_height == 0) {return; } /// @note: break out... no pixels to calculate.
if (bTree->test_break && bTree->test_break(bTree->tbh)) {return; } /// @note: early break out for blur and preview nodes

View File

@ -200,12 +200,12 @@ public:
/**
* @brief get the reference to the compositor context
*/
CompositorContext& getContext() { return this->m_context; }
CompositorContext &getContext() { return this->m_context; }
/**
* @brief get the reference to the compositor nodes
*/
vector<Node *>& getNodes() { return this->m_nodes; }
vector<Node *> &getNodes() { return this->m_nodes; }
/**
* @brief get the reference to the compositor connections

View File

@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_image/image_editor.c
/** \file blender/editors/space_image/image_edit.c
* \ingroup spimage
*/

View File

@ -2865,7 +2865,7 @@ static const char *cpp_classes = ""
"\n"
"class Pointer {\n"
"public:\n"
" Pointer(const PointerRNA& p) : ptr(p) { }\n"
" Pointer(const PointerRNA &p) : ptr(p) { }\n"
" operator const PointerRNA&() { return ptr; }\n"
" bool is_a(StructRNA *type) { return RNA_struct_is_a(ptr.type, type)? true: false; }\n"
" operator void*() { return ptr.data; }\n"
@ -2909,7 +2909,7 @@ static const char *cpp_classes = ""
" bool operator!=(const CollectionIterator<T, Tbegin, Tnext, Tend>& other) "
"{ return iter.valid != other.iter.valid; }\n"
"\n"
" void begin(const Pointer& ptr)\n"
" void begin(const Pointer &ptr)\n"
" { if (init) Tend(&iter); Tbegin(&iter, (PointerRNA*)&ptr.ptr); t = T(iter.ptr); init = true; }\n"
"\n"
"private:\n"
@ -2924,7 +2924,7 @@ static const char *cpp_classes = ""
"template<typename Tp, typename T, TBeginFunc Tbegin, TNextFunc Tnext, TEndFunc Tend>\n"
"class Collection {\n"
"public:\n"
" Collection(const PointerRNA& p) : ptr(p) {}\n"
" Collection(const PointerRNA &p) : ptr(p) {}\n"
"\n"
" void begin(CollectionIterator<T, Tbegin, Tnext, Tend>& iter)\n"
" { iter.begin(ptr); }\n"
@ -2968,7 +2968,7 @@ static void rna_generate_header_cpp(BlenderRNA *UNUSED(brna), FILE *f)
fprintf(f, "class %s : public %s {\n", srna->identifier, (srna->base) ? srna->base->identifier : "Pointer");
fprintf(f, "public:\n");
fprintf(f, "\t%s(const PointerRNA& ptr_arg) :\n\t\t%s(ptr_arg)", srna->identifier,
fprintf(f, "\t%s(const PointerRNA &ptr_arg) :\n\t\t%s(ptr_arg)", srna->identifier,
(srna->base) ? srna->base->identifier : "Pointer");
for (dp = ds->cont.properties.first; dp; dp = dp->next)
if (!(dp->prop->flag & (PROP_IDPROPERTY | PROP_BUILTIN)))

View File

@ -26,7 +26,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/composite/nodes/node_composite_movieclip.c
/** \file blender/nodes/composite/nodes/node_composite_trackpos.c
* \ingroup cmpnodes
*/

View File

@ -27,7 +27,7 @@
/** \file KX_SCA_AddObjectActuator.h
* \ingroup ketsji
* \attention Previously existed as: \source\gameengine\GameLogic\SCA_AddObjectActuator.h
* \attention Previously existed as: source/gameengine/GameLogic/SCA_AddObjectActuator.h
* Please look here for revision history.
*/

View File

@ -28,7 +28,7 @@
/** \file KX_SCA_EndObjectActuator.h
* \ingroup ketsji
* \brief Add object to the game world on action of this actuator
* \attention Previously existed as: \source\gameengine\GameLogic\SCA_EndObjectActuator.h
* \attention Previously existed as: source/gameengine/GameLogic/SCA_EndObjectActuator.h
* Please look here for revision history.
*/

View File

@ -28,7 +28,7 @@
/** \file KX_SCA_ReplaceMeshActuator.h
* \ingroup ketsji
* \brief Add object to the game world on action of this actuator
* \attention Previously existed as: \source\gameengine\GameLogic\SCA_ReplaceMeshActuator.h
* \attention Previously existed as: source/gameengine/GameLogic/SCA_ReplaceMeshActuator.h
* Please look here for revision history.
*/