Code cleanup: remove unused functions from mask module

This functions doesn't seem to be used even from a commented code.
This commit is contained in:
Sergey Sharybin 2013-12-20 15:47:19 +06:00
parent d71bcab076
commit b54ac21622
3 changed files with 5 additions and 135 deletions

View File

@ -57,7 +57,6 @@ void BKE_mask_layer_active_set(struct Mask *mask, struct MaskLayer *masklay);
void BKE_mask_layer_remove(struct Mask *mask, struct MaskLayer *masklay);
void BKE_mask_layer_free_shapes(struct MaskLayer *masklay);
void BKE_mask_layer_free_deform(struct MaskLayer *mask_layer);
void BKE_mask_layer_free(struct MaskLayer *masklay);
void BKE_mask_layer_free_list(struct ListBase *masklayers);
void BKE_mask_spline_free(struct MaskSpline *spline);
@ -136,9 +135,6 @@ void BKE_mask_calc_handle_point_auto(struct MaskSpline *spline, struct MaskSplin
void BKE_mask_get_handle_point_adjacent(struct MaskSpline *spline, struct MaskSplinePoint *point,
struct MaskSplinePoint **r_point_prev, struct MaskSplinePoint **r_point_next);
void BKE_mask_layer_calc_handles(struct MaskLayer *masklay);
void BKE_mask_layer_calc_handles_deform(struct MaskLayer *masklay);
void BKE_mask_calc_handles(struct Mask *mask);
void BKE_mask_update_deform(struct Mask *mask);
void BKE_mask_spline_ensure_deform(struct MaskSpline *spline);
void BKE_mask_point_parent_matrix_get(struct MaskSplinePoint *point, float ctime, float parent_matrix[3][3]);
@ -193,25 +189,16 @@ unsigned int BKE_mask_spline_resolution(struct MaskSpline *spline, int width, in
unsigned int BKE_mask_spline_feather_resolution(struct MaskSpline *spline, int width, int height);
int BKE_mask_spline_differentiate_calc_total(const struct MaskSpline *spline, const unsigned int resol);
float (*BKE_mask_spline_differentiate(struct MaskSpline *spline, unsigned int *tot_diff_point))[2];
float (*BKE_mask_spline_feather_differentiated_points(struct MaskSpline *spline, unsigned int *tot_feather_point))[2];
float (*BKE_mask_spline_differentiate_with_resolution_ex(struct MaskSpline *spline, unsigned int *tot_diff_point,
const unsigned int resol))[2];
void BKE_mask_spline_feather_collapse_inner_loops(struct MaskSpline *spline, float (*feather_points)[2], const unsigned int tot_feather_point);
float (*BKE_mask_spline_differentiate_with_resolution(struct MaskSpline *spline, int width, int height, unsigned int *tot_diff_point))[2];
float (*BKE_mask_spline_feather_differentiated_points_with_resolution_ex(struct MaskSpline *spline, unsigned int *tot_feather_point,
const unsigned int resol, const int do_feather_isect))[2];
float (*BKE_mask_spline_feather_differentiated_points_with_resolution(struct MaskSpline *spline, int width, int height,
unsigned int *tot_feather_point, const int do_feather_isect))[2];
/* *** mask point functions which involve evaluation *** */
float (*BKE_mask_spline_feather_points(struct MaskSpline *spline, int *tot_feather_point))[2];
float *BKE_mask_point_segment_diff(struct MaskSpline *spline, struct MaskSplinePoint *point,
unsigned int *tot_diff_point);
float *BKE_mask_point_segment_feather_diff(struct MaskSpline *spline, struct MaskSplinePoint *point,
unsigned int *tot_feather_point);
float *BKE_mask_point_segment_diff_with_resolution(struct MaskSpline *spline, struct MaskSplinePoint *point,
int width, int height,
unsigned int *tot_diff_point);

