Cleanup: Rename variables used in snap code

Many variables have been renamed to make their usage clearer in the
snap code.

- `color_line` -> `source_color`;
- `color_point` -> `target_color`;
- `loc_prev` -> `source_loc`;
- `loc_curr` -> `target_loc`;
- `normal` -> `target_normal`;
- `snap_elem_type` -> `target_type`;
- `snapElem` -> `target_type`;
- `Nearest2dUserData` -> `SnapData`;
- `SCE_SNAP_TO_VERTEX` -> `SCE_SNAP_TO_POINT` or `SCE_SNAP_TO_EDGE_ENDPOINT`;
- `SnapData_EditMesh` -> `SnapCache_EditMesh`;
- `sod` -> `em_cache`;

Also: make-format
This commit is contained in:
Germano Cavalcante 2023-06-23 15:36:57 -03:00
parent 438ff8fd04
commit fcb2b99f2b
17 changed files with 246 additions and 258 deletions

View File

@ -214,7 +214,7 @@ static void snap_cursor_init(SnapGizmo3D *snap_gizmo)
snap_gizmo->snap_state->draw_point = true;
snap_gizmo->snap_state->draw_plane = false;
rgba_float_to_uchar(snap_gizmo->snap_state->color_point, snap_gizmo->gizmo.color);
rgba_float_to_uchar(snap_gizmo->snap_state->target_color, snap_gizmo->gizmo.color);
snap_gizmo->snap_state->poll = snap_cursor_poll;
snap_gizmo->snap_state->poll_data = snap_gizmo;

View File

@ -322,8 +322,8 @@ typedef struct V3DSnapCursorData {
typedef struct V3DSnapCursorState {
/* Setup. */
eV3DSnapCursor flag;
uchar color_line[4];
uchar color_point[4];
uchar source_color[4];
uchar target_color[4];
uchar color_box[4];
float *prevpoint;
float box_dimensions[3];
@ -348,13 +348,13 @@ void ED_view3d_cursor_snap_data_update(V3DSnapCursorState *state,
int y);
V3DSnapCursorData *ED_view3d_cursor_snap_data_get(void);
struct SnapObjectContext *ED_view3d_cursor_snap_context_ensure(struct Scene *scene);
void ED_view3d_cursor_snap_draw_util(struct RegionView3D *rv3d,
const float loc_prev[3],
const float loc_curr[3],
const float normal[3],
const uchar color_line[4],
const uchar color_point[4],
eSnapMode snap_elem_type);
void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
const float source_loc[3],
const float target_loc[3],
const float target_normal[3],
const uchar source_color[4],
const uchar target_color[4],
const eSnapMode target_type);
/* view3d_iterators.cc */

View File

@ -79,8 +79,8 @@ typedef struct SnapCursorDataIntern {
static SnapCursorDataIntern g_data_intern = {
.state_default = {.flag = V3D_SNAPCURSOR_SNAP_EDIT_GEOM_FINAL,
.color_point = {255, 255, 255, 255},
.color_line = {255, 255, 255, 128},
.target_color = {255, 255, 255, 255},
.source_color = {255, 255, 255, 128},
.color_box = {255, 255, 255, 128},
.box_dimensions = {1.0f, 1.0f, 1.0f},
.draw_point = true}};
@ -367,14 +367,14 @@ static void cursor_box_draw(const float dimensions[3], uchar color[4])
}
void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
const float loc_prev[3],
const float loc_curr[3],
const float normal[3],
const uchar color_line[4],
const uchar color_point[4],
const eSnapMode snap_elem_type)
const float source_loc[3],
const float target_loc[3],
const float target_normal[3],
const uchar source_color[4],
const uchar target_color[4],
const eSnapMode target_type)
{
if (!loc_prev && !loc_curr) {
if (!source_loc && !target_loc) {
return;
}
@ -388,20 +388,23 @@ void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
if (loc_curr) {
immUniformColor4ubv(color_point);
imm_drawcircball(loc_curr, ED_view3d_pixel_size(rv3d, loc_curr) * radius, view_inv, pos);
if (target_loc) {
immUniformColor4ubv(target_color);
imm_drawcircball(target_loc, ED_view3d_pixel_size(rv3d, target_loc) * radius, view_inv, pos);
/* draw normal if needed */
if (normal) {
if (target_normal) {
immBegin(GPU_PRIM_LINES, 2);
immVertex3fv(pos, loc_curr);
immVertex3f(pos, loc_curr[0] + normal[0], loc_curr[1] + normal[1], loc_curr[2] + normal[2]);
immVertex3fv(pos, target_loc);
immVertex3f(pos,
target_loc[0] + target_normal[0],
target_loc[1] + target_normal[1],
target_loc[2] + target_normal[2]);
immEnd();
}
}
if (loc_prev) {
if (source_loc) {
/* Draw an "X" indicating where the previous snap point is.
* This is useful for indicating perpendicular snap. */
@ -411,7 +414,7 @@ void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
/* Multiply by 0.75f so that the final size of the "X" is close to that of
* the circle.
* (A closer value is 0.7071f, but we don't need to be exact here). */
float x_size = 0.75f * radius * ED_view3d_pixel_size(rv3d, loc_prev);
float x_size = 0.75f * radius * ED_view3d_pixel_size(rv3d, source_loc);
mul_v3_v3fl(vx, view_inv[0], x_size);
mul_v3_v3fl(vy, view_inv[1], x_size);
@ -421,12 +424,12 @@ void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
negate_v3_v3(v3, v1);
negate_v3_v3(v4, v2);
add_v3_v3(v1, loc_prev);
add_v3_v3(v2, loc_prev);
add_v3_v3(v3, loc_prev);
add_v3_v3(v4, loc_prev);
add_v3_v3(v1, source_loc);
add_v3_v3(v2, source_loc);
add_v3_v3(v3, source_loc);
add_v3_v3(v4, source_loc);
immUniformColor4ubv(color_line);
immUniformColor4ubv(source_color);
immBegin(GPU_PRIM_LINES, 4);
immVertex3fv(pos, v3);
immVertex3fv(pos, v1);
@ -434,7 +437,7 @@ void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
immVertex3fv(pos, v2);
immEnd();
if (loc_curr && (snap_elem_type & SCE_SNAP_TO_EDGE_PERPENDICULAR)) {
if (target_loc && (target_type & SCE_SNAP_TO_EDGE_PERPENDICULAR)) {
/* Dashed line. */
immUnbindProgram();
@ -444,11 +447,11 @@ void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
immUniform1f("dash_width", 6.0f * U.pixelsize);
immUniform1f("udash_factor", 1.0f / 4.0f);
immUniformColor4ubv(color_line);
immUniformColor4ubv(source_color);
immBegin(GPU_PRIM_LINES, 2);
immVertex3fv(pos, loc_prev);
immVertex3fv(pos, loc_curr);
immVertex3fv(pos, source_loc);
immVertex3fv(pos, target_loc);
immEnd();
}
}
@ -883,8 +886,8 @@ static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *UNUSED(cust
prev_point,
snap_data->loc,
NULL,
state->color_line,
state->color_point,
state->source_color,
state->target_color,
snap_data->snap_elem);
}

