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@ -399,7 +399,7 @@ void *BLI_ghash_lookup_default(GHash *gh, const void *key, void *val_default)
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* \param key The key to lookup.
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* \returns the pointer to value for \a key or NULL.
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*
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* \note This has 2 main benifits over #BLI_ghash_lookup.
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* \note This has 2 main benefits over #BLI_ghash_lookup.
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* - A NULL return always means that \a key isn't in \a gh.
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* - The value can be modified in-place without further function calls (faster).
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*/
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@ -127,7 +127,7 @@ typedef struct Object {
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struct Object *proxy, *proxy_group, *proxy_from;
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struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
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/* struct Path *path; */
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struct BoundBox *bb;
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struct BoundBox *bb; /* axis aligned boundbox (in localspace) */
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struct bAction *action DNA_DEPRECATED; // XXX deprecated... old animation system
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struct bAction *poselib;
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struct bPose *pose; /* pose data, armature objects only */
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@ -188,6 +188,7 @@ typedef struct Object {
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char scavisflag; /* more display settings for game logic */
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char depsflag;
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/* dupli-frame settings */
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int dupon, dupoff, dupsta, dupend;
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int pad;
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