remove DEBUG flag from OpenNL with cmake, was giving too many prints in the console when unwrapping.

This commit is contained in:
Campbell Barton 2011-03-29 11:50:37 +00:00
parent 7a252d9824
commit aa2269e065
2 changed files with 11 additions and 7 deletions

View File

@ -265,7 +265,7 @@ endmacro()
# needs to be removed for some external libs which we dont maintain.
# utility macro
macro(_remove_strict_flags
macro(remove_flag
flag)
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
@ -285,12 +285,12 @@ endmacro()
macro(remove_strict_flags)
if(CMAKE_COMPILER_IS_GNUCC)
_remove_strict_flags("-Wstrict-prototypes")
_remove_strict_flags("-Wunused-parameter")
_remove_strict_flags("-Wwrite-strings")
_remove_strict_flags("-Wshadow")
_remove_strict_flags("-Werror=[^ ]+")
_remove_strict_flags("-Werror")
remove_flag("-Wstrict-prototypes")
remove_flag("-Wunused-parameter")
remove_flag("-Wwrite-strings")
remove_flag("-Wshadow")
remove_flag("-Werror=[^ ]+")
remove_flag("-Werror")
endif()
if(MSVC)

View File

@ -27,6 +27,10 @@
# External project, better not fix warnings.
remove_strict_flags()
# remove debug flag here since this is not a blender maintained library
# and debug gives a lot of prints on UV unwrapping. developers can enable if they need to.
remove_flag("-DDEBUG")
set(INC
extern
superlu