View File

@ -302,7 +302,7 @@ typedef struct TransSnap {
short face_nearest_steps;
eTSnap status;
/* Snapped Element Type (currently for objects only). */
eSnapMode snapElem;
eSnapMode target_type;
/** snapping from this point (in global-space). */
float snap_source[3];
/** to this point (in global-space). */

View File

@ -399,11 +399,11 @@ static void applyAxisConstraintVec(const TransInfo *t,
if (transform_snap_is_active(t)) {
if (validSnap(t)) {
is_snap_to_edge = (t->tsnap.snapElem & SCE_SNAP_TO_EDGE) != 0;
is_snap_to_face = (t->tsnap.snapElem & SCE_SNAP_TO_FACE) != 0;
is_snap_to_edge = (t->tsnap.target_type & SCE_SNAP_TO_EDGE) != 0;
is_snap_to_face = (t->tsnap.target_type & SCE_SNAP_TO_FACE) != 0;
is_snap_to_point = !is_snap_to_edge && !is_snap_to_face;
}
else if (t->tsnap.snapElem & SCE_SNAP_TO_GRID) {
else if (t->tsnap.target_type & SCE_SNAP_TO_GRID) {
is_snap_to_point = true;
}
}

View File

@ -1294,11 +1294,11 @@ static void edge_slide_snap_apply(TransInfo *t, float *value)
side_index = t_snap >= t_mid;
}
if (t->tsnap.snapElem & (SCE_SNAP_TO_EDGE | SCE_SNAP_TO_FACE)) {
if (t->tsnap.target_type & (SCE_SNAP_TO_EDGE | SCE_SNAP_TO_FACE)) {
float co_dir[3];
sub_v3_v3v3(co_dir, co_dest[side_index], co_orig);
normalize_v3(co_dir);
if (t->tsnap.snapElem & SCE_SNAP_TO_EDGE) {
if (t->tsnap.target_type & SCE_SNAP_TO_EDGE) {
transform_constraint_snap_axis_to_edge(t, co_dir, dvec);
}
else {

View File

@ -384,7 +384,7 @@ static void translate_snap_grid_apply(TransInfo *t,
float in[3];
if (t->con.mode & CON_APPLY) {
BLI_assert(t->tsnap.snapElem == SCE_SNAP_TO_NONE);
BLI_assert(t->tsnap.target_type == SCE_SNAP_TO_NONE);
t->con.applyVec(t, NULL, NULL, loc, in);
}
else {
@ -429,7 +429,7 @@ static bool translate_snap_grid(TransInfo *t, float *val)
}
translate_snap_grid_apply(t, t->idx_max, grid_dist, val, val);
t->tsnap.snapElem = SCE_SNAP_TO_GRID;
t->tsnap.target_type = SCE_SNAP_TO_GRID;
return true;
}
@ -627,7 +627,7 @@ static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
/* Test for mixed snap with grid. */
float snap_dist_sq = FLT_MAX;
if (t->tsnap.snapElem != SCE_SNAP_TO_NONE) {
if (t->tsnap.target_type != SCE_SNAP_TO_NONE) {
snap_dist_sq = len_squared_v3v3(t->values, global_dir);
}
if ((snap_dist_sq == FLT_MAX) || (len_squared_v3v3(global_dir, incr_dir) < snap_dist_sq)) {

