Fix T56396: Cycles wrong object motion blur with deformation blur disabled.
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@ -404,8 +404,8 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
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if(scene->need_motion() == Scene::MOTION_BLUR) {
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motion_steps = object_motion_steps(b_parent, b_ob);
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mesh->motion_steps = motion_steps;
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if(motion_steps && object_use_deform_motion(b_parent, b_ob)) {
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mesh->motion_steps = motion_steps;
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mesh->use_motion_blur = true;
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}
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}
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