From d6c443345103cd60bd7aafe43b34e90a5c48be1e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 27 Mar 2024 10:23:53 +1100 Subject: [PATCH] Cleanup: remove declarations for removed functions --- source/blender/draw/DRW_engine.hh | 4 ++-- source/blender/editors/include/ED_view3d.hh | 12 ------------ .../blender/editors/space_view3d/view3d_intern.h | 16 ---------------- 3 files changed, 2 insertions(+), 30 deletions(-) diff --git a/source/blender/draw/DRW_engine.hh b/source/blender/draw/DRW_engine.hh index 0710e4f23da..e36725e26b4 100644 --- a/source/blender/draw/DRW_engine.hh +++ b/source/blender/draw/DRW_engine.hh @@ -106,7 +106,7 @@ void DRW_draw_render_loop_2d_ex(Depsgraph *depsgraph, GPUViewport *viewport, const bContext *evil_C); /** - * object mode select-loop, see: #ED_view3d_draw_select_loop (legacy drawing). + * Object mode select-loop. */ void DRW_draw_select_loop(Depsgraph *depsgraph, ARegion *region, @@ -121,7 +121,7 @@ void DRW_draw_select_loop(Depsgraph *depsgraph, DRW_ObjectFilterFn object_filter_fn, void *object_filter_user_data); /** - * Object mode select-loop, see: #ED_view3d_draw_depth_loop (legacy drawing). + * Object mode select-loop. */ void DRW_draw_depth_loop(Depsgraph *depsgraph, ARegion *region, diff --git a/source/blender/editors/include/ED_view3d.hh b/source/blender/editors/include/ED_view3d.hh index ed72a3e1800..b022b48a207 100644 --- a/source/blender/editors/include/ED_view3d.hh +++ b/source/blender/editors/include/ED_view3d.hh @@ -1273,18 +1273,6 @@ void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *area); #define RETOPOLOGY_ENABLED(v3d) (OVERLAY_RETOPOLOGY_ENABLED((v3d)->overlay)) #define RETOPOLOGY_OFFSET(v3d) (OVERLAY_RETOPOLOGY_OFFSET((v3d)->overlay)) -/* view3d_draw_legacy.c */ - -/** - * Try avoid using these more move out of legacy. - */ -void ED_view3d_draw_bgpic_test(const Scene *scene, - Depsgraph *depsgraph, - ARegion *region, - View3D *v3d, - bool do_foreground, - bool do_camera_frame); - /* `view3d_gizmo_preselect_type.cc` */ void ED_view3d_gizmo_mesh_preselect_get_active(const bContext *C, diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 84e07618da3..fa28e263920 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -70,22 +70,6 @@ void view3d_main_region_draw(const struct bContext *C, struct ARegion *region); */ void view3d_draw_region_info(const struct bContext *C, struct ARegion *region); -/* view3d_draw_legacy.c */ - -void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph, - struct ViewContext *vc, - struct Scene *scene, - struct ViewLayer *view_layer, - struct View3D *v3d, - struct ARegion *region, - bool use_obedit_skip, - bool use_nearest); - -void ED_view3d_draw_depth_loop(struct Depsgraph *depsgraph, - struct Scene *scene, - struct ARegion *region, - View3D *v3d); - void view3d_depths_rect_create(struct ARegion *region, struct rcti *rect, struct ViewDepths *r_d); /** * Utility function to find the closest Z value, use for auto-depth.