View File

@ -539,11 +539,11 @@ static void vert_slide_snap_apply(TransInfo *t, float *value)
getSnapPoint(t, dvec);
sub_v3_v3(dvec, t->tsnap.snap_source);
if (t->tsnap.snapElem & (SCE_SNAP_TO_EDGE | SCE_SNAP_TO_FACE)) {
if (t->tsnap.target_type & (SCE_SNAP_TO_EDGE | SCE_SNAP_TO_FACE)) {
float co_dir[3];
sub_v3_v3v3(co_dir, co_curr_3d, co_orig_3d);
normalize_v3(co_dir);
if (t->tsnap.snapElem & SCE_SNAP_TO_EDGE) {
if (t->tsnap.target_type & SCE_SNAP_TO_EDGE) {
transform_constraint_snap_axis_to_edge(t, co_dir, dvec);
}
else {

View File

@ -174,7 +174,8 @@ void drawSnapping(const bContext *C, TransInfo *t)
return;
}
const bool draw_source = (t->flag & T_DRAW_SNAP_SOURCE) && (t->tsnap.status & (SNAP_SOURCE_FOUND | SNAP_MULTI_POINTS));
const bool draw_source = (t->flag & T_DRAW_SNAP_SOURCE) &&
(t->tsnap.status & (SNAP_SOURCE_FOUND | SNAP_MULTI_POINTS));
const bool draw_target = (t->tsnap.status & (SNAP_TARGET_FOUND | SNAP_MULTI_POINTS));
if (!(draw_source || draw_target)) {
@ -197,9 +198,9 @@ void drawSnapping(const bContext *C, TransInfo *t)
}
if (t->spacetype == SPACE_VIEW3D) {
const float *loc_cur = nullptr;
const float *loc_prev = nullptr;
const float *normal = nullptr;
const float *source_loc = nullptr;
const float *target_loc = nullptr;
const float *target_normal = nullptr;
GPU_depth_test(GPU_DEPTH_NONE);
@ -233,19 +234,19 @@ void drawSnapping(const bContext *C, TransInfo *t)
/* draw normal if needed */
if (usingSnappingNormal(t) && validSnappingNormal(t)) {
normal = t->tsnap.snapNormal;
target_normal = t->tsnap.snapNormal;
}
if (draw_source) {
loc_prev = t->tsnap.snap_source;
source_loc = t->tsnap.snap_source;
}
if (t->tsnap.status & SNAP_TARGET_FOUND) {
loc_cur = t->tsnap.snap_target;
target_loc = t->tsnap.snap_target;
}
ED_view3d_cursor_snap_draw_util(
rv3d, loc_prev, loc_cur, normal, col, activeCol, t->tsnap.snapElem);
rv3d, source_loc, target_loc, target_normal, col, activeCol, t->tsnap.target_type);
GPU_depth_test(GPU_DEPTH_LESS_EQUAL);
}
@ -543,7 +544,7 @@ void transform_snap_mixed_apply(TransInfo *t, float *vec)
void resetSnapping(TransInfo *t)
{
t->tsnap.status = SNAP_RESETTED;
t->tsnap.snapElem = SCE_SNAP_TO_NONE;
t->tsnap.target_type = SCE_SNAP_TO_NONE;
t->tsnap.mode = SCE_SNAP_TO_NONE;
t->tsnap.target_operation = SCE_SNAP_TARGET_ALL;
t->tsnap.source_operation = SCE_SNAP_SOURCE_CLOSEST;
@ -1123,7 +1124,7 @@ static void snap_target_view3d_fn(TransInfo *t, float * /*vec*/)
t->tsnap.status &= ~SNAP_TARGET_FOUND;
}
t->tsnap.snapElem = snap_elem;
t->tsnap.target_type = snap_elem;
}
static void snap_target_uv_fn(TransInfo *t, float * /*vec*/)

