Cycles: Improve logging about motion blur a bit
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@ -976,7 +976,12 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
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memcmp(mP, &mesh->verts[0], sizeof(float3)*numverts) == 0)
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{
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/* no motion, remove attributes again */
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VLOG(1) << "No actual deformation motion for object " << b_ob.name();
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if(b_mesh.vertices.length() != numverts) {
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VLOG(1) << "Topology differs, disabling motion blur.";
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}
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else {
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VLOG(1) << "No actual deformation motion for object " << b_ob.name();
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}
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mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
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if(attr_mN)
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mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL);
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