UI: Add panel for Node Editor in Preferences
Move Node Editor preferences in the Editing section from `Miscellaneous` panel into their own `Node Editor` panel. Pull Request: https://projects.blender.org/blender/blender/pulls/111261
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@ -490,6 +490,19 @@ class USERPREF_PT_edit_text_editor(EditingPanel, CenterAlignMixIn, Panel):
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layout.prop(edit, "use_text_edit_auto_close")
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class USERPREF_PT_edit_node_editor(EditingPanel, CenterAlignMixIn, Panel):
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bl_label = "Node Editor"
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bl_options = {'DEFAULT_CLOSED'}
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def draw_centered(self, context, layout):
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prefs = context.preferences
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edit = prefs.edit
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col = layout.column()
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col.prop(edit, "node_margin", text="Auto-Offset Margin")
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col.prop(edit, "node_preview_resolution", text="Preview Resolution")
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class USERPREF_PT_edit_misc(EditingPanel, CenterAlignMixIn, Panel):
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bl_label = "Miscellaneous"
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bl_options = {'DEFAULT_CLOSED'}
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@ -500,8 +513,6 @@ class USERPREF_PT_edit_misc(EditingPanel, CenterAlignMixIn, Panel):
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col = layout.column()
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col.prop(edit, "sculpt_paint_overlay_color", text="Sculpt Overlay Color")
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col.prop(edit, "node_margin", text="Node Auto-Offset Margin")
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col.prop(edit, "node_preview_resolution", text="Node Preview Resolution")
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# -----------------------------------------------------------------------------
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@ -2565,6 +2576,7 @@ classes = (
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USERPREF_PT_edit_weight_paint,
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USERPREF_PT_edit_gpencil,
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USERPREF_PT_edit_text_editor,
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USERPREF_PT_edit_node_editor,
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USERPREF_PT_edit_misc,
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USERPREF_PT_animation_timeline,
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