user preference to disable the splash screen

This commit is contained in:
Campbell Barton 2010-03-14 18:08:12 +00:00
parent a892bd6976
commit d8d92b5d93
5 changed files with 18 additions and 7 deletions

View File

@ -279,6 +279,10 @@ class USERPREF_PT_interface(bpy.types.Panel):
col.label(text="Menu Open Delay:")
col.prop(view, "open_toplevel_delay", text="Top Level")
col.prop(view, "open_sublevel_delay", text="Sub Level")
col.separator()
col.prop(view, "show_splash")
class USERPREF_PT_edit(bpy.types.Panel):

View File

@ -454,6 +454,7 @@ extern UserDef U; /* from blenkernel blender.c */
#define USER_CONTINUOUS_MOUSE (1 << 24)
#define USER_ZOOM_INVERT (1 << 25)
#define USER_ZOOM_DOLLY_HORIZ (1 << 26)
#define USER_SPLASH_DISABLE (1 << 27)
/* Auto-Keying mode */
/* AUTOKEY_ON is a bitflag */

View File

@ -1895,6 +1895,10 @@ static void rna_def_userdef_view(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_SHOW_VIEWPORTNAME);
RNA_def_property_ui_text(prop, "Show View Name", "Show the name of the view's direction in each 3D View");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "show_splash", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_SPLASH_DISABLE);
RNA_def_property_ui_text(prop, "Show Splash", "Display splash screen on startup");
prop= RNA_def_property(srna, "show_playback_fps", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_SHOW_FPS);

View File

@ -173,13 +173,15 @@ void WM_init(bContext *C, int argc, char **argv)
void WM_init_splash(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *prevwin= CTX_wm_window(C);
if((U.uiflag & USER_SPLASH_DISABLE) == 0) {
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *prevwin= CTX_wm_window(C);
if(wm->windows.first) {
CTX_wm_window_set(C, wm->windows.first);
WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
CTX_wm_window_set(C, prevwin);
if(wm->windows.first) {
CTX_wm_window_set(C, wm->windows.first);
WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
CTX_wm_window_set(C, prevwin);
}
}
}

View File

@ -196,7 +196,7 @@ static int print_help(int argc, char **argv, void *data)
printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
printf ("Usage: blender [args ...] [file] [args ...]\n");
printf ("\nRender options:\n");
printf (" -b <file>\tRender <file> in background (doesn't load the user defaults .B.blend file)\n");
printf (" -b <file>\tLoad <file> in background (often used for background rendering)\n");
printf (" -a render frames from start to end (inclusive), only works when used after -b\n");
printf (" -S <name>\tSet scene <name>\n");
printf (" -f <frame>\tRender frame <frame> and save it\n");