Update to the VC7 projectfiles.

This should bring the projectfiles upto date for msvc7.

Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005.

Build intern.sln, extern.sln and then blender.sln. Enjoy. :p
This commit is contained in:
Joseph Gilbert 2006-04-17 20:05:39 +00:00
parent 6d6b36f009
commit f54a113cde
68 changed files with 696 additions and 502 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="ftgl_static_lib"
ProjectGUID="{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"
SccProjectName=""
@ -242,7 +242,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="Bullet3ContinuousCollision"
ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
SccProjectName=""
@ -50,11 +50,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@ -116,11 +118,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@ -180,11 +184,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@ -246,11 +252,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@ -272,7 +280,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="NarrowPhaseCollision"
@ -716,6 +725,9 @@ ECHO Done
<File
RelativePath="..\..\Bullet\NarrowPhaseCollision\BU_VertexPoly.h">
</File>
<File
RelativePath="..\..\Bullet\NarrowPhaseCollision\CollisionMargin.h">
</File>
<File
RelativePath="..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.h">
</File>
@ -1240,6 +1252,9 @@ ECHO Done
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.cpp">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseProxy.cpp">
<FileConfiguration
@ -1295,31 +1310,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.cpp">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp">
@ -1352,6 +1343,9 @@ ECHO Done
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.h">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseInterface.h">
</File>
@ -1362,7 +1356,7 @@ ECHO Done
RelativePath="..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.h">
RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.h">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h">
@ -1416,6 +1410,90 @@ ECHO Done
</File>
</Filter>
</Filter>
<Filter
Name="CollisionDispatch"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.h">
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="Bullet3Dynamics"
ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
Keyword="Win32Proj">
@ -46,11 +46,14 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@ -102,12 +105,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
<Tool
@ -161,11 +164,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@ -217,11 +222,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@ -241,7 +248,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="ConstraintSolver"
@ -276,6 +284,9 @@ ECHO Done
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp">
<FileConfiguration
@ -411,6 +422,9 @@ ECHO Done
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
@ -442,197 +456,8 @@ ECHO Done
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h">
</File>
</Filter>
</Filter>
<Filter
Name="CollisionDispatch"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h">
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
</File>
</Filter>
</Filter>
@ -741,6 +566,33 @@ ECHO Done
</File>
</Filter>
</Filter>
<Filter
Name="Vehicle"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp">
</File>
<File
RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h">
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="build_install_all"
ProjectGUID="{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
RootNamespace="build_install_all"
@ -76,7 +76,8 @@
Name="VCPreBuildEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
<Globals>

View File

@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "build_install_all", "build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
ProjectSection(ProjectDependencies) = postProject
{F9850C15-FF0A-429E-9D47-89FB433C9BD8} = {F9850C15-FF0A-429E-9D47-89FB433C9BD8}

