Refactor: move `Library`-specific functions into proper `BKE_library` file.

Even though we do not have much of those, this might change in the
future, and in any case having specific functions for this ID type in
generic `BKE_lib` area was really confusing.
This commit is contained in:
Bastien Montagne 2020-02-10 17:10:17 +01:00
parent ddad044cfe
commit f3a3a976b7
10 changed files with 127 additions and 35 deletions

View File

@ -182,7 +182,6 @@ void BKE_libblock_management_usercounts_clear(struct Main *bmain, void *idv);
void BKE_id_lib_local_paths(struct Main *bmain, struct Library *lib, struct ID *id);
void id_lib_extern(struct ID *id);
void id_lib_indirect_weak_link(struct ID *id);
void BKE_library_filepath_set(struct Main *bmain, struct Library *lib, const char *filepath);
void id_us_ensure_real(struct ID *id);
void id_us_clear_real(struct ID *id);
void id_us_plus_no_lib(struct ID *id);
@ -241,8 +240,6 @@ void BKE_id_full_name_ui_prefix_get(char name[MAX_ID_FULL_NAME_UI], const struct
char *BKE_id_to_unique_string_key(const struct ID *id);
void BKE_library_free(struct Library *lib);
void BKE_library_make_local(struct Main *bmain,
const struct Library *lib,
struct GHash *old_to_new_ids,

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@ -0,0 +1,45 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#ifndef __BKE_LIBRARY_H__
#define __BKE_LIBRARY_H__
/** \file
* \ingroup bke
*
* API to manage `Library` data-blocks.
*/
#ifdef __cplusplus
extern "C" {
#endif
#include "BLI_compiler_attrs.h"
struct Library;
struct Main;
void BKE_library_free(struct Library *lib);
void BKE_library_filepath_set(struct Main *bmain, struct Library *lib, const char *filepath);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_LIBRARY_H__ */

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@ -140,6 +140,7 @@ set(SRC
intern/lib_override.c
intern/lib_query.c
intern/lib_remap.c
intern/library.c
intern/light.c
intern/lightprobe.c
intern/linestyle.c
@ -303,6 +304,7 @@ set(SRC
BKE_lib_override.h
BKE_lib_query.h
BKE_lib_remap.h
BKE_library.h
BKE_light.h
BKE_lightprobe.h
BKE_linestyle.h

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@ -67,6 +67,7 @@
#include "BKE_font.h"
#include "BKE_lib_id.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_report.h"

View File

@ -1532,13 +1532,6 @@ void *BKE_libblock_copy_for_localize(const ID *id)
return idn;
}
void BKE_library_free(Library *lib)
{
if (lib->packedfile) {
BKE_packedfile_free(lib->packedfile);
}
}
/* ***************** ID ************************ */
ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *name)
{
@ -2504,31 +2497,6 @@ char *BKE_id_to_unique_string_key(const struct ID *id)
}
}
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
{
/* in some cases this is used to update the absolute path from the
* relative */
if (lib->name != filepath) {
BLI_strncpy(lib->name, filepath, sizeof(lib->name));
}
BLI_strncpy(lib->filepath, filepath, sizeof(lib->filepath));
/* not essential but set filepath is an absolute copy of value which
* is more useful if its kept in sync */
if (BLI_path_is_rel(lib->filepath)) {
/* note that the file may be unsaved, in this case, setting the
* filepath on an indirectly linked path is not allowed from the
* outliner, and its not really supported but allow from here for now
* since making local could cause this to be directly linked - campbell
*/
/* Never make paths relative to parent lib - reading code (blenloader) always set *all*
* lib->name relative to current main, not to their parent for indirectly linked ones. */
const char *basepath = BKE_main_blendfile_path(bmain);
BLI_path_abs(lib->filepath, basepath);
}
}
void BKE_id_tag_set_atomic(ID *id, int tag)
{
atomic_fetch_and_or_int32(&id->tag, tag);

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@ -78,6 +78,7 @@
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_remap.h"
#include "BKE_library.h"
#include "BKE_linestyle.h"
#include "BKE_mesh.h"
#include "BKE_material.h"

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@ -0,0 +1,75 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*
* Contains code specific to the `Library` ID type.
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BKE_lib_id.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
/* Unused currently. */
// static CLG_LogRef LOG = {.identifier = "bke.library"};
void BKE_library_free(Library *lib)
{
if (lib->packedfile) {
BKE_packedfile_free(lib->packedfile);
}
}
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
{
/* in some cases this is used to update the absolute path from the
* relative */
if (lib->name != filepath) {
BLI_strncpy(lib->name, filepath, sizeof(lib->name));
}
BLI_strncpy(lib->filepath, filepath, sizeof(lib->filepath));
/* not essential but set filepath is an absolute copy of value which
* is more useful if its kept in sync */
if (BLI_path_is_rel(lib->filepath)) {
/* note that the file may be unsaved, in this case, setting the
* filepath on an indirectly linked path is not allowed from the
* outliner, and its not really supported but allow from here for now
* since making local could cause this to be directly linked - campbell
*/
/* Never make paths relative to parent lib - reading code (blenloader) always set *all*
* lib->name relative to current main, not to their parent for indirectly linked ones. */
const char *basepath = BKE_main_blendfile_path(bmain);
BLI_path_abs(lib->filepath, basepath);
}
}

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@ -38,6 +38,7 @@
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_report.h"

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@ -49,6 +49,7 @@
#include "BKE_idcode.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"

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@ -93,6 +93,7 @@ const EnumPropertyItem rna_enum_id_type_items[] = {
# include "BKE_lib_query.h"
# include "BKE_lib_override.h"
# include "BKE_lib_remap.h"
# include "BKE_library.h"
# include "BKE_animsys.h"
# include "BKE_material.h"
# include "BKE_global.h" /* XXX, remove me */