Cleanup: regenerate the default theme file
Re-run ./tools/utils/blender_theme_as_c.py
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@ -194,15 +194,6 @@ const bTheme U_theme_default = {
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.text_sel = RGBA(0xffffffff),
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.roundness = 0.2f,
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},
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.wcol_view_item = {
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.outline = RGBA(0x2d2d2dff),
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.inner = RGBA(0x303030ff),
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.inner_sel = RGBA(0x4772b3ff),
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.item = RGBA(0x4772b3ff),
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.text = RGBA(0xccccccff),
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.text_sel = RGBA(0xffffffff),
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.roundness = 0.2f,
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},
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.wcol_pie_menu = {
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.outline = RGBA(0x242424ff),
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.inner = RGBA(0x181818ff),
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@ -212,6 +203,15 @@ const bTheme U_theme_default = {
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.text_sel = RGBA(0xffffffff),
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.roundness = 0.2f,
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},
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.wcol_view_item = {
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.outline = RGBA(0x2d2d2dff),
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.inner = RGBA(0x303030ff),
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.inner_sel = RGBA(0x4772b3ff),
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.item = RGBA(0x4772b3ff),
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.text = RGBA(0xccccccff),
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.text_sel = RGBA(0xffffffff),
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.roundness = 0.2f,
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},
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.wcol_state = {
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.inner_anim = RGBA(0x53992eff),
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.inner_anim_sel = RGBA(0x38a600ff),
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@ -372,7 +372,6 @@ const bTheme U_theme_default = {
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.clipping_border_3d = RGBA(0x3f3f3fff),
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.bundle_solid = RGBA(0xc8c8c8ff),
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.camera_path = RGBA(0x000000ff),
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.camera_passepartout = RGBA(0x000000),
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.gp_vertex_size = 3,
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.gp_vertex = RGBA(0x000000ff),
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.gp_vertex_select = RGBA(0xff8500ff),
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@ -641,6 +640,10 @@ const bTheme U_theme_default = {
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.button_title = RGBA(0xffffffff),
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.button_text = RGBA(0xccccccff),
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.button_text_hi = RGBA(0xffffffff),
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.list = RGBA(0x18181800),
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.list_title = RGBA(0xffffffff),
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.list_text = RGBA(0xffffffff),
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.list_text_hi = RGBA(0xffffffff),
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.navigation_bar = RGBA(0x1d1d1dff),
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.execution_buts = RGBA(0x303030ff),
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.panelcolors = {
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@ -677,10 +680,6 @@ const bTheme U_theme_default = {
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.row_alternate = RGBA(0xffffff05),
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.anim_preview_range = RGBA(0xa14d0066),
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.metadatatext = RGBA(0xffffffff),
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.list = RGBA(0x18181800),
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.list_title = RGBA(0xffffffff),
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.list_text = RGBA(0xffffffff),
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.list_text_hi = RGBA(0xffffffff),
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},
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.space_image = {
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.back = RGBA(0x30303000),
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