deleting patches file
This commit is contained in:
parent
16fcefc3c6
commit
acfa7b7a93
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@ -1,76 +0,0 @@
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diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
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index 39f216fece5..a6078e6d795 100644
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--- a/source/blender/editors/object/CMakeLists.txt
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+++ b/source/blender/editors/object/CMakeLists.txt
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@@ -20,6 +20,7 @@ set(INC
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../../shader_fx
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../../windowmanager
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../../../../extern/fmtlib/include
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+ ../transform
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# RNA_prototypes.h
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${CMAKE_BINARY_DIR}/source/blender/makesrna
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diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc
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index 0f5a94cb1f9..ac092690434 100644
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--- a/source/blender/editors/object/object_add.cc
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+++ b/source/blender/editors/object/object_add.cc
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@@ -90,6 +90,7 @@
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#include "BKE_speaker.h"
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#include "BKE_vfont.hh"
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#include "BKE_volume.hh"
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+#include "BKE_scene.h"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_build.hh"
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@@ -127,6 +128,8 @@
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#include "object_intern.h"
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+#include "transform_orientations.hh"
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+
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using blender::float3;
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using blender::float4x4;
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using blender::Vector;
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@@ -348,15 +351,35 @@ float ED_object_new_primitive_matrix(bContext *C,
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View3D *v3d = CTX_wm_view3d(C);
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float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
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+ float ts_mat[3][3];
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+ char ts_name[MAX_NAME];
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+ //int orientation_index = v3d->twmode - V3D_MANIP_CUSTOM;
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+ TransformOrientation *custom_orientation = nullptr;
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+ if (scene->orientation_slots->type >= V3D_ORIENT_CUSTOM &&
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+ scene->orientation_slots->index_custom != -1)
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+ {
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+ custom_orientation = BKE_scene_transform_orientation_find(
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+ scene, scene->orientation_slots->index_custom);
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+ }
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+
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unit_m4(r_primmat);
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eul_to_mat3(rmat, rot);
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invert_m3(rmat);
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+ if (custom_orientation) {
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+ applyTransformOrientation(custom_orientation, ts_mat, ts_name);
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+ invert_m3(ts_mat);
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+ mul_m3_m3m3(mat, rmat, ts_mat);
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+ copy_m3_m3(rmat, mat);
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+ }
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+
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+
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/* inverse transform for initial rotation and object */
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copy_m3_m4(mat, obedit->object_to_world);
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mul_m3_m3m3(cmat, rmat, mat);
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invert_m3_m3(imat, cmat);
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+
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copy_m4_m3(r_primmat, imat);
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/* center */
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diff --git a/source/blender/tornavis/patches/MB_0016.h b/source/blender/tornavis/patches/MB_0016.h
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new file mode 100644
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index 00000000000..ddf2a41c228
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--- /dev/null
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+++ b/source/blender/tornavis/patches/MB_0016.h
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@@ -0,0 +1 @@
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+/* Empty File */
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@ -1,267 +0,0 @@
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diff --git a/scripts/startup/bl_ui/space_view3d.py b/scripts/startup/bl_ui/space_view3d.py
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index 88e71f994ef..7e44ffeda8e 100644
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--- a/scripts/startup/bl_ui/space_view3d.py
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+++ b/scripts/startup/bl_ui/space_view3d.py
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@@ -7625,7 +7625,10 @@ class VIEW3D_PT_transform_orientations(Panel):
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row = layout.row(align=False)
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row.prop(orientation, "name", text="", icon='OBJECT_ORIGIN')
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row.operator("transform.delete_orientation", text="", icon='X', emboss=False)
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-
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+ row = layout.row()
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+ row.label(text="Origin:")
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+ row = layout.row()
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+ row.prop(orientation, "origin", text="", icon='OBJECT_ORIGIN')
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class VIEW3D_PT_gpencil_origin(Panel):
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bl_space_type = 'VIEW_3D'
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diff --git a/source/blender/editors/transform/transform_orientations.cc b/source/blender/editors/transform/transform_orientations.cc
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index 46e24fbd488..e46ceb84f0a 100644
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--- a/source/blender/editors/transform/transform_orientations.cc
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+++ b/source/blender/editors/transform/transform_orientations.cc
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@@ -97,6 +97,7 @@ static TransformOrientation *createViewSpace(bContext *C,
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{
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RegionView3D *rv3d = CTX_wm_region_view3d(C);
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float mat[3][3];
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+ float origin[3] = {0};
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if (!rv3d) {
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return nullptr;
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@@ -116,7 +117,7 @@ static TransformOrientation *createViewSpace(bContext *C,
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}
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}
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- return addMatrixSpace(C, mat, name, overwrite);
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+ return addMatrixSpace(C, mat, origin, name, overwrite);
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}
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static TransformOrientation *createObjectSpace(bContext *C,
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@@ -127,6 +128,7 @@ static TransformOrientation *createObjectSpace(bContext *C,