View File

@ -106,23 +106,6 @@ BezTriple *BKE_mask_spline_point_next_bezt(MaskSpline *spline, MaskSplinePoint *
}
}
#if 0
static BezTriple *mask_spline_point_prev_bezt(MaskSpline *spline, MaskSplinePoint *points_array, MaskSplinePoint *point)
{
if (point == points_array) {
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &(points_array[0].bezt);
}
else {
return NULL;
}
}
else {
return &((point - 1))->bezt;
}
}
#endif
MaskSplinePoint *BKE_mask_spline_point_array(MaskSpline *spline)
{
return spline->points_deform ? spline->points_deform : spline->points;
@ -904,26 +887,6 @@ void BKE_mask_layer_free_shapes(MaskLayer *masklay)
}
}
void BKE_mask_layer_free_deform(MaskLayer *mask_layer)
{
MaskSpline *mask_spline;
for (mask_spline = mask_layer->splines.first;
mask_spline;
mask_spline = mask_spline->next)
{
if (mask_spline->points_deform) {
int i;
MaskSplinePoint *points_deform = mask_spline->points_deform;
for (i = 0; i < mask_spline->tot_point; i++) {
BKE_mask_point_free(&points_deform[i]);
}
MEM_freeN(points_deform);
mask_spline->points_deform = NULL;
}
}
}
void BKE_mask_layer_free(MaskLayer *masklay)
{
/* free splines */
@ -1026,6 +989,7 @@ void BKE_mask_coord_from_frame(float r_co[2], const float co[2], const float fra
r_co[1] = ((co[1] - 0.5f) * (frame_size[1] / frame_size[0])) + 0.5f;
}
}
void BKE_mask_coord_from_movieclip(MovieClip *clip, MovieClipUser *user, float r_co[2], const float co[2])
{
float aspx, aspy;
@ -1039,6 +1003,7 @@ void BKE_mask_coord_from_movieclip(MovieClip *clip, MovieClipUser *user, float r
BKE_mask_coord_from_frame(r_co, co, frame_size);
}
void BKE_mask_coord_from_image(Image *image, ImageUser *iuser, float r_co[2], const float co[2])
{
float aspx, aspy;
@ -1068,6 +1033,7 @@ void BKE_mask_coord_to_frame(float r_co[2], const float co[2], const float frame
r_co[1] = ((co[1] - 0.5f) / (frame_size[1] / frame_size[0])) + 0.5f;
}
}
void BKE_mask_coord_to_movieclip(MovieClip *clip, MovieClipUser *user, float r_co[2], const float co[2])
{
float aspx, aspy;
@ -1081,6 +1047,7 @@ void BKE_mask_coord_to_movieclip(MovieClip *clip, MovieClipUser *user, float r_c
BKE_mask_coord_to_frame(r_co, co, frame_size);
}
void BKE_mask_coord_to_image(Image *image, ImageUser *iuser, float r_co[2], const float co[2])
{
float aspx, aspy;
@ -1361,62 +1328,6 @@ void BKE_mask_layer_calc_handles(MaskLayer *masklay)
}
}
void BKE_mask_layer_calc_handles_deform(MaskLayer *masklay)
{
MaskSpline *spline;
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
for (i = 0; i < spline->tot_point; i++) {
BKE_mask_calc_handle_point(spline, &spline->points_deform[i]);
}
}
}
void BKE_mask_calc_handles(Mask *mask)
{
MaskLayer *masklay;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
BKE_mask_layer_calc_handles(masklay);
}
}
void BKE_mask_update_deform(Mask *mask)
{
MaskLayer *masklay;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
for (i = 0; i < spline->tot_point; i++) {
const int i_prev = (i - 1) % spline->tot_point;
const int i_next = (i + 1) % spline->tot_point;
BezTriple *bezt_prev = &spline->points[i_prev].bezt;
BezTriple *bezt = &spline->points[i].bezt;
BezTriple *bezt_next = &spline->points[i_next].bezt;
BezTriple *bezt_def_prev = &spline->points_deform[i_prev].bezt;
BezTriple *bezt_def = &spline->points_deform[i].bezt;
BezTriple *bezt_def_next = &spline->points_deform[i_next].bezt;
float w_src[4];
int j;
for (j = 0; j <= 2; j += 2) { /* (0, 2) */
// printf("--- %d %d, %d, %d\n", i, j, i_prev, i_next);
barycentric_weights_v2(bezt_prev->vec[1], bezt->vec[1], bezt_next->vec[1],
bezt->vec[j], w_src);
interp_v3_v3v3v3(bezt_def->vec[j],
bezt_def_prev->vec[1], bezt_def->vec[1], bezt_def_next->vec[1], w_src);
}
}
}
}
}
void BKE_mask_spline_ensure_deform(MaskSpline *spline)
{
int allocated_points = (MEM_allocN_len(spline->points_deform) / sizeof(*spline->points_deform));

View File

@ -222,11 +222,6 @@ float (*BKE_mask_spline_differentiate_with_resolution(MaskSpline *spline, int wi
return BKE_mask_spline_differentiate_with_resolution_ex(spline, tot_diff_point, resol);
}
float (*BKE_mask_spline_differentiate(MaskSpline *spline, unsigned int *tot_diff_point))[2]
{
return BKE_mask_spline_differentiate_with_resolution(spline, 0, 0, tot_diff_point);
}
/* ** feather points self-intersection collapse routine ** */
typedef struct FeatherEdgesBucket {
@ -734,19 +729,6 @@ float (*BKE_mask_spline_feather_differentiated_points_with_resolution_ex(MaskSpl
}
}
float (*BKE_mask_spline_feather_differentiated_points_with_resolution(MaskSpline *spline, int width, int height,
unsigned int *tot_feather_point, const int do_feather_isect))[2]
{
unsigned int resol = BKE_mask_spline_feather_resolution(spline, width, height);
return BKE_mask_spline_feather_differentiated_points_with_resolution_ex(spline, tot_feather_point, resol, do_feather_isect);
}
float (*BKE_mask_spline_feather_differentiated_points(MaskSpline *spline, unsigned int *tot_feather_point))[2]
{
return BKE_mask_spline_feather_differentiated_points_with_resolution(spline, 0, 0, tot_feather_point, TRUE);
}
float (*BKE_mask_spline_feather_points(MaskSpline *spline, int *tot_feather_point))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@ -822,11 +804,6 @@ float *BKE_mask_point_segment_feather_diff_with_resolution(MaskSpline *spline, M
return feather;
}
float *BKE_mask_point_segment_feather_diff(MaskSpline *spline, MaskSplinePoint *point, unsigned int *tot_feather_point)
{
return BKE_mask_point_segment_feather_diff_with_resolution(spline, point, 0, 0, tot_feather_point);
}
float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplinePoint *point,
int width, int height, unsigned int *tot_diff_point)
{
@ -856,8 +833,3 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin
return diff_points;
}
float *BKE_mask_point_segment_diff(MaskSpline *spline, MaskSplinePoint *point, unsigned int *tot_diff_point)
{
return BKE_mask_point_segment_diff_with_resolution(spline, point, 0, 0, tot_diff_point);
}