Cleanup: typos in code and comments.
No functional changes.
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@ -553,7 +553,7 @@ void convertPatchCoordsToArray(const OpenSubdiv_PatchCoord *patch_coords,
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} // namespace
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// Note: Define as a class instead of typedcef to make it possible
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// Note: Define as a class instead of typedef to make it possible
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// to have anonymous class in opensubdiv_evaluator_internal.h
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class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
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CpuVertexBuffer,
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@ -23,7 +23,7 @@
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extern "C" {
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#endif
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// Keep this a bitmask os it's possible to pass available
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// Keep this a bitmask so it's possible to pass available
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// evaluators to Blender.
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typedef enum eOpenSubdivEvaluator {
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OPENSUBDIV_EVALUATOR_CPU = (1 << 0),
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@ -56,7 +56,7 @@ typedef enum eSubdivFVarLinearInterpolation {
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} eSubdivFVarLinearInterpolation;
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typedef struct SubdivSettings {
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/* Simple subdivision corresponds to "Simple" option in the interface. When its enabled the
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/* Simple subdivision corresponds to "Simple" option in the interface. When it's enabled the
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* subdivided mesh is not "smoothed": new vertices are added uniformly on the existing surface.
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*
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* On an OpenSubdiv implementation level this translates to a subdivision scheme:
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@ -127,7 +127,7 @@ typedef struct SubdivForeachContext {
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SubdivForeachVertexFromEdgeCb vertex_edge;
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/* Called exactly once, always corresponds to a single ptex face. */
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SubdivForeachVertexInnerCb vertex_inner;
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/* Called once for each loose vertex. One loose coarse vertexcorresponds
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/* Called once for each loose vertex. One loose coarse vertex corresponds
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* to a single subdivision vertex.
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*/
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SubdivForeachLooseCb vertex_loose;
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@ -144,7 +144,7 @@ typedef struct SubdivForeachContext {
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SubdivForeachPolygonCb poly;
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/* User-defined pointer, to allow callbacks know something about context the
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* traversal is happening for,
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* traversal is happening for.
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*/
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void *user_data;
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@ -163,7 +163,7 @@ typedef struct SubdivForeachContext {
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* indices (for vertices, edges, loops, polygons) in the same way as subdivision
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* modifier will do for a dense mesh.
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*
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* Returns truth if the whole topology was traversed, without any early exits.
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* Returns true if the whole topology was traversed, without any early exits.
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*
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* TODO(sergey): Need to either get rid of subdiv or of coarse_mesh.
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* The main point here is to be able to get base level topology, which can be
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@ -50,7 +50,7 @@ typedef struct SubdivMeshContext {
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const Mesh *coarse_mesh;
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Subdiv *subdiv;
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Mesh *subdiv_mesh;
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/* Cached custom data arrays for fastter access. */
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/* Cached custom data arrays for faster access. */
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int *vert_origindex;
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int *edge_origindex;
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int *loop_origindex;
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@ -247,13 +247,13 @@ void write_generated_coordinates(const OCompoundProperty &prop, CDStreamConfig &
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coords[vertex_idx].setValue(orco_yup[0], orco_yup[1], orco_yup[2]);
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}
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if (!config.abc_ocro.valid()) {
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if (!config.abc_orco.valid()) {
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/* Create the Alembic property and keep a reference so future frames can reuse it. */
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config.abc_ocro = OV3fGeomParam(prop, propNameOriginalCoordinates, false, kVertexScope, 1);
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config.abc_orco = OV3fGeomParam(prop, propNameOriginalCoordinates, false, kVertexScope, 1);
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}
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OV3fGeomParam::Sample sample(coords, kVertexScope);
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config.abc_ocro.set(sample);
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config.abc_orco.set(sample);
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}
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void write_custom_data(const OCompoundProperty &prop,
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@ -79,8 +79,8 @@ struct CDStreamConfig {
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* UV map is kept alive by the Alembic mesh sample itself. */
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std::map<std::string, Alembic::AbcGeom::OV2fGeomParam> abc_uv_maps;
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/* OCRO coordinates, aka Generated Coordinates. */
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Alembic::AbcGeom::OV3fGeomParam abc_ocro;
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/* ORCO coordinates, aka Generated Coordinates. */
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Alembic::AbcGeom::OV3fGeomParam abc_orco;
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CDStreamConfig()
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: mloop(NULL),
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