View File

@ -96,7 +96,7 @@ static bool test_projected_edge_dist(const DistProjectedAABBPrecalc *precalc,
return test_projected_vert_dist(precalc, clip_plane, clip_plane_len, is_persp, near_co, nearest);
}
Nearest2dUserData::Nearest2dUserData(SnapObjectContext *sctx, const float4x4 &obmat)
SnapData::SnapData(SnapObjectContext *sctx, const float4x4 &obmat)
: nearest_precalc(),
obmat_(obmat),
is_persp(sctx->runtime.rv3d ? sctx->runtime.rv3d->is_persp : false),
@ -117,7 +117,7 @@ Nearest2dUserData::Nearest2dUserData(SnapObjectContext *sctx, const float4x4 &ob
copy_v3_fl3(this->nearest_point.no, 0.0f, 0.0f, 1.0f);
}
void Nearest2dUserData::clip_planes_enable(SnapObjectContext *sctx, bool skip_occlusion_plane)
void SnapData::clip_planes_enable(SnapObjectContext *sctx, bool skip_occlusion_plane)
{
float(*clip_planes)[4] = sctx->runtime.clip_plane;
int clip_plane_len = sctx->runtime.clip_plane_len;
@ -136,7 +136,7 @@ void Nearest2dUserData::clip_planes_enable(SnapObjectContext *sctx, bool skip_oc
BLI_assert(this->clip_planes.size() == clip_plane_len);
}
bool Nearest2dUserData::snap_boundbox(const float3 &min, const float3 &max)
bool SnapData::snap_boundbox(const float3 &min, const float3 &max)
{
/* In vertex and edges you need to get the pixel distance from ray to BoundBox,
* see: #46099, #46816 */
@ -162,7 +162,7 @@ bool Nearest2dUserData::snap_boundbox(const float3 &min, const float3 &max)
return true;
}
bool Nearest2dUserData::snap_point(const float3 &co, int index)
bool SnapData::snap_point(const float3 &co, int index)
{
if (test_projected_vert_dist(&this->nearest_precalc,
reinterpret_cast<const float(*)[4]>(this->clip_planes.data()),
@ -177,7 +177,7 @@ bool Nearest2dUserData::snap_point(const float3 &co, int index)
return false;
}
bool Nearest2dUserData::snap_edge(const float3 &va, const float3 &vb, int edge_index)
bool SnapData::snap_edge(const float3 &va, const float3 &vb, int edge_index)
{
if (test_projected_edge_dist(&this->nearest_precalc,
reinterpret_cast<const float(*)[4]>(this->clip_planes.data()),
@ -194,9 +194,9 @@ bool Nearest2dUserData::snap_edge(const float3 &va, const float3 &vb, int edge_i
return false;
}
eSnapMode Nearest2dUserData::snap_edge_points_impl(SnapObjectContext *sctx,
int edge_index,
float dist_px_sq_orig)
eSnapMode SnapData::snap_edge_points_impl(SnapObjectContext *sctx,
int edge_index,
float dist_px_sq_orig)
{
eSnapMode elem = SCE_SNAP_TO_EDGE;
@ -220,7 +220,8 @@ eSnapMode Nearest2dUserData::snap_edge_points_impl(SnapObjectContext *sctx,
this->nearest_point.dist_sq = dist_px_sq_orig;
eSnapMode snap_to = sctx->runtime.snap_to_flag;
int e_mode_len = ((snap_to & SCE_SNAP_TO_EDGE) != 0) + ((snap_to & SCE_SNAP_TO_VERTEX) != 0) +
int e_mode_len = ((snap_to & SCE_SNAP_TO_EDGE) != 0) +
((snap_to & SCE_SNAP_TO_EDGE_ENDPOINT) != 0) +
((snap_to & SCE_SNAP_TO_EDGE_MIDPOINT) != 0);
float range = 1.0f / (2 * e_mode_len - 1);
@ -256,12 +257,12 @@ eSnapMode Nearest2dUserData::snap_edge_points_impl(SnapObjectContext *sctx,
}
/* Leave this one for last so it doesn't change the normal. */
if (snap_to & SCE_SNAP_TO_VERTEX) {
if (snap_to & SCE_SNAP_TO_EDGE_ENDPOINT) {
if (lambda < (range) || (1.0f - range) < lambda) {
int v_id = lambda < 0.5f ? 0 : 1;
if (this->snap_point(v_pair[v_id], v_id)) {
elem = SCE_SNAP_TO_VERTEX;
elem = SCE_SNAP_TO_EDGE_ENDPOINT;
this->copy_vert_no(vindex[v_id], this->nearest_point.no);
}
}
@ -271,9 +272,7 @@ eSnapMode Nearest2dUserData::snap_edge_points_impl(SnapObjectContext *sctx,
return elem;
}
void Nearest2dUserData::register_result(SnapObjectContext *sctx,
Object *ob_eval,
