== python api docs ==
* source/gameengine/PyDoc/bge.types.rst: KX_PolygonMaterial was missing the parent class indication (PyObjectPlus) * source/blender/python/doc/sphinx_doc_gen.py: * unified all the "undocumented" descriptions, like http://www.blender.org/documentation/250PythonDoc/bpy.ops.anim.html#bpy.ops.anim.keyframe_delete_button so that it will be easy for Alex to CCS 'em and also now people will have a link to contribute descriptions, see http://wiki.blender.org/index.php/Dev:2.5/Py/API/Documentation/Contribute * moved the note about bpy_struct not being available in the api in a proper note directive, so that it's more evident (I didn't see it at first)
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@ -54,6 +54,9 @@ EXAMPLE_SET_USED = set()
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_BPY_STRUCT_FAKE = "bpy_struct"
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_BPY_FULL_REBUILD = False
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undocumented_message = "Undocumented (`suggest a description " \
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"<http://wiki.blender.org/index.php/Dev:2.5/Py/API/Documentation/Contribute>`_)\n\n"
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def range_str(val):
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if val < -10000000: return '-inf'
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if val > 10000000: return 'inf'
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@ -130,7 +133,7 @@ def pyfunc2sphinx(ident, fw, identifier, py_func, is_class=True):
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def py_descr2sphinx(ident, fw, descr, module_name, type_name, identifier):
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doc = descr.__doc__
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if not doc:
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doc = "Undocumented"
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doc = undocumented_message
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if type(descr) == GetSetDescriptorType:
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fw(ident + ".. attribute:: %s\n\n" % identifier)
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@ -154,8 +157,7 @@ def py_c_func2sphinx(ident, fw, identifier, py_func, is_class=True):
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fw("\n")
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else:
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fw(ident + ".. function:: %s()\n\n" % identifier)
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fw(ident + " Undocumented function.\n\n" % identifier)
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fw(ident + " " + undocumented_message)
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def pyprop2sphinx(ident, fw, identifier, py_prop):
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'''
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@ -641,10 +643,10 @@ def rna2sphinx(BASEPATH):
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if subclass_ids:
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fw("subclasses --- \n" + ", ".join([(":class:`%s`" % s) for s in sorted(subclass_ids)]) + "\n\n")
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fw(".. class:: %s\n" % _BPY_STRUCT_FAKE)
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fw("\n")
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fw(" built-in base class for all classes in bpy.types, note that bpy.types.%s is not actually available from within blender, it only exists for the purpose of documentation.\n" % _BPY_STRUCT_FAKE)
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fw("\n")
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fw(".. class:: %s\n\n" % _BPY_STRUCT_FAKE)
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fw(" built-in base class for all classes in bpy.types.\n\n")
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fw(" .. note::\n\n")
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fw(" Note that bpy.types.%s is not actually available from within blender, it only exists for the purpose of documentation.\n\n" % _BPY_STRUCT_FAKE)
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descr_items = [(key, descr) for key, descr in sorted(bpy.types.Struct.__bases__[0].__dict__.items()) if not key.startswith("__")]
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@ -679,8 +681,15 @@ def rna2sphinx(BASEPATH):
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args_str = ", ".join([prop.get_arg_default(force=True) for prop in op.args])
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fw(".. function:: %s(%s)\n\n" % (op.func_name, args_str))
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if op.description:
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fw(" %s\n\n" % op.description)
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# if the description isn't valid, we output the standard warning
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# with a link to the wiki so that people can help
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if not op.description or op.description == "(undocumented operator)":
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operator_description = undocumented_message
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else:
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operator_description = op.description
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fw(" %s\n\n" % operator_description)
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for prop in op.args:
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write_param(" ", fw, prop)
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if op.args:
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@ -2309,7 +2309,7 @@ Game Engine bge.types Module
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:return: mesh proxy
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:rtype: :class:`MeshProxy`
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.. class:: KX_PolygonMaterial
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.. class:: KX_PolygonMaterial(PyObjectPlus)
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This is the interface to materials in the game engine.
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