manually merged source/blender/editors/uvedit/uvedit_unwrap_ops.c
This commit is contained in:
Campbell Barton 2011-07-25 12:59:54 +00:00
commit a7815053ef
90 changed files with 14596 additions and 14995 deletions

View File

@ -49,6 +49,11 @@ endif()
cmake_minimum_required(VERSION 2.8)
if(NOT EXECUTABLE_OUTPUT_PATH)
set(FIRST_RUN "TRUE")
endif()
# this starts out unset
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/Modules")
@ -246,13 +251,12 @@ set(CXX_WARNINGS "")
# On Unix:
# cmake ../blender \
# -D PYTHON_VERSION=3.2 \
# -D PYTHON_INCLUDE_DIRS=/opt/py32/include/python3.2d \
# -D PYTHON_LIBPATH=/opt/py32/lib \
# -D PYTHON_LIBRARY=python3.2d
# -D PYTHON_INCLUDE_DIR=/opt/py32/include/python3.2d \
# -D PYTHON_LIBRARY=/opt/py32/lib/libpython3.2d.so
#
# On Macs:
# cmake ../blender \
# -D PYTHON_INCLUDE_DIRS=/System/Library/Frameworks/Python.framework/Versions/3.2/include/python3.2 \
# -D PYTHON_INCLUDE_DIR=/System/Library/Frameworks/Python.framework/Versions/3.2/include/python3.2 \
# -D PYTHON_LIBPATH=/System/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2/config \
# -G Xcode
#
@ -268,6 +272,43 @@ if(UNIX AND NOT APPLE)
set(CMAKE_LIBRARY_PATH "/usr/lib/x86_64-linux-gnu;${CMAKE_LIBRARY_PATH}")
endif()
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
find_package(ZLIB REQUIRED)
find_package(Freetype REQUIRED)
if(WITH_PYTHON)
# No way to set py32. remove for now.
# find_package(PythonLibs)
# Use our own instead, since wothout py is such a rare case,
# require this package
find_package(PythonLibsUnix REQUIRED)
endif()
if(WITH_IMAGE_OPENEXR)
find_package(OpenEXR) # our own module
if(NOT OPENEXR_FOUND)
set(WITH_IMAGE_OPENEXR OFF)
endif()
endif()
if(WITH_IMAGE_OPENJPEG)
find_package(OpenJPEG)
if(NOT OPENJPEG_FOUND)
set(WITH_IMAGE_OPENJPEG OFF)
endif()
endif()
if(WITH_IMAGE_TIFF)
find_package(TIFF)
if(NOT TIFF_FOUND)
set(WITH_IMAGE_TIFF OFF)
endif()
endif()
# Audio IO
if(WITH_OPENAL)
find_package(OpenAL)
if(NOT OPENAL_FOUND)
@ -275,18 +316,41 @@ if(UNIX AND NOT APPLE)
endif()
endif()
if(WITH_JACK)
set(JACK /usr)
set(JACK_INC ${JACK}/include/jack)
set(JACK_LIB jack)
set(JACK_LIBPATH ${JACK}/lib)
if(WITH_SDL)
find_package(SDL)
mark_as_advanced(SDLMAIN_LIBRARY)
mark_as_advanced(SDL_INCLUDE_DIR)
mark_as_advanced(SDL_LIBRARY)
mark_as_advanced(SDL_LIBRARY_TEMP)
# unset(SDLMAIN_LIBRARY CACHE)
if(NOT SDL_FOUND)
set(WITH_SDL OFF)
endif()
endif()
if(WITH_JACK)
find_package(Jack)
if(NOT JACK_FOUND)
set(WITH_JACK OFF)
endif()
endif()
# Codecs
if(WITH_CODEC_SNDFILE)
set(SNDFILE /usr)
set(SNDFILE_INC ${SNDFILE}/include)
set(SNDFILE_LIB sndfile)
set(SNDFILE_LIBPATH ${SNDFILE}/lib)
find_package(SndFile)
if(NOT SNDFILE_FOUND)
set(WITH_CODEC_SNDFILE OFF)
endif()
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG /usr CACHE FILEPATH "FFMPEG Directory")
mark_as_advanced(FFMPEG)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include)
set(FFMPEG_LIBRARIES avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries")
mark_as_advanced(FFMPEG_LIBRARIES)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
endif()
if(WITH_INTERNATIONAL)
@ -309,88 +373,26 @@ if(UNIX AND NOT APPLE)
endif()
endif()
find_package(Freetype)
# unset(FREETYPE_INCLUDE_DIRS CACHE) # cant use
if(WITH_PYTHON)
# No way to set py32. remove for now.
# find_package(PythonLibs)
# defines...
# PYTHON_VERSION
# PYTHON_INCLUDE_DIRS
# PYTHON_LIBRARY
# PYTHON_LIBPATH
# PYTHON_LINKFLAGS
include(build_files/cmake/FindPythonLibsUnix.cmake)
endif()
if(WITH_SDL)
find_package(SDL)
mark_as_advanced(SDLMAIN_LIBRARY)
mark_as_advanced(SDL_INCLUDE_DIR)
mark_as_advanced(SDL_LIBRARY)
mark_as_advanced(SDL_LIBRARY_TEMP)
# unset(SDLMAIN_LIBRARY CACHE)
if(NOT SDL_FOUND)
set(WITH_SDL OFF)
endif()
endif()
if(WITH_IMAGE_OPENEXR)
find_package(OpenEXR) # our own module
if(NOT OPENEXR_FOUND)
set(WITH_IMAGE_OPENEXR OFF)
endif()
endif()
if(WITH_IMAGE_TIFF)
find_package(TIFF)
if(NOT TIFF_FOUND)
set(WITH_IMAGE_TIFF OFF)
endif()
endif()
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
find_package(ZLIB REQUIRED)
if(WITH_CODEC_FFMPEG)
set(FFMPEG /usr CACHE FILEPATH "FFMPEG Directory")
mark_as_advanced(FFMPEG)
set(FFMPEG_INC ${FFMPEG}/include)
set(FFMPEG_LIB avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries")
mark_as_advanced(FFMPEG_LIB)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
endif()
if(WITH_FFTW3)
set(FFTW3 /usr)
set(FFTW3_INC ${FFTW3}/include)
set(FFTW3_LIB fftw3)
set(FFTW3_LIBPATH ${FFTW3}/lib)
find_package(Fftw3)
if(NOT FFTW3_FOUND)
set(WITH_FFTW3 OFF)
endif()
endif()
if(WITH_SAMPLERATE)
set(LIBSAMPLERATE /usr)
set(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
set(LIBSAMPLERATE_LIB samplerate)
set(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
find_package(Samplerate)
if(NOT SAMPLERATE_FOUND)
set(WITH_SAMPLERATE OFF)
endif()
endif()
if(WITH_OPENCOLLADA)
set(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
mark_as_advanced(OPENCOLLADA)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa buffer xml2)
set(OPENCOLLADA_INC ${OPENCOLLADA})
set(OPENCOLLADA_LIBRARIES OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa buffer xml2)
set(OPENCOLLADA_INCLUDE_DIR ${OPENCOLLADA})
set(PCRE /usr CACHE FILEPATH "PCRE Directory")
mark_as_advanced(PCRE)
@ -404,12 +406,10 @@ if(UNIX AND NOT APPLE)
endif()
if(WITH_MEM_JEMALLOC)
set(JEMALLOC /usr)
set(JEMALLOC_LIBRARY jemalloc CACHE STRING "JeMalloc library")
set(JEMALLOC_LIBPATH ${JEMALLOC}/lib CACHE FILEPATH "JeMalloc library path")
# no use for this yet.
# set(JEMALLOC_INCLUDE_DIR ${JEMALLOC}/include CACHE FILEPATH "JeMalloc include path")
unset(JEMALLOC)
find_package(JeMalloc)
if(NOT JEMALLOC_FOUND)
set(WITH_MEM_JEMALLOC OFF)
endif()
endif()
# OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed
@ -431,10 +431,8 @@ if(UNIX AND NOT APPLE)
if(NOT WITH_PYTHON_MODULE)
# BSD's dont use libdl.so
list(APPEND LLIBS -ldl)
# binreloc is linux only
set(BINRELOC ${CMAKE_SOURCE_DIR}/extern/binreloc)
set(BINRELOC_INC ${BINRELOC}/include)
set(BINRELOC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/binreloc/include)
set(WITH_BINRELOC ON)
endif()
endif()
@ -487,16 +485,16 @@ elseif(WIN32)
if(WITH_INTERNATIONAL)
set(ICONV ${LIBDIR}/iconv)
set(ICONV_INC ${ICONV}/include)
set(ICONV_LIB iconv)
set(ICONV_INCLUDE_DIRS ${ICONV}/include)
set(ICONV_LIBRARIES iconv)
set(ICONV_LIBPATH ${ICONV}/lib)
endif()
if(WITH_SAMPLERATE)
set(LIBSAMPLERATE ${LIBDIR}/samplerate)
set(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
set(LIBSAMPLERATE_LIB libsamplerate)
set(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
set(SAMPLERATE ${LIBDIR}/samplerate)
set(SAMPLERATE_INCLUDE_DIRS ${SAMPLERATE}/include)
set(SAMPLERATE_LIBRARIES libsamplerate)
set(SAMPLERATE_LIBPATH ${SAMPLERATE}/lib)
endif()
set(PNG "${LIBDIR}/png")
@ -518,9 +516,9 @@ elseif(WIN32)
if(WITH_CODEC_SNDFILE)
set(SNDFILE ${LIBDIR}/sndfile)
set(SNDFILE_INC ${SNDFILE}/include)
set(SNDFILE_LIB libsndfile-1)
set(SNDFILE_LIBPATH ${SNDFILE}/lib)
set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
set(SNDFILE_LIBRARIES libsndfile-1)
set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate
endif()
if(WITH_SDL)
@ -532,8 +530,8 @@ elseif(WIN32)
if(WITH_CODEC_QUICKTIME)
set(QUICKTIME ${LIBDIR}/QTDevWin)
set(QUICKTIME_INC ${QUICKTIME}/CIncludes)
set(QUICKTIME_LIB qtmlClient)
set(QUICKTIME_INCLUDE_DIRS ${QUICKTIME}/CIncludes)
set(QUICKTIME_LIBRARIES qtmlClient)
set(QUICKTIME_LIBPATH ${QUICKTIME}/Libraries)
endif()
@ -596,9 +594,9 @@ elseif(WIN32)
endif()
set(PTHREADS ${LIBDIR}/pthreads)
set(PTHREADS_INC ${PTHREADS}/include)
set(PTHREADS_INCLUDE_DIRS ${PTHREADS}/include)
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
set(PTHREADS_LIB pthreadVC2)
set(PTHREADS_LIBRARIES pthreadVC2)
set(FREETYPE ${LIBDIR}/freetype)
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
@ -607,23 +605,36 @@ elseif(WIN32)
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/fftw3)
set(FFTW3_LIB libfftw)
set(FFTW3_INC ${FFTW3}/include)
set(FFTW3_LIBRARIES libfftw)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
if(WITH_OPENCOLLADA)
set(OPENCOLLADA ${LIBDIR}/opencollada)
set(OPENCOLLADA_INC ${OPENCOLLADA}/include)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser xml2 buffer ftoa UTF)
set(PCRE_LIB pcre)
set(OPENCOLLADA_INCLUDE_DIR
${LIBDIR}/opencollada/include
)
set(OPENCOLLADA_LIBRARIES
${LIBDIR}/opencollada/lib/OpenCOLLADASaxFrameworkLoader.lib
${LIBDIR}/opencollada/lib/OpenCOLLADAFramework.lib
${LIBDIR}/opencollada/lib/OpenCOLLADABaseUtils.lib
${LIBDIR}/opencollada/lib/OpenCOLLADAStreamWriter.lib
${LIBDIR}/opencollada/lib/MathMLSolver.lib
${LIBDIR}/opencollada/lib/GeneratedSaxParser.lib
${LIBDIR}/opencollada/lib/xml2.lib
${LIBDIR}/opencollada/lib/buffer.lib
${LIBDIR}/opencollada/lib/ftoa.lib
${LIBDIR}/opencollada/lib/UTF.lib
)
set(PCRE_LIB
${LIBDIR}/opencollada/lib/pcre.lib
)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG ${LIBDIR}/ffmpeg)
set(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include/msvc)
set(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include ${FFMPEG}/include/msvc)
set(FFMPEG_LIBRARIES avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
endif()
@ -667,18 +678,16 @@ elseif(WIN32)
if(WITH_JACK)
set(JACK ${LIBDIR}/jack)
set(JACK_INC ${JACK}/include/jack ${JACK}/include)
set(JACK_LIB libjack)
set(JACK_INCLUDE_DIRS ${JACK}/include/jack ${JACK}/include)
set(JACK_LIBRARIES libjack)
set(JACK_LIBPATH ${JACK}/lib)
endif()
if(WITH_PYTHON)
set(PYTHON ${LIBDIR}/python)
set(PYTHON_VERSION 3.2)
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
set(PYTHON_INCLUDE_DIRS "${LIBDIR}/python/include/python${PYTHON_VERSION}")
# set(PYTHON_BINARY python) # not used yet
set(PYTHON_LIBRARY python32)
set(PYTHON_LIBPATH ${PYTHON}/lib)
set(PYTHON_LIBRARIES ${LIBDIR}/python/lib/python32.lib)
endif()
# MSVC only, Mingw doesnt need
@ -721,9 +730,9 @@ elseif(WIN32)
set(ZLIB_LIBRARIES z)
set(PTHREADS ${LIBDIR}/pthreads)
set(PTHREADS_INC ${PTHREADS}/include)
set(PTHREADS_INCLUDE_DIRS ${PTHREADS}/include)
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
set(PTHREADS_LIB pthreadGC2)
set(PTHREADS_LIBRARIES pthreadGC2)
set(FREETYPE ${LIBDIR}/gcc/freetype)
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
@ -732,23 +741,23 @@ elseif(WIN32)
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/gcc/fftw3)
set(FFTW3_LIB fftw3)
set(FFTW3_INC ${FFTW3}/include)
set(FFTW3_LIBRARIES fftw3)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
if(WITH_OPENCOLLADA)
set(OPENCOLLADA ${LIBDIR}/gcc/opencollada)
set(OPENCOLLADA_INC ${OPENCOLLADA}/include)
set(OPENCOLLADA_INCLUDE_DIR ${OPENCOLLADA}/include)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa)
set(OPENCOLLADA_LIBRARIES OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa)
set(PCRE_LIB pcre)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG ${LIBDIR}/ffmpeg)
set(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include)
set(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include ${FFMPEG}/include)
set(FFMPEG_LIBRARIES avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
endif()
@ -771,8 +780,8 @@ elseif(WIN32)
if(WITH_JACK)
set(JACK ${LIBDIR}/jack)
set(JACK_INC ${JACK}/include/jack ${JACK}/include)
set(JACK_LIB jack)
set(JACK_INCLUDE_DIRS ${JACK}/include/jack ${JACK}/include)
set(JACK_LIBRARIES jack)
set(JACK_LIBPATH ${JACK}/lib)
# TODO, gives linking errors, force off
@ -784,7 +793,7 @@ elseif(WIN32)
set(PYTHON_VERSION 3.2)
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
# set(PYTHON_BINARY python) # not used yet
set(PYTHON_LIBRARY python32mw)
set(PYTHON_LIBRARIES python32mw)
set(PYTHON_LIBPATH ${PYTHON}/lib)
endif()
@ -793,7 +802,7 @@ elseif(WIN32)
endif()
# used in many places so include globally, like OpenGL
blender_include_dirs("${PTHREADS_INC}")
blender_include_dirs("${PTHREADS_INCLUDE_DIRS}")
elseif(APPLE)
@ -824,16 +833,16 @@ elseif(APPLE)
if(WITH_JACK)
set(JACK /usr)
set(JACK_INC ${JACK}/include/jack)
set(JACK_LIB jack)
set(JACK_INCLUDE_DIRS ${JACK}/include/jack)
set(JACK_LIBRARIES jack)
set(JACK_LIBPATH ${JACK}/lib)
endif()
if(WITH_CODEC_SNDFILE)
set(SNDFILE ${LIBDIR}/sndfile)
set(SNDFILE_INC ${SNDFILE}/include)
set(SNDFILE_LIB sndfile FLAC ogg vorbis vorbisenc)
set(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib)
set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
set(SNDFILE_LIBRARIES sndfile FLAC ogg vorbis vorbisenc)
set(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib) # TODO, deprecate
endif()
set(PYTHON_VERSION 3.2)
@ -844,7 +853,7 @@ elseif(APPLE)
set(PYTHON ${LIBDIR}/python)
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
# set(PYTHON_BINARY "${PYTHON}/bin/python${PYTHON_VERSION}") # not used yet
set(PYTHON_LIBRARY python${PYTHON_VERSION})
set(PYTHON_LIBRARIES python${PYTHON_VERSION})
set(PYTHON_LIBPATH "${PYTHON}/lib/python${PYTHON_VERSION}")
# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
else()
@ -854,7 +863,7 @@ elseif(APPLE)
set(PYTHON_VERSION 3.2)
set(PYTHON_INCLUDE_DIRS "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}")
# set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet
set(PYTHON_LIBRARY "")
set(PYTHON_LIBRARIES "")
set(PYTHON_LIBPATH ${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config)
set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python")
endif()
@ -868,8 +877,8 @@ elseif(APPLE)
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/fftw3)
set(FFTW3_INC ${FFTW3}/include)
set(FFTW3_LIB fftw3)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBRARIES fftw3)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
@ -894,17 +903,17 @@ elseif(APPLE)
if(WITH_CODEC_FFMPEG)
set(FFMPEG ${LIBDIR}/ffmpeg)
set(FFMPEG_INC ${FFMPEG}/include)
set(FFMPEG_LIB avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include)
set(FFMPEG_LIBRARIES avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
endif()
if(WITH_SAMPLERATE)
set(LIBSAMPLERATE ${LIBDIR}/samplerate)
set(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
set(LIBSAMPLERATE_LIB samplerate)
set(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
set(SAMPLERATE ${LIBDIR}/samplerate)
set(SAMPLERATE_INCLUDE_DIRS ${SAMPLERATE}/include)
set(SAMPLERATE_LIBRARIES samplerate)
set(SAMPLERATE_LIBPATH ${SAMPLERATE}/lib)
endif()
set(LLIBS stdc++ SystemStubs)
@ -929,9 +938,9 @@ elseif(APPLE)
if(WITH_OPENCOLLADA)
set(OPENCOLLADA ${LIBDIR}/opencollada)
set(OPENCOLLADA_INC ${OPENCOLLADA}/include)
set(OPENCOLLADA_INCLUDE_DIR ${OPENCOLLADA}/include)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIB "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa" )
set(OPENCOLLADA_LIBRARIES "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa" )
#pcre is bundled with openCollada
#set(PCRE ${LIBDIR}/pcre)
#set(PCRE_LIBPATH ${PCRE}/lib)
@ -1007,13 +1016,9 @@ endif()
if(WITH_IMAGE_OPENJPEG)
if(UNIX AND NOT APPLE)
set(OPENJPEG /usr)
set(OPENJPEG_INC ${OPENJPEG}/include)
set(OPENJPEG_LIB openjpeg)
set(OPENJPEG_LIBPATH ${OPENJPEG}/lib)
# dealt with above
else()
set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg)
set(OPENJPEG_INC ${OPENJPEG})
set(OPENJPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/libopenjpeg")
endif()
endif()
@ -1183,3 +1188,83 @@ endif()
#-----------------------------------------------------------------------------
# CPack for generating packages
include(build_files/cmake/packaging.cmake)
#-----------------------------------------------------------------------------
# Print Final Configuration
if(FIRST_RUN)
set(_config_msg "\n* Blender Configuration *")
macro(info_cfg_option
_setting)
set(_msg " * ${_setting}")
string(LENGTH "${_msg}" _len)
while("28" GREATER "${_len}")
set(_msg "${_msg} ")
math(EXPR _len "${_len} + 1")
endwhile()
set(_config_msg "${_config_msg}\n${_msg}${${_setting}}")
endmacro()
macro(info_cfg_text
_text)
set(_config_msg "${_config_msg}\n\n ${_text}")
endmacro()
info_cfg_text("Build Options:")
info_cfg_option(WITH_GAMEENGINE)
info_cfg_option(WITH_PLAYER)
info_cfg_option(WITH_BULLET)
info_cfg_option(WITH_IK_ITASC)
info_cfg_option(WITH_OPENCOLLADA)
info_cfg_option(WITH_FFTW3)
info_cfg_option(WITH_INTERNATIONAL)
info_cfg_text("Compiler Options:")
info_cfg_option(WITH_BUILDINFO)
info_cfg_option(WITH_OPENMP)
info_cfg_option(WITH_RAYOPTIMIZATION)
info_cfg_text("System Options:")
info_cfg_option(WITH_INSTALL_PORTABLE)
info_cfg_option(WITH_X11_XINPUT)
info_cfg_option(WITH_BUILTIN_GLEW)
info_cfg_text("Image Formats:")
info_cfg_option(WITH_IMAGE_CINEON)
info_cfg_option(WITH_IMAGE_DDS)
info_cfg_option(WITH_IMAGE_HDR)
info_cfg_option(WITH_IMAGE_OPENEXR)
info_cfg_option(WITH_IMAGE_OPENJPEG)
info_cfg_option(WITH_IMAGE_REDCODE)
info_cfg_option(WITH_IMAGE_TIFF)
info_cfg_text("Audio:")
info_cfg_option(WITH_OPENAL)
info_cfg_option(WITH_SDL)
info_cfg_option(WITH_JACK)
info_cfg_option(WITH_CODEC_FFMPEG)
info_cfg_option(WITH_CODEC_SNDFILE)
info_cfg_option(WITH_SAMPLERATE)
info_cfg_text("Compression:")
info_cfg_option(WITH_LZMA)
info_cfg_option(WITH_LZO)
info_cfg_text("Python:")
info_cfg_option(WITH_PYTHON_INSTALL)
info_cfg_option(WITH_PYTHON_MODULE)
info_cfg_option(WITH_PYTHON_SAFETY)
info_cfg_text("Modifiers:")
info_cfg_option(WITH_MOD_BOOLEAN)
info_cfg_option(WITH_MOD_DECIMATE)
info_cfg_option(WITH_MOD_FLUID)
info_cfg_text("")
message("${_config_msg}")
endif()