const ID *id_eval)
void SnapData::register_result(SnapObjectContext *sctx, Object *ob_eval, const ID *id_eval)
{
BLI_assert(this->nearest_point.index != -2);
@ -442,8 +441,7 @@ static eSnapMode iter_snap_objects(SnapObjectContext *sctx, IterSnapObjsCallback
const bool is_object_active = (base == base_act);
Object *obj_eval = DEG_get_evaluated_object(sctx->runtime.depsgraph, base->object);
if (obj_eval->transflag & OB_DUPLI ||
blender::bke::object_has_geometry_set_instances(*obj_eval))
{
blender::bke::object_has_geometry_set_instances(*obj_eval)) {
ListBase *lb = object_duplilist(sctx->runtime.depsgraph, sctx->scene, obj_eval);
LISTBASE_FOREACH (DupliObject *, dupli_ob, lb) {
BLI_assert(DEG_is_evaluated_object(dupli_ob->ob));
@ -604,11 +602,6 @@ static bool raycastObjects(SnapObjectContext *sctx)
/** \name Surface Snap Functions
* \{ */
struct NearestWorldObjUserData {
const float *init_co;
const float *curr_co;
};
static void nearest_world_tree_co(BVHTree *tree,
BVHTree_NearestPointCallback nearest_cb,
void *treedata,
@ -710,8 +703,7 @@ static eSnapMode nearest_world_object_fn(SnapObjectContext *sctx,
if (ob_data == nullptr) {
if (ob_eval->type == OB_MESH) {
if (snap_object_editmesh(
sctx, ob_eval, nullptr, obmat, SCE_SNAP_INDIVIDUAL_NEAREST, use_hide))
{
sctx, ob_eval, nullptr, obmat, SCE_SNAP_INDIVIDUAL_NEAREST, use_hide)) {
retval = true;
}
}
@ -768,7 +760,7 @@ void cb_snap_vert(void *userdata,
const int clip_plane_len,
BVHTreeNearest *nearest)
{
Nearest2dUserData *data = static_cast<Nearest2dUserData *>(userdata);
SnapData *data = static_cast<SnapData *>(userdata);
const float *co;
data->get_vert_co(index, &co);
@ -786,7 +778,7 @@ void cb_snap_edge(void *userdata,
const int clip_plane_len,
BVHTreeNearest *nearest)
{
Nearest2dUserData *data = static_cast<Nearest2dUserData *>(userdata);
SnapData *data = static_cast<SnapData *>(userdata);
int vindex[2];
data->get_edge_verts_index(index, vindex);
@ -862,11 +854,11 @@ eSnapMode snap_object_center(SnapObjectContext *sctx,
}
/* For now only vertex supported. */
if ((snap_to_flag & SCE_SNAP_TO_VERTEX) == 0) {
if ((snap_to_flag & SCE_SNAP_TO_POINT) == 0) {
return SCE_SNAP_TO_NONE;
}
Nearest2dUserData nearest2d(sctx, float4x4(obmat));
SnapData nearest2d(sctx, float4x4(obmat));
nearest2d.clip_planes_enable(sctx);
@ -1349,16 +1341,11 @@ eSnapMode ED_transform_snap_object_project_view3d_ex(SnapObjectContext *sctx,
}
}
if (snap_to_flag & (SCE_SNAP_TO_VERTEX | SCE_SNAP_TO_EDGE | SCE_SNAP_TO_EDGE_MIDPOINT |
SCE_SNAP_TO_EDGE_PERPENDICULAR))
{
if (snap_to_flag & (SCE_SNAP_TO_POINT | SNAP_TO_EDGE_ELEMENTS)) {
eSnapMode elem_test, elem = SCE_SNAP_TO_NONE;
/* First snap to edge instead of middle or perpendicular. */
sctx->runtime.snap_to_flag &= (SCE_SNAP_TO_VERTEX | SCE_SNAP_TO_EDGE);
if (snap_to_flag & (SCE_SNAP_TO_EDGE_MIDPOINT | SCE_SNAP_TO_EDGE_PERPENDICULAR)) {
sctx->runtime.snap_to_flag |= SCE_SNAP_TO_EDGE;
}
/* Remove what has already been computed. */
sctx->runtime.snap_to_flag &= ~(SCE_SNAP_TO_FACE | SCE_SNAP_INDIVIDUAL_NEAREST);
/* By convention we only snap to the original elements of a curve. */
if (has_hit && sctx->ret.ob->type != OB_CURVES_LEGACY) {
@ -1394,11 +1381,7 @@ eSnapMode ED_transform_snap_object_project_view3d_ex(SnapObjectContext *sctx,
elem = elem_test;
}
if ((elem == SCE_SNAP_TO_EDGE) &&
(snap_to_flag &
(SCE_SNAP_TO_VERTEX | SCE_SNAP_TO_EDGE_MIDPOINT | SCE_SNAP_TO_EDGE_PERPENDICULAR)))
{
sctx->runtime.snap_to_flag = snap_to_flag;
if ((elem == SCE_SNAP_TO_EDGE) && (snap_to_flag & SNAP_TO_EDGE_ELEMENTS)) {
elem = snap_edge_points(sctx, square_f(*dist_px));
}

