Cleanup: remove unused RenderData::stereomode

This commit is contained in:
Campbell Barton 2023-04-04 17:19:54 +10:00
parent ececd71fb2
commit d2ad00d0f5
3 changed files with 3 additions and 9 deletions

View File

@ -849,7 +849,6 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
if (bmain->versionfile <= 224) {
bSound *sound;
Scene *sce;
Mesh *me;
bScreen *screen;
@ -869,10 +868,6 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
}
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
sce->r.stereomode = 1; /* no stereo */
}
/* some oldfile patch, moved from set_func_space */
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
ScrArea *area;

View File

@ -670,8 +670,7 @@ typedef struct RenderData {
/** Frames to jump during render/playback. */
int frame_step;
/** Standalone player stereo settings. */ /* XXX deprecated since .2.5 */
short stereomode DNA_DEPRECATED;
char _pad10[2];
/** For the dimensions presets menu. */
short dimensionspreset;

View File

@ -2140,8 +2140,8 @@ void main_args_setup(bContext *C, bArgs *ba)
BLI_args_add(ba, NULL, "--log-show-timestamp", CB(arg_handle_log_show_timestamp_set), ba);
BLI_args_add(ba, NULL, "--log-file", CB(arg_handle_log_file_set), ba);
/* GPU backend selection should be part of ARG_PASS_ENVIRONMENT for correct GPU context selection
* for anim player. */
/* GPU backend selection should be part of #ARG_PASS_ENVIRONMENT for correct GPU context
* selection for animation player. */
BLI_args_add(ba, NULL, "--gpu-backend", CB(arg_handle_gpu_backend_set), NULL);
/* Pass: Background Mode & Settings