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@ -1,89 +0,0 @@
# - Find python libraries
#
# PYTHON_VERSION
# PYTHON_INCLUDE_DIRS
# PYTHON_LIBRARY
# PYTHON_LIBPATH
# PYTHON_LINKFLAGS
#=============================================================================
set(PYTHON_VERSION 3.2 CACHE STRING "")
mark_as_advanced(PYTHON_VERSION)
set(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
mark_as_advanced(PYTHON_LINKFLAGS)
set(_Python_ABI_FLAGS
"m;mu;u; ")
string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
set(_Python_PATHS
"$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
"/opt/py${_PYTHON_VERSION_NO_DOTS}"
"/usr"
"/usr/local"
)
if(NOT DEFINED PYTHON_INCLUDE_DIRS OR
NOT DEFINED PYTHON_LIBRARY OR
NOT DEFINED PYTHON_LIBPATH)
message(STATUS "Looking for include Python.h")
set(_Found_PYTHON_H OFF)
foreach(_CURRENT_PATH ${_Python_PATHS})
foreach(_CURRENT_ABI_FLAGS ${_Python_ABI_FLAGS})
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(_CURRENT_ABI_FLAGS "d${_CURRENT_ABI_FLAGS}")
endif()
string(REPLACE " " "" _CURRENT_ABI_FLAGS ${_CURRENT_ABI_FLAGS})
set(_Python_HEADER "${_CURRENT_PATH}/include/python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}/Python.h")
if(EXISTS ${_Python_HEADER})
message(STATUS "Checking for header: ${_Python_HEADER} - found")
set(_Found_PYTHON_H ON)
set(PYTHON ${_CURRENT_PATH})
set(PYTHON_ABI_FLAGS ${_CURRENT_ABI_FLAGS})
break()
else()
message(STATUS "Checking for header: ${_Python_HEADER}")
endif()
endforeach()
if(_Found_PYTHON_H)
break()
endif()
endforeach()
if(NOT _Found_PYTHON_H)
message(FATAL_ERROR "Python.h not found")
endif()
unset(_Found_PYTHON_H)
unset(_Python_HEADER)
unset(_CURRENT_ABI_FLAGS)
unset(_CURRENT_PATH)
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}${PYTHON_ABI_FLAGS}" CACHE STRING "")
mark_as_advanced(PYTHON_INCLUDE_DIRS)
set(PYTHON_LIBRARY "python${PYTHON_VERSION}${PYTHON_ABI_FLAGS}" CACHE STRING "")
mark_as_advanced(PYTHON_LIBRARY)
set(PYTHON_LIBPATH ${PYTHON}/lib CACHE STRING "")
mark_as_advanced(PYTHON_LIBPATH)
# set(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
endif()
unset(_Python_ABI_FLAGS)
unset(_Python_PATHS)
#=============================================================================
# now the python versions are found
if(NOT EXISTS "${PYTHON_INCLUDE_DIRS}/Python.h")
message(FATAL_ERROR " Missing python header: ${PYTHON_INCLUDE_DIRS}/Python.h")
endif()

View File

@ -0,0 +1,70 @@
# - Find Fftw3 library
# Find the native Fftw3 includes and library
# This module defines
# FFTW3_INCLUDE_DIRS, where to find fftw3.h, Set when
# FFTW3_INCLUDE_DIR is found.
# FFTW3_LIBRARIES, libraries to link against to use Fftw3.
# FFTW3_ROOT_DIR, The base directory to search for Fftw3.
# This can also be an environment variable.
# FFTW3_FOUND, If false, do not try to use Fftw3.
#
# also defined, but not for general use are
# FFTW3_LIBRARY, where to find the Fftw3 library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If FFTW3_ROOT_DIR was defined in the environment, use it.
IF(NOT FFTW3_ROOT_DIR AND NOT $ENV{FFTW3_ROOT_DIR} STREQUAL "")
SET(FFTW3_ROOT_DIR $ENV{FFTW3_ROOT_DIR})
ENDIF()
SET(_fftw3_SEARCH_DIRS
${FFTW3_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
)
FIND_PATH(FFTW3_INCLUDE_DIR
NAMES
fftw3.h
HINTS
${_fftw3_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(FFTW3_LIBRARY
NAMES
fftw3
HINTS
${_fftw3_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set FFTW3_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Fftw3 DEFAULT_MSG
FFTW3_LIBRARY FFTW3_INCLUDE_DIR)
IF(FFTW3_FOUND)
SET(FFTW3_LIBRARIES ${FFTW3_LIBRARY})
SET(FFTW3_INCLUDE_DIRS ${FFTW3_INCLUDE_DIR})
ENDIF(FFTW3_FOUND)
MARK_AS_ADVANCED(
FFTW3_INCLUDE_DIR
FFTW3_LIBRARY
)

View File

@ -0,0 +1,70 @@
# - Find Jack library
# Find the native Jack includes and library
# This module defines
# JACK_INCLUDE_DIRS, where to find jack.h, Set when
# JACK_INCLUDE_DIR is found.
# JACK_LIBRARIES, libraries to link against to use Jack.
# JACK_ROOT_DIR, The base directory to search for Jack.
# This can also be an environment variable.
# JACK_FOUND, If false, do not try to use Jack.
#
# also defined, but not for general use are
# JACK_LIBRARY, where to find the Jack library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If JACK_ROOT_DIR was defined in the environment, use it.
IF(NOT JACK_ROOT_DIR AND NOT $ENV{JACK_ROOT_DIR} STREQUAL "")
SET(JACK_ROOT_DIR $ENV{JACK_ROOT_DIR})
ENDIF()
SET(_jack_SEARCH_DIRS
${JACK_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
)
FIND_PATH(JACK_INCLUDE_DIR
NAMES
jack.h
HINTS
${_jack_SEARCH_DIRS}
PATH_SUFFIXES
include/jack
)
FIND_LIBRARY(JACK_LIBRARY
NAMES
jack
HINTS
${_jack_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG
JACK_LIBRARY JACK_INCLUDE_DIR)
IF(JACK_FOUND)
SET(JACK_LIBRARIES ${JACK_LIBRARY})
SET(JACK_INCLUDE_DIRS ${JACK_INCLUDE_DIR})
ENDIF(JACK_FOUND)
MARK_AS_ADVANCED(
JACK_INCLUDE_DIR
JACK_LIBRARY
)

View File

@ -0,0 +1,70 @@
# - Find JeMalloc library
# Find the native JeMalloc includes and library
# This module defines
# JEMALLOC_INCLUDE_DIRS, where to find jemalloc.h, Set when
# JEMALLOC_INCLUDE_DIR is found.
# JEMALLOC_LIBRARIES, libraries to link against to use JeMalloc.
# JEMALLOC_ROOT_DIR, The base directory to search for JeMalloc.
# This can also be an environment variable.
# JEMALLOC_FOUND, If false, do not try to use JeMalloc.
#
# also defined, but not for general use are
# JEMALLOC_LIBRARY, where to find the JeMalloc library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If JEMALLOC_ROOT_DIR was defined in the environment, use it.
IF(NOT JEMALLOC_ROOT_DIR AND NOT $ENV{JEMALLOC_ROOT_DIR} STREQUAL "")
SET(JEMALLOC_ROOT_DIR $ENV{JEMALLOC_ROOT_DIR})
ENDIF()
SET(_jemalloc_SEARCH_DIRS
${JEMALLOC_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
)
FIND_PATH(JEMALLOC_INCLUDE_DIR
NAMES
jemalloc.h
HINTS
${_jemalloc_SEARCH_DIRS}
PATH_SUFFIXES
include/jemalloc
)
FIND_LIBRARY(JEMALLOC_LIBRARY
NAMES
jemalloc
HINTS
${_jemalloc_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set JEMALLOC_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(JeMalloc DEFAULT_MSG
JEMALLOC_LIBRARY JEMALLOC_INCLUDE_DIR)
IF(JEMALLOC_FOUND)
SET(JEMALLOC_LIBRARIES ${JEMALLOC_LIBRARY})
SET(JEMALLOC_INCLUDE_DIRS ${JEMALLOC_INCLUDE_DIR})
ENDIF(JEMALLOC_FOUND)
MARK_AS_ADVANCED(
JEMALLOC_INCLUDE_DIR
JEMALLOC_LIBRARY
)

View File

@ -19,7 +19,7 @@
# OPENEXR_LIBRARY, where to find the OpenEXR library.
#=============================================================================
# Copyright 2002-2009 Kitware, Inc.
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
@ -28,8 +28,6 @@
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# If OPENEXR_ROOT_DIR was defined in the environment, use it.
IF(NOT OPENEXR_ROOT_DIR AND NOT $ENV{OPENEXR_ROOT_DIR} STREQUAL "")
@ -52,7 +50,9 @@ SET(_openexr_SEARCH_DIRS
/opt/csw # Blastwave
)
FIND_PATH(OPENEXR_INCLUDE_DIR ImfXdr.h
FIND_PATH(OPENEXR_INCLUDE_DIR
NAMES
ImfXdr.h
HINTS
${_openexr_SEARCH_DIRS}
PATH_SUFFIXES
@ -63,10 +63,14 @@ SET(_openexr_LIBRARIES)
FOREACH(COMPONENT ${_openexr_FIND_COMPONENTS})
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
FIND_LIBRARY(OPENEXR_${UPPERCOMPONENT}_LIBRARY NAMES ${COMPONENT}
HINTS ${_openexr_SEARCH_DIRS}
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(OPENEXR_${UPPERCOMPONENT}_LIBRARY
NAMES
${COMPONENT}
HINTS
${_openexr_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
LIST(APPEND _openexr_LIBRARIES "${OPENEXR_${UPPERCOMPONENT}_LIBRARY}")
ENDFOREACH()
@ -79,7 +83,7 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenEXR DEFAULT_MSG
IF(OPENEXR_FOUND)
SET(OPENEXR_LIBRARIES ${_openexr_LIBRARIES})
SET(OPENEXR_INCLUDE_DIRS ${OPENEXR_INCLUDE_DIR})
ENDIF(OPENEXR_FOUND)
ENDIF()
MARK_AS_ADVANCED(OPENEXR_INCLUDE_DIR)
FOREACH(COMPONENT ${_openexr_FIND_COMPONENTS})

View File

@ -0,0 +1,70 @@
# - Find OpenJPEG library
# Find the native OpenJPEG includes and library
# This module defines
# OPENJPEG_INCLUDE_DIRS, where to find openjpeg.h, Set when
# OPENJPEG_INCLUDE_DIR is found.
# OPENJPEG_LIBRARIES, libraries to link against to use OpenJPEG.
# OPENJPEG_ROOT_DIR, The base directory to search for OpenJPEG.
# This can also be an environment variable.
# OPENJPEG_FOUND, If false, do not try to use OpenJPEG.
#
# also defined, but not for general use are
# OPENJPEG_LIBRARY, where to find the OpenJPEG library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If OPENJPEG_ROOT_DIR was defined in the environment, use it.
IF(NOT OPENJPEG_ROOT_DIR AND NOT $ENV{OPENJPEG_ROOT_DIR} STREQUAL "")
SET(OPENJPEG_ROOT_DIR $ENV{OPENJPEG_ROOT_DIR})
ENDIF()
SET(_openjpeg_SEARCH_DIRS
${OPENJPEG_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
)
FIND_PATH(OPENJPEG_INCLUDE_DIR
NAMES
openjpeg.h
HINTS
${_openjpeg_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(OPENJPEG_LIBRARY
NAMES
openjpeg
HINTS
${_openjpeg_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set OPENJPEG_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenJPEG DEFAULT_MSG
OPENJPEG_LIBRARY OPENJPEG_INCLUDE_DIR)
IF(OPENJPEG_FOUND)
SET(OPENJPEG_LIBRARIES ${OPENJPEG_LIBRARY})
SET(OPENJPEG_INCLUDE_DIRS ${OPENJPEG_INCLUDE_DIR})
ENDIF(OPENJPEG_FOUND)
MARK_AS_ADVANCED(
OPENJPEG_INCLUDE_DIR
OPENJPEG_LIBRARY
)

