Cleanup: Make format
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@ -5226,7 +5226,7 @@ bool SCULPT_stroke_get_location_ex(bContext *C,
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StrokeCache *cache;
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float ray_start[3], ray_end[3], ray_normal[3], depth, face_normal[3];
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bool original;
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ViewContext vc = ED_view3d_viewcontext_init(C, depsgraph);
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ob = vc.obact;
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