Subdiv: CCG, store vertex adjacency information

Similar to previous commit, but for vertices.
This commit is contained in:
Sergey Sharybin 2018-09-20 14:01:35 +02:00
parent d511c72056
commit d3aafbddd9
2 changed files with 111 additions and 4 deletions

View File

@ -79,6 +79,16 @@ typedef struct SubdivCCGAdjacentEdge {
struct CCGElem ***boundary_elements;
} SubdivCCGAdjacentEdge;
/* Definition of a vertex which is adjacent to at least one of the faces. */
typedef struct SubdivCCGAdjacentVertex {
int num_adjacent_faces;
/* Indexed by adjacent face index. */
SubdivCCGFace **faces;
/* Indexed by adjacent face index, points to a grid element.
*/
struct CCGElem **corner_elements;
} SubdivCCGAdjacentVertex;
/* Representation of subdivision surface which uses CCG grids. */
typedef struct SubdivCCG {
/* This is a subdivision surface this CCG was created for.
@ -140,6 +150,12 @@ typedef struct SubdivCCG {
int num_adjacent_edges;
SubdivCCGAdjacentEdge *adjacent_edges;
/* Vertices which are adjacent to faces
* Used for faster grid stitching, in the cost of extra memory.
*/
int num_adjacent_vertices;;
SubdivCCGAdjacentVertex *adjacent_vertices;
struct DMFlagMat *grid_flag_mats;
BLI_bitmap **grid_hidden;

View File

@ -434,10 +434,8 @@ static CCGElem **subdiv_ccg_adjacent_edge_add_face(
return adjacent_edge->boundary_elements[adjacent_face_index];
}
static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
static void subdiv_ccg_init_faces_edge_neighborhood(SubdivCCG *subdiv_ccg)
{
#define NUM_STATIC_EDGES 64
Subdiv *subdiv = subdiv_ccg->subdiv;
SubdivCCGFace *faces = subdiv_ccg->faces;
OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
@ -532,8 +530,92 @@ static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
/* Free possibly heap-allocated storage. */
static_or_heap_storage_free(&face_vertices_storage);
static_or_heap_storage_free(&face_edges_storage);
}
#undef NUM_STATIC_EDGES
static void subdiv_ccg_allocate_adjacent_vertices(SubdivCCG *subdiv_ccg,
const int num_vertices)
{
subdiv_ccg->num_adjacent_vertices = num_vertices;
subdiv_ccg->adjacent_vertices = MEM_calloc_arrayN(
subdiv_ccg->num_adjacent_vertices,
sizeof(*subdiv_ccg->adjacent_vertices),
"ccg adjacent vertices");
}
/* Returns storage where corner elements are to be stored. This is a pointer
* to the actual storage.
*/
static CCGElem **subdiv_ccg_adjacent_vertex_add_face(
SubdivCCGAdjacentVertex *adjacent_vertex,
SubdivCCGFace *face)
{
const int adjacent_face_index = adjacent_vertex->num_adjacent_faces;
++adjacent_vertex->num_adjacent_faces;
/* Store new adjacent face. */
adjacent_vertex->faces = MEM_reallocN(
adjacent_vertex->faces,
adjacent_vertex->num_adjacent_faces *
sizeof(*adjacent_vertex->faces));
adjacent_vertex->faces[adjacent_face_index] = face;
/* Allocate memory for the boundary elements. */
adjacent_vertex->corner_elements = MEM_reallocN(
adjacent_vertex->corner_elements,
adjacent_vertex->num_adjacent_faces *
sizeof(*adjacent_vertex->corner_elements));
return &adjacent_vertex->corner_elements[adjacent_face_index];
}
static void subdiv_ccg_init_faces_vertex_neighborhood(SubdivCCG *subdiv_ccg)
{
Subdiv *subdiv = subdiv_ccg->subdiv;
SubdivCCGFace *faces = subdiv_ccg->faces;
OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
const int num_vertices =
topology_refiner->getNumVertices(topology_refiner);
const int grid_size = subdiv_ccg->grid_size;
if (num_vertices == 0) {
/* Early output, nothing to do in this case. */
return;
}
subdiv_ccg_allocate_adjacent_vertices(subdiv_ccg, num_vertices);
/* Initialize storage. */
StaticOrHeapIntStorage face_vertices_storage;
static_or_heap_storage_init(&face_vertices_storage);
/* Key to access elements. */
CCGKey key;
BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg);
/* Store adjacency for all faces. */
const int num_faces = subdiv_ccg->num_faces;
for (int face_index = 0; face_index < num_faces; face_index++) {
SubdivCCGFace *face = &faces[face_index];
const int num_face_grids = face->num_grids;
const int num_face_edges = num_face_grids;
int *face_vertices = static_or_heap_storage_get(
&face_vertices_storage, num_face_edges);
topology_refiner->getFaceVertices(
topology_refiner, face_index, face_vertices);
for (int corner = 0; corner < num_face_edges; corner++) {
const int vertex_index = face_vertices[corner];
/* Grid which is adjacent to the current corner. */
const int grid_index = face->start_grid_index + corner;
CCGElem *grid = subdiv_ccg->grids[grid_index];
/* Add new face to the adjacent edge. */
SubdivCCGAdjacentVertex *adjacent_vertex =
&subdiv_ccg->adjacent_vertices[vertex_index];
CCGElem **corner_element = subdiv_ccg_adjacent_vertex_add_face(
adjacent_vertex, face);
*corner_element = CCG_grid_elem(
&key, grid, grid_size - 1, grid_size - 1);
}
}
/* Free possibly heap-allocated storage. */
static_or_heap_storage_free(&face_vertices_storage);
}
static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
{
subdiv_ccg_init_faces_edge_neighborhood(subdiv_ccg);
subdiv_ccg_init_faces_vertex_neighborhood(subdiv_ccg);
}
/* =============================================================================
@ -605,6 +687,7 @@ void BKE_subdiv_ccg_destroy(SubdivCCG *subdiv_ccg)
}
MEM_SAFE_FREE(subdiv_ccg->faces);
MEM_SAFE_FREE(subdiv_ccg->grid_faces);
/* Free map of adjacent edges. */
for (int i = 0; i < subdiv_ccg->num_adjacent_edges; i++) {
SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[i];
for (int face_index = 0;
@ -617,6 +700,14 @@ void BKE_subdiv_ccg_destroy(SubdivCCG *subdiv_ccg)
MEM_SAFE_FREE(adjacent_edge->boundary_elements);
}
MEM_SAFE_FREE(subdiv_ccg->adjacent_edges);
/* Free map of adjacent vertices. */
for (int i = 0; i < subdiv_ccg->num_adjacent_vertices; i++) {
SubdivCCGAdjacentVertex *adjacent_vertex =
&subdiv_ccg->adjacent_vertices[i];
MEM_SAFE_FREE(adjacent_vertex->faces);
MEM_SAFE_FREE(adjacent_vertex->corner_elements);
}
MEM_SAFE_FREE(subdiv_ccg->adjacent_vertices);
MEM_freeN(subdiv_ccg);
}