View File

@ -0,0 +1,121 @@
# - Find Python libraries
# Find the native Python includes and library
#
# Note:, This is not _yet_ intended to be a general python module for other
# projects to use since its hard coded to python 3.2 as blender only supports
# a single python version.
# This is for blender/unix python only.
#
# This module defines
# PYTHON_VERSION
# PYTHON_INCLUDE_DIRS
# PYTHON_LIBRARIES
# PYTHON_LIBPATH, Used for installation
# PYTHON_LINKFLAGS
# PYTHON_ROOT_DIR, The base directory to search for Python.
# This can also be an environment variable.
#
# also defined, but not for general use are
# PYTHON_LIBRARY, where to find the python library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If PYTHON_ROOT_DIR was defined in the environment, use it.
IF(NOT PYTHON_ROOT_DIR AND NOT $ENV{PYTHON_ROOT_DIR} STREQUAL "")
SET(PYTHON_ROOT_DIR $ENV{PYTHON_ROOT_DIR})
ENDIF()
IF(DEFINED PYTHON_VERSION)
SET(PYTHON_VERSION "${PYTHON_VERSION}" CACHE STRING "")
ELSE()
SET(PYTHON_VERSION 3.2 CACHE STRING "")
ENDIF()
MARK_AS_ADVANCED(PYTHON_VERSION)
SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
MARK_AS_ADVANCED(PYTHON_LINKFLAGS)
SET(_python_ABI_FLAGS
"m;mu;u; " # release
"md;mud;ud;d" # debug
)
STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
SET(_python_SEARCH_DIRS
${PYTHON_ROOT_DIR}
"$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
"/opt/py${_PYTHON_VERSION_NO_DOTS}"
)
FOREACH(_CURRENT_ABI_FLAGS ${_python_ABI_FLAGS})
#IF(CMAKE_BUILD_TYPE STREQUAL Debug)
# SET(_CURRENT_ABI_FLAGS "d${_CURRENT_ABI_FLAGS}")
#ENDIF()
STRING(REPLACE " " "" _CURRENT_ABI_FLAGS ${_CURRENT_ABI_FLAGS})
FIND_PATH(PYTHON_INCLUDE_DIR
NAMES
Python.h
HINTS
${_python_SEARCH_DIRS}
PATH_SUFFIXES
include/python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}
)
FIND_LIBRARY(PYTHON_LIBRARY
NAMES
"python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}"
HINTS
${_python_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
IF(PYTHON_LIBRARY AND PYTHON_INCLUDE_DIR)
break()
ELSE()
# ensure we dont find values from 2 different ABI versions
UNSET(PYTHON_INCLUDE_DIR CACHE)
UNSET(PYTHON_LIBRARY CACHE)
ENDIF()
ENDFOREACH()
UNSET(_CURRENT_ABI_FLAGS)
UNSET(_CURRENT_PATH)
UNSET(_python_ABI_FLAGS)
UNSET(_python_SEARCH_DIRS)
# handle the QUIETLY and REQUIRED arguments and SET PYTHONLIBSUNIX_FOUND to TRUE IF
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(PythonLibsUnix DEFAULT_MSG
PYTHON_LIBRARY PYTHON_INCLUDE_DIR)
IF(PYTHONLIBSUNIX_FOUND)
# Assign cache items
SET(PYTHON_INCLUDE_DIRS ${PYTHON_INCLUDE_DIR})
SET(PYTHON_LIBRARIES ${PYTHON_LIBRARY})
# we need this for installation
GET_FILENAME_COMPONENT(PYTHON_LIBPATH ${PYTHON_LIBRARY} PATH)
# not used
# SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
MARK_AS_ADVANCED(
PYTHON_INCLUDE_DIR
PYTHON_LIBRARY
)
ENDIF()

View File

@ -0,0 +1,70 @@
# - Find Samplerate library
# Find the native Samplerate includes and library
# This module defines
# SAMPLERATE_INCLUDE_DIRS, where to find samplerate.h, Set when
# SAMPLERATE_INCLUDE_DIR is found.
# SAMPLERATE_LIBRARIES, libraries to link against to use Samplerate.
# SAMPLERATE_ROOT_DIR, The base directory to search for Samplerate.
# This can also be an environment variable.
# SAMPLERATE_FOUND, If false, do not try to use Samplerate.
#
# also defined, but not for general use are
# SAMPLERATE_LIBRARY, where to find the Samplerate library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If SAMPLERATE_ROOT_DIR was defined in the environment, use it.
IF(NOT SAMPLERATE_ROOT_DIR AND NOT $ENV{SAMPLERATE_ROOT_DIR} STREQUAL "")
SET(SAMPLERATE_ROOT_DIR $ENV{SAMPLERATE_ROOT_DIR})
ENDIF()
SET(_samplerate_SEARCH_DIRS
${SAMPLERATE_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
)
FIND_PATH(SAMPLERATE_INCLUDE_DIR
NAMES
samplerate.h
HINTS
${_samplerate_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(SAMPLERATE_LIBRARY
NAMES
samplerate
HINTS
${_samplerate_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set SAMPLERATE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Samplerate DEFAULT_MSG
SAMPLERATE_LIBRARY SAMPLERATE_INCLUDE_DIR)
IF(SAMPLERATE_FOUND)
SET(SAMPLERATE_LIBRARIES ${SAMPLERATE_LIBRARY})
SET(SAMPLERATE_INCLUDE_DIRS ${SAMPLERATE_INCLUDE_DIR})
ENDIF(SAMPLERATE_FOUND)
MARK_AS_ADVANCED(
SAMPLERATE_INCLUDE_DIR
SAMPLERATE_LIBRARY
)

View File

@ -0,0 +1,68 @@
# - Find SndFile library
# Find the native SndFile includes and library
# This module defines
# SNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when
# SNDFILE_INCLUDE_DIR is found.
# SNDFILE_LIBRARIES, libraries to link against to use SndFile.
# SNDFILE_ROOT_DIR, The base directory to search for SndFile.
# This can also be an environment variable.
# SNDFILE_FOUND, If false, do not try to use SndFile.
#
# also defined, but not for general use are
# SNDFILE_LIBRARY, where to find the SndFile library.
#=============================================================================
# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If SNDFILE_ROOT_DIR was defined in the environment, use it.
IF(NOT SNDFILE_ROOT_DIR AND NOT $ENV{SNDFILE_ROOT_DIR} STREQUAL "")
SET(SNDFILE_ROOT_DIR $ENV{SNDFILE_ROOT_DIR})
ENDIF()
SET(_sndfile_SEARCH_DIRS
${SNDFILE_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
)
FIND_PATH(SNDFILE_INCLUDE_DIR sndfile.h
HINTS
${_sndfile_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(SNDFILE_LIBRARY
NAMES
sndfile
HINTS
${_sndfile_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SndFile DEFAULT_MSG
SNDFILE_LIBRARY SNDFILE_INCLUDE_DIR)
IF(SNDFILE_FOUND)
SET(SNDFILE_LIBRARIES ${SNDFILE_LIBRARY})
SET(SNDFILE_INCLUDE_DIRS ${SNDFILE_INCLUDE_DIR})
ENDIF(SNDFILE_FOUND)
MARK_AS_ADVANCED(
SNDFILE_INCLUDE_DIR
SNDFILE_LIBRARY
)

View File

@ -1,6 +1,44 @@
# -*- mode: cmake; indent-tabs-mode: t; -*-
# $Id$
# foo_bar.spam --> foo_barMySuffix.spam
macro(file_suffix
file_name_new file_name file_suffix
)
get_filename_component(_file_name_PATH ${file_name} PATH)
get_filename_component(_file_name_NAME_WE ${file_name} NAME_WE)
get_filename_component(_file_name_EXT ${file_name} EXT)
set(${file_name_new} "${_file_name_PATH}/${_file_name_NAME_WE}${file_suffix}${_file_name_EXT}")
unset(_file_name_PATH)
unset(_file_name_NAME_WE)
unset(_file_name_EXT)
endmacro()
# usefil for adding debug suffix to library lists:
# /somepath/foo.lib --> /somepath/foo_d.lib
macro(file_list_suffix
fp_list_new fp_list fn_suffix
)
# incase of empty list
set(_fp)
set(_fp_suffixed)
set(fp_list_new)
foreach(_fp ${fp_list})
file_suffix(_fp_suffixed "${_fp}" "${fn_suffix}")
list(APPEND "${fp_list_new}" "${_fp_suffixed}")
endforeach()
unset(_fp)
unset(_fp_suffixed)
endmacro()
# Nicer makefiles with -I/1/foo/ instead of -I/1/2/3/../../foo/
# use it instead of include_directories()
macro(blender_include_dirs
@ -37,7 +75,7 @@ macro(blender_source_group
foreach(_SRC ${sources})
get_filename_component(_SRC_EXT ${_SRC} EXT)
if(${_SRC_EXT} MATCHES ".h" OR ${_SRC_EXT} MATCHES ".hpp")
if((${_SRC_EXT} MATCHES ".h") OR (${_SRC_EXT} MATCHES ".hpp"))
source_group("Header Files" FILES ${_SRC})
else()
source_group("Source Files" FILES ${_SRC})
@ -127,7 +165,7 @@ macro(SETUP_LIBDIRS)
link_directories(${SNDFILE_LIBPATH})
endif()
if(WITH_SAMPLERATE)
link_directories(${LIBSAMPLERATE_LIBPATH})
link_directories(${SAMPLERATE_LIBPATH})
endif()
if(WITH_FFTW3)
link_directories(${FFTW3_LIBPATH})
@ -163,11 +201,13 @@ macro(setup_liblinks
target_link_libraries(${target} ${PYTHON_LINKFLAGS})
if(WIN32 AND NOT UNIX)
file_list_suffix(PYTHON_LIBRARIES_DEBUG "${PYTHON_LIBRARIES}" "_d")
target_link_libraries(${target}
debug ${PYTHON_LIBRARY}_d
optimized ${PYTHON_LIBRARY})
debug ${PYTHON_LIBRARIES_DEBUG}
optimized ${PYTHON_LIBRARIES})
unset(PYTHON_LIBRARIES_DEBUG)
else()
target_link_libraries(${target} ${PYTHON_LIBRARY})
target_link_libraries(${target} ${PYTHON_LIBRARIES})
endif()
endif()
@ -186,7 +226,7 @@ macro(setup_liblinks
target_link_libraries(${target} ${GETTEXT_LIB})
if(WIN32 AND NOT UNIX)
target_link_libraries(${target} ${ICONV_LIB})
target_link_libraries(${target} ${ICONV_LIBRARIES})
endif()
endif()
@ -194,74 +234,76 @@ macro(setup_liblinks
target_link_libraries(${target} ${OPENAL_LIBRARY})
endif()
if(WITH_FFTW3)
target_link_libraries(${target} ${FFTW3_LIB})
target_link_libraries(${target} ${FFTW3_LIBRARIES})
endif()
if(WITH_JACK)
target_link_libraries(${target} ${JACK_LIB})
target_link_libraries(${target} ${JACK_LIBRARIES})
endif()
if(WITH_CODEC_SNDFILE)
target_link_libraries(${target} ${SNDFILE_LIB})
target_link_libraries(${target} ${SNDFILE_LIBRARIES})
endif()
if(WITH_SAMPLERATE)
target_link_libraries(${target} ${LIBSAMPLERATE_LIB})
target_link_libraries(${target} ${SAMPLERATE_LIBRARIES})
endif()
if(WITH_SDL)
target_link_libraries(${target} ${SDL_LIBRARY})
endif()
if(WITH_CODEC_QUICKTIME)
target_link_libraries(${target} ${QUICKTIME_LIB})
target_link_libraries(${target} ${QUICKTIME_LIBRARIES})
endif()
if(WITH_IMAGE_TIFF)
target_link_libraries(${target} ${TIFF_LIBRARY})
endif()
if(WITH_IMAGE_OPENEXR)
if(WIN32 AND NOT UNIX)
foreach(_LOOP_VAR ${OPENEXR_LIBRARIES})
string(REGEX REPLACE ".lib$" "_d.lib" _LOOP_VAR_DEBUG ${_LOOP_VAR})
target_link_libraries(${target}
debug ${_LOOP_VAR_DEBUG}
optimized ${_LOOP_VAR})
endforeach()
unset(_LOOP_VAR)
unset(_LOOP_VAR_DEBUG)
file_list_suffix(OPENEXR_LIBRARIES_DEBUG "${OPENEXR_LIBRARIES}" "_d")
target_link_libraries(${target}
debug ${OPENEXR_LIBRARIES_DEBUG}
optimized ${OPENEXR_LIBRARIES})
unset(OPENEXR_LIBRARIES_DEBUG)
else()
target_link_libraries(${target} ${OPENEXR_LIBRARIES})
endif()
endif()
if(WITH_IMAGE_OPENJPEG AND UNIX AND NOT APPLE)
target_link_libraries(${target} ${OPENJPEG_LIB})
target_link_libraries(${target} ${OPENJPEG_LIBRARIES})
endif()
if(WITH_CODEC_FFMPEG)
target_link_libraries(${target} ${FFMPEG_LIB})
target_link_libraries(${target} ${FFMPEG_LIBRARIES})
endif()
if(WITH_OPENCOLLADA)
if(WIN32 AND NOT UNIX)
foreach(_LOOP_VAR ${OPENCOLLADA_LIB})
target_link_libraries(${target}
debug ${_LOOP_VAR}_d
optimized ${_LOOP_VAR})
endforeach()
unset(_LOOP_VAR)
file_list_suffix(OPENCOLLADA_LIBRARIES_DEBUG "${OPENCOLLADA_LIBRARIES}" "_d")
target_link_libraries(${target}
debug ${PCRE_LIB}_d
debug ${OPENCOLLADA_LIBRARIES_DEBUG}
optimized ${OPENCOLLADA_LIBRARIES})
unset(OPENCOLLADA_LIBRARIES_DEBUG)
file_list_suffix(PCRE_LIB_DEBUG "${PCRE_LIB}" "_d")
target_link_libraries(${target}
debug ${PCRE_LIB_DEBUG}
optimized ${PCRE_LIB})
unset(PCRE_LIB_DEBUG)
if(EXPAT_LIB)
file_list_suffix(EXPAT_LIB_DEBUG "${EXPAT_LIB}" "_d")
target_link_libraries(${target}
debug ${EXPAT_LIB}_d
debug ${EXPAT_LIB_DEBUG}
optimized ${EXPAT_LIB})
unset(EXPAT_LIB_DEBUG)
endif()
else()
target_link_libraries(${target}
${OPENCOLLADA_LIB}
${OPENCOLLADA_LIBRARIES}
${PCRE_LIB}
${EXPAT_LIB})
endif()
endif()
if(WITH_MEM_JEMALLOC)
target_link_libraries(${target} ${JEMALLOC_LIBRARY})
target_link_libraries(${target} ${JEMALLOC_LIBRARIES})
endif()
if(WIN32 AND NOT UNIX)
target_link_libraries(${target} ${PTHREADS_LIB})
target_link_libraries(${target} ${PTHREADS_LIBRARIES})
endif()
endmacro()

View File

@ -93,7 +93,7 @@ BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
#BF_GETTEXT_LIB_STATIC = '${BF_GETTEXT}/lib/libgettextlib.a'
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = False
WITH_BF_PLAYER = True
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'

View File

@ -99,7 +99,7 @@ BF_GETTEXT_LIB = 'gnu_gettext'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = False
WITH_BF_PLAYER = True
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'

View File

@ -101,7 +101,7 @@ BF_GETTEXT_LIB = 'gettext'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = False
WITH_BF_PLAYER = True
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'

View File

@ -13,8 +13,8 @@
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENCE BLOCK *****

View File

@ -13,8 +13,8 @@
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENCE BLOCK *****

View File

@ -0,0 +1,21 @@
"""
Update Example
++++++++++++++
It can be useful to perform an action when a property is changed and can be
used to update other properties or synchronize with external data.
All properties define update functions except for CollectionProperty.
"""
import bpy
def update_func(self, context):
print("my test function", self)
bpy.types.Scene.testprop = bpy.props.FloatProperty(update=update_func)
bpy.context.scene.testprop = 11.0
# >>> my test function <bpy_struct, Scene("Scene")>

