Cleanup: don't use single sets for comparisons
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2bceb3ae18
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@ -894,7 +894,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel, Panel):
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obj = context.object
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if obj.type == 'ARMATURE' and obj.mode in {'POSE'}:
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if obj.type == 'ARMATURE' and obj.mode == 'POSE':
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box = layout.box()
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box.alert = True # XXX: this should apply to the box background
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box.label(icon='INFO', text="Constraints for active bone do not live here")
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@ -70,7 +70,7 @@ class MESH_UL_vgroups(UIList):
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layout.prop(vgroup, "name", text="", emboss=False, icon_value=icon)
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icon = 'LOCKED' if vgroup.lock_weight else 'UNLOCKED'
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layout.prop(vgroup, "lock_weight", text="", icon=icon, emboss=False)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -94,7 +94,7 @@ class MESH_UL_shape_keys(UIList):
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else:
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row.label(text="")
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row.prop(key_block, "mute", text="", emboss=False)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -106,7 +106,7 @@ class MESH_UL_uvmaps_vcols(UIList):
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layout.prop(item, "name", text="", emboss=False, icon_value=icon)
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icon = 'RESTRICT_RENDER_OFF' if item.active_render else 'RESTRICT_RENDER_ON'
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layout.prop(item, "active_render", text="", icon=icon, emboss=False)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -95,7 +95,7 @@ class RENDERLAYER_UL_linesets(UIList):
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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layout.prop(lineset, "name", text="", emboss=False, icon_value=icon)
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layout.prop(lineset, "show_render", text="", index=index)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label("", icon_value=icon)
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@ -321,7 +321,7 @@ class GPENCIL_UL_layer(UIList):
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row = layout.row(align=True)
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row.prop(gpl, "lock", text="", emboss=False)
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row.prop(gpl, "hide", text="", emboss=False)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -36,7 +36,7 @@ class MASK_UL_layers(UIList):
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row.prop(mask, "hide", text="", emboss=False)
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row.prop(mask, "hide_select", text="", emboss=False)
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row.prop(mask, "hide_render", text="", emboss=False)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -87,7 +87,7 @@ class MATERIAL_UL_matslots(UIList):
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layout.label(text=iface_("Node %s") % manode.name, translate=False, icon_value=layout.icon(manode))
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elif ma.use_nodes:
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layout.label(text="Node <none>")
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -118,7 +118,7 @@ class PARTICLE_UL_particle_systems(bpy.types.UIList):
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layout.prop(md, "show_render", emboss=False, icon_only=True, icon='RESTRICT_RENDER_OFF' if md.show_render else 'RESTRICT_RENDER_ON')
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layout.prop(md, "show_viewport", emboss=False, icon_only=True, icon='RESTRICT_VIEW_OFF' if md.show_viewport else 'RESTRICT_VIEW_ON')
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -1243,7 +1243,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel, Panel):
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split = layout.split()
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split.active = part.kink != 'NO'
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if part.kink in {'SPIRAL'}:
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if part.kink == 'SPIRAL':
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col = split.column()
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sub = col.column(align=True)
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sub.prop(part, "kink_amplitude", text="Radius")
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@ -40,7 +40,7 @@ class PHYSICS_UL_dynapaint_surfaces(UIList):
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row.prop(surf, "show_preview", text="", emboss=False,
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icon='RESTRICT_VIEW_OFF' if surf.show_preview else 'RESTRICT_VIEW_ON')
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row.prop(surf, "is_active", text="")
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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row = layout.row(align=True)
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row.label(text="", icon_value=icon)
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@ -40,7 +40,7 @@ class RENDERLAYER_UL_renderlayers(UIList):
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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layout.prop(layer, "name", text="", icon_value=icon, emboss=False)
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layout.prop(layer, "use", text="", index=index)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label("", icon_value=icon)
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@ -35,7 +35,7 @@ class SCENE_UL_keying_set_paths(UIList):
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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# Do not make this one editable in uiList for now...