View File

@ -10,12 +10,16 @@
#define MAX_CLIPPLANE_LEN 3
struct SnapData_EditMesh;
#define SNAP_TO_EDGE_ELEMENTS \
(SCE_SNAP_TO_EDGE | SCE_SNAP_TO_EDGE_ENDPOINT | SCE_SNAP_TO_EDGE_MIDPOINT | \
SCE_SNAP_TO_EDGE_PERPENDICULAR)
struct SnapCache_EditMesh;
struct SnapObjectContext {
struct Scene *scene;
blender::Map<const BMEditMesh *, std::unique_ptr<SnapData_EditMesh>> editmesh_caches;
blender::Map<const BMEditMesh *, std::unique_ptr<SnapCache_EditMesh>> editmesh_caches;
/* Filter data, returns true to check this value */
struct {
@ -92,7 +96,7 @@ struct RayCastAll_Data {
ListBase *hit_list;
};
class Nearest2dUserData {
class SnapData {
public:
/* Read-only. */
DistProjectedAABBPrecalc nearest_precalc;
@ -107,8 +111,8 @@ class Nearest2dUserData {
public:
/* Constructor. */
Nearest2dUserData(SnapObjectContext *sctx,
const blender::float4x4 &obmat = blender::float4x4::identity());
SnapData(SnapObjectContext *sctx,
const blender::float4x4 &obmat = blender::float4x4::identity());
void clip_planes_enable(SnapObjectContext *sctx, bool skip_occlusion_plane = false);
bool snap_boundbox(const blender::float3 &min, const blender::float3 &max);
@ -176,7 +180,7 @@ eSnapMode snapCurve(SnapObjectContext *sctx, Object *ob_eval, const float obmat[
/* transform_snap_object_editmesh.cc */
struct SnapData_EditMesh {
struct SnapCache_EditMesh {
/* Verts, Edges. */
BVHTree *bvhtree[2];
bool cached[2];
@ -189,7 +193,7 @@ struct SnapData_EditMesh {
void clear();
~SnapData_EditMesh()
~SnapCache_EditMesh()
{
this->clear();
}