View File

@ -32,6 +32,10 @@ set(INC_SYS
)
if(WIN32)
add_definitions(-DOPJ_STATIC)
endif()
set(SRC
bio.c
cio.c

View File

@ -1,7 +1,7 @@
# $Id$
# ***** BEGIN LGPL LICENSE BLOCK *****
#
# Copyright 2009 Jörg Hermann Müller
# Copyright 2009 Jrg Hermann Mller
#
# This file is part of AudaSpace.
#
@ -29,7 +29,7 @@ set(INC
)
set(INC_SYS
${PTHREADS_INC}
${PTHREADS_INCLUDE_DIRS}
)
set(SRC
@ -160,7 +160,7 @@ set(SRC
if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
list(APPEND INC ffmpeg)
list(APPEND INC_SYS ${FFMPEG_INC})
list(APPEND INC_SYS ${FFMPEG_INCLUDE_DIRS})
list(APPEND SRC
ffmpeg/AUD_FFMPEGFactory.cpp
ffmpeg/AUD_FFMPEGReader.cpp
@ -195,7 +195,7 @@ endif()
if(WITH_JACK)
add_definitions(-DWITH_JACK)
list(APPEND INC jack)
list(APPEND INC_SYS ${JACK_INC})
list(APPEND INC_SYS ${JACK_INCLUDE_DIRS})
list(APPEND SRC
jack/AUD_JackDevice.cpp
@ -206,7 +206,7 @@ endif()
if(WITH_CODEC_SNDFILE)
add_definitions(-DWITH_SNDFILE)
list(APPEND INC sndfile)
list(APPEND INC_SYS ${SNDFILE_INC})
list(APPEND INC_SYS ${SNDFILE_INCLUDE_DIRS})
list(APPEND SRC
sndfile/AUD_SndFileFactory.cpp
sndfile/AUD_SndFileReader.cpp
@ -218,7 +218,7 @@ endif()
if(WITH_SAMPLERATE)
add_definitions(-DWITH_SAMPLERATE)
list(APPEND INC_SYS ${LIBSAMPLERATE_INC})
list(APPEND INC_SYS ${SAMPLERATE_INCLUDE_DIRS})
list(APPEND SRC
SRC/AUD_SRCResampleFactory.cpp
SRC/AUD_SRCResampleReader.cpp
@ -231,7 +231,7 @@ endif()
if(WITH_FFTW3 AND FALSE)
add_definitions(-DWITH_FFTW3)
list(APPEND INC fftw)
list(APPEND INC_SYS ${FFTW3_INC})
list(APPEND INC_SYS ${FFTW3_INCLUDE_DIRS})
list(APPEND SRC
fftw/AUD_BandPassFactory.cpp
fftw/AUD_BandPassReader.cpp

View File

@ -89,7 +89,7 @@ endif()
if(WITH_FFTW3)
add_definitions(-DFFTW3=1)
list(APPEND INC ${FFTW3_INC})
list(APPEND INC ${FFTW3_INCLUDE_DIRS})
endif()
blender_add_lib(bf_intern_smoke "${SRC}" "${INC}" "${INC_SYS}")

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@ -267,6 +267,7 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
fix_loops: If this is enabled polylines that use loops to make multiple polylines are delt with correctly.
'''
from mathutils.geometry import tesselate_polygon
from mathutils import Vector
vector_to_tuple = Vector.to_tuple

View File

@ -20,7 +20,6 @@
from _bpy import types as bpy_types
import _bpy
from mathutils import Vector
StructRNA = bpy_types.Struct.__bases__[0]
StructMetaPropGroup = _bpy.StructMetaPropGroup
@ -144,18 +143,21 @@ class _GenericBone:
def x_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
from mathutils import Vector
return Vector((1.0, 0.0, 0.0)) * self.matrix.to_3x3()
@property
def y_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
from mathutils import Vector
return Vector((0.0, 1.0, 0.0)) * self.matrix.to_3x3()
@property
def z_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
from mathutils import Vector
return Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
@property

View File

@ -152,7 +152,6 @@ class MeshMirrorUV(bpy.types.Operator):
if j is not None:
fmap[i] = j
done = [False] * len(faces)
for i, j in fmap.items():
if not fuvsel[i] or not fuvsel[j]:
@ -170,10 +169,10 @@ class MeshMirrorUV(bpy.types.Operator):
v1 = faces[j].vertices[:]
v2 = [vmap[k] for k in faces[i].vertices[:]]
for k in range(len(uv1)):
k_map = v1.index(v2[k])
uv1[k].x = - (uv2[k_map].x - 0.5) + 0.5
uv1[k].y = uv2[k_map].y
if len(v1) == len(v2):
for k in range(len(v1)):
k_map = v1.index(v2[k])
uv1[k].xy = - (uv2[k_map].x - 0.5) + 0.5, uv2[k_map].y
if is_editmode:
bpy.ops.object.mode_set(mode='EDIT', toggle=False)

View File

@ -135,4 +135,4 @@ class DATA_PT_custom_props_metaball(DataButtonsPanel, PropertyPanel, bpy.types.P
_property_type = bpy.types.MetaBall
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)
bpy.utils.register_module(__name__)

View File

@ -352,7 +352,7 @@ class INFO_MT_help(bpy.types.Menu):
layout = self.layout
layout.operator("wm.url_open", text="Manual", icon='HELP').url = 'http://wiki.blender.org/index.php/Doc:Manual'
layout.operator("wm.url_open", text="Release Log", icon='URL').url = 'http://www.blender.org/development/release-logs/blender-257/'
layout.operator("wm.url_open", text="Release Log", icon='URL').url = 'http://www.blender.org/development/release-logs/blender-258/'
layout.separator()

View File

@ -2,7 +2,7 @@
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

View File

@ -12,22 +12,22 @@
</style>
</head>
<body>
<p class="title"><b>Blender 2.57</b></p>
<p class="title"><b>Blender 2.58</b></p>
<p><br></p>
<p class="header"><b>About</b></p>
<p class="body">Welcome to Blender, the free, open source 3D application for modeling, animation, rendering, compositing, video editing and game creation. Blender is available for Linux, Mac OS X, Windows, Solaris and FreeBSD and has a large world-wide community.</p>
<p class="body">Blender can be used freely for any purpose, including commercial use and distribution. It's free and open-source software, released under the GNU GPL licence. The entire source code is available on our website.</p>
<p class="body">For more information, visit <a href="http://www.blender.org">blender.org</a>.</p>
<p><br></p>
<p class="header"><b>2.57</b></p>
<p class="body">The Blender Foundation and online developer community is proud to present Blender 2.57. This release is the first official stable release of the Blender 2.5 series, and represents the culmination of many years of redesign and development work. <a href="http://www.blender.org/development/release-logs/blender-256-beta/">More information about this release</a>.</p>
<p class="header"><b>2.58</b></p>
<p class="body">The Blender Foundation and online developer community is proud to present Blender 2.58. This release is the second official stable release of the Blender 2.5 series, and represents the culmination of many years of redesign and development work. <a href="http://www.blender.org/development/release-logs/blender-258/">More information about this release</a>.</p>
<p class="body">What to Expect:</p>
<p class="body"> • Big improvements - This is our most exciting version to date, already a significant improvement in many ways over 2.49</p>
<p class="body"> • Missing/Incomplete Features - Although most of it is there, not all functionality from pre-2.5 versions has been restored yet. Some functionality may be re-implemented a different way.</p>
<p class="body"> • Changes - If you're used to the old Blenders, Blender 2.5 may seem quite different at first, but it won't be long before it grows on you even more than before.</p>
<p><br></p>
<p class="header"><b>Bugs</b></p>
<p class="body">Although Blender 2.57 is considered a stable release, you may encounter a bug. If you do, please help us by posting it in the bug tracker or using Help → Report a Bug from inside Blender 2.57. If it wasnt reported yet, please log in (or register) and fill in detailed information about the error. Please post detailed instructions on how to reproduce it or post a .blend file showcasing the bug.</p>
<p class="body">Although Blender 2.58 is considered a stable release, you may encounter a bug. If you do, please help us by posting it in the bug tracker or using Help → Report a Bug from inside Blender 2.58. If it wasnt reported yet, please log in (or register) and fill in detailed information about the error. Please post detailed instructions on how to reproduce it or post a .blend file showcasing the bug.</p>
<p><br></p>
<p class="header"><b>Package Contents</b></p>
<p class="body">The downloaded Blender package includes:</p>
@ -51,7 +51,7 @@
<p class="header"><b>Links</b></p>
<p class="body">Users:</p>
<p class="body"> General information <a href="http://www.blender.org">www.blender.org</a> <br>
Full release log <a href="http://www.blender.org/development/release-logs/blender-257/">www.blender.org/development/release-logs/blender-257/</a><br>
Full release log <a href="http://www.blender.org/development/release-logs/blender-258/">www.blender.org/development/release-logs/blender-258/</a><br>
Tutorials <a href="http://www.blender.org/education-help/">www.blender.org/education-help/</a> <br>
Manual <a href="http://wiki.blender.org/index.php/Doc:Manual">wiki.blender.org/index.php/Doc:Manual</a><br>
User Forum <a href="http://www.blenderartists.org">www.blenderartists.org</a><br>

View File

@ -43,17 +43,17 @@ extern "C" {
/* these lines are grep'd, watch out for our not-so-awesome regex
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 257
#define BLENDER_SUBVERSION 1
#define BLENDER_VERSION 258
#define BLENDER_SUBVERSION 0
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
/* used by packaging tools */
/* can be left blank, otherwise a,b,c... etc with no quotes */
#define BLENDER_VERSION_CHAR b
#define BLENDER_VERSION_CHAR
/* alpha/beta/rc/release, docs use this */
#define BLENDER_VERSION_CYCLE beta
#define BLENDER_VERSION_CYCLE release
struct ListBase;
struct MemFile;

View File

@ -276,12 +276,12 @@ endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND INC ../quicktime)
list(APPEND INC_SYS ${QUICKTIME_INC})
list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})
add_definitions(-DWITH_QUICKTIME)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS ${FFMPEG_INC})
list(APPEND INC_SYS ${FFMPEG_INCLUDE_DIRS})
add_definitions(-DWITH_FFMPEG)
endif()

View File

@ -172,7 +172,12 @@ bMotionPath *animviz_verify_motionpaths(Scene *scene, Object *ob, bPoseChannel *
avs= &ob->avs;
dst= &ob->mpath;
}
/* avoid 0 size allocs */
if(avs->path_sf >= avs->path_ef) {
return NULL;
}
/* if there is already a motionpath, just return that,
* but provided it's settings are ok
*/

View File

@ -32,8 +32,10 @@
*/
#ifdef WITH_PYTHON
#include <Python.h>
#if 0 /* pynodes commented for now */
# ifdef WITH_PYTHON
# include <Python.h>
# endif
#endif
#include "MEM_guardedalloc.h"

View File

@ -142,7 +142,7 @@ set(SRC
)
if(WITH_BINRELOC)
list(APPEND INC_SYS "${BINRELOC_INC}")
list(APPEND INC_SYS "${BINRELOC_INCLUDE_DIRS}")
add_definitions(-DWITH_BINRELOC)
endif()

View File

@ -50,7 +50,7 @@ set(SRC
)
if(WITH_CODEC_QUICKTIME)
list(APPEND INC_SYS ${QUICKTIME_INC})
list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})
add_definitions(-DWITH_QUICKTIME)
endif()

View File

@ -53,12 +53,12 @@
#include <algorithm>
// use this for retrieving bone names, since these must be unique
// first try node name, if not available (since is optional), fall back to original id
template<class T>
static const char *bc_get_joint_name(T *node)
{
const std::string& id = node->getOriginalId();
return id.size() ? id.c_str() : node->getName().c_str();
const std::string& id = node->getName();
return id.size() ? id.c_str() : node->getOriginalId().c_str();
}
FCurve *AnimationImporter::create_fcurve(int array_index, const char *rna_path)
@ -827,7 +827,8 @@ void AnimationImporter::evaluate_transform_at_frame(float mat[4][4], COLLADAFW::
unit_m4(m);
if (!evaluate_animation(tm, m, fra, node->getOriginalId().c_str())) {
std::string nodename = node->getName().size() ? node->getName() : node->getOriginalId();
if (!evaluate_animation(tm, m, fra, nodename.c_str())) {
switch (type) {
case COLLADAFW::Transformation::ROTATE:
dae_rotate_to_mat4(tm, m);

View File

@ -42,12 +42,12 @@
#include "ArmatureImporter.h"
// use this for retrieving bone names, since these must be unique
// use node name, or fall back to original id if not present (name is optional)
template<class T>
static const char *bc_get_joint_name(T *node)
{
const std::string& id = node->getOriginalId();
return id.size() ? id.c_str() : node->getName().c_str();
const std::string& id = node->getName();
return id.size() ? id.c_str() : node->getOriginalId().c_str();
}
ArmatureImporter::ArmatureImporter(UnitConverter *conv, MeshImporterBase *mesh, AnimationImporterBase *anim, Scene *sce) :

View File

@ -44,19 +44,19 @@ set(INC_SYS
if(APPLE)
list(APPEND INC_SYS
${OPENCOLLADA_INC}/COLLADAStreamWriter
${OPENCOLLADA_INC}/COLLADABaseUtils
${OPENCOLLADA_INC}/COLLADAFramework
${OPENCOLLADA_INC}/COLLADASaxFrameworkLoader
${OPENCOLLADA_INC}/GeneratedSaxParser
${OPENCOLLADA_INCLUDE_DIR}/COLLADAStreamWriter
${OPENCOLLADA_INCLUDE_DIR}/COLLADABaseUtils
${OPENCOLLADA_INCLUDE_DIR}/COLLADAFramework
${OPENCOLLADA_INCLUDE_DIR}/COLLADASaxFrameworkLoader
${OPENCOLLADA_INCLUDE_DIR}/GeneratedSaxParser
)
else()
list(APPEND INC_SYS
${OPENCOLLADA_INC}/COLLADAStreamWriter/include
${OPENCOLLADA_INC}/COLLADABaseUtils/include
${OPENCOLLADA_INC}/COLLADAFramework/include
${OPENCOLLADA_INC}/COLLADASaxFrameworkLoader/include
${OPENCOLLADA_INC}/GeneratedSaxParser/include
${OPENCOLLADA_INCLUDE_DIR}/COLLADAStreamWriter/include
${OPENCOLLADA_INCLUDE_DIR}/COLLADABaseUtils/include
${OPENCOLLADA_INCLUDE_DIR}/COLLADAFramework/include
${OPENCOLLADA_INCLUDE_DIR}/COLLADASaxFrameworkLoader/include
${OPENCOLLADA_INCLUDE_DIR}/GeneratedSaxParser/include
)
endif()

View File

@ -309,7 +309,7 @@ Object* DocumentImporter::create_lamp_object(COLLADAFW::InstanceLight *lamp, Sce
return ob;
}
Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Node *source_node, COLLADAFW::Node *instance_node, Scene *sce, bool is_library_node)
Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Node *source_node, COLLADAFW::Node *instance_node, Scene *sce, Object *par_ob, bool is_library_node)
{
Object *obn = copy_object(source_ob);
obn->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
@ -353,10 +353,10 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
Object *new_child = NULL;
if (inodes.getCount()) { // \todo loop through instance nodes
const COLLADAFW::UniqueId& id = inodes[0]->getInstanciatedObjectId();
new_child = create_instance_node(object_map[id], node_map[id], child_node, sce, is_library_node);
new_child = create_instance_node(object_map[id], node_map[id], child_node, sce, NULL, is_library_node);
}
else {
new_child = create_instance_node(object_map[child_id], child_node, NULL, sce, is_library_node);
new_child = create_instance_node(object_map[child_id], child_node, NULL, sce, NULL, is_library_node);
}
bc_set_parent(new_child, obn, mContext, true);
@ -367,7 +367,12 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
// when we have an instance_node, don't return the object, because otherwise
// its correct location gets overwritten in write_node(). Fixes bug #26012.
if(instance_node) return NULL;
if(instance_node) {
if (par_ob && obn)
bc_set_parent(obn, par_ob, mContext);
return NULL;
}
else return obn;
}
@ -385,11 +390,11 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
COLLADAFW::InstanceLightPointerArray &lamp = node->getInstanceLights();
COLLADAFW::InstanceControllerPointerArray &controller = node->getInstanceControllers();
COLLADAFW::InstanceNodePointerArray &inst_node = node->getInstanceNodes();
int geom_done = 0;
int camera_done = 0;
int lamp_done = 0;
int controller_done = 0;
int inst_done = 0;
size_t geom_done = 0;
size_t camera_done = 0;
size_t lamp_done = 0;
size_t controller_done = 0;
size_t inst_done = 0;
// XXX linking object with the first <instance_geometry>, though a node may have more of them...
// maybe join multiple <instance_...> meshes into 1, and link object with it? not sure...
@ -423,7 +428,7 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
Object *source_ob = object_map[node_id];
COLLADAFW::Node *source_node = node_map[node_id];
ob = create_instance_node(source_ob, source_node, node, sce, is_library_node);
ob = create_instance_node(source_ob, source_node, node, sce, par, is_library_node);
}
++inst_done;
}
@ -436,7 +441,8 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
// check if object is not NULL
if (!ob) return;
rename_id(&ob->id, (char*)node->getOriginalId().c_str());
std::string nodename = node->getName().size() ? node->getName() : node->getOriginalId();
rename_id(&ob->id, (char*)nodename.c_str());
object_map[node->getUniqueId()] = ob;
node_map[node->getUniqueId()] = node;
@ -518,7 +524,7 @@ bool DocumentImporter::writeMaterial( const COLLADAFW::Material* cmat )
if(mImportStage!=General)
return true;
const std::string& str_mat_id = cmat->getOriginalId();
const std::string& str_mat_id = cmat->getName().size() ? cmat->getName() : cmat->getOriginalId();
Material *ma = add_material((char*)str_mat_id.c_str());
this->uid_effect_map[cmat->getInstantiatedEffect()] = ma;
@ -670,6 +676,18 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
i++;
}
}
if(ef->getOpacity().isTexture()) {
COLLADAFW::Texture ctex = ef->getOpacity().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if(mtex != NULL) {
mtex->mapto = MAP_ALPHA;
mtex->tex->imaflag |= TEX_USEALPHA;
i++;
ma->spectra = ma->alpha = 0;
ma->mode |= MA_ZTRANSP|MA_TRANSP;
}
}
// TRANSPARENT
// color
// if (ef->getOpacity().isColor()) {