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="qhull"
ProjectGUID="{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}"
SccProjectName=""
@ -234,7 +234,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="broad"
ProjectGUID="{0112CAD5-3584-412A-A2E5-1315A00437B4}"
SccProjectName=""
@ -218,7 +218,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="complex"
ProjectGUID="{B83C6BED-11EC-46C8-AFFA-121EEDE94373}"
SccProjectName=""
@ -220,7 +220,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="convex"
ProjectGUID="{524264F4-DF21-4B79-847F-E7CA643ECD0B}"
SccProjectName=""
@ -218,7 +218,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="solid"
ProjectGUID="{D696C86B-0B53-4471-A50D-5B983A6FA4AD}"
SccProjectName=""
@ -242,7 +242,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="SoundSystem"
ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
SccProjectName=""
@ -244,7 +244,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="DummySoundSystem"
ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
SccProjectName=""
@ -220,7 +220,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="OpenALSoundSystem"
ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
SccProjectName=""
@ -220,7 +220,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="bmfont"
SccProjectName=""
SccLocalPath="">
@ -241,7 +241,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="bsplib"
SccProjectName=""
SccLocalPath="">
@ -241,7 +241,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="container"
SccProjectName=""
SccLocalPath="">
@ -233,7 +233,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="decimation"
SccProjectName=""
SccLocalPath="">
@ -241,7 +241,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="elbeem"
ProjectGUID="{A90C4918-4B21-4277-93BD-AF65F30951D9}"
Keyword="Win32Proj">
@ -225,7 +225,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -234,18 +235,6 @@ ECHO Done
<File
RelativePath="..\..\intern\attributes.cpp">
</File>
<File
RelativePath="..\..\intern\blendercall.cpp">
</File>
<File
RelativePath="..\..\intern\blenderdummy.cpp">
</File>
<File
RelativePath="..\..\intern\cfglexer.cpp">
</File>
<File
RelativePath="..\..\intern\cfgparser.cpp">
</File>
<File
RelativePath="..\..\intern\elbeem.cpp">
</File>
@ -265,13 +254,13 @@ ECHO Done
RelativePath="..\..\intern\ntl_geometryobject.cpp">
</File>
<File
RelativePath="..\..\intern\ntl_lightobject.cpp">
RelativePath="..\..\intern\ntl_lighting.cpp">
</File>
<File
RelativePath="..\..\intern\ntl_ray.cpp">
</File>
<File
RelativePath="..\..\intern\ntl_scene.cpp">
RelativePath="..\..\intern\ntl_world.cpp">
</File>
<File
RelativePath="..\..\intern\parametrizer.cpp">
@ -282,6 +271,18 @@ ECHO Done
<File
RelativePath="..\..\intern\simulation_object.cpp">
</File>
<File
RelativePath="..\..\intern\solver_init.cpp">
</File>
<File
RelativePath="..\..\intern\solver_interface.cpp">
</File>
<File
RelativePath="..\..\intern\solver_main.cpp">
</File>
<File
RelativePath="..\..\intern\solver_util.cpp">
</File>
<File
RelativePath="..\..\intern\utilities.cpp">
</File>
@ -294,10 +295,7 @@ ECHO Done
RelativePath="..\..\intern\attributes.h">
</File>
<File
RelativePath="..\..\intern\cfgparser.h">
</File>
<File
RelativePath="..\..\intern\globals.h">
RelativePath="..\..\intern\elbeem.h">
</File>
<File
RelativePath="..\..\intern\isosurface.h">
@ -324,10 +322,7 @@ ECHO Done
RelativePath="..\..\intern\ntl_geometryshader.h">
</File>
<File
RelativePath="..\..\intern\ntl_lightobject.h">
</File>
<File
RelativePath="..\..\intern\ntl_material.h">
RelativePath="..\..\intern\ntl_lighting.h">
</File>
<File
RelativePath="..\..\intern\ntl_matrices.h">
@ -335,21 +330,12 @@ ECHO Done
<File
RelativePath="..\..\intern\ntl_ray.h">
</File>
<File
RelativePath="..\..\intern\ntl_renderglobals.h">
</File>
<File
RelativePath="..\..\intern\ntl_rndstream.h">
</File>
<File
RelativePath="..\..\intern\ntl_scene.h">
</File>
<File
RelativePath="..\..\intern\ntl_triangle.h">
</File>
<File
RelativePath="..\..\intern\ntl_vector3dim.h">
</File>
<File
RelativePath="..\..\intern\ntl_world.h">
</File>
<File
RelativePath="..\..\intern\parametrizer.h">
</File>
@ -359,6 +345,15 @@ ECHO Done
<File
RelativePath="..\..\intern\simulation_object.h">
</File>
<File
RelativePath="..\..\intern\solver_class.h">
</File>
<File
RelativePath="..\..\intern\solver_interface.h">
</File>
<File
RelativePath="..\..\intern\solver_relax.h">
</File>
<File
RelativePath="..\..\intern\utilities.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="ghost"
SccProjectName=""
SccLocalPath="">
@ -241,7 +241,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="guardedalloc"
ProjectGUID="{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
SccProjectName=""
@ -242,7 +242,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="iksolver"
SccProjectName=""
SccLocalPath="">
@ -241,7 +241,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="blenkey"
SccProjectName=""
SccLocalPath="">
@ -239,7 +239,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="build_install_all"
ProjectGUID="{02110D03-59DB-4571-8787-72B3C03B2F2D}"
SccProjectName=""
@ -75,7 +75,8 @@
Name="VCPreBuildEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
<Globals>

View File

@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "build_install_all", "build_install_all.vcproj", "{02110D03-59DB-4571-8787-72B3C03B2F2D}"
ProjectSection(ProjectDependencies) = postProject
{A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="memutil"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\.."
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -79,7 +79,7 @@ ECHO Done
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\.."
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -136,7 +136,7 @@ ECHO Done
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\.."
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -193,7 +193,7 @@ ECHO Done
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\.."
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -241,11 +241,15 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\intern\MEM_CacheLimiterC-Api.cpp">
</File>
<File
RelativePath="..\..\intern\MEM_RefCountedC-Api.cpp">
</File>
@ -253,6 +257,15 @@ ECHO Done
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\MEM_Allocator.h">
</File>
<File
RelativePath="..\..\MEM_CacheLimiter.h">
</File>
<File
RelativePath="..\..\MEM_CacheLimiterC-Api.h">
</File>
<Filter
Name="extern"
Filter="">