View File

@ -34,7 +34,7 @@ eSnapMode snapArmature(SnapObjectContext *sctx,
bArmature *arm = static_cast<bArmature *>(ob_eval->data);
Nearest2dUserData nearest2d(sctx, float4x4(obmat));
SnapData nearest2d(sctx, float4x4(obmat));
const bool is_editmode = arm->edbo != nullptr;
@ -104,7 +104,7 @@ eSnapMode snapArmature(SnapObjectContext *sctx,
float dist_px_sq_edge = nearest2d.nearest_point.dist_sq;
nearest2d.nearest_point.dist_sq = sctx->ret.dist_px_sq;
if (nearest2d.snap_point(head_vec) || nearest2d.snap_point(tail_vec)) {
retval = SCE_SNAP_TO_VERTEX;
retval = SCE_SNAP_TO_POINT;
}
else if (retval) {
nearest2d.nearest_point.dist_sq = dist_px_sq_edge;

View File

@ -25,7 +25,7 @@ eSnapMode snapCamera(SnapObjectContext *sctx,
{
eSnapMode retval = SCE_SNAP_TO_NONE;
if (!(sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX)) {
if (!(sctx->runtime.snap_to_flag & SCE_SNAP_TO_POINT)) {
return retval;
}
@ -44,7 +44,7 @@ eSnapMode snapCamera(SnapObjectContext *sctx,
BKE_tracking_get_camera_object_matrix(object, orig_camera_mat);
invert_m4_m4(orig_camera_imat, orig_camera_mat);
Nearest2dUserData nearest2d(sctx);
SnapData nearest2d(sctx);
nearest2d.clip_planes_enable(sctx);
MovieTracking *tracking = &clip->tracking;
@ -77,7 +77,7 @@ eSnapMode snapCamera(SnapObjectContext *sctx,
mul_m4_v3(vertex_obmat, bundle_pos);
if (nearest2d.snap_point(bundle_pos)) {
retval = SCE_SNAP_TO_VERTEX;
retval = SCE_SNAP_TO_POINT;
}
}
}

View File

@ -27,13 +27,13 @@ eSnapMode snapCurve(SnapObjectContext *sctx, Object *ob_eval, const float obmat[
bool has_snap = false;
/* Only vertex snapping mode (eg control points and handles) supported for now). */
if ((sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX) == 0) {
if ((sctx->runtime.snap_to_flag & SCE_SNAP_TO_POINT) == 0) {
return SCE_SNAP_TO_NONE;
}
Curve *cu = static_cast<Curve *>(ob_eval->data);
Nearest2dUserData nearest2d(sctx, float4x4(obmat));
SnapData nearest2d(sctx, float4x4(obmat));
const bool use_obedit = BKE_object_is_in_editmode(ob_eval);
@ -52,57 +52,55 @@ eSnapMode snapCurve(SnapObjectContext *sctx, Object *ob_eval, const float obmat[
LISTBASE_FOREACH (Nurb *, nu, (use_obedit ? &cu->editnurb->nurbs : &cu->nurb)) {
for (int u = 0; u < nu->pntsu; u++) {
if (sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX) {
if (use_obedit) {
if (nu->bezt) {
if (nu->bezt[u].hide) {
/* Skip hidden. */
continue;
}
bool is_selected = (nu->bezt[u].f2 & SELECT) != 0;
if (is_selected && skip_selected) {
continue;
}
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[1]);
/* Don't snap if handle is selected (moving),
* or if it is aligning to a moving handle. */
bool is_selected_h1 = (nu->bezt[u].f1 & SELECT) != 0;
bool is_selected_h2 = (nu->bezt[u].f3 & SELECT) != 0;
bool is_autoalign_h1 = (nu->bezt[u].h1 & HD_ALIGN) != 0;
bool is_autoalign_h2 = (nu->bezt[u].h2 & HD_ALIGN) != 0;
if (!skip_selected || !(is_selected_h1 || (is_autoalign_h1 && is_selected_h2))) {
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[0]);
}
if (!skip_selected || !(is_selected_h2 || (is_autoalign_h2 && is_selected_h1))) {
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[2]);
}
if (use_obedit) {
if (nu->bezt) {
if (nu->bezt[u].hide) {
/* Skip hidden. */
continue;
}
else {
if (nu->bp[u].hide) {
/* Skip hidden. */
continue;
}
bool is_selected = (nu->bp[u].f1 & SELECT) != 0;
if (is_selected && skip_selected) {
continue;
}
bool is_selected = (nu->bezt[u].f2 & SELECT) != 0;
if (is_selected && skip_selected) {
continue;
}
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[1]);
has_snap |= nearest2d.snap_point(nu->bp[u].vec);
/* Don't snap if handle is selected (moving),
* or if it is aligning to a moving handle. */
bool is_selected_h1 = (nu->bezt[u].f1 & SELECT) != 0;
bool is_selected_h2 = (nu->bezt[u].f3 & SELECT) != 0;
bool is_autoalign_h1 = (nu->bezt[u].h1 & HD_ALIGN) != 0;
bool is_autoalign_h2 = (nu->bezt[u].h2 & HD_ALIGN) != 0;
if (!skip_selected || !(is_selected_h1 || (is_autoalign_h1 && is_selected_h2))) {
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[0]);
}
if (!skip_selected || !(is_selected_h2 || (is_autoalign_h2 && is_selected_h1))) {
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[2]);
}
}
else {
/* Curve is not visible outside editmode if nurb length less than two. */
if (nu->pntsu > 1) {
if (nu->bezt) {
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[1]);
}
else {
has_snap |= nearest2d.snap_point(nu->bp[u].vec);
}
if (nu->bp[u].hide) {
/* Skip hidden. */
continue;
}
bool is_selected = (nu->bp[u].f1 & SELECT) != 0;
if (is_selected && skip_selected) {
continue;
}
has_snap |= nearest2d.snap_point(nu->bp[u].vec);
}
}
else {
/* Curve is not visible outside editmode if nurb length less than two. */
if (nu->pntsu > 1) {
if (nu->bezt) {
has_snap |= nearest2d.snap_point(nu->bezt[u].vec[1]);
}
else {
has_snap |= nearest2d.snap_point(nu->bp[u].vec);
}
}
}