View File

@ -72,7 +72,7 @@ public:
/** these should not be here */
Object* create_camera_object(COLLADAFW::InstanceCamera*, Scene*);
Object* create_lamp_object(COLLADAFW::InstanceLight*, Scene*);
Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, bool);
Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool);
void write_node(COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool);
MTex* create_texture(COLLADAFW::EffectCommon*, COLLADAFW::Texture&, Material*, int, TexIndexTextureArrayMap&);
void write_profile_COMMON(COLLADAFW::EffectCommon*, Material*);

View File

@ -67,7 +67,7 @@ void LightsExporter::operator()(Object *ob)
std::string la_id(get_light_id(ob));
std::string la_name(id_name(la));
COLLADASW::Color col(la->r * la->energy, la->g * la->energy, la->b * la->energy);
float e, d, constatt, linatt, quadatt;
float d, constatt, linatt, quadatt;
d = la->dist;
@ -84,7 +84,7 @@ void LightsExporter::operator()(Object *ob)
// sun
if (la->type == LA_SUN) {
COLLADASW::DirectionalLight cla(mSW, la_id, la_name, e);
COLLADASW::DirectionalLight cla(mSW, la_id, la_name);
cla.setColor(col);
cla.setConstantAttenuation(constatt);
exportBlenderProfile(cla, la);
@ -92,7 +92,7 @@ void LightsExporter::operator()(Object *ob)
}
// hemi
else if (la->type == LA_HEMI) {
COLLADASW::AmbientLight cla(mSW, la_id, la_name, e);
COLLADASW::AmbientLight cla(mSW, la_id, la_name);
cla.setColor(col);
cla.setConstantAttenuation(constatt);
exportBlenderProfile(cla, la);
@ -100,7 +100,7 @@ void LightsExporter::operator()(Object *ob)
}
// spot
else if (la->type == LA_SPOT) {
COLLADASW::SpotLight cla(mSW, la_id, la_name, e);
COLLADASW::SpotLight cla(mSW, la_id, la_name);
cla.setColor(col);
cla.setFallOffAngle(la->spotsize);
cla.setFallOffExponent(la->spotblend);
@ -112,7 +112,7 @@ void LightsExporter::operator()(Object *ob)
}
// lamp
else if (la->type == LA_LOCAL) {
COLLADASW::PointLight cla(mSW, la_id, la_name, e);
COLLADASW::PointLight cla(mSW, la_id, la_name);
cla.setColor(col);
cla.setConstantAttenuation(constatt);
cla.setLinearAttenuation(linatt);
@ -123,7 +123,7 @@ void LightsExporter::operator()(Object *ob)
// area lamp is not supported
// it will be exported as a local lamp
else {
COLLADASW::PointLight cla(mSW, la_id, la_name, e);
COLLADASW::PointLight cla(mSW, la_id, la_name);
cla.setColor(col);
cla.setConstantAttenuation(constatt);
cla.setLinearAttenuation(linatt);

View File

@ -62,7 +62,7 @@ extern "C" {
#include "MeshImporter.h"
#include "collada_utils.h"
// works for COLLADAFW::Node, COLLADAFW::Geometry
// get node name, or fall back to original id if not present (name is optional)
template<class T>
static const char *bc_get_dae_name(T *node)
{
@ -755,9 +755,11 @@ MTex *MeshImporter::assign_textures_to_uvlayer(COLLADAFW::TextureCoordinateBindi
MTex *color_texture)
{
const COLLADAFW::TextureMapId texture_index = ctexture.getTextureMapId();
const size_t setindex = ctexture.getSetIndex();
size_t setindex = ctexture.getSetIndex();
std::string uvname = ctexture.getSemantic();
if(setindex==-1) return NULL;
const CustomData *data = &me->fdata;
int layer_index = CustomData_get_layer_index(data, CD_MTFACE);
CustomDataLayer *cdl = &data->layers[layer_index+setindex];
@ -833,7 +835,6 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri
if (*color_texture &&
strlen((*color_texture)->uvname) &&
strcmp(layername, (*color_texture)->uvname) != 0) {
texture_face = (MTFace*)CustomData_get_layer_named(&me->fdata, CD_MTFACE,
(*color_texture)->uvname);
strcpy(layername, (*color_texture)->uvname);
@ -903,7 +904,7 @@ Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::Insta
uid_object_map[*geom_uid] = ob;
// name Object
const std::string& id = node->getOriginalId();
const std::string& id = node->getName().size() ? node->getName() : node->getOriginalId();
if (id.length())
rename_id(&ob->id, (char*)id.c_str());
@ -915,6 +916,7 @@ Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::Insta
if (old_mesh->id.us == 0) free_libblock(&G.main->mesh, old_mesh);
char layername[100];
layername[0] = '\0';
MTFace *texture_face = NULL;
MTex *color_texture = NULL;
@ -957,7 +959,7 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom)
return true;
}
const std::string& str_geom_id = mesh->getOriginalId();
const std::string& str_geom_id = mesh->getName().size() ? mesh->getName() : mesh->getOriginalId();
Mesh *me = add_mesh((char*)str_geom_id.c_str());
// store the Mesh pointer to link it later with an Object

View File

@ -48,12 +48,12 @@
#include "SkinInfo.h"
#include "collada_utils.h"
// use this for retrieving bone names, since these must be unique
// use name, or fall back to original id if name not present (name is optional)
template<class T>
static const char *bc_get_joint_name(T *node)
{
const std::string& id = node->getOriginalId();
return id.size() ? id.c_str() : node->getName().c_str();
const std::string& id = node->getName();
return id.size() ? id.c_str() : node->getOriginalId().c_str();
}
// This is used to store data passed in write_controller_data.

View File

@ -265,7 +265,7 @@ std::string get_light_id(Object *ob)
std::string get_joint_id(Bone *bone, Object *ob_arm)
{
return translate_id(id_name(ob_arm) + "_" + bone->name);
return translate_id(bone->name);
}
std::string get_camera_id(Object *ob)

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1542,7 +1542,7 @@ static void scroll_printstr(Scene *scene, float x, float y, float val, int power
}
/* draw it */
BLF_draw_default(x, y, 0.0f, str, sizeof(str)-1);
BLF_draw_default_ascii(x, y, 0.0f, str, sizeof(str)-1);
}
/* Draw scrollbars in the given 2d-region */

View File

@ -902,7 +902,7 @@ static void finish_images(MultiresBakeRender *bkr)
if(ibuf->x<=0 || ibuf->y<=0)
continue;
RE_bake_ibuf_filter(ibuf, (unsigned char *)ibuf->userdata, bkr->bake_filter);
RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, bkr->bake_filter);
ibuf->userflags|= IB_BITMAPDIRTY;
if(ibuf->mipmap[0]) {

View File

@ -3462,7 +3462,8 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
ARegion *ar= CTX_wm_region(C);
float vec[3], mousef[2];
int mval[2];
int flip, mouse[2], dx, dy, removed= 0, added=0, selected= 0;
int flip, mouse[2], removed= 0, added=0, selected= 0, tot_steps= 1, step= 1;
float dx, dy, dmax;
int lock_root = pset->flag & PE_LOCK_FIRST;
if(!PE_start_edit(edit))
@ -3497,152 +3498,163 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
view3d_operator_needs_opengl(C);
selected= (short)count_selected_keys(scene, edit);
switch(pset->brushtype) {
case PE_BRUSH_COMB:
{
float mval_f[2];
data.mval= mval;
data.rad= (float)brush->size;
dmax = MAX2(fabs(dx), fabs(dy));
tot_steps = dmax/(0.2f * brush->size) + 1;
data.combfac= (brush->strength - 0.5f) * 2.0f;
if(data.combfac < 0.0f)
data.combfac= 1.0f - 9.0f * data.combfac;
else
data.combfac= 1.0f - data.combfac;
dx /= (float)tot_steps;
dy /= (float)tot_steps;
invert_m4_m4(ob->imat, ob->obmat);
for(step = 1; step<=tot_steps; step++) {
mval[0] = bedit->lastmouse[0] + step*dx;
mval[1] = bedit->lastmouse[1] + step*dy;
mval_f[0]= dx;
mval_f[1]= dy;
ED_view3d_win_to_delta(ar, mval_f, vec);
data.dvec= vec;
foreach_mouse_hit_key(&data, brush_comb, selected);
break;
}
case PE_BRUSH_CUT:
{
if(edit->psys && edit->pathcache) {
switch(pset->brushtype) {
case PE_BRUSH_COMB:
{
float mval_f[2];
data.mval= mval;
data.rad= (float)brush->size;
data.cutfac= brush->strength;
if(selected)
foreach_selected_point(&data, brush_cut);
data.combfac= (brush->strength - 0.5f) * 2.0f;
if(data.combfac < 0.0f)
data.combfac= 1.0f - 9.0f * data.combfac;
else
foreach_point(&data, brush_cut);
data.combfac= 1.0f - data.combfac;
removed= remove_tagged_particles(ob, edit->psys, pe_x_mirror(ob));
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(edit);
}
else
removed= 0;
break;
}
case PE_BRUSH_LENGTH:
{
data.mval= mval;
data.rad= (float)brush->size;
data.growfac= brush->strength / 50.0f;
if(brush->invert ^ flip)
data.growfac= 1.0f - data.growfac;
else
data.growfac= 1.0f + data.growfac;
foreach_mouse_hit_point(&data, brush_length, selected);
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(edit);
break;
}
case PE_BRUSH_PUFF:
{
if(edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
data.rad= (float)brush->size;
data.select= selected;
data.pufffac= (brush->strength - 0.5f) * 2.0f;
if(data.pufffac < 0.0f)
data.pufffac= 1.0f - 9.0f * data.pufffac;
else
data.pufffac= 1.0f - data.pufffac;
data.invert= (brush->invert ^ flip);
invert_m4_m4(ob->imat, ob->obmat);
foreach_mouse_hit_point(&data, brush_puff, selected);
}
break;
}
case PE_BRUSH_ADD:
{
if(edit->psys && edit->psys->part->from==PART_FROM_FACE) {
data.mval= mval;
mval_f[0]= dx;
mval_f[1]= dy;
ED_view3d_win_to_delta(ar, mval_f, vec);
data.dvec= vec;
added= brush_add(&data, brush->count);
foreach_mouse_hit_key(&data, brush_comb, selected);
break;
}
case PE_BRUSH_CUT:
{
if(edit->psys && edit->pathcache) {
data.mval= mval;
data.rad= (float)brush->size;
data.cutfac= brush->strength;
if(selected)
foreach_selected_point(&data, brush_cut);
else
foreach_point(&data, brush_cut);
removed= remove_tagged_particles(ob, edit->psys, pe_x_mirror(ob));
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(edit);
}
else
removed= 0;
break;
}
case PE_BRUSH_LENGTH:
{
data.mval= mval;
data.rad= (float)brush->size;
data.growfac= brush->strength / 50.0f;
if(brush->invert ^ flip)
data.growfac= 1.0f - data.growfac;
else
data.growfac= 1.0f + data.growfac;
foreach_mouse_hit_point(&data, brush_length, selected);
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(edit);
break;
}
else
added= 0;
break;
}
case PE_BRUSH_SMOOTH:
{
data.mval= mval;
data.rad= (float)brush->size;
case PE_BRUSH_PUFF:
{
if(edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
data.rad= (float)brush->size;
data.select= selected;
data.vec[0]= data.vec[1]= data.vec[2]= 0.0f;
data.tot= 0;
data.pufffac= (brush->strength - 0.5f) * 2.0f;
if(data.pufffac < 0.0f)
data.pufffac= 1.0f - 9.0f * data.pufffac;
else
data.pufffac= 1.0f - data.pufffac;
data.smoothfac= brush->strength;
data.invert= (brush->invert ^ flip);
invert_m4_m4(ob->imat, ob->obmat);
invert_m4_m4(ob->imat, ob->obmat);
foreach_mouse_hit_key(&data, brush_smooth_get, selected);
if(data.tot) {
mul_v3_fl(data.vec, 1.0f / (float)data.tot);
foreach_mouse_hit_key(&data, brush_smooth_do, selected);
foreach_mouse_hit_point(&data, brush_puff, selected);
}
break;
}
case PE_BRUSH_ADD:
{
if(edit->psys && edit->psys->part->from==PART_FROM_FACE) {
data.mval= mval;
break;
}
case PE_BRUSH_WEIGHT:
{
if(edit->psys) {
data.dm= psmd->dm;
added= brush_add(&data, brush->count);
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(edit);
}
else
added= 0;
break;
}
case PE_BRUSH_SMOOTH:
{
data.mval= mval;
data.rad= (float)brush->size;
data.weightfac = brush->strength; /* note that this will never be zero */
data.vec[0]= data.vec[1]= data.vec[2]= 0.0f;
data.tot= 0;
foreach_mouse_hit_key(&data, brush_weight, selected);
data.smoothfac= brush->strength;
invert_m4_m4(ob->imat, ob->obmat);
foreach_mouse_hit_key(&data, brush_smooth_get, selected);
if(data.tot) {
mul_v3_fl(data.vec, 1.0f / (float)data.tot);
foreach_mouse_hit_key(&data, brush_smooth_do, selected);
}
break;
}
case PE_BRUSH_WEIGHT:
{
if(edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
data.rad= (float)brush->size;
break;
data.weightfac = brush->strength; /* note that this will never be zero */
foreach_mouse_hit_key(&data, brush_weight, selected);
}
break;
}
}
}
if((pset->flag & PE_KEEP_LENGTHS)==0)
recalc_lengths(edit);
if((pset->flag & PE_KEEP_LENGTHS)==0)
recalc_lengths(edit);
if(ELEM(pset->brushtype, PE_BRUSH_ADD, PE_BRUSH_CUT) && (added || removed)) {
if(pset->brushtype == PE_BRUSH_ADD && pe_x_mirror(ob))
PE_mirror_x(scene, ob, 1);
if(ELEM(pset->brushtype, PE_BRUSH_ADD, PE_BRUSH_CUT) && (added || removed)) {
if(pset->brushtype == PE_BRUSH_ADD && pe_x_mirror(ob))
PE_mirror_x(scene, ob, 1);
update_world_cos(ob,edit);
psys_free_path_cache(NULL, edit);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
update_world_cos(ob,edit);
psys_free_path_cache(NULL, edit);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
else
PE_update_object(scene, ob, 1);
}
else
PE_update_object(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);

View File

@ -53,7 +53,7 @@ set(SRC
if(WITH_CODEC_QUICKTIME)
list(APPEND INC ../../quicktime)
list(APPEND INC_SYS ${QUICKTIME_INC})
list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})
add_definitions(-DWITH_QUICKTIME)
endif()

View File

@ -84,7 +84,7 @@ static void console_scrollback_limit(SpaceConsole *sc)
{
int tot;
if (U.scrollback < 32) U.scrollback= 128; // XXX - save in user defaults
if (U.scrollback < 32) U.scrollback= 256; // XXX - save in user defaults
for(tot= BLI_countlist(&sc->scrollback); tot > U.scrollback; tot--)
console_scrollback_free(sc, sc->scrollback.first);