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="MoTo"
SccProjectName=""
SccLocalPath="">
@ -241,7 +241,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="opennl"
ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
Keyword="Win32Proj">
@ -231,7 +231,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="string"
SccProjectName=""
SccLocalPath="">
@ -239,7 +239,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BLO_readblenfile"
SccProjectName=""
SccLocalPath="">
@ -320,7 +320,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BPY_python"
SccProjectName=""
SccLocalPath="">
@ -119,7 +119,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -148,6 +149,9 @@
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Group.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.c">
</File>
@ -190,6 +194,9 @@
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Object.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Pose.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c">
</File>
@ -321,6 +328,9 @@
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Group.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.h">
</File>
@ -357,6 +367,9 @@
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Pose.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BL_avi"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -73,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -125,7 +125,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -177,7 +177,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -229,7 +229,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -281,7 +281,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -323,7 +323,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
ProjectSection(ProjectDependencies) = postProject
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
@ -8,7 +8,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{5B1C904C-BBBD-44A0-843A-447CBD6176AF} = {5B1C904C-BBBD-44A0-843A-447CBD6176AF}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
@ -85,10 +84,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_re
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_renderconverter", "renderconverter\BRE_renderconverter.vcproj", "{5B1C904C-BBBD-44A0-843A-447CBD6176AF}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
ProjectSection(ProjectDependencies) = postProject
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
@ -383,14 +378,6 @@ Global
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Release.Build.0 = Blender Release|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.3D Plugin Release.ActiveCfg = Blender Release|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Debug.ActiveCfg = Blender Debug|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Debug.Build.0 = Blender Debug|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Release.ActiveCfg = Blender Release|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Release.Build.0 = Blender Release|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
{5B1C904C-BBBD-44A0-843A-447CBD6176AF}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="blender"
RootNamespace="blender"
SccProjectName=""
@ -41,12 +41,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24.lib libelbeem.lib libboolop.lib"
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib"
ShowProgress="0"
OutputFile="..\..\bin\blender.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern"
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
ProgramDatabaseFile="..\..\..\build\msvc_7\libs\blender.pdb"
@ -63,6 +63,8 @@ ECHO Copying required 3rd party dlls...
XCOPY /Y ..\..\..\lib\windows\python\lib\python24.dll ..\..\bin
XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin
XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin
XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin
XCOPY /Y ..\..\..\lib\windows\pthreads\lib\*.dll ..\..\bin
ECHO Copying language folder
ECHO Done
"/>
@ -98,7 +100,7 @@ ECHO Done
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
@ -116,12 +118,12 @@ ECHO Done
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386
"
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24_d.lib libelbeem.lib libboolop.lib"
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24_d.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib"
ShowProgress="0"
OutputFile="..\..\bin\debug\blender.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="..\..\..\build\msvc_7\libs\debug\blender.pdb"
@ -140,6 +142,8 @@ XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug
XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug
XCOPY /Y ..\..\..\lib\windows\python\lib\python24_d.dll ..\..\bin\debug
XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug
XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin\debug
XCOPY /Y ..\..\..\lib\windows\pthreads\lib\*.dll ..\..\bin\debug
ECHO Copying language folder
IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender
XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E
@ -165,11 +169,15 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\source\creator\buildinfo.c">
</File>
<File
RelativePath="..\..\source\creator\creator.c">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BKE_blenkernel"
SccProjectName=""
SccLocalPath="">
@ -323,7 +323,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -346,6 +347,9 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\colortools.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\constraint.c">
</File>
@ -376,6 +380,9 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\group.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\icons.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\image.c">
</File>
@ -406,6 +413,15 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\nla.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\node.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\node_composite.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\node_shaders.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\object.c">
</File>
@ -448,6 +464,12 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\writeavi.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\writeffmpeg.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\writeframeserver.c">
</File>
</Filter>
<Filter
Name="Header Files"
@ -479,6 +501,9 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_booleanops_mesh.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_colortools.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_constraint.h">
</File>
@ -515,6 +540,9 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_group.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_icons.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_image.h">
</File>
@ -548,6 +576,9 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_nla.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_node.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_object.h">
</File>
@ -599,6 +630,12 @@
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_writeavi.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_writeffmpeg.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_writeframeserver.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BLI_blenlib"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -74,7 +74,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -127,7 +127,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -180,7 +180,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -232,7 +232,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -285,7 +285,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -328,7 +328,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -342,6 +343,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_ghash.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_heap.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_linklist.c">
