Cocoa : correctly handle late events sent after window deactivate

Cocoa can still send events (tagged with the correct NSWindow handle) after having sent the window deactivate event.
This caused these events being discarded as there was no active window for GHOST_WindowManager.

Fix is to use this NSWindow handle to retrieve the target window and correctly push the event.

E.g. of effects of this bug: OSKey modifier stuck after having invoked Spotlight through its shortcut (Cmd + Space). This gave the impression the Blender window has not got focus back for the keyboard.

Ton, can you confirm if this fixes the "Cocoa window loses focus permanently on using Spotlight" issue you found ?
This commit is contained in:
Damien Plisson 2010-01-28 19:18:36 +00:00
parent cd2c4a5834
commit e4882e3da2
8 changed files with 70 additions and 8 deletions

View File

@ -72,6 +72,12 @@ public:
*/
virtual bool getValid() const = 0;
/**
* Returns the associated OS object/handle
* @return The associated OS object/handle
*/
virtual void* getOSWindow() const = 0;
/**
* Returns the type of drawing context used in this window.
* @return The current type of drawing context.

View File

@ -1186,7 +1186,15 @@ GHOST_TSuccess GHOST_SystemCocoa::handleTabletEvent(void *eventPtr, short eventT
NSEvent *event = (NSEvent *)eventPtr;
GHOST_IWindow* window = m_windowManager->getActiveWindow();
if (!window) return GHOST_kFailure;
if (!window) {
/* If no active window found, still tries to find the window associated with the event
This may happen when Cocoa continues to send some events after the window deactivate one */
window = m_windowManager->getWindowAssociatedWithOSWindow((void*)[event window]);
if (!window) {
//printf("\nW failure for event 0x%x",[event type]);
return GHOST_kFailure;
}
}
GHOST_TabletData& ct=((GHOST_WindowCocoa*)window)->GetCocoaTabletData();
@ -1238,7 +1246,13 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
GHOST_Window* window = (GHOST_Window*)m_windowManager->getActiveWindow();
if (!window) {
return GHOST_kFailure;
/* If no active window found, still tries to find the window associated with the event
This may happen when Cocoa continues to send some events after the window deactivate one */
window = (GHOST_Window*)m_windowManager->getWindowAssociatedWithOSWindow((void*)[event window]);
if (!window) {
//printf("\nW failure for event 0x%x",[event type]);
return GHOST_kFailure;
}
}
switch ([event type])
@ -1442,12 +1456,14 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
unsigned char ascii;
NSString* charsIgnoringModifiers;
/* Can happen, very rarely - seems to only be when command-H makes
* the window go away and we still get an HKey up.
*/
if (!window) {
//printf("\nW failure");
return GHOST_kFailure;
/* If no active window found, still tries to find the window associated with the event
This may happen when Cocoa continues to send some events after the window deactivate one */
window = m_windowManager->getWindowAssociatedWithOSWindow((void*)[event window]);
if (!window) {
//printf("\nW failure for event 0x%x",[event type]);
return GHOST_kFailure;
}
}
switch ([event type]) {
@ -1486,6 +1502,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
case NSFlagsChanged:
modifiers = [event modifierFlags];
if ((modifiers & NSShiftKeyMask) != (m_modifierMask & NSShiftKeyMask)) {
pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSShiftKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
}

View File

@ -72,6 +72,10 @@ GHOST_Window::~GHOST_Window()
{
}
void* GHOST_Window::getOSWindow() const
{
return NULL;
}
GHOST_TSuccess GHOST_Window::setDrawingContextType(GHOST_TDrawingContextType type)
{

View File

@ -123,6 +123,12 @@ public:
*/
virtual ~GHOST_Window();
/**
* Returns the associated OS object/handle
* @return The associated OS object/handle
*/
virtual void* getOSWindow() const;
/**
* Returns the current cursor shape.
* @return The current cursor shape.

View File

@ -96,6 +96,12 @@ public:
* @return The validity of the window.
*/
virtual bool getValid() const;
/**
* Returns the associated NSWindow object
* @return The associated NSWindow object
*/
virtual void* getOSWindow() const;
/**
* Sets the title displayed in the title bar.

View File

@ -465,6 +465,10 @@ bool GHOST_WindowCocoa::getValid() const
return (m_window != 0);
}
void* GHOST_WindowCocoa::getOSWindow() const
{
return (void*)m_window;
}
void GHOST_WindowCocoa::setTitle(const STR_String& title)
{

View File

@ -193,6 +193,18 @@ std::vector<GHOST_IWindow *> &GHOST_WindowManager::getWindows()
}
GHOST_IWindow* GHOST_WindowManager::getWindowAssociatedWithOSWindow(void* osWindow)
{
std::vector<GHOST_IWindow*>::iterator iter;
for (iter = m_windows.begin(); iter != m_windows.end(); iter++) {
if ((*iter)->getOSWindow() == osWindow)
return *iter;
}
return NULL;
}
bool GHOST_WindowManager::getAnyModifiedState()
{
bool isAnyModified = false;

View File

@ -134,7 +134,14 @@ public:
* interface above for this,
*/
std::vector<GHOST_IWindow *> & getWindows();
/**
* Finds the window associated with an OS window object/handle
* @param osWindow The OS window object/handle
* @return The associated window, null if none corresponds
*/
virtual GHOST_IWindow* getWindowAssociatedWithOSWindow(void* osWindow);
/**
* Return true if any windows has a modified status
* @return True if any window has unsaved changes