View File

@ -121,8 +121,10 @@ short ED_fileselect_set_params(SpaceFile *sfile)
/* set the parameters from the operator, if it exists */
if (op) {
short is_filename= FALSE;
short is_dir= FALSE;
const short is_files= (RNA_struct_find_property(op->ptr, "files") != NULL);
const short is_filepath= (RNA_struct_find_property(op->ptr, "filepath") != NULL);
const short is_filename= (RNA_struct_find_property(op->ptr, "filename") != NULL);
const short is_directory= (RNA_struct_find_property(op->ptr, "directory") != NULL);
BLI_strncpy(params->title, op->type->name, sizeof(params->title));
@ -131,7 +133,7 @@ short ED_fileselect_set_params(SpaceFile *sfile)
else
params->type = FILE_SPECIAL;
if ((is_dir= is_filename= RNA_struct_find_property(op->ptr, "filepath")!=NULL) && RNA_property_is_set(op->ptr, "filepath")) {
if (is_filepath && RNA_property_is_set(op->ptr, "filepath")) {
char name[FILE_MAX];
RNA_string_get(op->ptr, "filepath", name);
if (params->type == FILE_LOADLIB) {
@ -143,13 +145,12 @@ short ED_fileselect_set_params(SpaceFile *sfile)
}
}
else {
if ((is_dir= RNA_struct_find_property(op->ptr, "directory")!=NULL) && RNA_property_is_set(op->ptr, "directory")) {
if (is_directory && RNA_property_is_set(op->ptr, "directory")) {
RNA_string_get(op->ptr, "directory", params->dir);
sfile->params->file[0]= '\0';
is_dir= TRUE;
}
if ((is_filename= RNA_struct_find_property(op->ptr, "filename")!=NULL) && RNA_property_is_set(op->ptr, "filename")) {
if (is_filename && RNA_property_is_set(op->ptr, "filename")) {
RNA_string_get(op->ptr, "filename", params->file);
}
}
@ -159,7 +160,7 @@ short ED_fileselect_set_params(SpaceFile *sfile)
BLI_path_abs(params->dir, G.main->name);
}
if(is_dir==TRUE && is_filename==FALSE) {
if(is_directory==TRUE && is_filename==FALSE && is_filepath==FALSE && is_files==FALSE) {
params->flag |= FILE_DIRSEL_ONLY;
}
else {

View File

@ -4737,7 +4737,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
// icons a bit higher
tselem_draw_icon(block, xmax, (float)startx+offsx, (float)*starty+2*ufac, tselem, te, 1.0f);
tselem_draw_icon(block, xmax, (float)startx+offsx - 0.5f*ufac, (float)*starty+2.0f*ufac, tselem, te, 1.0f);
offsx+= UI_UNIT_X;
}

View File

@ -82,6 +82,7 @@
#define SEQPROP_ENDFRAME (1<<1)
#define SEQPROP_FILES (1<<2)
#define SEQPROP_NOPATHS (1<<3)
#define SEQPROP_NOCHAN (1<<4)
#define SELECT 1
@ -122,8 +123,12 @@ static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, w
float mval_v2d[2];
UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &mval_v2d[0], &mval_v2d[1]);
RNA_int_set(op->ptr, "channel", (int)mval_v2d[1]+0.5f);
/* effect strips dont need a channel initialized from the mouse */
if(!(flag & SEQPROP_NOCHAN)) {
RNA_int_set(op->ptr, "channel", (int)mval_v2d[1]+0.5f);
}
RNA_int_set(op->ptr, "frame_start", (int)mval_v2d[0]);
if ((flag & SEQPROP_ENDFRAME) && RNA_property_is_set(op->ptr, "frame_end")==0)
@ -636,14 +641,16 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
seq->blend_mode= SEQ_CROSS;
}
// XXX, this conflicts with giving a channel with invoke, perhaps we should have an active channel
// but for now this is much more usable
if(seq->seq1 || seq->seq2 || seq->seq3) {
int chan= MAX3( seq->seq1 ? seq->seq1->machine : 0,
seq->seq2 ? seq->seq2->machine : 0,
seq->seq3 ? seq->seq3->machine : 0);
if(chan < MAXSEQ)
seq->machine= chan;
/* an unset channel is a special case where we automatically go above
* the other strips. */
if(!RNA_property_is_set(op->ptr, "channel")) {
if(seq->seq1) {
int chan= MAX3( seq->seq1 ? seq->seq1->machine : 0,
seq->seq2 ? seq->seq2->machine : 0,
seq->seq3 ? seq->seq3->machine : 0);
if(chan < MAXSEQ)
seq->machine= chan;
}
}
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
@ -670,14 +677,30 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
/* add color */
static int sequencer_add_effect_strip_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
short is_type_set= RNA_property_is_set(op->ptr, "type");
int type= -1;
int prop_flag= SEQPROP_ENDFRAME;
if(!ED_operator_sequencer_active(C)) {
BKE_report(op->reports, RPT_ERROR, "Sequencer area not active");
return OPERATOR_CANCELLED;
}
sequencer_generic_invoke_xy__internal(C, op, event, SEQPROP_ENDFRAME);
if(is_type_set) {
type= RNA_enum_get(op->ptr, "type");
if (RNA_property_is_set(op->ptr, "type") && RNA_enum_get(op->ptr, "type")==SEQ_PLUGIN) {
/* when invoking an effect strip which uses inputs,
* skip initialzing the channel from the mouse.
* Instead leave the property unset so exec() initializes it to be
* above the strips its applied to. */
if(get_sequence_effect_num_inputs(type) != 0) {
prop_flag |= SEQPROP_NOCHAN;
}
}
sequencer_generic_invoke_xy__internal(C, op, event, prop_flag);
if (is_type_set && type==SEQ_PLUGIN) {
if(!RNA_property_is_set(op->ptr, "relative_path"))
RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS);

View File

@ -117,7 +117,11 @@ void draw_motion_path_instance(Scene *scene,
len = mpath->length;
mpv_start= mpath->points;
}
if(len <= 0) {
return;
}
/* draw curve-line of path */
glShadeModel(GL_SMOOTH);

View File

@ -627,7 +627,7 @@ static void draw_view_axis(RegionView3D *rv3d)
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
BLF_draw_default(start + dx + 2, start + dy + ydisp + 2, 0.0f, "x", 1);
BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "x", 1);
}
/* BLF_draw_default disables blending */
@ -647,7 +647,7 @@ static void draw_view_axis(RegionView3D *rv3d)
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
BLF_draw_default(start + dx + 2, start + dy + ydisp + 2, 0.0f, "y", 1);
BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "y", 1);
}
glEnable(GL_BLEND);
@ -666,7 +666,7 @@ static void draw_view_axis(RegionView3D *rv3d)
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
BLF_draw_default(start + dx + 2, start + dy + ydisp + 2, 0.0f, "z", 1);
BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "z", 1);
}
/* restore line-width */
@ -757,7 +757,7 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d)
if (name) {
UI_ThemeColor(TH_TEXT_HI);
BLF_draw_default(22, ar->winy-17, 0.0f, name, sizeof(tmpstr));
BLF_draw_default_ascii(22, ar->winy-17, 0.0f, name, sizeof(tmpstr));
}
}
@ -2422,7 +2422,7 @@ static void draw_viewport_fps(Scene *scene, ARegion *ar)
BLI_snprintf(printable, sizeof(printable), "fps: %i", (int)(fps+0.5f));
}
BLF_draw_default(22, ar->winy-17, 0.0f, printable, sizeof(printable)-1);
BLF_draw_default_ascii(22, ar->winy-17, 0.0f, printable, sizeof(printable)-1);
}
/* warning: this function has duplicate drawing in ED_view3d_draw_offscreen() */
@ -2644,7 +2644,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
BLI_snprintf(tstr, sizeof(tstr), "%s x %.4g", grid_unit, v3d->grid);
}
BLF_draw_default(22, ar->winy-(USER_SHOW_VIEWPORTNAME?40:20), 0.0f, tstr[0]?tstr : grid_unit, sizeof(tstr)); /* XXX, use real length */
BLF_draw_default_ascii(22, ar->winy-(USER_SHOW_VIEWPORTNAME?40:20), 0.0f, tstr[0]?tstr : grid_unit, sizeof(tstr)); /* XXX, use real length */
}
ob= OBACT;

View File

@ -387,8 +387,8 @@ static void initSnappingMode(TransInfo *t)
if (t->tsnap.applySnap != NULL && // A snapping function actually exist
(obedit != NULL && ELEM4(obedit->type, OB_MESH, OB_ARMATURE, OB_CURVE, OB_LATTICE)) ) // Temporary limited to edit mode meshes, armature, curves
{
/* editmode meshes now supported */
if ((obedit->type != OB_MESH) && ((t->flag & T_PROP_EDIT) || t->tsnap.project)) /* also exclude edit for project, for now */
/* Exclude editmesh if using proportional edit */
if ((obedit->type == OB_MESH) && (t->flag & T_PROP_EDIT))
{
t->tsnap.modeSelect = SNAP_NOT_OBEDIT;
}

View File

@ -142,6 +142,48 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
/****************** Parametrizer Conversion ***************/
static int uvedit_have_selection(Scene *scene, BMEditMesh *em, short implicit)
{
#if 0 // BMESH_TODO
EditFace *efa;
MTFace *tf;
/* verify if we have any selected uv's before unwrapping,
so we can cancel the operator early */
for(efa= em->faces.first; efa; efa= efa->next) {
if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
if(efa->h)
continue;
}
else if((efa->h) || ((efa->f & SELECT)==0))
continue;
tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if(!tf)
return 1; /* default selected if doesn't exists */
if(implicit &&
!( uvedit_uv_selected(scene, efa, tf, 0) ||
uvedit_uv_selected(scene, efa, tf, 1) ||
uvedit_uv_selected(scene, efa, tf, 2) ||
(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) )
) {
continue;
}
return 1;
}
return 0;
#else
(void)scene;
(void)em;
(void)implicit;
return 0;
#endif
}
static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
short implicit, short fill, short sel,
short correct_aspect)
@ -308,13 +350,18 @@ typedef struct MinStretch {
wmTimer *timer;
} MinStretch;
static void minimize_stretch_init(bContext *C, wmOperator *op)
static int minimize_stretch_init(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
MinStretch *ms;
int fill_holes= RNA_boolean_get(op->ptr, "fill_holes");
short implicit= 1;
if(!uvedit_have_selection(scene, em, implicit)) {
return 0;
}
ms= MEM_callocN(sizeof(MinStretch), "MinStretch");
ms->scene= scene;
@ -322,7 +369,8 @@ static void minimize_stretch_init(bContext *C, wmOperator *op)
ms->em= em;
ms->blend= RNA_float_get(op->ptr, "blend");
ms->iterations= RNA_int_get(op->ptr, "iterations");
ms->handle= construct_param_handle(scene, em, 1, fill_holes, 1, 1);
ms->i= 0;
ms->handle= construct_param_handle(scene, em, implicit, fill_holes, 1, 1);
ms->lasttime= PIL_check_seconds_timer();
param_stretch_begin(ms->handle);
@ -330,6 +378,8 @@ static void minimize_stretch_init(bContext *C, wmOperator *op)
param_stretch_blend(ms->handle, ms->blend);
op->customdata= ms;
return 1;
}
static void minimize_stretch_iteration(bContext *C, wmOperator *op, int interactive)
@ -340,6 +390,9 @@ static void minimize_stretch_iteration(bContext *C, wmOperator *op, int interact
param_stretch_blend(ms->handle, ms->blend);
param_stretch_iter(ms->handle);
ms->i++;
RNA_int_set(op->ptr, "iterations", ms->i);
if(interactive && (PIL_check_seconds_timer() - ms->lasttime > 0.5)) {
char str[100];
@ -386,7 +439,8 @@ static int minimize_stretch_exec(bContext *C, wmOperator *op)
{
int i, iterations;
minimize_stretch_init(C, op);
if(!minimize_stretch_init(C, op))
return OPERATOR_CANCELLED;
iterations= RNA_int_get(op->ptr, "iterations");
for(i=0; i<iterations; i++)
@ -400,7 +454,9 @@ static int minimize_stretch_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(
{
MinStretch *ms;
minimize_stretch_init(C, op);
if(!minimize_stretch_init(C, op))
return OPERATOR_CANCELLED;
minimize_stretch_iteration(C, op, 1);
ms= op->customdata;
@ -497,6 +553,11 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
Object *obedit= CTX_data_edit_object(C);
BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
short implicit= 1;
if(!uvedit_have_selection(scene, em, implicit)) {
return OPERATOR_CANCELLED;
}
if(RNA_property_is_set(op->ptr, "margin")) {
scene->toolsettings->uvcalc_margin= RNA_float_get(op->ptr, "margin");
@ -505,7 +566,7 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
RNA_float_set(op->ptr, "margin", scene->toolsettings->uvcalc_margin);
}
handle = construct_param_handle(scene, em, 1, 0, 1, 1);
handle = construct_param_handle(scene, em, implicit, 0, 1, 1);
param_pack(handle, scene->toolsettings->uvcalc_margin);
param_flush(handle);
param_delete(handle);
@ -539,8 +600,13 @@ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op))
Object *obedit= CTX_data_edit_object(C);
BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
short implicit= 1;
handle= construct_param_handle(scene, em, 1, 0, 1, 1);
if(!uvedit_have_selection(scene, em, implicit)) {
return OPERATOR_CANCELLED;
}
handle= construct_param_handle(scene, em, implicit, 0, 1, 1);
param_average(handle);
param_flush(handle);
param_delete(handle);
@ -577,7 +643,7 @@ void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
return;
}
liveHandle = construct_param_handle(scene, em, 0, fillholes, 0, 1);
liveHandle = construct_param_handle(scene, em, 0, fillholes, 1, 1);
param_lscm_begin(liveHandle, PARAM_TRUE, abf);
}
@ -879,11 +945,13 @@ static void uv_map_clip_correct(BMEditMesh *em, wmOperator *op)
void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel)
{
BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
const short fill_holes= scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
const short correct_aspect= !(scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT);
short implicit= 0;
ParamHandle *handle= construct_param_handle(scene, em, 0, fill_holes, sel, correct_aspect);
handle= construct_param_handle(scene, em, implicit, fill_holes, sel, correct_aspect);
param_lscm_begin(handle, PARAM_FALSE, scene->toolsettings->unwrapper == 0);
param_lscm_solve(handle);
@ -900,11 +968,15 @@ static int unwrap_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
/* BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh; */ /*UNUSED*/
/* ParamHandle *handle; */ /*UNUSED*/
BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
int method = RNA_enum_get(op->ptr, "method");
int fill_holes = RNA_boolean_get(op->ptr, "fill_holes");
int correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect");
short implicit= 0;
if(!uvedit_have_selection(scene, em, implicit)) {
return 0;
}
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {

View File

@ -942,8 +942,10 @@ static void do_material_tex(GPUShadeInput *shi)
texco= texco_object;
else if(mtex->texco==TEXCO_GLOB)
texco= texco_global;
else if(mtex->texco==TEXCO_REFL)
else if(mtex->texco==TEXCO_REFL) {
GPU_link(mat, "texco_refl", shi->vn, shi->view, &shi->ref);
texco= shi->ref;
}
else if(mtex->texco==TEXCO_UV) {
if(1) { //!(texco_uv && strcmp(mtex->uvname, lastuvname) == 0)) {
GPU_link(mat, "texco_uv", GPU_attribute(CD_MTFACE, mtex->uvname), &texco_uv);
@ -1173,7 +1175,6 @@ static void do_material_tex(GPUShadeInput *shi)
}
GPU_link(mat, "vec_math_negate", shi->vn, &orn);
GPU_link(mat, "texco_refl", shi->vn, shi->view, &shi->ref);
}
if((mtex->mapto & MAP_VARS)) {

View File

@ -119,7 +119,7 @@ if(WITH_IMAGE_TIFF)
endif()
if(WITH_IMAGE_OPENJPEG)
list(APPEND INC_SYS ${OPENJPEG_INC})
list(APPEND INC_SYS ${OPENJPEG_INCLUDE_DIRS})
add_definitions(-DWITH_OPENJPEG)
endif()
@ -130,12 +130,12 @@ endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND INC ../quicktime)
list(APPEND INC_SYS ${QUICKTIME_INC})
list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})
add_definitions(-DWITH_QUICKTIME)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS ${FFMPEG_INC})
list(APPEND INC_SYS ${FFMPEG_INCLUDE_DIRS})
add_definitions(-DWITH_FFMPEG)
endif()

View File

@ -670,6 +670,8 @@ int arraysize(char *astr, int len)
}
else if( str[a]==']' && cp) {
str[a]= 0;
/* if 'cp' is a preprocessor definition, it will evaluate to 0,
* the caller needs to check for this case and throw an error */
mul*= atoi(cp);
}
}
@ -713,7 +715,12 @@ static int calculate_structlens(int firststruct)
/* has the name an extra length? (array) */
mul= 1;
if( cp[namelen-1]==']') mul= arraysize(cp, namelen);
if (mul == 0) {
printf("Zero array size found or could not parse %s: '%.*s'\n", types[structtype], namelen + 1, cp);
dna_error = 1;
}
/* 4-8 aligned/ */
if(sizeof(void *) == 4) {
if (len % 4) {
@ -743,7 +750,12 @@ static int calculate_structlens(int firststruct)
/* has the name an extra length? (array) */
mul= 1;
if( cp[namelen-1]==']') mul= arraysize(cp, namelen);
if (mul == 0) {
printf("Zero array size found or could not parse %s: '%.*s'\n", types[structtype], namelen + 1, cp);
dna_error = 1;
}
/* struct alignment */
if(type >= firststruct) {
if(sizeof(void *)==8 && (len % 8) ) {