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Base *base = CTX_data_active_base(C);
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Object *ob;
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float mat[3][3];
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+ float origin[3];
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if (base == nullptr) {
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return nullptr;
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@@ -135,6 +137,7 @@ static TransformOrientation *createObjectSpace(bContext *C,
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ob = base->object;
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copy_m3_m4(mat, ob->object_to_world);
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+ copy_v3_v3(origin, ob->loc);
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normalize_m3(mat);
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/* use object name if no name is given */
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@@ -142,7 +145,7 @@ static TransformOrientation *createObjectSpace(bContext *C,
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name = ob->id.name + 2;
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}
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- return addMatrixSpace(C, mat, name, overwrite);
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+ return addMatrixSpace(C, mat, origin, name, overwrite);
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}
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static TransformOrientation *createBoneSpace(bContext *C,
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@@ -152,8 +155,9 @@ static TransformOrientation *createBoneSpace(bContext *C,
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{
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float mat[3][3];
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float normal[3], plane[3];
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+ float origin[3];
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- getTransformOrientation(C, normal, plane);
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+ getTransformOrientation(C, normal, plane, origin);
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if (createSpaceNormalTangent(mat, normal, plane) == 0) {
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BKE_reports_prepend(reports, "Cannot use zero-length bone");
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@@ -164,7 +168,7 @@ static TransformOrientation *createBoneSpace(bContext *C,
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name = "Bone";
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}
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- return addMatrixSpace(C, mat, name, overwrite);
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+ return addMatrixSpace(C, mat, origin, name, overwrite);
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}
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static TransformOrientation *createCurveSpace(bContext *C,
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@@ -174,8 +178,9 @@ static TransformOrientation *createCurveSpace(bContext *C,
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{
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float mat[3][3];
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float normal[3], plane[3];
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+ float origin[3];
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- getTransformOrientation(C, normal, plane);
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+ getTransformOrientation(C, normal, plane, origin);
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if (createSpaceNormalTangent(mat, normal, plane) == 0) {
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BKE_reports_prepend(reports, "Cannot use zero-length curve");
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@@ -186,7 +191,7 @@ static TransformOrientation *createCurveSpace(bContext *C,
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name = "Curve";
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}
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- return addMatrixSpace(C, mat, name, overwrite);
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+ return addMatrixSpace(C, mat, origin, name, overwrite);
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}
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static TransformOrientation *createMeshSpace(bContext *C,
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@@ -197,8 +202,9 @@ static TransformOrientation *createMeshSpace(bContext *C,
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float mat[3][3];
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float normal[3], plane[3];
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int type;
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+ float origin[3];
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- type = getTransformOrientation(C, normal, plane);
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+ type = getTransformOrientation(C, normal, plane, origin);
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switch (type) {
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case ORIENTATION_VERT:
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@@ -235,7 +241,7 @@ static TransformOrientation *createMeshSpace(bContext *C,
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return nullptr;
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}
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- return addMatrixSpace(C, mat, name, overwrite);
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+ return addMatrixSpace(C, mat, origin, name, overwrite);
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}
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static bool test_rotmode_euler(short rotmode)
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@@ -473,6 +479,7 @@ bool BIF_createTransformOrientation(bContext *C,
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TransformOrientation *addMatrixSpace(bContext *C,
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float mat[3][3],
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+ float origin[3],
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const char *name,
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const bool overwrite)
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{
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@@ -500,6 +507,7 @@ TransformOrientation *addMatrixSpace(bContext *C,
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/* copy matrix into transform space */
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copy_m3_m3(ts->mat, mat);
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+ copy_v3_v3(ts->origin, origin);
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return ts;
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}
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@@ -900,6 +908,7 @@ int getTransformOrientation_ex(const Scene *scene,
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Object *obedit,
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float normal[3],
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float plane[3],
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+ float origin[3],
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const short around)
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{
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int result = ORIENTATION_NONE;
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@@ -907,6 +916,7 @@ int getTransformOrientation_ex(const Scene *scene,
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zero_v3(normal);
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zero_v3(plane);
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+ zero_v3(origin);
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if (obedit) {
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float imat[3][3], mat[3][3];
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@@ -1130,6 +1140,24 @@ int getTransformOrientation_ex(const Scene *scene,
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}
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}
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+
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+ if (em->bm->totvertsel > 1) {
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+ BMIter iter;
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+ BMVert *v;
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+ int i = 0;
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+
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+ zero_v3(origin);
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+
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+ BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
