Changed some occurances of the lib 'soundsystem' to 'SoundSystem'
(seems half of the references were one way, the other half were the other way). Also made irix link to $(OCGDIR)/intern/*SoundSystem/* instead of $(OCGDIR)/gameengine/*SoundSystem/*
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@ -33,7 +33,7 @@
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include nan_definitions.mk
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LIBNAME = soundsystem
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LIBNAME = SoundSystem
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SOURCEDIR = intern/SoundSystem
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DIR = $(OCGDIR)/$(SOURCEDIR)
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DIRS = intern
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@ -62,11 +62,11 @@ install: all debug
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@[ -d $(NAN_SOUNDSYSTEM)/include ] || mkdir $(NAN_SOUNDSYSTEM)/include
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@[ -d $(NAN_SOUNDSYSTEM)/lib ] || mkdir $(NAN_SOUNDSYSTEM)/lib
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@[ -d $(NAN_SOUNDSYSTEM)/lib/debug ] || mkdir $(NAN_SOUNDSYSTEM)/lib/debug
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@../tools/cpifdiff.sh $(DIR)/libsoundsystem.a $(NAN_SOUNDSYSTEM)/lib/
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@../tools/cpifdiff.sh $(DIR)/debug/libsoundsystem.a $(NAN_SOUNDSYSTEM)/lib/debug/
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@../tools/cpifdiff.sh $(DIR)/libSoundSystem.a $(NAN_SOUNDSYSTEM)/lib/
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@../tools/cpifdiff.sh $(DIR)/debug/libSoundSystem.a $(NAN_SOUNDSYSTEM)/lib/debug/
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ifeq ($(OS),darwin)
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ranlib $(NAN_SOUNDSYSTEM)/lib/libsoundsystem.a
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ranlib $(NAN_SOUNDSYSTEM)/lib/debug/libsoundsystem.a
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ranlib $(NAN_SOUNDSYSTEM)/lib/libSoundSystem.a
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ranlib $(NAN_SOUNDSYSTEM)/lib/debug/libSoundSystem.a
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endif
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@../tools/cpifdiff.sh *.h $(NAN_SOUNDSYSTEM)/include/
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@ -31,7 +31,7 @@
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#
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#
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LIBNAME = soundsystem
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LIBNAME = SoundSystem
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DIR = $(OCGDIR)/intern/SoundSystem
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include nan_compile.mk
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@ -376,9 +376,9 @@ else
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# NAN_SND_LIBS += $(NAN_FMOD)/lib/libfmod.a
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NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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else
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NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a
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NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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NAN_SND_LIBS = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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NAN_SND_LIBS += $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a
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NAN_SND_LIBS += $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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endif
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endif
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