View File

@ -177,7 +177,7 @@ if(WITH_CODEC_QUICKTIME)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS ${FFMPEG_INC})
list(APPEND INC_SYS ${FFMPEG_INCLUDE_DIRS})
add_definitions(-DWITH_FFMPEG)
endif()

View File

@ -1827,7 +1827,6 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "parent_vertices", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "par1");
RNA_def_property_array(prop, 3);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Parent Vertices", "Indices of vertices in cases of a vertex parenting relation");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");

View File

@ -2115,19 +2115,22 @@ static void rna_def_userdef_view(BlenderRNA *brna)
prop= RNA_def_property(srna, "manipulator_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tw_size");
RNA_def_property_range(prop, 2, 40);
RNA_def_property_int_default(prop, 15);
RNA_def_property_ui_text(prop, "Manipulator Size", "Diameter of widget, in 10 pixel units");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "manipulator_handle_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tw_handlesize");
RNA_def_property_range(prop, 2, 40);
RNA_def_property_int_default(prop, 25);
RNA_def_property_ui_text(prop, "Manipulator Handle Size", "Size of widget handles as percentage of widget radius");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "manipulator_hotspot", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tw_hotspot");
RNA_def_property_range(prop, 4, 40);
RNA_def_property_ui_text(prop, "Manipulator Hotspot", "Hotspot in pixels for clicking widget handles");
RNA_def_property_int_default(prop, 14);
RNA_def_property_ui_text(prop, "Manipulator Hotspot", "Pixel distance around the handles to accept mouse clicks");
prop= RNA_def_property(srna, "object_origin_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "obcenter_dia");

View File

@ -779,7 +779,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
{
DerivedMesh *explode, *dm=to_explode;
MFace *mf= NULL, *mface;
ParticleSettings *part=psmd->psys->part;
/* ParticleSettings *part=psmd->psys->part; */ /* UNUSED */
ParticleSimulationData sim= {NULL};
ParticleData *pa=NULL, *pars=psmd->psys->particles;
ParticleKey state, birth;

View File

@ -86,7 +86,7 @@ static void node_shader_exec_material(void *data, bNode *node, bNodeStack **in,
ShaderCallData *shcd= data;
float col[4];
bNodeSocket *sock;
char hasinput[NUM_MAT_IN];
char hasinput[NUM_MAT_IN]= {'\0'};
int i;
/* note: cannot use the in[]->hasinput flags directly, as these are not necessarily

View File

@ -1634,7 +1634,7 @@ static int Vector_setSwizzle(VectorObject *self, PyObject *value, void *closure)
size_from= axis_from;
}
else if((size_from=mathutils_array_parse(vec_assign, 2, 4, value, "mathutils.Vector.**** = swizzle assignment")) == -1) {
else if(PyErr_Clear(), (size_from=mathutils_array_parse(vec_assign, 2, 4, value, "mathutils.Vector.**** = swizzle assignment")) == -1) {
return -1;
}

View File

@ -45,6 +45,7 @@ set(SRC
bpy_app.c
bpy_driver.c
bpy_interface.c
bpy_intern_string.c
bpy_library.c
bpy_operator.c
bpy_operator_wrap.c
@ -60,6 +61,7 @@ set(SRC
bpy.h
bpy_app.h
bpy_driver.h
bpy_intern_string.h
bpy_operator.h
bpy_operator_wrap.h
bpy_props.h

View File

@ -43,6 +43,7 @@
#include "bpy_rna.h"
#include "bpy_util.h"
#include "bpy_traceback.h"
#include "bpy_intern_string.h"
#include "DNA_space_types.h"
#include "DNA_text_types.h"
@ -205,7 +206,9 @@ void BPY_python_start(int argc, const char **argv)
Py_NoSiteFlag= 1;
Py_Initialize();
bpy_intern_string_init();
// PySys_SetArgv(argc, argv); // broken in py3, not a huge deal
/* sigh, why do python guys not have a char** version anymore? :( */
{
@ -251,7 +254,9 @@ void BPY_python_end(void)
pyrna_free_types();
/* clear all python data from structs */
bpy_intern_string_exit();
Py_Finalize();
#ifdef TIME_PY_RUN

View File

@ -0,0 +1,57 @@
/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/bpy_intern_string.c
* \ingroup pythonintern
*/
#include <Python.h>
PyObject *bpy_intern_str_register;
PyObject *bpy_intern_str_unregister;
PyObject *bpy_intern_str_bl_rna;
PyObject *bpy_intern_str_order;
PyObject *bpy_intern_str_attr;
PyObject *bpy_intern_str___slots__;
PyObject *bpy_intern_str___bases__;
void bpy_intern_string_init(void)
{
bpy_intern_str_register= PyUnicode_FromString("register");
bpy_intern_str_unregister= PyUnicode_FromString("unregister");;
bpy_intern_str_bl_rna= PyUnicode_FromString("bl_rna");
bpy_intern_str_order= PyUnicode_FromString("order");
bpy_intern_str_attr= PyUnicode_FromString("attr");
bpy_intern_str___slots__= PyUnicode_FromString("__slots__");
}
void bpy_intern_string_exit(void)
{
Py_DECREF(bpy_intern_str_register);
Py_DECREF(bpy_intern_str_unregister);
Py_DECREF(bpy_intern_str_bl_rna);
Py_DECREF(bpy_intern_str_order);
Py_DECREF(bpy_intern_str_attr);
Py_DECREF(bpy_intern_str___slots__);
}

View File

@ -0,0 +1,37 @@
/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/bpy_intern_string.h
* \ingroup pythonintern
*/
void bpy_intern_string_init(void);
void bpy_intern_string_exit(void);
extern PyObject *bpy_intern_str_register;
extern PyObject *bpy_intern_str_unregister;
extern PyObject *bpy_intern_str_bl_rna;
extern PyObject *bpy_intern_str_order;
extern PyObject *bpy_intern_str_attr;
extern PyObject *bpy_intern_str___slots__;

View File

@ -39,6 +39,7 @@
#include "bpy_props.h"
#include "bpy_util.h"
#include "bpy_rna_callback.h"
#include "bpy_intern_string.h"
#ifdef USE_PYRNA_INVALIDATE_WEAKREF
#include "MEM_guardedalloc.h"
@ -5217,7 +5218,7 @@ static void pyrna_subtype_set_rna(PyObject *newclass, StructRNA *srna)
item= pyrna_struct_CreatePyObject(&ptr);
/* note, must set the class not the __dict__ else the internal slots are not updated correctly */
PyObject_SetAttrString(newclass, "bl_rna", item);
PyObject_SetAttr(newclass, bpy_intern_str_bl_rna, item);
Py_DECREF(item);
/* done with rna instance */
@ -5279,7 +5280,7 @@ static PyObject* pyrna_srna_ExternalType(StructRNA *srna)
//PyObject *slots= PyObject_GetAttrString(newclass, "__slots__"); // cant do this because it gets superclasses values!
//PyObject *bases= PyObject_GetAttrString(newclass, "__bases__"); // can do this but faster not to.
PyObject *bases= ((PyTypeObject *)newclass)->tp_bases;
PyObject *slots= PyDict_GetItemString(((PyTypeObject *)newclass)->tp_dict, "__slots__");
PyObject *slots= PyDict_GetItem(((PyTypeObject *)newclass)->tp_dict, bpy_intern_str___slots__);
if(slots==NULL) {
fprintf(stderr, "pyrna_srna_ExternalType: expected class '%s' to have __slots__ defined\n\nSee bpy_types.py\n", idname);
@ -5649,7 +5650,7 @@ StructRNA *pyrna_struct_as_srna(PyObject *self, int parent, const char *error_pr
/* ack, PyObject_GetAttrString wont look up this types tp_dict first :/ */
if(PyType_Check(self)) {
py_srna= (BPy_StructRNA *)PyDict_GetItemString(((PyTypeObject *)self)->tp_dict, "bl_rna");
py_srna= (BPy_StructRNA *)PyDict_GetItem(((PyTypeObject *)self)->tp_dict, bpy_intern_str_bl_rna);
Py_XINCREF(py_srna);
}
@ -5657,7 +5658,7 @@ StructRNA *pyrna_struct_as_srna(PyObject *self, int parent, const char *error_pr
/* be very careful with this since it will return a parent classes srna.
* modifying this will do confusing stuff! */
if(py_srna==NULL)
py_srna= (BPy_StructRNA*)PyObject_GetAttrString(self, "bl_rna");
py_srna= (BPy_StructRNA*)PyObject_GetAttr(self, bpy_intern_str_bl_rna);
}
if(py_srna==NULL) {
@ -5747,7 +5748,7 @@ static int deferred_register_prop(StructRNA *srna, PyObject *key, PyObject *item
py_srna_cobject= PyCapsule_New(srna, NULL, NULL);
/* not 100% nice :/, modifies the dict passed, should be ok */
PyDict_SetItemString(py_kw, "attr", key);
PyDict_SetItem(py_kw, bpy_intern_str_attr, key);
args_fake= PyTuple_New(1);
PyTuple_SET_ITEM(args_fake, 0, py_srna_cobject);
@ -5794,7 +5795,7 @@ static int pyrna_deferred_register_props(StructRNA *srna, PyObject *class_dict)
/* in both cases PyDict_CheckExact(class_dict) will be true even
* though Operators have a metaclass dict namespace */
if((order= PyDict_GetItemString(class_dict, "order")) && PyList_CheckExact(order)) {
if((order= PyDict_GetItem(class_dict, bpy_intern_str_order)) && PyList_CheckExact(order)) {
for(pos= 0; pos<PyList_GET_SIZE(order); pos++) {
key= PyList_GET_ITEM(order, pos);
item= PyDict_GetItem(class_dict, key);
@ -6040,9 +6041,10 @@ static int bpy_class_call(bContext *C, PointerRNA *ptr, FunctionRNA *func, Param
PyGILState_STATE gilstate;
#ifdef USE_PEDANTIC_WRITE
const int is_operator= RNA_struct_is_a(ptr->type, &RNA_Operator);
const char *func_id= RNA_function_identifier(func);
/* testing, for correctness, not operator and not draw function */
const short is_readonly= strstr("draw", func_id) || /*strstr("render", func_id) ||*/ !RNA_struct_is_a(ptr->type, &RNA_Operator);
const short is_readonly= strstr("draw", func_id) || /*strstr("render", func_id) ||*/ !is_operator;
#endif
py_class= RNA_struct_py_type_get(ptr->type);
@ -6098,6 +6100,11 @@ static int bpy_class_call(bContext *C, PointerRNA *ptr, FunctionRNA *func, Param
* Although this is annoying to have to impliment a part of pythons typeobject.c:type_call().
*/
if(py_class->tp_init) {
#ifdef USE_PEDANTIC_WRITE
const int prev_write= rna_disallow_writes;
rna_disallow_writes= is_operator ? FALSE : TRUE; /* only operators can write on __init__ */
#endif
/* true in most cases even when the class its self doesn't define an __init__ function. */
args= PyTuple_New(0);
if (py_class->tp_init(py_srna, args, NULL) < 0) {
@ -6106,11 +6113,16 @@ static int bpy_class_call(bContext *C, PointerRNA *ptr, FunctionRNA *func, Param
/* err set below */
}
Py_DECREF(args);
#ifdef USE_PEDANTIC_WRITE
rna_disallow_writes= prev_write;
#endif
}
py_class_instance= py_srna;
#else
const int prev_write= rna_disallow_writes;
rna_disallow_writes= TRUE;
/* 'almost' all the time calling the class isn't needed.
* We could just do...
py_class_instance= py_srna;
@ -6124,7 +6136,10 @@ static int bpy_class_call(bContext *C, PointerRNA *ptr, FunctionRNA *func, Param
py_class_instance= PyObject_Call(py_class, args, NULL);
Py_DECREF(args);
rna_disallow_writes= prev_write;
#endif
if(py_class_instance == NULL) {
err= -1; /* so the error is not overridden below */
}
@ -6299,7 +6314,7 @@ static void bpy_class_free(void *pyob_ptr)
// PyDict_Clear(((PyTypeObject*)self)->tp_dict);
//
// remove the rna attribute instead.
PyDict_DelItemString(((PyTypeObject *)self)->tp_dict, "bl_rna");
PyDict_DelItem(((PyTypeObject *)self)->tp_dict, bpy_intern_str_bl_rna);
if(PyErr_Occurred())
PyErr_Clear();
@ -6405,7 +6420,7 @@ static PyObject *pyrna_register_class(PyObject *UNUSED(self), PyObject *py_class
const char *identifier;
PyObject *py_cls_meth;
if(PyDict_GetItemString(((PyTypeObject*)py_class)->tp_dict, "bl_rna")) {
if(PyDict_GetItem(((PyTypeObject*)py_class)->tp_dict, bpy_intern_str_bl_rna)) {
PyErr_SetString(PyExc_AttributeError, "register_class(...): already registered as a subclass");
return NULL;
}
@ -6470,7 +6485,7 @@ static PyObject *pyrna_register_class(PyObject *UNUSED(self), PyObject *py_class
return NULL;
/* call classed register method () */
py_cls_meth= PyObject_GetAttrString(py_class, "register");
py_cls_meth= PyObject_GetAttr(py_class, bpy_intern_str_register);
if(py_cls_meth == NULL) {
PyErr_Clear();
}
@ -6528,7 +6543,7 @@ static PyObject *pyrna_unregister_class(PyObject *UNUSED(self), PyObject *py_cla
StructRNA *srna;
PyObject *py_cls_meth;
/*if(PyDict_GetItemString(((PyTypeObject*)py_class)->tp_dict, "bl_rna")==NULL) {
/*if(PyDict_GetItem(((PyTypeObject*)py_class)->tp_dict, bpy_intern_str_bl_rna)==NULL) {
PWM_cursor_wait(0);
PyErr_SetString(PyExc_ValueError, "unregister_class(): not a registered as a subclass");
return NULL;
@ -6547,7 +6562,7 @@ static PyObject *pyrna_unregister_class(PyObject *UNUSED(self), PyObject *py_cla
}
/* call classed unregister method */
py_cls_meth= PyObject_GetAttrString(py_class, "unregister");
py_cls_meth= PyObject_GetAttr(py_class, bpy_intern_str_unregister);
if(py_cls_meth == NULL) {
PyErr_Clear();
}
@ -6597,7 +6612,7 @@ static PyObject *pyrna_unregister_class(PyObject *UNUSED(self), PyObject *py_cla
/* call unregister */
unreg(CTX_data_main(C), srna); /* calls bpy_class_free, this decref's py_class */
PyDict_DelItemString(((PyTypeObject *)py_class)->tp_dict, "bl_rna");
PyDict_DelItem(((PyTypeObject *)py_class)->tp_dict, bpy_intern_str_bl_rna);
if(PyErr_Occurred())
PyErr_Clear(); //return NULL;

View File

@ -43,7 +43,7 @@ set(INC
)
set(INC_SYS
${QUICKTIME_INC}
${QUICKTIME_INCLUDE_DIRS}
)
if(USE_QTKIT)

View File

@ -24,8 +24,6 @@
#
# ***** END GPL LICENSE BLOCK *****
# remove warning until render branch merged.
remove_strict_flags()
set(INC
intern/include
@ -124,7 +122,7 @@ endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND INC ../quicktime)
list(APPEND INC_SYS ${QUICKTIME_INC})
list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})
add_definitions(-DWITH_QUICKTIME)
endif()

View File

@ -210,6 +210,6 @@ struct Object;
int RE_bake_shade_all_selected(struct Render *re, int type, struct Object *actob, short *do_update, float *progress);
struct Image *RE_bake_shade_get_image(void);
void RE_bake_ibuf_filter(struct ImBuf *ibuf, unsigned char *mask, const int filter);
void RE_bake_ibuf_filter(struct ImBuf *ibuf, char *mask, const int filter);
#endif /* RE_SHADER_EXT_H */

View File

@ -60,7 +60,7 @@ int RE_rayobject_raycast(RayObject *r, struct Isect *i);
RayObject* RE_rayobject_octree_create(int ocres, int size);
RayObject* RE_rayobject_instance_create(RayObject *target, float transform[][4], void *ob, void *target_ob);
RayObject* RE_rayobject_empty_create();
RayObject* RE_rayobject_empty_create(void);
RayObject* RE_rayobject_blibvh_create(int size); /* BLI_kdopbvh.c */
RayObject* RE_rayobject_vbvh_create(int size); /* raytrace/rayobject_vbvh.c */