</File>
@ -363,6 +367,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\intern\gsqueue.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\jitter.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\matrixops.c">
</File>
@ -384,6 +391,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\intern\storage.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\threads.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\time.c">
</File>
@ -421,6 +431,12 @@
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_ghash.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_heap.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_jitter.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_linklist.h">
</File>
@ -436,6 +452,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_storage_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_threads.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_util.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="blenpluginapi"
SccProjectName=""
SccLocalPath="">
@ -320,7 +320,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="FTF_ftfont"
SccProjectName=""
SccLocalPath="">
@ -115,7 +115,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BL_imbuf"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -73,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -124,7 +124,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -176,7 +176,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -228,7 +228,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -280,7 +280,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -322,7 +322,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -363,6 +364,9 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\divers.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dynlibtiff.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\filter.c">
</File>
@ -384,6 +388,9 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\jpeg.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\png.c">
</File>
@ -411,16 +418,76 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\targa.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\tiff.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\util.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\writeimage.c">
</File>
<Filter
Name="cineon"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineon_dpx.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonlib.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxlib.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageCore.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageLib.c">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logmemfile.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cin_debug_stuff.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonfile.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonlib.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxfile.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxlib.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageCore.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageLib.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logmemfile.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dynlibtiff.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_allocimbuf.h">
</File>
@ -445,6 +512,9 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_divers.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_dpxcineon.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_filter.h">
</File>
@ -478,6 +548,9 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_targa.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_tiff.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\imbuf.h">
</File>
@ -487,6 +560,12 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\matrix.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.h">
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_multi.h">
</File>
<File
RelativePath="..\..\..\source\blender\quicktime\quicktime_export.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BL_img"
SccProjectName=""
SccLocalPath="">
@ -211,7 +211,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BLO_loader"
SccProjectName=""
SccLocalPath="">
@ -323,7 +323,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="DNA_makesdna"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -88,7 +88,7 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -154,7 +154,7 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -220,7 +220,7 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -290,7 +290,7 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -360,7 +360,7 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -416,7 +416,8 @@ DNA_makesdna.exe dna.c
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -440,6 +441,9 @@ DNA_makesdna.exe dna.c
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_camera_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_color_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_constraint_types.h">
</File>
@ -497,6 +501,9 @@ DNA_makesdna.exe dna.c
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_nla_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_node_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_object_fluidsim.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BRA_radiosity"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\radiosity\extern\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -73,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\radiosity\extern\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -115,7 +115,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BRE_render"
SccProjectName=""
SccLocalPath="">
@ -115,20 +115,21 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\..\source\blender\render\intern\source\convertblender.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\envmap.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\errorHandler.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c">
</File>
@ -139,7 +140,7 @@
RelativePath="..\..\..\source\blender\render\intern\source\initrender.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\jitter.c">
RelativePath="..\..\..\source\blender\render\intern\source\pipeline.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\pixelblending.c">
@ -150,39 +151,21 @@
<File
RelativePath="..\..\..\source\blender\render\intern\source\ray.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\texture.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\zblur.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\zbufferdatastruct.c">
</File>
</Filter>
<Filter
Name="Header Files"
@ -193,24 +176,15 @@
<File
RelativePath="..\..\..\source\blender\render\intern\include\envmap.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\errorHandler.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\gammaCorrectionTables.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\initrender.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\jitter.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\old_zbuffer_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\outerRenderLoop.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\pixelblending.h">
</File>
@ -221,7 +195,13 @@
RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h">
RelativePath="..\..\..\source\blender\render\extern\include\RE_pipeline.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\extern\include\RE_render_ext.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\extern\include\RE_shader_ext.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h">
@ -230,10 +210,10 @@
RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h">
