From fafbd9d71b95776d1c7583476de74fccefab7f10 Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Sat, 12 Feb 2011 14:38:34 +0000 Subject: [PATCH] Particles todo item: particle textures * Effecting particle properties with textures was possible in 2.49, but not in 2.5 anymore. * Now particles have their own textures (available in texture panel for objects with particle systems), which are totally separate from the material textures. * Currently a basic set of particle properties is available for texture control. Some others could still be added, but the whole system is not intended as an "change anything with a texture" as this kind of functionality will be provided with node particles in the future much better. * Combined with the previously added "particle texture coordinates" this new functionality also solves the problem of animating particle properties through the particle lifetime nicely. * Currently the textures only use the intensity of the texture in "multiply" blending mode, so in order for the textures to effect a particle parameter there has to be a non-zero value defined for the parameter in the particle settings. Other blend modes can be added later if they're considered useful enough. --- release/scripts/ui/properties_texture.py | 57 ++- source/blender/blenkernel/BKE_particle.h | 14 +- source/blender/blenkernel/BKE_texture.h | 2 + source/blender/blenkernel/intern/depsgraph.c | 24 ++ source/blender/blenkernel/intern/particle.c | 241 +++++------ .../blenkernel/intern/particle_system.c | 377 +++++++----------- source/blender/blenkernel/intern/texture.c | 41 +- source/blender/blenloader/intern/readfile.c | 16 +- source/blender/blenloader/intern/writefile.c | 5 + .../editors/space_buttons/buttons_context.c | 19 + .../editors/space_buttons/buttons_header.c | 3 + .../editors/space_buttons/space_buttons.c | 1 + source/blender/makesdna/DNA_particle_types.h | 29 +- source/blender/makesdna/DNA_space_types.h | 1 + source/blender/makesdna/DNA_texture_types.h | 6 +- source/blender/makesrna/RNA_access.h | 1 + source/blender/makesrna/intern/rna_particle.c | 253 ++++++++++++ source/blender/makesrna/intern/rna_space.c | 8 + source/blender/makesrna/intern/rna_texture.c | 14 + 19 files changed, 726 insertions(+), 386 deletions(-) diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py index 05e130fac2d..ac3fc2d0b1d 100644 --- a/release/scripts/ui/properties_texture.py +++ b/release/scripts/ui/properties_texture.py @@ -60,6 +60,12 @@ def context_tex_datablock(context): return idblock idblock = context.brush + if idblock: + return idblock + + if context.particle_system: + idblock = context.particle_system.settings + return idblock @@ -84,7 +90,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel): engine = context.scene.render.engine if not hasattr(context, "texture_slot"): return False - return ((context.material or context.world or context.lamp or context.brush or context.texture) + return ((context.material or context.world or context.lamp or context.brush or context.texture or context.particle_system) and (engine in cls.COMPAT_ENGINES)) def draw(self, context): @@ -983,20 +989,49 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel): col = split.column() factor_but(col, "use_map_zenith_up", "zenith_up_factor", "Zenith Up") factor_but(col, "use_map_zenith_down", "zenith_down_factor", "Zenith Down") + elif isinstance(idblock, bpy.types.ParticleSettings): + split = layout.split() + + col = split.column() + col.label(text="General:") + factor_but(col, "use_map_time", "time_factor", "Time") + factor_but(col, "use_map_life", "life_factor", "Lifetime") + factor_but(col, "use_map_density", "density_factor", "Density") + factor_but(col, "use_map_size", "size_factor", "Size") + + col = split.column() + col.label(text="Physics:") + factor_but(col, "use_map_velocity", "velocity_factor", "Velocity") + factor_but(col, "use_map_damp", "damp_factor", "Damp") + factor_but(col, "use_map_gravity", "gravity_factor", "Gravity") + factor_but(col, "use_map_field", "field_factor", "Force Fields") + + layout.label(text="Hair:") + + split = layout.split() + + col = split.column() + factor_but(col, "use_map_length", "length_factor", "Length") + factor_but(col, "use_map_clump", "clump_factor", "Clump") + + col = split.column() + factor_but(col, "use_map_kink", "kink_factor", "Kink") + factor_but(col, "use_map_rough", "rough_factor", "Rough") layout.separator() + + if not isinstance(idblock, bpy.types.ParticleSettings): + split = layout.split() - split = layout.split() + col = split.column() + col.prop(tex, "blend_type", text="Blend") + col.prop(tex, "use_rgb_to_intensity") + # color is used on grayscale textures even when use_rgb_to_intensity is disabled. + col.prop(tex, "color", text="") - col = split.column() - col.prop(tex, "blend_type", text="Blend") - col.prop(tex, "use_rgb_to_intensity") - # color is used on grayscale textures even when use_rgb_to_intensity is disabled. - col.prop(tex, "color", text="") - - col = split.column() - col.prop(tex, "invert", text="Negative") - col.prop(tex, "use_stencil") + col = split.column() + col.prop(tex, "invert", text="Negative") + col.prop(tex, "use_stencil") if isinstance(idblock, bpy.types.Material) or isinstance(idblock, bpy.types.World): col.prop(tex, "default_value", text="DVar", slider=True) diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 3f7523d5264..5c72973a0da 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -80,20 +80,10 @@ typedef struct ParticleSimulationData { struct ListBase *colliders; } ParticleSimulationData; -//typedef struct ParticleReactEvent { -// struct ParticleReactEvent *next, *prev; -// int event, pa_num; -// Object *ob; -// struct ParticleSystem *psys; -// struct ParticleKey state; -// -// float time, size; -//}ParticleReactEvent; - typedef struct ParticleTexture{ float ivel; /* used in reset */ float time, life, exist, size; /* used in init */ - float pvel[3]; /* used in physics */ + float damp, gravity, field; /* used in physics */ float length, clump, kink, effector;/* used in path caching */ float rough1, rough2, roughe; /* used in path caching */ } ParticleTexture; @@ -291,7 +281,7 @@ float psys_get_dietime_from_cache(struct PointCache *cache, int index); void psys_free_pdd(struct ParticleSystem *psys); float *psys_cache_vgroup(struct DerivedMesh *dm, struct ParticleSystem *psys, int vgroup); -void psys_get_texture(struct ParticleSimulationData *sim, struct Material *ma, struct ParticleData *pa, struct ParticleTexture *ptex, int event); +void psys_get_texture(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleTexture *ptex, int event, float cfra); void psys_interpolate_face(struct MVert *mvert, struct MFace *mface, struct MTFace *tface, float (*orcodata)[3], float *uv, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor); float psys_particle_value_from_verts(struct DerivedMesh *dm, short from, struct ParticleData *pa, float *values); void psys_get_from_key(struct ParticleKey *key, float *loc, float *vel, float *rot, float *time); diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h index cbae90f4c38..d559350a780 100644 --- a/source/blender/blenkernel/BKE_texture.h +++ b/source/blender/blenkernel/BKE_texture.h @@ -84,6 +84,7 @@ struct Tex *give_current_material_texture(struct Material *ma); struct Tex *give_current_lamp_texture(struct Lamp *la); struct Tex *give_current_world_texture(struct World *world); struct Tex *give_current_brush_texture(struct Brush *br); +struct Tex *give_current_particle_texture(struct ParticleSettings *part); struct bNode *give_current_material_texture_node(struct Material *ma); @@ -94,6 +95,7 @@ void set_current_brush_texture(struct Brush *br, struct Tex *tex); void set_current_world_texture(struct World *wo, struct Tex *tex); void set_current_material_texture(struct Material *ma, struct Tex *tex); void set_current_lamp_texture(struct Lamp *la, struct Tex *tex); +void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex); struct TexMapping *add_mapping(void); void init_mapping(struct TexMapping *texmap); diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 6db4e0ac081..07a47f84af5 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -40,6 +40,7 @@ #include "DNA_group_types.h" #include "DNA_lattice_types.h" #include "DNA_key_types.h" +#include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_node_types.h" #include "DNA_scene_types.h" @@ -2375,6 +2376,29 @@ static void dag_id_flush_update(Scene *sce, ID *id) modifiers_foreachIDLink(obt, dag_id_flush_update__isDependentTexture, &data); if (data.is_dependent) obt->recalc |= OB_RECALC_DATA; + + /* particle settings can use the texture as well */ + if(obt->particlesystem.first) { + ParticleSystem *psys = obt->particlesystem.first; + MTex **mtexp, *mtex; + int a; + for(; psys; psys=psys->next) { + mtexp = psys->part->mtex; + for(a=0; atex == (Tex*)id) { + obt->recalc |= OB_RECALC_DATA; + + if(mtex->mapto & PAMAP_INIT) + psys->recalc |= PSYS_RECALC_RESET; + if(mtex->mapto & PAMAP_CHILD) + psys->recalc |= PSYS_RECALC_CHILD; + + BKE_ptcache_object_reset(sce, obt, PTCACHE_RESET_DEPSGRAPH); + } + } + } + } } } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 5f45e06cfc4..38fd11b086f 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -77,8 +77,6 @@ #include "RE_render_ext.h" -static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, - float *fuv, float *orco, ParticleTexture *ptex, int event); static void get_child_modifier_parameters(ParticleSettings *part, ParticleThreadContext *ctx, ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex); static void do_child_modifiers(ParticleSimulationData *sim, @@ -2860,6 +2858,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) Material *ma; ParticleInterpolationData pind; + ParticleTexture ptex; PARTICLE_P; @@ -2909,8 +2908,8 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) /*---first main loop: create all actual particles' paths---*/ LOOP_SHOWN_PARTICLES { if(!psys->totchild) { - BLI_srandom(psys->seed + p); - pa_length = 1.0f - part->randlength * BLI_frand(); + psys_get_texture(sim, pa, &ptex, PAMAP_LENGTH, 0.f); + pa_length = ptex.length * (1.0f - part->randlength * PSYS_FRAND(psys->seed + p)); if(vg_length) pa_length *= psys_particle_value_from_verts(psmd->dm,part->from,pa,vg_length); } @@ -3674,82 +3673,128 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, fl return 1; } -static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float *fw, float *orco, ParticleTexture *ptex, int event) -{ - MTex *mtex; - int m,setvars=0; - float value, rgba[4], texco[3]; +#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) if((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend);} +#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if(event & type) { if(pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0, 1.0); } +#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if(event & type) { CLAMP(pvalue, -1.0, 1.0); } - if(ma) for(m=0; mmtex[m]; - if(mtex && (ma->septex & (1<pmapto){ +static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, float *fw, float *orco, ParticleTexture *ptex, int event, float cfra) +{ + MTex *mtex, **mtexp = part->mtex; + int m,setvars=0; + float value, rgba[4], texvec[3]; + + ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp = + ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink = + ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f; + + ptex->length= 1.0f - part->randlength * PSYS_FRAND(child_index + 26); + ptex->length*= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f; + + for(m=0; mmapto){ float def=mtex->def_var; short blend=mtex->blendtype; + short texco = mtex->texco; - if((mtex->texco & TEXCO_UV) && fw) { - if(!get_particle_uv(dm, NULL, face_index, fw, mtex->uvname, texco)) - VECCOPY(texco,orco); - } - else - VECCOPY(texco,orco); + if(ELEM(texco, TEXCO_UV, TEXCO_ORCO) && (ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME) == 0 || part->distr == PART_DISTR_GRID)) + texco = TEXCO_GLOB; - externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3, 0); - if((event & mtex->pmapto) & MAP_PA_TIME){ - if((setvars&MAP_PA_TIME)==0){ - ptex->time=0.0; - setvars|=MAP_PA_TIME; - } - ptex->time= texture_value_blend(mtex->def_var,ptex->time,value,mtex->timefac,blend); + switch(texco) { + case TEXCO_GLOB: + copy_v3_v3(texvec, par->state.co); + break; + case TEXCO_OBJECT: + copy_v3_v3(texvec, par->state.co); + if(mtex->object) + mul_m4_v3(mtex->object->imat, texvec); + break; + case TEXCO_UV: + if(fw && get_particle_uv(dm, NULL, face_index, fw, mtex->uvname, texvec)) + break; + /* no break, failed to get uv's, so let's try orco's */ + case TEXCO_ORCO: + copy_v3_v3(texvec, orco); + break; + case TEXCO_PARTICLE: + /* texture coordinates in range [-1,1] */ + texvec[0] = 2.f * (cfra - par->time)/(par->dietime-par->time) - 1.f; + texvec[1] = 0.f; + texvec[2] = 0.f; + break; } - if((event & mtex->pmapto) & MAP_PA_LENGTH) - ptex->length= texture_value_blend(def,ptex->length,value,mtex->lengthfac,blend); - if((event & mtex->pmapto) & MAP_PA_CLUMP) - ptex->clump= texture_value_blend(def,ptex->clump,value,mtex->clumpfac,blend); - if((event & mtex->pmapto) & MAP_PA_KINK) - ptex->kink= texture_value_blend(def,ptex->kink,value,mtex->kinkfac,blend); - if((event & mtex->pmapto) & MAP_PA_ROUGH) + + externtex(mtex, texvec, &value, rgba, rgba+1, rgba+2, rgba+3, 0); + + if((event & mtex->mapto) & PAMAP_ROUGH) ptex->rough1= ptex->rough2= ptex->roughe= texture_value_blend(def,ptex->rough1,value,mtex->roughfac,blend); - if((event & mtex->pmapto) & MAP_PA_DENS) - ptex->exist= texture_value_blend(def,ptex->exist,value,mtex->padensfac,blend); + + SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac); + SET_PARTICLE_TEXTURE(PAMAP_CLUMP, ptex->clump, mtex->clumpfac); + SET_PARTICLE_TEXTURE(PAMAP_KINK, ptex->kink, mtex->kinkfac); + SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac); } } - if(event & MAP_PA_TIME) { CLAMP(ptex->time,0.0,1.0); } - if(event & MAP_PA_LENGTH) { CLAMP(ptex->length,0.0,1.0); } - if(event & MAP_PA_CLUMP) { CLAMP(ptex->clump,0.0,1.0); } - if(event & MAP_PA_KINK) { CLAMP(ptex->kink,0.0,1.0); } - if(event & MAP_PA_ROUGH) { - CLAMP(ptex->rough1,0.0,1.0); - CLAMP(ptex->rough2,0.0,1.0); - CLAMP(ptex->roughe,0.0,1.0); - } - if(event & MAP_PA_DENS) { CLAMP(ptex->exist,0.0,1.0); } + + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LENGTH, ptex->length); + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_CLUMP, ptex->clump); + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_KINK, ptex->kink); + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_ROUGH, ptex->rough1); + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_DENS, ptex->exist); } -void psys_get_texture(ParticleSimulationData *sim, Material *ma, ParticleData *pa, ParticleTexture *ptex, int event) +void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTexture *ptex, int event, float cfra) { + ParticleSettings *part = sim->psys->part; + MTex **mtexp = part->mtex; MTex *mtex; int m; - float value, rgba[4], co[3], texco[3]; + float value, rgba[4], co[3], texvec[3]; int setvars=0; - if(ma) for(m=0; mmtex[m]; - if(mtex && (ma->septex & (1<pmapto){ + /* initialize ptex */ + ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp = + ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink = + ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f; + + ptex->time = (float)(pa - sim->psys->particles)/(float)sim->psys->totpart; + + for(m=0; mmapto){ float def=mtex->def_var; short blend=mtex->blendtype; + short texco = mtex->texco; - if((mtex->texco & TEXCO_UV) && ELEM(sim->psys->part->from, PART_FROM_FACE, PART_FROM_VOLUME)) { - if(!get_particle_uv(sim->psmd->dm, pa, 0, pa->fuv, mtex->uvname, texco)) { - /* failed to get uv's, let's try orco's */ - psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,texco, 0); - } - } - else { - psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,texco, 0); + if(ELEM(texco, TEXCO_UV, TEXCO_ORCO) && (ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME) == 0 || part->distr == PART_DISTR_GRID)) + texco = TEXCO_GLOB; + + switch(texco) { + case TEXCO_GLOB: + copy_v3_v3(texvec, pa->state.co); + break; + case TEXCO_OBJECT: + copy_v3_v3(texvec, pa->state.co); + if(mtex->object) + mul_m4_v3(mtex->object->imat, texvec); + break; + case TEXCO_UV: + if(get_particle_uv(sim->psmd->dm, pa, 0, pa->fuv, mtex->uvname, texvec)) + break; + /* no break, failed to get uv's, so let's try orco's */ + case TEXCO_ORCO: + psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,texvec, 0); + break; + case TEXCO_PARTICLE: + /* texture coordinates in range [-1,1] */ + texvec[0] = 2.f * (cfra - pa->time)/(pa->dietime-pa->time) - 1.f; + texvec[1] = 0.f; + texvec[2] = 0.f; + break; } - externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3, 0); + externtex(mtex, texvec, &value, rgba, rgba+1, rgba+2, rgba+3, 0); - if((event & mtex->pmapto) & MAP_PA_TIME){ + if((event & mtex->mapto) & PAMAP_TIME) { /* the first time has to set the base value for time regardless of blend mode */ if((setvars&MAP_PA_TIME)==0){ int flip= (mtex->timefac < 0.0f); @@ -3761,32 +3806,26 @@ void psys_get_texture(ParticleSimulationData *sim, Material *ma, ParticleData *p else ptex->time= texture_value_blend(def,ptex->time,value,mtex->timefac,blend); } - if((event & mtex->pmapto) & MAP_PA_LIFE) - ptex->life= texture_value_blend(def,ptex->life,value,mtex->lifefac,blend); - if((event & mtex->pmapto) & MAP_PA_DENS) - ptex->exist= texture_value_blend(def,ptex->exist,value,mtex->padensfac,blend); - if((event & mtex->pmapto) & MAP_PA_SIZE) - ptex->size= texture_value_blend(def,ptex->size,value,mtex->sizefac,blend); - if((event & mtex->pmapto) & MAP_PA_IVEL) - ptex->ivel= texture_value_blend(def,ptex->ivel,value,mtex->ivelfac,blend); - if((event & mtex->pmapto) & MAP_PA_PVEL) - texture_rgb_blend(ptex->pvel,rgba,ptex->pvel,value,mtex->pvelfac,blend); - if((event & mtex->pmapto) & MAP_PA_LENGTH) - ptex->length= texture_value_blend(def,ptex->length,value,mtex->lengthfac,blend); - if((event & mtex->pmapto) & MAP_PA_CLUMP) - ptex->clump= texture_value_blend(def,ptex->clump,value,mtex->clumpfac,blend); - if((event & mtex->pmapto) & MAP_PA_KINK) - ptex->kink= texture_value_blend(def,ptex->kink,value,mtex->kinkfac,blend); + SET_PARTICLE_TEXTURE(PAMAP_LIFE, ptex->life, mtex->lifefac) + SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac) + SET_PARTICLE_TEXTURE(PAMAP_SIZE, ptex->size, mtex->sizefac) + SET_PARTICLE_TEXTURE(PAMAP_IVEL, ptex->ivel, mtex->ivelfac) + SET_PARTICLE_TEXTURE(PAMAP_FIELD, ptex->field, mtex->fieldfac) + SET_PARTICLE_TEXTURE(PAMAP_GRAVITY, ptex->gravity, mtex->gravityfac) + SET_PARTICLE_TEXTURE(PAMAP_DAMP, ptex->damp, mtex->dampfac) + SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac) } } - if(event & MAP_PA_TIME) { CLAMP(ptex->time,0.0,1.0); } - if(event & MAP_PA_LIFE) { CLAMP(ptex->life,0.0,1.0); } - if(event & MAP_PA_DENS) { CLAMP(ptex->exist,0.0,1.0); } - if(event & MAP_PA_SIZE) { CLAMP(ptex->size,0.0,1.0); } - if(event & MAP_PA_IVEL) { CLAMP(ptex->ivel,0.0,1.0); } - if(event & MAP_PA_LENGTH) { CLAMP(ptex->length,0.0,1.0); } - if(event & MAP_PA_CLUMP) { CLAMP(ptex->clump,0.0,1.0); } - if(event & MAP_PA_KINK) { CLAMP(ptex->kink,0.0,1.0); } + + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_TIME, ptex->time) + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LIFE, ptex->life) + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_DENS, ptex->exist) + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_SIZE, ptex->size) + CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_IVEL, ptex->ivel) + CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_FIELD, ptex->field) + CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_GRAVITY, ptex->gravity) + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_DAMP, ptex->damp) + CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LENGTH, ptex->length) } /************************************************/ /* Particle State */ @@ -3829,28 +3868,8 @@ float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float UNUSED ParticleSettings *part = psys->part; float size; // time XXX - if(part->childtype==PART_CHILD_FACES){ + if(part->childtype==PART_CHILD_FACES) size=part->size; - -#if 0 // XXX old animation system - if((part->flag&PART_ABS_TIME)==0 && part->ipo){ - IpoCurve *icu; - - if(pa_time) - time=*pa_time; - else - time=psys_get_child_time(psys,cpa,cfra,NULL,NULL); - - /* correction for lifetime */ - calc_ipo(part->ipo, 100*time); - - for(icu = part->ipo->curve.first; icu; icu=icu->next) { - if(icu->adrcode == PART_SIZE) - size = icu->curval; - } - } -#endif // XXX old animation system - } else size=psys->particles[cpa->parent].size; @@ -3866,19 +3885,7 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread ParticleSystem *psys = ctx->sim.psys; int i = cpa - psys->child; - ptex->length= 1.0f - part->randlength * PSYS_FRAND(i + 26); - ptex->clump=1.0; - ptex->kink=1.0; - ptex->rough1= 1.0; - ptex->rough2= 1.0; - ptex->roughe= 1.0; - ptex->exist= 1.0; - ptex->effector= 1.0; - - ptex->length*= part->clength_thres < PSYS_FRAND(i + 27) ? part->clength : 1.0f; - - get_cpa_texture(ctx->dm,ctx->ma,cpa_num,cpa_fuv,orco,ptex, - MAP_PA_DENS|MAP_PA_LENGTH|MAP_PA_CLUMP|MAP_PA_KINK|MAP_PA_ROUGH); + get_cpa_texture(ctx->dm, psys, part, psys->particles + cpa->pa[0], i, cpa_num, cpa_fuv, orco, ptex, PAMAP_DENS|PAMAP_CHILD, psys->cfra); if(ptex->exist < PSYS_FRAND(i + 24)) diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 2e2decdf84d..409e9876599 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -1519,62 +1519,37 @@ void psys_threads_free(ParticleThread *threads) /* set particle parameters that don't change during particle's life */ void initialize_particle(ParticleSimulationData *sim, ParticleData *pa, int p) { - ParticleSettings *part = sim->psys->part; + ParticleSystem *psys = sim->psys; + ParticleSettings *part = psys->part; ParticleTexture ptex; - Material *ma=0; - //IpoCurve *icu=0; // XXX old animation system - int totpart; - totpart=sim->psys->totpart; + pa->flag &= ~PARS_UNEXIST; - ptex.life=ptex.size=ptex.exist=ptex.length=1.0; - ptex.time=(float)p/(float)totpart; - - BLI_srandom(sim->psys->seed + p + 125); - - if(part->from!=PART_FROM_PARTICLE && part->type!=PART_FLUID){ - ma=give_current_material(sim->ob,part->omat); - - /* TODO: needs some work to make most blendtypes generally usefull */ - psys_get_texture(sim,ma,pa,&ptex,MAP_PA_INIT); - } - - if(part->type==PART_HAIR) - pa->time= 0.0f; - //else if(part->type==PART_REACTOR && (part->flag&PART_REACT_STA_END)==0) - // pa->time= 300000.0f; /* max frame */ - else{ - //icu=find_ipocurve(psys->part->ipo,PART_EMIT_TIME); - //if(icu){ - // calc_icu(icu,100*ptex.time); - // ptex.time=icu->curval; - //} - - pa->time= part->sta + (part->end - part->sta)*ptex.time; - } - - if(part->type!