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layout.label(text=kspath.data_path, translate=False, icon_value=icon)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -72,7 +72,7 @@ class TEXTURE_UL_texslots(UIList):
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layout.label(text="", icon_value=icon)
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if tex and isinstance(item, bpy.types.MaterialTextureSlot):
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layout.prop(ma, "use_textures", text="", index=index)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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@ -37,7 +37,7 @@ class CLIP_UL_tracking_objects(UIList):
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layout.prop(tobj, "name", text="", emboss=False,
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icon='CAMERA_DATA' if tobj.is_camera
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else 'OBJECT_DATA')
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="",
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icon='CAMERA_DATA' if tobj.is_camera
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@ -147,7 +147,7 @@ class CLIP_HT_header(Header):
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sc = context.space_data
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if sc.mode in {'TRACKING'}:
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if sc.mode == 'TRACKING':
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self._draw_tracking(context)
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else:
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self._draw_masking(context)
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@ -716,7 +716,7 @@ class CLIP_PT_tracking_camera(Panel):
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if CLIP_PT_clip_view_panel.poll(context):
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sc = context.space_data
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return sc.mode in {'TRACKING'} and sc.clip
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return sc.mode == 'TRACKING' and sc.clip
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return False
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@ -756,7 +756,7 @@ class CLIP_PT_tracking_lens(Panel):
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if CLIP_PT_clip_view_panel.poll(context):
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sc = context.space_data
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return sc.mode in {'TRACKING'} and sc.clip
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return sc.mode == 'TRACKING' and sc.clip
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return False
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@ -893,7 +893,7 @@ class CLIP_PT_stabilization(CLIP_PT_reconstruction_panel, Panel):
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if CLIP_PT_clip_view_panel.poll(context):
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sc = context.space_data
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return sc.mode in {'TRACKING'} and sc.clip
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return sc.mode == 'TRACKING' and sc.clip
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return False
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@ -104,7 +104,7 @@ class FILEBROWSER_UL_dir(bpy.types.UIList):
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else:
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row.prop(direntry, "name", text="", emboss=False, icon=icon)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.prop(direntry, "path", text="")
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@ -1057,7 +1057,7 @@ class ImageScopesPanel:
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if not (sima and sima.image):
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return False
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# scopes are not updated in paint modes, hide
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if sima.mode in {'PAINT'}:
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if sima.mode == 'PAINT':
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return False
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ob = context.active_object
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if ob and ob.mode in {'TEXTURE_PAINT', 'EDIT'}:
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@ -441,7 +441,7 @@ class NODE_UL_interface_sockets(bpy.types.UIList):
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if socket.is_output:
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row.template_node_socket(color)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.template_node_socket(color)
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@ -473,7 +473,7 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
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split.label(text="Type:")
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split.prop(strip, "type", text="")
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if strip.type not in {'SOUND'}:
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if strip.type != 'SOUND':
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split = layout.split(percentage=0.3)
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split.label(text="Blend:")
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split.prop(strip, "blend_type", text="")
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@ -158,7 +158,7 @@ class VIEW3D_MT_editor_menus(Menu):
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if edit_object:
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layout.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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elif obj:
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if mode_string not in {'PAINT_TEXTURE'}:
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if mode_string != 'PAINT_TEXTURE':
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layout.menu("VIEW3D_MT_%s" % mode_string.lower())
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if mode_string in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT', 'PAINT_TEXTURE'}:
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layout.menu("VIEW3D_MT_brush")
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@ -100,7 +100,7 @@ class VIEW3D_PT_tools_object(View3DPanel, Panel):
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row.operator("object.shade_smooth", text="Smooth")
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row.operator("object.shade_flat", text="Flat")
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if obj_type in {'MESH'}:
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if obj_type == 'MESH':
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col = layout.column(align=True)
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col.label(text="Data Transfer:")
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row = col.row(align=True)
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@ -1075,7 +1075,7 @@ class TEXTURE_UL_texpaintslots(UIList):
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if (not mat.use_nodes) and context.scene.render.engine in {'BLENDER_RENDER', 'BLENDER_GAME'}:
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mtex_index = mat.texture_paint_slots[index].index
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layout.prop(mat, "use_textures", text="", index=mtex_index)
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elif self.layout_type in {'GRID'}:
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="")
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@ -1858,7 +1858,7 @@ class VIEW3D_PT_tools_history(View3DPanel, Panel):
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row = col.row(align=True)
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row.operator("ed.undo")
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row.operator("ed.redo")
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if obj is None or obj.mode not in {'SCULPT'}:
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if obj is None or obj.mode != 'SCULPT':
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# Sculpt mode does not generate an undo menu it seems...
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col.operator("ed.undo_history")
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@ -62,7 +62,7 @@ def is_directive_pydata(filepath, directive):
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return True
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elif directive.type in {"module", "note", "warning", "code-block", "hlist", "seealso"}:
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return False
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elif directive.type in {"literalinclude"}: # TODO
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elif directive.type == "literalinclude": # TODO
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return False
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else:
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print(directive_to_str(filepath, directive), end=" ")
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