From f3505f12d269ff1120048c645638bc3d7bdd216c Mon Sep 17 00:00:00 2001 From: Falk David Date: Fri, 29 Mar 2024 14:41:35 +0100 Subject: [PATCH] GPv3: Add brush falloff panel to tint tool This was talked about in https://projects.blender.org/blender/blender/pulls/119323. Adds back the panel so that the falloff can be changed again. --- scripts/startup/bl_ui/properties_paint_common.py | 1 + 1 file changed, 1 insertion(+) diff --git a/scripts/startup/bl_ui/properties_paint_common.py b/scripts/startup/bl_ui/properties_paint_common.py index e7d994fe35b..36a4ac187ec 100644 --- a/scripts/startup/bl_ui/properties_paint_common.py +++ b/scripts/startup/bl_ui/properties_paint_common.py @@ -1444,6 +1444,7 @@ def brush_basic_grease_pencil_paint_settings(layout, context, brush, *, compact= elif grease_pencil_tool == 'TINT': layout.prop(gp_settings, "vertex_mode", text="Mode") layout.popover("VIEW3D_PT_tools_brush_settings_advanced", text="Brush") + layout.popover("VIEW3D_PT_tools_brush_falloff") def brush_basic_gpencil_sculpt_settings(layout, _context, brush, *, compact=False):