=PART_HAIR && part->distr!=PART_DISTR_GRID && part->from != PART_FROM_VERT){ - if(ptex.exist < BLI_frand()) + if(part->from != PART_FROM_PARTICLE && part->type != PART_FLUID) { + psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f); + + if(ptex.exist < PSYS_FRAND(p+125)) pa->flag |= PARS_UNEXIST; - else - pa->flag &= ~PARS_UNEXIST; + + pa->time = (part->type == PART_HAIR) ? 0.f : part->sta + (part->end - part->sta)*ptex.time; } - pa->hair_index=0; + pa->hair_index = 0; /* we can't reset to -1 anymore since we've figured out correct index in distribute_particles */ /* usage other than straight after distribute has to handle this index by itself - jahka*/ //pa->num_dmcache = DMCACHE_NOTFOUND; /* assume we dont have a derived mesh face */ } static void initialize_all_particles(ParticleSimulationData *sim) { - //IpoCurve *icu=0; // XXX old animation system ParticleSystem *psys = sim->psys; PARTICLE_P; psys->totunexist = 0; LOOP_PARTICLES { - initialize_particle(sim, pa, p); + if((pa->flag & PARS_UNEXIST)==0) + initialize_particle(sim, pa, p); + if(pa->flag & PARS_UNEXIST) psys->totunexist++; } @@ -1616,60 +1591,6 @@ static void initialize_all_particles(ParticleSimulationData *sim) } } - - if(psys->part->type != PART_FLUID) { -#if 0 // XXX old animation system - icu=find_ipocurve(psys->part->ipo,PART_EMIT_FREQ); - if(icu){ - float time=psys->part->sta, end=psys->part->end; - float v1, v2, a=0.0f, t1,t2, d; - - p=0; - pa=psys->particles; - - - calc_icu(icu,time); - v1=icu->curval; - if(v1<0.0f) v1=0.0f; - - calc_icu(icu,time+1.0f); - v2=icu->curval; - if(v2<0.0f) v2=0.0f; - - for(p=0, pa=psys->particles; pcurval; - } - if(timetime=time+((float)(p+1)-a)/v1; - } - else{ - d=(float)sqrt(v1*v1-2.0f*(v2-v1)*(a-(float)(p+1))); - t1=(-v1+d)/(v2-v1); - t2=(-v1-d)/(v2-v1); - - /* the root between 0-1 is the correct one */ - if(t1>0.0f && t1<=1.0f) - pa->time=time+t1; - else - pa->time=time+t2; - } - } - - pa->dietime = pa->time+pa->lifetime; - pa->flag &= ~PARS_UNEXIST; - } - for(; pflag |= PARS_UNEXIST; - } - } -#endif // XXX old animation system - } } /* sets particle to the emitter surface with initial velocity & rotation */ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, float cfra) @@ -1678,35 +1599,14 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, ParticleSystem *psys = sim->psys; ParticleSettings *part; ParticleTexture ptex; - ParticleKey state; - //IpoCurve *icu=0; // XXX old animation system float fac, phasefac, nor[3]={0,0,0},loc[3],vel[3]={0.0,0.0,0.0},rot[4],q2[4]; float r_vel[3],r_ave[3],r_rot[4],vec[3],p_vel[3]={0.0,0.0,0.0}; float x_vec[3]={1.0,0.0,0.0}, utan[3]={0.0,1.0,0.0}, vtan[3]={0.0,0.0,1.0}, rot_vec[3]={0.0,0.0,0.0}; - float q_phase[4], r_phase; + float q_phase[4]; int p = pa - psys->particles; part=psys->part; - - ptex.ivel=1.0; - ptex.life=1.0; - - /* we need to get every random even if they're not used so that they don't effect eachother */ - r_vel[0] = 2.0f * (PSYS_FRAND(p + 10) - 0.5f); - r_vel[1] = 2.0f * (PSYS_FRAND(p + 11) - 0.5f); - r_vel[2] = 2.0f * (PSYS_FRAND(p + 12) - 0.5f); - - r_ave[0] = 2.0f * (PSYS_FRAND(p + 13) - 0.5f); - r_ave[1] = 2.0f * (PSYS_FRAND(p + 14) - 0.5f); - r_ave[2] = 2.0f * (PSYS_FRAND(p + 15) - 0.5f); - - r_rot[0] = 2.0f * (PSYS_FRAND(p + 16) - 0.5f); - r_rot[1] = 2.0f * (PSYS_FRAND(p + 17) - 0.5f); - r_rot[2] = 2.0f * (PSYS_FRAND(p + 18) - 0.5f); - r_rot[3] = 2.0f * (PSYS_FRAND(p + 19) - 0.5f); - normalize_qt(r_rot); - - r_phase = PSYS_FRAND(p + 20); +#if 0 /* deprecated code */ if(part->from==PART_FROM_PARTICLE){ float speed; ParticleSimulationData tsim= {0}; @@ -1733,79 +1633,93 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, VECCOPY(pa->fuv, loc); /* abusing pa->fuv (not used for "from particle") for storing emit location */ } else{ - /* get precise emitter matrix if particle is born */ - if(part->type!=PART_HAIR && pa->time < cfra && pa->time >= sim->psys->cfra) { - /* we have to force RECALC_ANIM here since where_is_objec_time only does drivers */ - BKE_animsys_evaluate_animdata(&sim->ob->id, sim->ob->adt, pa->time, ADT_RECALC_ANIM); - where_is_object_time(sim->scene, sim->ob, pa->time); - } - - /* get birth location from object */ - if(part->tanfac!=0.0) - psys_particle_on_emitter(sim->psmd, part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0); - else - psys_particle_on_emitter(sim->psmd, part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,0,0,0,0); - - /* get possible textural influence */ - psys_get_texture(sim, give_current_material(sim->ob,part->omat), pa, &ptex, MAP_PA_IVEL|MAP_PA_LIFE); - - //if(vg_vel && pa->num != -1) - // ptex.ivel*=psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_vel); - - /* particles live in global space so */ - /* let's convert: */ - /* -location */ - mul_m4_v3(ob->obmat,loc); - - /* -normal */ - mul_mat3_m4_v3(ob->obmat,nor); - normalize_v3(nor); - - /* -tangent */ - if(part->tanfac!=0.0){ - //float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f; - float phase=0.0f; - mul_v3_fl(vtan,-(float)cos(M_PI*(part->tanphase+phase))); - fac=-(float)sin(M_PI*(part->tanphase+phase)); - VECADDFAC(vtan,vtan,utan,fac); - - mul_mat3_m4_v3(ob->obmat,vtan); - - VECCOPY(utan,nor); - mul_v3_fl(utan,dot_v3v3(vtan,nor)); - VECSUB(vtan,vtan,utan); - - normalize_v3(vtan); - } - - - /* -velocity */ - if(part->randfac!=0.0){ - mul_mat3_m4_v3(ob->obmat,r_vel); - normalize_v3(r_vel); - } - - /* -angular velocity */ - if(part->avemode==PART_AVE_RAND){ - mul_mat3_m4_v3(ob->obmat,r_ave); - normalize_v3(r_ave); - } - - /* -rotation */ - if(part->randrotfac != 0.0f){ - mat4_to_quat(rot,ob->obmat); - mul_qt_qtqt(r_rot,r_rot,rot); - } +#endif + /* get precise emitter matrix if particle is born */ + if(part->type!=PART_HAIR && pa->time < cfra && pa->time >= sim->psys->cfra) { + /* we have to force RECALC_ANIM here since where_is_objec_time only does drivers */ + BKE_animsys_evaluate_animdata(&sim->ob->id, sim->ob->adt, pa->time, ADT_RECALC_ANIM); + where_is_object_time(sim->scene, sim->ob, pa->time); } + /* get birth location from object */ + if(part->tanfac != 0.f) + psys_particle_on_emitter(sim->psmd, part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0); + else + psys_particle_on_emitter(sim->psmd, part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,0,0,0,0); + + /* get possible textural influence */ + psys_get_texture(sim, pa, &ptex, PAMAP_IVEL|PAMAP_LIFE, cfra); + + /* particles live in global space so */ + /* let's convert: */ + /* -location */ + mul_m4_v3(ob->obmat, loc); + + /* -normal */ + mul_mat3_m4_v3(ob->obmat, nor); + normalize_v3(nor); + + /* -tangent */ + if(part->tanfac!=0.0){ + //float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f; + float phase=0.0f; + mul_v3_fl(vtan,-(float)cos(M_PI*(part->tanphase+phase))); + fac=-(float)sin(M_PI*(part->tanphase+phase)); + VECADDFAC(vtan,vtan,utan,fac); + + mul_mat3_m4_v3(ob->obmat,vtan); + + VECCOPY(utan,nor); + mul_v3_fl(utan,dot_v3v3(vtan,nor)); + VECSUB(vtan,vtan,utan); + + normalize_v3(vtan); + } + + + /* -velocity */ + if(part->randfac!