Fix #29692: 3D Scene is Rendering Bright in the VSE
profile conversion for sequencer result sued to happen even if color management is disabled for scene which made frames brighter.
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@ -2025,7 +2025,10 @@ static ImBuf * seq_render_scene_strip_impl(
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}
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/* float buffers in the sequencer are not linear */
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ibuf->profile= IB_PROFILE_LINEAR_RGB;
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if(scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
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ibuf->profile= IB_PROFILE_LINEAR_RGB;
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else
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ibuf->profile= IB_PROFILE_NONE;
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IMB_convert_profile(ibuf, IB_PROFILE_SRGB);
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}
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else if (rres.rect32) {
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