View File

@ -341,7 +341,7 @@ u | | F1 | F2 |
/* ------------------------------------------------------------------------- */
static void split_v_renderfaces(ObjectRen *obr, int startvlak, int startvert, int usize, int vsize, int uIndex, int UNUSED(cyclu), int cyclv)
static void split_v_renderfaces(ObjectRen *obr, int startvlak, int UNUSED(startvert), int UNUSED(usize), int vsize, int uIndex, int UNUSED(cyclu), int cyclv)
{
int vLen = vsize-1+(!!cyclv);
int v;
@ -393,7 +393,7 @@ static void calc_edge_stress_add(float *accum, VertRen *v1, VertRen *v2)
acc[1]+= 1.0f;
}
static void calc_edge_stress(Render *re, ObjectRen *obr, Mesh *me)
static void calc_edge_stress(Render *UNUSED(re), ObjectRen *obr, Mesh *me)
{
float loc[3], size[3], *accum, *acc, *accumoffs, *stress;
int a;
@ -590,7 +590,7 @@ static void SetTSpace(const SMikkTSpaceContext * pContext, const float fvTangent
}
}
static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int do_nmap_tangent)
static void calc_vertexnormals(Render *UNUSED(re), ObjectRen *obr, int do_tangent, int do_nmap_tangent)
{
MemArena *arena= NULL;
VertexTangent **vtangents= NULL;
@ -759,7 +759,7 @@ static void as_addvert(ASvert *asv, VertRen *v1, VlakRen *vlr)
}
}
static int as_testvertex(VlakRen *vlr, VertRen *ver, ASvert *asv, float thresh)
static int as_testvertex(VlakRen *vlr, VertRen *UNUSED(ver), ASvert *asv, float thresh)
{
/* return 1: vertex needs a copy */
ASface *asf;
@ -782,7 +782,7 @@ static int as_testvertex(VlakRen *vlr, VertRen *ver, ASvert *asv, float thresh)
return 0;
}
static VertRen *as_findvertex(VlakRen *vlr, VertRen *ver, ASvert *asv, float thresh)
static VertRen *as_findvertex(VlakRen *vlr, VertRen *UNUSED(ver), ASvert *asv, float thresh)
{
/* return when new vertex already was made */
ASface *asf;
@ -810,7 +810,7 @@ static VertRen *as_findvertex(VlakRen *vlr, VertRen *ver, ASvert *asv, float thr
/* note; autosmooth happens in object space still, after applying autosmooth we rotate */
/* note2; actually, when original mesh and displist are equal sized, face normals are from original mesh */
static void autosmooth(Render *re, ObjectRen *obr, float mat[][4], int degr)
static void autosmooth(Render *UNUSED(re), ObjectRen *obr, float mat[][4], int degr)
{
ASvert *asv, *asverts;
ASface *asf;
@ -2100,7 +2100,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
/* Halo's */
/* ------------------------------------------------------------------------- */
static void make_render_halos(Render *re, ObjectRen *obr, Mesh *me, int totvert, MVert *mvert, Material *ma, float *orco)
static void make_render_halos(Render *re, ObjectRen *obr, Mesh *UNUSED(me), int totvert, MVert *mvert, Material *ma, float *orco)
{
Object *ob= obr->ob;
HaloRen *har;
@ -4699,7 +4699,7 @@ static int allow_render_object(Render *re, Object *ob, int nolamps, int onlysele
return 1;
}
static int allow_render_dupli_instance(Render *re, DupliObject *dob, Object *obd)
static int allow_render_dupli_instance(Render *UNUSED(re), DupliObject *dob, Object *obd)
{
ParticleSystem *psys;
Material *ma;

View File

@ -2233,6 +2233,8 @@ static void ntree_render_scenes(Render *re)
render_scene(re, scene, cfra);
restore_scene= (scene != re->scene);
node->id->flag &= ~LIB_DOIT;
NodeTagChanged(re->scene->nodetree, node);
}
}
}

View File

@ -1231,7 +1231,7 @@ static QMCSampler *get_thread_qmcsampler(Render *re, int thread, int type, int t
return qsa;
}
static void release_thread_qmcsampler(Render *re, int thread, QMCSampler *qsa)
static void release_thread_qmcsampler(Render *UNUSED(re), int UNUSED(thread), QMCSampler *qsa)
{
qsa->used= 0;
}

View File

@ -2118,7 +2118,8 @@ void do_material_tex(ShadeInput *shi)
float fact, facm, factt, facmm, stencilTin=1.0;
float texvec[3], dxt[3], dyt[3], tempvec[3], norvec[3], warpvec[3]={0.0f, 0.0f, 0.0f}, Tnor=1.0;
int tex_nr, rgbnor= 0, warpdone=0;
int use_compat_bump, use_ntap_bump;
int use_compat_bump = 0, use_ntap_bump = 0;
int found_nmapping = 0;
int iFirstTimeNMap=1;
compatible_bump_init(&compat_bump);
@ -2429,6 +2430,9 @@ void do_material_tex(ShadeInput *shi)
/* we need to code blending modes for normals too once.. now 1 exception hardcoded */
if ((tex->type==TEX_IMAGE) && (tex->imaflag & TEX_NORMALMAP)) {
found_nmapping = 1;
/* qdn: for normalmaps, to invert the normalmap vector,
it is better to negate x & y instead of subtracting the vector as was done before */
if (norfac < 0.0f) {
@ -2620,6 +2624,12 @@ void do_material_tex(ShadeInput *shi)
}
}
}
if ((use_compat_bump || use_ntap_bump || found_nmapping) && (shi->mat->mode & MA_TANGENT_V)!=0) {
const float fnegdot = -dot_v3v3(shi->vn, shi->tang);
// apply Gram-Schmidt projection
madd_v3_v3fl(shi->tang, shi->vn, fnegdot);
normalize_v3(shi->tang);
}
}

View File

@ -1984,7 +1984,7 @@ typedef struct BakeShade {
short *do_update;
} BakeShade;
static void bake_set_shade_input(ObjectInstanceRen *obi, VlakRen *vlr, ShadeInput *shi, int quad, int isect, int x, int y, float u, float v)
static void bake_set_shade_input(ObjectInstanceRen *obi, VlakRen *vlr, ShadeInput *shi, int quad, int UNUSED(isect), int x, int y, float u, float v)
{
if(quad)
shade_input_set_triangle_i(shi, obi, vlr, 0, 2, 3);
@ -2015,7 +2015,7 @@ static void bake_set_shade_input(ObjectInstanceRen *obi, VlakRen *vlr, ShadeInpu
shi->view[2]= shi->vn[2];
}
static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int x, int y, float u, float v, float *tvn, float *ttang)
static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int UNUSED(quad), int x, int y, float UNUSED(u), float UNUSED(v), float *tvn, float *ttang)
{
BakeShade *bs= handle;
ShadeSample *ssamp= &bs->ssamp;
@ -2183,7 +2183,7 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int
}
}
static void bake_displacement(void *handle, ShadeInput *shi, float dist, int x, int y)
static void bake_displacement(void *handle, ShadeInput *UNUSED(shi), float dist, int x, int y)
{
BakeShade *bs= handle;
float disp;
@ -2556,7 +2556,7 @@ static void *do_bake_thread(void *bs_v)
return NULL;
}
void RE_bake_ibuf_filter(ImBuf *ibuf, unsigned char *mask, const int filter)
void RE_bake_ibuf_filter(ImBuf *ibuf, char *mask, const int filter)
{
/* must check before filtering */
const short is_new_alpha= (ibuf->depth != 32) && BKE_alphatest_ibuf(ibuf);
@ -2570,9 +2570,9 @@ void RE_bake_ibuf_filter(ImBuf *ibuf, unsigned char *mask, const int filter)
* this is so colors dont blend in from outside */
for(i=0; i< filter; i++)
IMB_mask_filter_extend((char *)ibuf->userdata, ibuf->x, ibuf->y);
IMB_mask_filter_extend(mask, ibuf->x, ibuf->y);
temprect = MEM_dupallocN(ibuf->userdata);
temprect = MEM_dupallocN(mask);
/* expand twice to clear this many pixels, so they blend back in */
IMB_mask_filter_extend(temprect, ibuf->x, ibuf->y);
@ -2583,7 +2583,7 @@ void RE_bake_ibuf_filter(ImBuf *ibuf, unsigned char *mask, const int filter)
MEM_freeN(temprect);
for(i= 0; i < filter; i++)
IMB_filter_extend(ibuf, (char *)ibuf->userdata);
IMB_filter_extend(ibuf, mask);
}
/* if the bake results in new alpha then change the image setting */
@ -2684,7 +2684,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
if(!ibuf)
continue;
RE_bake_ibuf_filter(ibuf, (unsigned char *)ibuf->userdata, re->r.bake_filter);
RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, re->r.bake_filter);
ibuf->userflags |= IB_BITMAPDIRTY;
if (ibuf->rect_float) IMB_rect_from_float(ibuf);

View File

@ -446,7 +446,7 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr)
return vlr1;
}
void RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, float *nor)
void RE_vlakren_get_normal(Render *UNUSED(re), ObjectInstanceRen *obi, VlakRen *vlr, float *nor)
{
float (*nmat)[3]= obi->nmat;
@ -1238,7 +1238,7 @@ static int panotestclip(Render *re, int do_pano, float *v)
- shadow buffering (shadbuf.c)
*/
void project_renderdata(Render *re, void (*projectfunc)(float *, float mat[][4], float *), int do_pano, float xoffs, int do_buckets)
void project_renderdata(Render *re, void (*projectfunc)(float *, float mat[][4], float *), int do_pano, float xoffs, int UNUSED(do_buckets))
{
ObjectRen *obr;
HaloRen *har = NULL;

View File

@ -303,7 +303,7 @@ void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen
*/
/* copy data from face to ShadeInput, scanline case */
void shade_input_set_triangle(ShadeInput *shi, volatile int obi, volatile int facenr, int normal_flip)
void shade_input_set_triangle(ShadeInput *shi, volatile int obi, volatile int facenr, int UNUSED(normal_flip))
{
if(facenr>0) {
shi->obi= &R.objectinstance[obi];

View File

@ -705,7 +705,7 @@ static float WardIso_Spec( float *n, float *l, float *v, float rms, int tangent)
}
/* cartoon render diffuse */
static float Toon_Diff( float *n, float *l, float *v, float size, float smooth )
static float Toon_Diff( float *n, float *l, float *UNUSED(v), float size, float smooth )
{
float rslt, ang;
@ -806,7 +806,7 @@ static float Minnaert_Diff(float nl, float *n, float *v, float darkness)
return i;
}
static float Fresnel_Diff(float *vn, float *lv, float *view, float fac_i, float fac)
static float Fresnel_Diff(float *vn, float *lv, float *UNUSED(view), float fac_i, float fac)
{
return fresnel_fac(lv, vn, fac_i, fac);
}

View File

@ -594,7 +594,7 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float
}
/* width is calculated in hoco space, to ensure strands are visible */
static int strand_test_clip(float winmat[][4], ZSpan *zspan, float *bounds, float *co, float *zcomp, float widthx, float widthy)
static int strand_test_clip(float winmat[][4], ZSpan *UNUSED(zspan), float *bounds, float *co, float *zcomp, float widthx, float widthy)
{
float hoco[4];
int clipflag= 0;
@ -615,7 +615,7 @@ static int strand_test_clip(float winmat[][4], ZSpan *zspan, float *bounds, floa
return clipflag;
}
static void do_scanconvert_strand(Render *re, StrandPart *spart, ZSpan *zspan, float t, float dt, float *co1, float *co2, float *co3, float *co4, int sample)
static void do_scanconvert_strand(Render *UNUSED(re), StrandPart *spart, ZSpan *zspan, float t, float dt, float *co1, float *co2, float *co3, float *co4, int sample)
{
float jco1[3], jco2[3], jco3[3], jco4[3], jx, jy;
@ -778,7 +778,7 @@ void render_strand_segment(Render *re, float winmat[][4], StrandPart *spart, ZSp
}
/* render call to fill in strands */
int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBase *apsmbase, unsigned int lay, int negzmask, float winmat[][4], int winx, int winy, int sample, float (*jit)[2], float clipcrop, int shadow, StrandShadeCache *cache)
int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBase *apsmbase, unsigned int lay, int UNUSED(negzmask), float winmat[][4], int winx, int winy, int UNUSED(sample), float (*jit)[2], float clipcrop, int shadow, StrandShadeCache *cache)
{
ObjectRen *obr;
ObjectInstanceRen *obi;

View File

@ -715,7 +715,7 @@ static void zbufline(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
}
}
static void zbufline_onlyZ(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
static void zbufline_onlyZ(ZSpan *zspan, int UNUSED(obi), int UNUSED(zvlnr), float *vec1, float *vec2)
{
int *rectz, *rectz1= NULL;
int start, end, x, y, oldx, oldy, ofs;
@ -1287,7 +1287,7 @@ static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
*/
/* now: filling two Z values, the closest and 2nd closest */
static void zbuffillGL_onlyZ(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2, float *v3, float *v4)
static void zbuffillGL_onlyZ(ZSpan *zspan, int UNUSED(obi), int UNUSED(zvlnr), float *v1, float *v2, float *v3, float *v4)
{
double zxd, zyd, zy0, zverg;
float x0,y0,z0;
@ -3236,7 +3236,7 @@ static void copyto_abufz(RenderPart *pa, int *arectz, int *rectmask, int sample)
* Do accumulation z buffering.
*/
static int zbuffer_abuf(Render *re, RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, unsigned int lay, int negzmask, float winmat[][4], int winx, int winy, int samples, float (*jit)[2], float clipcrop, int shadow)
static int zbuffer_abuf(Render *re, RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, unsigned int lay, int negzmask, float winmat[][4], int winx, int winy, int samples, float (*jit)[2], float UNUSED(clipcrop), int shadow)
{
ZbufProjectCache cache[ZBUF_PROJECT_CACHE_SIZE];
ZSpan zspans[16], *zspan; /* MAX_OSA */
@ -3692,7 +3692,7 @@ static int vergzvlak(const void *a1, const void *a2)
return 0;
}
static void shade_strand_samples(StrandShadeCache *cache, ShadeSample *ssamp, int x, int y, ZTranspRow *row, int addpassflag)
static void shade_strand_samples(StrandShadeCache *cache, ShadeSample *ssamp, int UNUSED(x), int UNUSED(y), ZTranspRow *row, int addpassflag)
{
StrandSegment sseg;
StrandVert *svert;
@ -3941,7 +3941,7 @@ static void reset_sky_speedvectors(RenderPart *pa, RenderLayer *rl, float *rectf
/* main render call to do the z-transparent layer */
/* returns a mask, only if a) transp rendered and b) solid was rendered */
unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pass, ListBase *psmlist)
unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pass, ListBase *UNUSED(psmlist))
{
RenderResult *rr= pa->result;
ShadeSample ssamp;

View File

@ -91,12 +91,12 @@ endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND INC ../quicktime)
list(APPEND INC_SYS ${QUICKTIME_INC})
list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})
add_definitions(-DWITH_QUICKTIME)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS ${FFMPEG_INC})
list(APPEND INC_SYS ${FFMPEG_INCLUDE_DIRS})
add_definitions(-DWITH_FFMPEG)
endif()

View File

@ -1247,7 +1247,7 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
col = uiLayoutColumn(split, 0);
uiItemL(col, "Links", ICON_NONE);
uiItemStringO(col, "Donations", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/blenderorg/blender-foundation/donation-payment/");
uiItemStringO(col, "Release Log", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/development/release-logs/blender-257/");
uiItemStringO(col, "Release Log", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/development/release-logs/blender-258/");
uiItemStringO(col, "Manual", ICON_URL, "WM_OT_url_open", "url", "http://wiki.blender.org/index.php/Doc:2.5/Manual");
uiItemStringO(col, "Blender Website", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/");
uiItemStringO(col, "User Community", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/community/user-community/"); //

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@ -56,8 +56,4 @@ if(WITH_GAMEENGINE)
add_definitions(-DWITH_GAMEENGINE)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_FREETYPE2)
endif()
blender_add_lib_nolist(blenkernel_blc "${SRC}" "${INC}" "${INC_SYS}")

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@ -97,7 +97,7 @@ endif()
if(WITH_BINRELOC)
add_definitions(-DWITH_BINRELOC)
blender_include_dirs(${BINRELOC_INC})
blender_include_dirs(${BINRELOC_INCLUDE_DIRS})
endif()
# Setup the exe sources and buildinfo

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@ -91,8 +91,8 @@ set(SRC
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS
${FFMPEG_INC}
${PTHREADS_INC}
${FFMPEG_INCLUDE_DIRS}
${PTHREADS_INCLUDE_DIRS}
)
add_definitions(-DWITH_FFMPEG)
add_definitions(-D__STDC_CONSTANT_MACROS)