=0.0){ + r_vel[0] = 2.0f * (PSYS_FRAND(p + 10) - 0.5f); + r_vel[1] = 2.0f * (PSYS_FRAND(p + 11) - 0.5f); + r_vel[2] = 2.0f * (PSYS_FRAND(p + 12) - 0.5f); + + mul_mat3_m4_v3(ob->obmat, r_vel); + normalize_v3(r_vel); + } + + /* -angular velocity */ + if(part->avemode==PART_AVE_RAND){ + r_ave[0] = 2.0f * (PSYS_FRAND(p + 13) - 0.5f); + r_ave[1] = 2.0f * (PSYS_FRAND(p + 14) - 0.5f); + r_ave[2] = 2.0f * (PSYS_FRAND(p + 15) - 0.5f); + + mul_mat3_m4_v3(ob->obmat,r_ave); + normalize_v3(r_ave); + } + + /* -rotation */ + if(part->randrotfac != 0.0f){ + r_rot[0] = 2.0f * (PSYS_FRAND(p + 16) - 0.5f); + r_rot[1] = 2.0f * (PSYS_FRAND(p + 17) - 0.5f); + r_rot[2] = 2.0f * (PSYS_FRAND(p + 18) - 0.5f); + r_rot[3] = 2.0f * (PSYS_FRAND(p + 19) - 0.5f); + normalize_qt(r_rot); + + mat4_to_quat(rot,ob->obmat); + mul_qt_qtqt(r_rot,r_rot,rot); + } +#if 0 + } +#endif + if(part->phystype==PART_PHYS_BOIDS && pa->boid) { BoidParticle *bpa = pa->boid; float dvec[3], q[4], mat[3][3]; - VECCOPY(pa->state.co,loc); + copy_v3_v3(pa->state.co,loc); /* boids don't get any initial velocity */ - pa->state.vel[0]=pa->state.vel[1]=pa->state.vel[2]=0.0f; + zero_v3(pa->state.vel); /* boids store direction in ave */ if(fabs(nor[2])==1.0f) { @@ -1844,66 +1758,56 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, /* -velocity from: */ /* *reactions */ - if(dtime>0.0f){ - VECSUB(vel,pa->state.vel,pa->prev_state.vel); + if(dtime > 0.f){ + sub_v3_v3v3(vel, pa->state.vel, pa->prev_state.vel); } /* *emitter velocity */ - if(dtime!=0.0 && part->obfac!=0.0){ - VECSUB(vel,loc,pa->state.co); - mul_v3_fl(vel,part->obfac/dtime); + if(dtime != 0.f && part->obfac != 0.f){ + sub_v3_v3v3(vel, loc, pa->state.co); + mul_v3_fl(vel, part->obfac/dtime); } /* *emitter normal */ - if(part->normfac!=0.0) - VECADDFAC(vel,vel,nor,part->normfac); + if(part->normfac != 0.f) + madd_v3_v3fl(vel, nor, part->normfac); /* *emitter tangent */ - if(sim->psmd && part->tanfac!=0.0) - VECADDFAC(vel,vel,vtan,part->tanfac); - //VECADDFAC(vel,vel,vtan,part->tanfac*(vg_tan?psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_tan):1.0f)); + if(sim->psmd && part->tanfac != 0.f) + madd_v3_v3fl(vel, vtan, part->tanfac); /* *emitter object orientation */ - if(part->ob_vel[0]!=0.0) { + if(part->ob_vel[0] != 0.f) { normalize_v3_v3(vec, ob->obmat[0]); - VECADDFAC(vel, vel, vec, part->ob_vel[0]); + madd_v3_v3fl(vel, vec, part->ob_vel[0]); } - if(part->ob_vel[1]!=0.0) { + if(part->ob_vel[1] != 0.f) { normalize_v3_v3(vec, ob->obmat[1]); - VECADDFAC(vel, vel, vec, part->ob_vel[1]); + madd_v3_v3fl(vel, vec, part->ob_vel[1]); } - if(part->ob_vel[2]!=0.0) { + if(part->ob_vel[2] != 0.f) { normalize_v3_v3(vec, ob->obmat[2]); - VECADDFAC(vel, vel, vec, part->ob_vel[2]); + madd_v3_v3fl(vel, vec, part->ob_vel[2]); } /* *texture */ /* TODO */ /* *random */ - if(part->randfac!=0.0) - VECADDFAC(vel,vel,r_vel,part->randfac); + if(part->randfac != 0.f) + madd_v3_v3fl(vel, r_vel, part->randfac); /* *particle */ - if(part->partfac!=0.0) - VECADDFAC(vel,vel,p_vel,part->partfac); - - //icu=find_ipocurve(psys->part->ipo,PART_EMIT_VEL); - //if(icu){ - // calc_icu(icu,100*((pa->time-part->sta)/(part->end-part->sta))); - // ptex.ivel*=icu->curval; - //} - - mul_v3_fl(vel,ptex.ivel); + if(part->partfac != 0.f) + madd_v3_v3fl(vel, p_vel, part->partfac); - VECCOPY(pa->state.vel,vel); + mul_v3_v3fl(pa->state.vel, vel, ptex.ivel); /* -location from emitter */ - VECCOPY(pa->state.co,loc); + copy_v3_v3(pa->state.co,loc); /* -rotation */ - pa->state.rot[0]=1.0; - pa->state.rot[1]=pa->state.rot[2]=pa->state.rot[3]=0.0; + unit_qt(pa->state.rot); if(part->rotmode){ /* create vector into which rotation is aligned */ @@ -1939,7 +1843,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, /* rotation phase */ phasefac = part->phasefac; if(part->randphasefac != 0.0f) - phasefac += part->randphasefac * r_phase; + phasefac += part->randphasefac * PSYS_FRAND(p + 20); axis_angle_to_quat( q_phase,x_vec, phasefac*(float)M_PI); /* combine base rotation & phase */ @@ -1948,25 +1852,19 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, /* -angular velocity */ - pa->state.ave[0] = pa->state.ave[1] = pa->state.ave[2] = 0.0; + zero_v3(pa->state.ave); if(part->avemode){ switch(part->avemode){ case PART_AVE_SPIN: - VECCOPY(pa->state.ave,vel); + copy_v3_v3(pa->state.ave, vel); break; case PART_AVE_RAND: - VECCOPY(pa->state.ave,r_ave); + copy_v3_v3(pa->state.ave, r_ave); break; } normalize_v3(pa->state.ave); mul_v3_fl(pa->state.ave,part->avefac); - - //icu=find_ipocurve(psys->part->ipo,PART_EMIT_AVE); - //if(icu){ - // calc_icu(icu,100*((pa->time-part->sta)/(part->end-part->sta))); - // mul_v3_fl(pa->state.ave,icu->curval); - //} } } @@ -1975,7 +1873,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, pa->lifetime = 100.0f; } else{ - pa->lifetime = part->lifetime*ptex.life; + pa->lifetime = part->lifetime * ptex.life; if(part->randlife != 0.0) pa->lifetime *= 1.0f - part->randlife * PSYS_FRAND(p + 21); @@ -2002,15 +1900,9 @@ static void reset_all_particles(ParticleSimulationData *sim, float dtime, float { ParticleData *pa; int p, totpart=sim->psys->totpart; - //float *vg_vel=psys_cache_vgroup(sim->psmd->dm,sim->psys,PSYS_VG_VEL); - //float *vg_tan=psys_cache_vgroup(sim->psmd->dm,sim->psys,PSYS_VG_TAN); - //float *vg_rot=psys_cache_vgroup(sim->psmd->dm,sim->psys,PSYS_VG_ROT); for(p=from, pa=sim->psys->particles+from; pmass, fac /*, fra=sim->psys->cfra*/; int i, steps=1; + ParticleTexture ptex; + + psys_get_texture(sim, pa, &ptex, PAMAP_PHYSICS, cfra); /* maintain angular velocity */ VECCOPY(pa->state.ave,pa->prev_state.ave); @@ -2575,6 +2470,9 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra if(part->type != PART_HAIR || part->effector_weights->flag & EFF_WEIGHT_DO_HAIR) pdDoEffectors(sim->psys->effectors, sim->colliders, part->effector_weights, &epoint, force, impulse); + mul_v3_fl(force, ptex.field); + mul_v3_fl(impulse, ptex.field); + /* calculate air-particle interaction */ if(part->dragfac!=0.0f){ fac=-part->dragfac*pa->size*pa->size*len_v3(states[i].vel); @@ -2595,10 +2493,7 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra if(psys_uses_gravity(sim) /* normal gravity is too strong for hair so it's disabled by default */ && (part->type != PART_HAIR || part->effector_weights->flag & EFF_WEIGHT_DO_HAIR)) { - float gravity[3]; - VECCOPY(gravity, sim->scene->physics_settings.gravity); - mul_v3_fl(gravity, part->effector_weights->global_gravity); - VECADD(force,force,gravity); + madd_v3_v3fl(force, sim->scene->physics_settings.gravity, part->effector_weights->global_gravity * ptex.gravity); } /* calculate next state */ @@ -2679,8 +2574,8 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra } /* damp affects final velocity */ - if(part->dampfac!=0.0) - mul_v3_fl(pa->state.vel,1.0f-part->dampfac); + if(part->dampfac != 0.f) + mul_v3_fl(pa->state.vel, 1.f - part->dampfac * ptex.damp); VECCOPY(pa->state.ave, states->ave); @@ -3471,6 +3366,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) ParticleSystem *psys = sim->psys; ParticleSettings *part=psys->part; BoidBrainData bbd; + ParticleTexture ptex; PARTICLE_P; float timestep; /* frame & time changes */ @@ -3485,7 +3381,8 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) if(dfra<0.0){ LOOP_EXISTING_PARTICLES { - pa->size = part->size; + psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra); + pa->size = part->size*ptex.size; if(part->randsize > 0.0) pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); @@ -3538,7 +3435,9 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) LOOP_SHOWN_PARTICLES { copy_particle_key(&pa->prev_state,&pa->state,1); - pa->size = part->size; + psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra); + + pa->size = part->size*ptex.size; if(part->randsize > 0.0) pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); @@ -3685,6 +3584,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra) { ParticleSystem *psys = sim->psys; ParticleSettings *part = psys->part; + ParticleTexture