auto-merge was incorrectly subtracting the doubles removed from the meshes total face count, remove doubles handles this.

This commit is contained in:
Campbell Barton 2011-05-03 04:09:56 +00:00
parent 03734f5c58
commit b0cd0a0577
1 changed files with 0 additions and 1 deletions

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@ -146,7 +146,6 @@ void EM_automerge(Scene *scene, Object *obedit, int update)
len = removedoublesflag(em, 1, 1, scene->toolsettings->doublimit);
if (len) {
em->totvert -= len; /* saves doing a countall */
if (update) {
DAG_id_tag_update(&me->id, 0);
}