RelativePath="..\..\..\source\blender\render\intern\include\renderdatabase.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h">
RelativePath="..\..\..\source\blender\render\intern\include\renderpipeline.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h">
@ -241,33 +221,15 @@
<File
RelativePath="..\..\..\source\blender\render\intern\include\texture.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_int.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zblur.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbuf_int.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbuf_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct_types.h">
</File>
</Filter>
</Files>
<Globals>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BRE_renderconverter"
SccProjectName=""
SccLocalPath="">
@ -115,21 +115,16 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\..\source\blender\renderconverter\intern\convertBlenderScene.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\..\source\blender\renderconverter\RE_renderconverter.h">
</File>
</Filter>
</Files>
<Globals>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BL_src"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -73,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -115,7 +115,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
@ -195,6 +196,9 @@
<File
RelativePath="..\..\..\source\blender\src\drawnla.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\drawnode.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\drawobject.c">
</File>
@ -294,6 +298,9 @@
<File
RelativePath="..\..\..\source\blender\src\editnla.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\editnode.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\editobject.c">
</File>
@ -333,6 +340,9 @@
<File
RelativePath="..\..\..\source\blender\src\glutil.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\hddaudio.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\header_action.c">
</File>
@ -357,6 +367,9 @@
<File
RelativePath="..\..\..\source\blender\src\header_nla.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\header_node.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\header_oops.c">
</File>
@ -393,6 +406,9 @@
<File
RelativePath="..\..\..\source\blender\src\interface_draw.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\interface_icons.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\interface_panel.c">
</File>
@ -420,6 +436,9 @@
<File
RelativePath="..\..\..\source\blender\src\outliner.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\parametrizer.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\playanim.c">
</File>
@ -429,6 +448,9 @@
<File
RelativePath="..\..\..\source\blender\src\poseobject.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\preview.blend.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\previewrender.c">
</File>
@ -447,6 +469,12 @@
<File
RelativePath="..\..\..\source\blender\src\seqaudio.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\seqeffects.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\seqscopes.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\sequence.c">
</File>
@ -634,6 +662,9 @@
<File
RelativePath="..\..\..\source\blender\include\BIF_interface.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BIF_interface_icons.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BIF_keyval.h">
</File>
@ -709,9 +740,6 @@
<File
RelativePath="..\..\..\source\blender\include\BPI_script.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_buttons.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_drawimasel.h">
</File>
@ -745,9 +773,18 @@
<File
RelativePath="..\..\..\source\blender\include\BSE_headerbuttons.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_node.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_seqaudio.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_seqeffects.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_seqscopes.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\BSE_sequence.h">
</File>
@ -778,6 +815,12 @@
<File
RelativePath="..\..\..\source\blender\include\nla.h">
</File>
<File
RelativePath="..\..\..\source\blender\src\parametrizer.h">
</File>
<File
RelativePath="..\..\..\source\blender\src\parametrizer_intern.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\playanim_ext.h">
</File>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BL_src_cre"
SccProjectName=""
SccLocalPath="">
@ -116,7 +116,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="BRE_yafray"
ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
RootNamespace="BRE_yafray"
@ -117,7 +117,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="KX_blenderhook"
SccProjectName=""
SccLocalPath="">
@ -118,7 +118,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="KX_converter"
SccProjectName=""
SccLocalPath="">
@ -326,7 +326,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="EXP_expressions"
SccProjectName=""
SccLocalPath="">
@ -323,7 +323,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="SCA_GameLogic"
SccProjectName=""
SccLocalPath="">
@ -323,7 +323,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="GP_axctl"
RootNamespace="GP_axctl"
SccProjectName=""
@ -169,7 +169,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="GP_common"
SccProjectName=""
SccLocalPath="">
@ -217,7 +217,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="GP_ghost"
SccProjectName=""
SccLocalPath="">
@ -159,7 +159,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.0"
Version="7.10"
Name="KX_ketsji"
SccProjectName=""
SccLocalPath="">
@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
RuntimeLibrary="2"
@ -74,7 +74,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
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PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
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@ -126,7 +126,7 @@
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@ -179,7 +179,7 @@
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@ -232,7 +232,7 @@
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@ -284,7 +284,7 @@
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@ -327,11 +327,24 @@
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@ -359,6 +372,9 @@
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@ -407,6 +423,9 @@
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@ -517,6 +536,18 @@
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@ -553,6 +584,9 @@
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@ -604,6 +638,9 @@
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@ -1,7 +1,7 @@
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@ -323,7 +323,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -323,7 +323,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -323,7 +323,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="shift_jis"?>
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@ -278,7 +278,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -320,7 +320,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -217,7 +217,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -320,7 +320,8 @@
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@ -334,6 +335,9 @@
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@ -350,6 +354,9 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -300,7 +300,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -323,7 +323,8 @@
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
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@ -323,7 +323,8 @@
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@ -341,12 +345,21 @@
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@ -1,7 +1,7 @@
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