ptex; PARTICLE_P; float disp, dietime; @@ -3695,7 +3595,8 @@ static void cached_step(ParticleSimulationData *sim, float cfra) disp= (float)psys_get_current_display_percentage(psys)/100.0f; LOOP_PARTICLES { - pa->size = part->size; + psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra); + pa->size = part->size*ptex.size; if(part->randsize > 0.0) pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 57c629d5544..0129e709505 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -51,6 +51,7 @@ #include "DNA_brush_types.h" #include "DNA_node_types.h" #include "DNA_color_types.h" +#include "DNA_particle_types.h" #include "IMB_imbuf.h" @@ -671,7 +672,9 @@ void default_mtex(MTex *mtex) mtex->lifefac= 1.0f; mtex->sizefac= 1.0f; mtex->ivelfac= 1.0f; - mtex->pvelfac= 1.0f; + mtex->dampfac= 1.0f; + mtex->gravityfac= 1.0f; + mtex->fieldfac= 1.0f; mtex->normapspace= MTEX_NSPACE_TANGENT; } @@ -1167,6 +1170,42 @@ void set_current_brush_texture(Brush *br, Tex *newtex) } } +Tex *give_current_particle_texture(ParticleSettings *part) +{ + MTex *mtex= NULL; + Tex *tex= NULL; + + if(!part) return 0; + + mtex= part->mtex[(int)(part->texact)]; + if(mtex) tex= mtex->tex; + + return tex; +} + +void set_current_particle_texture(ParticleSettings *part, Tex *newtex) +{ + int act= part->texact; + + if(part->mtex[act] && part->mtex[act]->tex) + id_us_min(&part->mtex[act]->tex->id); + + if(newtex) { + if(!part->mtex[act]) { + part->mtex[act]= add_mtex(); + part->mtex[act]->texco= TEXCO_ORCO; + part->mtex[act]->blendtype= MTEX_MUL; + } + + part->mtex[act]->tex= newtex; + id_us_plus(&newtex->id); + } + else if(part->mtex[act]) { + MEM_freeN(part->mtex[act]); + part->mtex[act]= NULL; + } +} + /* ------------------------------------------------------------------------- */ EnvMap *BKE_add_envmap(void) diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 6f22b1ad6f2..18fdff16acd 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -3017,6 +3017,8 @@ static void lib_link_particlesettings(FileData *fd, Main *main) { ParticleSettings *part; ParticleDupliWeight *dw; + MTex *mtex; + int a; part= main->particle.first; while(part) { @@ -3062,6 +3064,15 @@ static void lib_link_particlesettings(FileData *fd, Main *main) } } } + + for(a=0; amtex[a]; + if(mtex) { + mtex->tex = newlibadr_us(fd, part->id.lib, mtex->tex); + mtex->object = newlibadr(fd, part->id.lib, mtex->object); + } + } + part->id.flag -= LIB_NEEDLINK; } part= part->id.next; @@ -3075,6 +3086,7 @@ static void direct_link_partdeflect(PartDeflect *pd) static void direct_link_particlesettings(FileData *fd, ParticleSettings *part) { + int a; part->adt= newdataadr(fd, part->adt); part->pd= newdataadr(fd, part->pd); part->pd2= newdataadr(fd, part->pd2); @@ -3102,6 +3114,9 @@ static void direct_link_particlesettings(FileData *fd, ParticleSettings *part) link_list(fd, &state->actions); } } + for(a=0; amtex[a]= newdataadr(fd, part->mtex[a]); + } } static void lib_link_particlesystems(FileData *fd, Object *ob, ID *id, ListBase *particles) @@ -6576,7 +6591,6 @@ static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype) mtex->lifefac= (neg & MAP_PA_LIFE)? -varfac: varfac; mtex->sizefac= (neg & MAP_PA_SIZE)? -varfac: varfac; mtex->ivelfac= (neg & MAP_PA_IVEL)? -varfac: varfac; - mtex->pvelfac= (neg & MAP_PA_PVEL)? -varfac: varfac; mtex->shadowfac= (neg & LAMAP_SHAD)? -colfac: colfac; diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index c4623169aee..2b535945eff 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -823,6 +823,7 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase) { ParticleSettings *part; ParticleDupliWeight *dw; + int a; part= idbase->first; while(part) { @@ -850,6 +851,10 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase) if(part->fluid && part->phystype == PART_PHYS_FLUID){ writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid); } + + for(a=0; amtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]); + } } part= part->id.next; } diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index d075958ffef..ee8b67a146a 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -360,6 +360,7 @@ static int buttons_context_path_texture(ButsContextPath *path) Lamp *la; Brush *br; World *wo; + ParticleSystem *psys; Tex *tex; PointerRNA *ptr= &path->ptr[path->len-1]; int orig_len = path->len; @@ -392,6 +393,18 @@ static int buttons_context_path_texture(ButsContextPath *path) return 1; } } + /* try particles */ + if((path->tex_ctx == SB_TEXC_PARTICLES) && buttons_context_path_particle(path)) { + psys= path->ptr[path->len-1].data; + + if(psys && psys->part && GS(psys->part->id.name)==ID_PA) { + tex= give_current_particle_texture(psys->part); + + RNA_id_pointer_create(&tex->id, &path->ptr[path->len]); + path->len++; + return 1; + } + } /* try material */ if(buttons_context_path_material(path)) { ma= path->ptr[path->len-1].data; @@ -733,6 +746,12 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r if(br) CTX_data_pointer_set(result, &br->id, &RNA_BrushTextureSlot, &br->mtex); } + else if((ptr=get_pointer_type(path, &RNA_ParticleSystem))) { + ParticleSettings *part= ((ParticleSystem *)ptr->data)->part; + + if(part) + CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]); + } return 1; } diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c index 18882a68e52..bfc5a27883d 100644 --- a/source/blender/editors/space_buttons/buttons_header.c +++ b/source/blender/editors/space_buttons/buttons_header.c @@ -66,6 +66,9 @@ static void set_texture_context(bContext *C, SpaceButs *sbuts) case BCONTEXT_WORLD: sbuts->texture_context = SB_TEXC_WORLD; break; + case BCONTEXT_PARTICLE: + sbuts->texture_context = SB_TEXC_PARTICLES; + break; } } diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index b33231f190c..61485987cc9 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -281,6 +281,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn) case ND_PARTICLE: if (wmn->action == NA_EDITED) buttons_area_redraw(sa, BCONTEXT_PARTICLE); + sbuts->preview= 1; break; case ND_DRAW: buttons_area_redraw(sa, BCONTEXT_OBJECT); diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index e26414a0d72..1a0e6a3db7d 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -142,7 +142,7 @@ typedef struct ParticleSettings { struct EffectorWeights *effector_weights; int flag; - short type, from, distr; + short type, from, distr, texact; /* physics modes */ short phystype, rotmode, avemode, reactevent; short draw, draw_as, draw_size, childtype; @@ -155,7 +155,7 @@ typedef struct ParticleSettings { short adapt_angle, adapt_pix; short disp, omat, interpolation, rotfrom, integrator; - short kink, kink_axis; + short kink, kink_axis, rt2; /* billboards */ short bb_align, bb_uv_split, bb_anim, bb_split_offset; @@ -169,7 +169,7 @@ typedef struct ParticleSettings { /* general values */ float sta, end, lifetime, randlife; float timetweak, jitfac, eff_hair, grid_rand; - int totpart, userjit, grid_res, rt; + int totpart, userjit, grid_res; /* initial velocity factors */ float normfac, obfac, randfac, partfac, tanfac, tanphase, reactfac; @@ -208,6 +208,8 @@ typedef struct ParticleSettings { /* keyed particles */ int keyed_loops; + struct MTex *mtex[18]; /* MAX_MTEX */ + struct Group *dup_group; struct ListBase dupliweights; struct Group *eff_group; // deprecated @@ -508,4 +510,25 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in #define PTARGET_MODE_FRIEND 1 #define PTARGET_MODE_ENEMY 2 +/* mapto */ +/* init */ +#define PAMAP_INIT 15 +#define PAMAP_TIME (1<<0) /* emission time */ +#define PAMAP_LIFE (1<<1) /* life time */ +#define