Cleanup: use doxy references to C++ identifiers

This commit is contained in:
Campbell Barton 2024-03-09 16:46:42 +11:00
parent b1c59a793c
commit c8706feb2d
1 changed files with 15 additions and 16 deletions

View File

@ -732,8 +732,7 @@ typedef enum eFCurve_Smoothing {
/* 'Action' Datatypes */
/* NOTE: Although these are part of the Animation System,
* they are not stored here... see DNA_action_types.h instead
*/
* they are not stored here, see `DNA_action_types.h` instead. */
/* ************************************************ */
/* NLA - Non-Linear Animation */
@ -1177,7 +1176,7 @@ typedef struct AnimData {
* Binding name, primarily used for mapping to the right binding when assigning
* another Animation data-block. Should be the same type as #AnimationBinding::name.
*
* \see AnimationBinding::name
* \see #AnimationBinding::name
*/
char binding_name[66];
uint8_t _pad0[6];
@ -1260,7 +1259,7 @@ class Strip;
/**
* Container of layered animation data.
*
* \see blender::animrig::Animation
* \see #blender::animrig::Animation
*/
typedef struct Animation {
ID id;
@ -1280,7 +1279,7 @@ typedef struct Animation {
} Animation;
/**
* \see blender::animrig::Layer
* \see #blender::animrig::Layer
*/
typedef struct AnimationLayer {
/** User-Visible identifier, unique within the Animation. */
@ -1288,10 +1287,10 @@ typedef struct AnimationLayer {
float influence; /* [0-1] */
/** \see blender::animrig::Layer::flags() */
/** \see #blender::animrig::Layer::flags() */
uint8_t layer_flags;
/** \see blender::animrig::Layer::mixmode() */
/** \see #blender::animrig::Layer::mixmode() */
int8_t layer_mix_mode;
uint8_t _pad0[2];
@ -1312,14 +1311,14 @@ typedef struct AnimationLayer {
} AnimationLayer;
/**
* \see blender::animrig::Binding
* \see #blender::animrig::Binding
*/
typedef struct AnimationBinding {
/**
* Typically the ID name this binding was created for, including the two
* letters indicating the ID type.
*
* \see AnimData::binding_name
* \see #AnimData::binding_name
*/
char name[66]; /* MAX_ID_NAME */
uint8_t _pad0[2];
@ -1333,13 +1332,13 @@ typedef struct AnimationBinding {
/**
* Identifier of this Binding within the Animation data-block.
*
* This number allows reorganisation of the Animation::bindings_array without
* This number allows reorganization of the #Animation::bindings_array without
* invalidating references. Also these remain valid when copy-on-evaluate
* copies are made.
*
* Only valid within the Animation data-block that owns this Binding.
*
* \see blender::animrig::Animation::binding_for_handle()
* \see #blender::animrig::Animation::binding_for_handle()
*/
int32_t handle;
@ -1350,11 +1349,11 @@ typedef struct AnimationBinding {
} AnimationBinding;
/**
* \see blender::animrig::Strip
* \see #blender::animrig::Strip
*/
typedef struct AnimationStrip {
/**
* \see blender::animrig::Strip::type()
* \see #blender::animrig::Strip::type()
*/
int8_t strip_type;
uint8_t _pad0[3];
@ -1378,9 +1377,9 @@ typedef struct AnimationStrip {
} AnimationStrip;
/**
* AnimationStrip::type = Strip::Type::Keyframe.
* #AnimationStrip::type = #Strip::Type::Keyframe.
*
* \see blender::animrig::KeyframeStrip
* \see #blender::animrig::KeyframeStrip
*/
typedef struct KeyframeAnimationStrip {
AnimationStrip strip;
@ -1397,7 +1396,7 @@ typedef struct KeyframeAnimationStrip {
} KeyframeAnimationStrip;
/**
* \see blender::animrig::ChannelBag
* \see #blender::animrig::ChannelBag
*/
typedef struct AnimationChannelBag {
int32_t binding_handle;