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+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
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+ add_v3_v3(origin, v->co);
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+ i++;
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+ }
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+ }
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+ mul_v3_fl(origin, 1.0f / i);
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+ mul_m4_v3(ob->object_to_world, origin);
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+ }
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+
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/* not needed but this matches 2.68 and older behavior */
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negate_v3(plane);
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@@ -1426,7 +1454,7 @@ int getTransformOrientation_ex(const Scene *scene,
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return result;
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}
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-int getTransformOrientation(const bContext *C, float normal[3], float plane[3])
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+int getTransformOrientation(const bContext *C, float normal[3], float plane[3], float origin[3])
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{
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Object *obact = CTX_data_active_object(C);
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Object *obedit = CTX_data_edit_object(C);
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@@ -1438,7 +1466,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3])
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ViewLayer *view_layer = CTX_data_view_layer(C);
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View3D *v3d = CTX_wm_view3d(C);
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- return getTransformOrientation_ex(scene, view_layer, v3d, obact, obedit, normal, plane, around);
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+ return getTransformOrientation_ex(scene, view_layer, v3d, obact, obedit, normal, plane, origin, around);
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}
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void ED_getTransformOrientationMatrix(const Scene *scene,
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@@ -1451,10 +1479,11 @@ void ED_getTransformOrientationMatrix(const Scene *scene,
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{
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float normal[3] = {0.0, 0.0, 0.0};
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float plane[3] = {0.0, 0.0, 0.0};
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+ float origin[3] = {0.0, 0.0, 0.0};
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int type;
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- type = getTransformOrientation_ex(scene, view_layer, v3d, ob, obedit, normal, plane, around);
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+ type = getTransformOrientation_ex(scene, view_layer, v3d, ob, obedit, normal, plane, origin, around);
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/* Fallback, when the plane can't be calculated. */
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if (ORIENTATION_USE_PLANE(type) && is_zero_v3(plane)) {
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diff --git a/source/blender/editors/transform/transform_orientations.hh b/source/blender/editors/transform/transform_orientations.hh
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index bfd38fff960..b65fcb2e8aa 100644
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--- a/source/blender/editors/transform/transform_orientations.hh
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+++ b/source/blender/editors/transform/transform_orientations.hh
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@@ -47,6 +47,7 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa
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TransformOrientation *addMatrixSpace(bContext *C,
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float mat[3][3],
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+ float origin[3],
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const char *name,
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bool overwrite);
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void applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3], char r_name[64]);
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@@ -67,5 +68,6 @@ int getTransformOrientation_ex(const Scene *scene,
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Object *obedit,
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float normal[3],
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float plane[3],
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+ float origin[3],
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short around);
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-int getTransformOrientation(const bContext *C, float normal[3], float plane[3]);
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+int getTransformOrientation(const bContext *C, float normal[3], float plane[3], float origin [3]);
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diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
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index eac25b8e4ea..71c7886bfe1 100644
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--- a/source/blender/makesdna/DNA_screen_types.h
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+++ b/source/blender/makesdna/DNA_screen_types.h
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@@ -294,7 +294,7 @@ typedef struct TransformOrientation {
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/** MAX_NAME. */
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char name[64];
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float mat[3][3];
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- char _pad[4];
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+ float origin[3];
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} TransformOrientation;
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/** Some preview UI data need to be saved in file. */
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diff --git a/source/blender/makesrna/intern/rna_scene.cc b/source/blender/makesrna/intern/rna_scene.cc
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index 89ef11b29bf..79f643651de 100644
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--- a/source/blender/makesrna/intern/rna_scene.cc
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+++ b/source/blender/makesrna/intern/rna_scene.cc
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@@ -2900,6 +2900,12 @@ static void rna_def_transform_orientation(BlenderRNA *brna)
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RNA_def_struct_name_property(srna, prop);
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RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
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RNA_def_property_update(prop, NC_SCENE | ND_TRANSFORM, nullptr);
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+
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+ prop = RNA_def_property(srna, "origin", PROP_FLOAT, PROP_XYZ);
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+ RNA_def_property_array(prop, 3);
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+ RNA_def_property_ui_text(prop, "Origin", "Origin of the custom transform orientation");
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+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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+
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}
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static void rna_def_transform_orientation_slot(BlenderRNA *brna)
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diff --git a/source/blender/tornavis/patches/MB_0017.h b/source/blender/tornavis/patches/MB_0017.h
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new file mode 100644
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index 00000000000..77c69577d55
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--- /dev/null
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+++ b/source/blender/tornavis/patches/MB_0017.h
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@@ -0,0 +1 @@
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+/* Empty file */
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@ -1,7 +0,0 @@
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names = [
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'mb-0016-create-object-with-custom-orientation',
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'mb-0017-transform-orientation-origin'
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]
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