PAMAP_DENS (1<<2) /* density */ +#define PAMAP_SIZE (1<<3) /* physical size */ +/* reset */ +#define PAMAP_IVEL (1<<5) /* initial velocity */ +/* physics */ +#define PAMAP_PHYSICS 3136 +#define PAMAP_FIELD (1<<6) /* force fields */ +#define PAMAP_GRAVITY (1<<10) +#define PAMAP_DAMP (1<<11) +/* children */ +#define PAMAP_CHILD 912 +#define PAMAP_CLUMP (1<<7) +#define PAMAP_KINK (1<<8) +#define PAMAP_ROUGH (1<<9) +#define PAMAP_LENGTH (1<<4) + #endif diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 287dcf433eb..6cb7a186ca0 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -636,6 +636,7 @@ typedef struct SpaceSound { #define SB_TEXC_MAT_OR_LAMP 0 #define SB_TEXC_WORLD 1 #define SB_TEXC_BRUSH 2 +#define SB_TEXC_PARTICLES 3 /* sbuts->align */ #define BUT_FREE 0 diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index 41eebca821c..c345eb34133 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -77,9 +77,9 @@ typedef struct MTex { float densfac, scatterfac, reflfac; /* particles */ - float timefac, lengthfac, clumpfac; - float kinkfac, roughfac, padensfac; - float lifefac, sizefac, ivelfac, pvelfac; + float timefac, lengthfac, clumpfac, dampfac; + float kinkfac, roughfac, padensfac, gravityfac; + float lifefac, sizefac, ivelfac, fieldfac; /* lamp */ float shadowfac; diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h index 4c6df8bb59e..7e9f2a3599e 100644 --- a/source/blender/makesrna/RNA_access.h +++ b/source/blender/makesrna/RNA_access.h @@ -354,6 +354,7 @@ extern StructRNA RNA_ParticleHairKey; extern StructRNA RNA_ParticleInstanceModifier; extern StructRNA RNA_ParticleKey; extern StructRNA RNA_ParticleSettings; +extern StructRNA RNA_ParticleSettingsTextureSlot; extern StructRNA RNA_SPHFluidSettings; extern StructRNA RNA_ParticleSystem; extern StructRNA RNA_ParticleSystemModifier; diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c index 14afbf93373..6648176ca24 100644 --- a/source/blender/makesrna/intern/rna_particle.c +++ b/source/blender/makesrna/intern/rna_particle.c @@ -31,6 +31,7 @@ #include "rna_internal.h" +#include "DNA_material_types.h" #include "DNA_modifier_types.h" #include "DNA_cloth_types.h" #include "DNA_particle_types.h" @@ -38,6 +39,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_boid_types.h" +#include "DNA_texture_types.h" #include "WM_types.h" #include "WM_api.h" @@ -106,6 +108,7 @@ EnumPropertyItem part_hair_ren_as_items[] = { #include "BKE_modifier.h" #include "BKE_particle.h" #include "BKE_pointcache.h" +#include "BKE_texture.h" /* use for object space hair get/set */ static void rna_ParticleHairKey_location_object_info(PointerRNA *ptr, ParticleSystemModifierData **psmd_pt, ParticleData **pa_pt) @@ -753,6 +756,28 @@ static char *rna_ParticleSystem_path(PointerRNA *ptr) return BLI_sprintfN("particle_systems[\"%s\"]", psys->name); } +static void rna_ParticleSettings_mtex_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) +{ + ParticleSettings *part= (ParticleSettings*)ptr->data; + rna_iterator_array_begin(iter, (void*)part->mtex, sizeof(MTex*), MAX_MTEX, 0, NULL); +} + +static PointerRNA rna_ParticleSettings_active_texture_get(PointerRNA *ptr) +{ + ParticleSettings *part= (ParticleSettings*)ptr->data; + Tex *tex; + + tex= give_current_particle_texture(part); + return rna_pointer_inherit_refine(ptr, &RNA_Texture, tex); +} + +static void rna_ParticleSettings_active_texture_set(PointerRNA *ptr, PointerRNA value) +{ + ParticleSettings *part= (ParticleSettings*)ptr->data; + + set_current_particle_texture(part, value.data); +} + /* irritating string functions for each index :/ */ static void rna_ParticleVGroup_name_get_0(PointerRNA *ptr, char *value) { psys_vg_name_get__internal(ptr, value, 0); } static void rna_ParticleVGroup_name_get_1(PointerRNA *ptr, char *value) { psys_vg_name_get__internal(ptr, value, 1); } @@ -1095,6 +1120,230 @@ static void rna_def_fluid_settings(BlenderRNA *brna) } +static void rna_def_particle_settings_mtex(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem texco_items[] = { + {TEXCO_GLOB, "GLOBAL", 0, "Global", "Uses global coordinates for the texture coordinates"}, + {TEXCO_OBJECT, "OBJECT", 0, "Object", "Uses linked object's coordinates for texture coordinates"}, + {TEXCO_UV, "UV", 0, "UV", "Uses UV coordinates for texture coordinates"}, + {TEXCO_ORCO, "ORCO", 0, "Generated", "Uses the original undeformed coordinates of the object"}, + {TEXCO_STRAND, "STRAND", 0, "Strand / Particle", "Uses normalized strand texture coordinate (1D) or particle age (X) and trail position (Y)"}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_mapping_items[] = { + {MTEX_FLAT, "FLAT", 0, "Flat", "Maps X and Y coordinates directly"}, + {MTEX_CUBE, "CUBE", 0, "Cube", "Maps using the normal vector"}, + {MTEX_TUBE, "TUBE", 0, "Tube", "Maps with Z as central axis"}, + {MTEX_SPHERE, "SPHERE", 0, "Sphere", "Maps with Z as central axis"}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_x_mapping_items[] = { + {0, "NONE", 0, "None", ""}, + {1, "X", 0, "X", ""}, + {2, "Y", 0, "Y", ""}, + {3, "Z", 0, "Z", ""}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_y_mapping_items[] = { + {0, "NONE", 0, "None", ""}, + {1, "X", 0, "X", ""}, + {2, "Y", 0, "Y", ""}, + {3, "Z", 0, "Z", ""}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_z_mapping_items[] = { + {0, "NONE", 0, "None", ""}, + {1, "X", 0, "X", ""}, + {2, "Y", 0, "Y", ""}, + {3, "Z", 0, "Z", ""}, + {0, NULL, 0, NULL, NULL}}; + + srna= RNA_def_struct(brna, "ParticleSettingsTextureSlot", "TextureSlot"); + RNA_def_struct_sdna(srna, "MTex"); + RNA_def_struct_ui_text(srna, "Particle Settings Texture Slot", "Texture slot for textures in a Particle Settings datablock"); + + prop= RNA_def_property(srna, "texture_coords", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "texco"); + RNA_def_property_enum_items(prop, texco_items); + RNA_def_property_ui_text(prop, "Texture Coordinates", "Texture coordinates used to map the texture onto the background"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "object"); + RNA_def_property_struct_type(prop, "Object"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Object", "Object to use for mapping with Object texture coordinates"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "uvname"); + RNA_def_property_ui_text(prop, "UV Layer", "UV layer to use for mapping with UV texture coordinates"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "mapping_x", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "projx"); + RNA_def_property_enum_items(prop, prop_x_mapping_items); + RNA_def_property_ui_text(prop, "X Mapping", ""); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "mapping_y", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "projy"); + RNA_def_property_enum_items(prop, prop_y_mapping_items); + RNA_def_property_ui_text(prop, "Y Mapping", ""); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "mapping_z", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "projz"); + RNA_def_property_enum_items(prop, prop_z_mapping_items); + RNA_def_property_ui_text(prop, "Z Mapping", ""); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "mapping", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_mapping_items); + RNA_def_property_ui_text(prop, "Mapping", ""); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + /* map to */ + prop= RNA_def_property(srna, "use_map_time", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_TIME); + RNA_def_property_ui_text(prop, "Emission Time", "Affect the emission time of the