Pseudo-fix for ARMATURE_OT_autoside_names and x-mirror
It now works like 2.7x. That said this operator is kind of incompatible with x-mirror (the way it is implemented anyways). But if people were happy with this in 2.7x they will be multi-object happier. That said, do turn off x-mirror before using this or select all bones, or just stop using this operator altogether ;) Jokes aside, the operator can also be fixed. It shouldn't be hard.
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@ -503,6 +503,20 @@ static int armature_autoside_names_exec(bContext *C, wmOperator *op)
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for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
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if (EBONE_EDITABLE(ebone)) {
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/* We first need to do the flipped bone, then the original one.
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* Otherwise we can't find the flipped one because of the bone name change. */
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if (arm->flag & ARM_MIRROR_EDIT) {
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EditBone *flipbone = ED_armature_ebone_get_mirrored(arm->edbo, ebone);
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if ((flipbone) && !(flipbone->flag & BONE_SELECTED)) {
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BLI_strncpy(newname, flipbone->name, sizeof(newname));
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if (bone_autoside_name(newname, 1, axis, flipbone->head[axis], flipbone->tail[axis])) {
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ED_armature_bone_rename(bmain, arm, flipbone->name, newname);
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changed = true;
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}
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}
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}
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BLI_strncpy(newname, ebone->name, sizeof(newname));
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if (bone_autoside_name(newname, 1, axis, ebone->head[axis], ebone->tail[axis])) {
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ED_armature_bone_rename(bmain, arm, ebone->name, newname);
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