cleaning up MSVC 6 project files -- fixed a couple of stray *.obj
file paths.
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@ -61,8 +61,8 @@ LIB32=link.exe -lib
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
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# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
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# PROP Output_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
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# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
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# PROP Target_Dir ""
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LINK32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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@ -61,13 +61,12 @@ LIB32=link.exe -lib
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
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# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
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# PROP Output_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
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# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
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# PROP Target_Dir ""
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LINK32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\intern" /I "..\..\..\..\SoundSystem" /I "..\..\..\..\moto\include" /I "..\..\..\..\string" /I "..\..\..\..\..\..\lib\windows\openal\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
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# SUBTRACT CPP /Fr
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\intern" /I "..\..\..\..\SoundSystem" /I "..\..\..\..\SoundSystem\sdl" /I "..\..\..\..\moto\include" /I "..\..\..\..\string" /I "..\..\..\..\..\..\lib\windows\sdl\include" /I "..\..\..\..\..\..\lib\windows\openal\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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