particles"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_life", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_LIFE); + RNA_def_property_ui_text(prop, "Life Time", "Affect the life time of the particles"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_density", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_DENS); + RNA_def_property_ui_text(prop, "Density", "Affect the density of the particles"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_size", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_SIZE); + RNA_def_property_ui_text(prop, "Size", "Affect the particle size"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_velocity", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_IVEL); + RNA_def_property_ui_text(prop, "Initial Velocity", "Affect the particle initial velocity"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_field", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_FIELD); + RNA_def_property_ui_text(prop, "Force Field", "Affect the particle force fields"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_gravity", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_GRAVITY); + RNA_def_property_ui_text(prop, "Gravity", "Affect the particle gravity"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_damp", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_DAMP); + RNA_def_property_ui_text(prop, "Damp", "Affect the particle velocity damping"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + prop= RNA_def_property(srna, "use_map_clump", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_CLUMP); + RNA_def_property_ui_text(prop, "Clump", "Affect the child clumping"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "use_map_kink", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_KINK); + RNA_def_property_ui_text(prop, "Kink", "Affect the child kink"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + prop= RNA_def_property(srna, "use_map_rough", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_ROUGH); + RNA_def_property_ui_text(prop, "Rough", "Affect the child rough"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + prop= RNA_def_property(srna, "use_map_length", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mapto", PAMAP_LENGTH); + RNA_def_property_ui_text(prop, "Length", "Affect the child hair length"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + + /* influence factors */ + prop= RNA_def_property(srna, "time_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "timefac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Emission Time Factor", "Amount texture affects particle emission time"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "life_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "lifefac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Life Time Factor", "Amount texture affects particle life time"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "density_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "padensfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Density Factor", "Amount texture affects particle density"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "size_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "sizefac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Size Factor", "Amount texture affects physical particle size"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "velocity_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "ivelfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Velocity Factor", "Amount texture affects particle initial velocity"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + + prop= RNA_def_property(srna, "field_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "fieldfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Field Factor", "Amount texture affects particle force fields"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "gravity_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "gravityfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Gravity Factor", "Amount texture affects particle gravity"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + prop= RNA_def_property(srna, "damp_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "dampfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Damp Factor", "Amount texture affects particle damping"); + RNA_def_property_update(prop, 0, "rna_Particle_reset"); + + + prop= RNA_def_property(srna, "length_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "lengthfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Length Factor", "Amount texture affects child hair length"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + prop= RNA_def_property(srna, "clump_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "clumpfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Clump Factor", "Amount texture affects child clump"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + prop= RNA_def_property(srna, "kink_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "kinkfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Kink Factor", "Amount texture affects child kink"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + + prop= RNA_def_property(srna, "rough_factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "roughfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Rough Factor", "Amount texture affects child roughness"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); +} + static void rna_def_particle_settings(BlenderRNA *brna) { StructRNA *srna; @@ -1219,6 +1468,9 @@ static void rna_def_particle_settings(BlenderRNA *brna) RNA_def_struct_ui_text(srna, "Particle Settings", "Particle settings, reusable by multiple particle systems"); RNA_def_struct_ui_icon(srna, ICON_PARTICLE_DATA); + rna_def_mtex_common(brna, srna, "rna_ParticleSettings_mtex_begin", "rna_ParticleSettings_active_texture_get", + "rna_ParticleSettings_active_texture_set", "ParticleSettingsTextureSlot", "ParticleSettingsTextureSlots", "rna_Particle_reset"); + /* fluid particle type can't be checked from the type value in rna as it's not shown in the menu */ prop= RNA_def_property(srna, "is_fluid", PROP_BOOLEAN, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -2487,6 +2739,7 @@ void RNA_def_particle(BlenderRNA *brna) rna_def_particle(brna); rna_def_particle_dupliweight(brna); rna_def_particle_system(brna); + rna_def_particle_settings_mtex(brna); rna_def_particle_settings(brna); } diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 78434643028..e122f99776d 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -765,6 +765,14 @@ static EnumPropertyItem *rna_SpaceProperties_texture_context_itemf(bContext *C, tmp.icon = ICON_MATERIAL; RNA_enum_item_add(&item, &totitem, &tmp); } + + if(ob->particlesystem.first) { + tmp.value = SB_TEXC_PARTICLES; + tmp.description = "Show Particle Textures"; + tmp.identifier = "PARTICLE"; + tmp.icon = ICON_PARTICLES; + RNA_enum_item_add(&item, &totitem, &tmp); + } } if(scene && scene->world) { diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c index 7c83676113d..9f6014fdbc2 100644 --- a/source/blender/makesrna/intern/rna_texture.c +++ b/source/blender/makesrna/intern/rna_texture.c @@ -185,6 +185,20 @@ void rna_TextureSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr) case ID_BR: WM_main_add_notifier(NC_BRUSH, id); break; + case ID_PA: + { + MTex *mtex= ptr->data; + int recalc = OB_RECALC_DATA; + + if(mtex->mapto & PAMAP_INIT) + recalc |= PSYS_RECALC_RESET; + if(mtex->mapto & PAMAP_CHILD) + recalc |= PSYS_RECALC_CHILD; + + DAG_id_tag_update(id, recalc); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); + break; + } } }