View File

@ -27,7 +27,7 @@ using namespace blender;
/** \name Snap Object Data
* \{ */
void SnapData_EditMesh::clear()
void SnapCache_EditMesh::clear()
{
for (int i = 0; i < ARRAY_SIZE(this->bvhtree); i++) {
if (!this->cached[i]) {
@ -77,46 +77,48 @@ static blender::bke::MeshRuntime *snap_object_data_editmesh_runtime_get(Object *
return ((Mesh *)ob_eval->data)->runtime;
}
static SnapData_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx,
Object *ob_eval,
BMEditMesh *em,
const bool create)
static SnapCache_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx,
Object *ob_eval,
BMEditMesh *em,
const bool create)
{
SnapData_EditMesh *sod = nullptr;
SnapCache_EditMesh *em_cache = nullptr;
bool init = false;
if (std::unique_ptr<SnapData_EditMesh> *sod_p = sctx->editmesh_caches.lookup_ptr(em)) {
sod = sod_p->get();
if (std::unique_ptr<SnapCache_EditMesh> *em_cache_p = sctx->editmesh_caches.lookup_ptr(em)) {
em_cache = em_cache_p->get();
bool is_dirty = false;
/* Check if the geometry has changed. */
if (sod->treedata_editmesh.em != em) {
if (em_cache->treedata_editmesh.em != em) {
is_dirty = true;
}
else if (sod->mesh_runtime) {
if (sod->mesh_runtime != snap_object_data_editmesh_runtime_get(ob_eval)) {
else if (em_cache->mesh_runtime) {
if (em_cache->mesh_runtime != snap_object_data_editmesh_runtime_get(ob_eval)) {
if (G.moving) {
/* WORKAROUND: avoid updating while transforming. */
BLI_assert(!sod->treedata_editmesh.cached && !sod->cached[0] && !sod->cached[1]);
sod->mesh_runtime = snap_object_data_editmesh_runtime_get(ob_eval);
BLI_assert(!em_cache->treedata_editmesh.cached && !em_cache->cached[0] &&
!em_cache->cached[1]);
em_cache->mesh_runtime = snap_object_data_editmesh_runtime_get(ob_eval);
}
else {
is_dirty = true;
}
}
else if (sod->treedata_editmesh.tree && sod->treedata_editmesh.cached &&
!bvhcache_has_tree(sod->mesh_runtime->bvh_cache, sod->treedata_editmesh.tree))
else if (em_cache->treedata_editmesh.tree && em_cache->treedata_editmesh.cached &&
!bvhcache_has_tree(em_cache->mesh_runtime->bvh_cache,
em_cache->treedata_editmesh.tree))
{
/* The tree is owned by the EditMesh and may have been freed since we last used! */
is_dirty = true;
}
else if (sod->bvhtree[0] && sod->cached[0] &&
!bvhcache_has_tree(sod->mesh_runtime->bvh_cache, sod->bvhtree[0]))
else if (em_cache->bvhtree[0] && em_cache->cached[0] &&
!bvhcache_has_tree(em_cache->mesh_runtime->bvh_cache, em_cache->bvhtree[0]))
{
/* The tree is owned by the EditMesh and may have been freed since we last used! */
is_dirty = true;
}
else if (sod->bvhtree[1] && sod->cached[1] &&
!bvhcache_has_tree(sod->mesh_runtime->bvh_cache, sod->bvhtree[1]))
else if (em_cache->bvhtree[1] && em_cache->cached[1] &&
!bvhcache_has_tree(em_cache->mesh_runtime->bvh_cache, em_cache->bvhtree[1]))
{
/* The tree is owned by the EditMesh and may have been freed since we last used! */
is_dirty = true;
@ -124,14 +126,14 @@ static SnapData_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx,
}
if (is_dirty) {
sod->clear();
em_cache->clear();
init = true;
}
}
else if (create) {
std::unique_ptr<SnapData_EditMesh> sod_ptr = std::make_unique<SnapData_EditMesh>();
sod = sod_ptr.get();
sctx->editmesh_caches.add_new(em, std::move(sod_ptr));
std::unique_ptr<SnapCache_EditMesh> em_cache_ptr = std::make_unique<SnapCache_EditMesh>();
em_cache = em_cache_ptr.get();
sctx->editmesh_caches.add_new(em, std::move(em_cache_ptr));
init = true;
}
@ -139,22 +141,22 @@ static SnapData_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx,
/* Operators only update the editmesh looptris of the original mesh. */
BLI_assert(em == BKE_editmesh_from_object(DEG_get_original_object(ob_eval)));
sod->treedata_editmesh.em = em;
sod->mesh_runtime = snap_object_data_editmesh_runtime_get(ob_eval);
snap_editmesh_minmax(sctx, em->bm, sod->min, sod->max);
em_cache->treedata_editmesh.em = em;
em_cache->mesh_runtime = snap_object_data_editmesh_runtime_get(ob_eval);
snap_editmesh_minmax(sctx, em->bm, em_cache->min, em_cache->max);
}
return sod;
return em_cache;
}
static BVHTreeFromEditMesh *snap_object_data_editmesh_treedata_get(SnapData_EditMesh *sod,
static BVHTreeFromEditMesh *snap_object_data_editmesh_treedata_get(SnapCache_EditMesh *em_cache,
SnapObjectContext *sctx,
BMEditMesh *em)
{
BVHTreeFromEditMesh *treedata = &sod->treedata_editmesh;
BVHTreeFromEditMesh *treedata = &em_cache->treedata_editmesh;
if (treedata->tree == nullptr) {
em = sod->treedata_editmesh.em;
em = em_cache->treedata_editmesh.em;
if (sctx->callbacks.edit_mesh.test_face_fn) {
BMesh *bm = em->bm;
@ -177,8 +179,8 @@ static BVHTreeFromEditMesh *snap_object_data_editmesh_treedata_get(SnapData_Edit
4,
BVHTREE_FROM_EM_LOOPTRI,
/* WORKAROUND: avoid updating while transforming. */
G.moving ? nullptr : &sod->mesh_runtime->bvh_cache,
&sod->mesh_runtime->eval_mutex);
G.moving ? nullptr : &em_cache->mesh_runtime->bvh_cache,
&em_cache->mesh_runtime->eval_mutex);
}
}
if (treedata->tree == nullptr) {
@ -210,18 +212,18 @@ static eSnapMode editmesh_snap_mode_supported(BMEditMesh *em)
return snap_mode_supported;
}
static SnapData_EditMesh *editmesh_snapdata_init(SnapObjectContext *sctx,
Object *ob_eval,
eSnapMode snap_to_flag)
static SnapCache_EditMesh *editmesh_snapdata_init(SnapObjectContext *sctx,
Object *ob_eval,
eSnapMode snap_to_flag)
{
BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
if (em == nullptr) {
return nullptr;
}
SnapData_EditMesh *sod = snap_object_data_editmesh_get(sctx, ob_eval, em, false);
if (sod != nullptr) {
return sod;
SnapCache_EditMesh *em_cache = snap_object_data_editmesh_get(sctx, ob_eval, em, false);
if (em_cache != nullptr) {
return em_cache;
}
eSnapMode snap_mode_used = snap_to_flag & editmesh_snap_mode_supported(em);
@ -268,7 +270,7 @@ static void editmesh_looptri_raycast_backface_culling_cb(void *userdata,
}
}
static bool raycastEditMesh(SnapData_EditMesh *sod,
static bool raycastEditMesh(SnapCache_EditMesh *em_cache,
SnapObjectContext *sctx,
BMEditMesh *em,
const float obmat[4][4],
@ -299,7 +301,7 @@ static bool raycastEditMesh(SnapData_EditMesh *sod,
/* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
if (!isect_ray_aabb_v3_simple(
ray_start_local, ray_normal_local, sod->min, sod->max, &len_diff, nullptr))
ray_start_local, ray_normal_local, em_cache->min, em_cache->max, &len_diff, nullptr))
{
return retval;
}
@ -315,7 +317,7 @@ static bool raycastEditMesh(SnapData_EditMesh *sod,
len_diff = 0.0f;
}
BVHTreeFromEditMesh *treedata = snap_object_data_editmesh_treedata_get(sod, sctx, em);
BVHTreeFromEditMesh *treedata = snap_object_data_editmesh_treedata_get(em_cache, sctx, em);
if (treedata == nullptr) {
return retval;
}
@ -370,7 +372,7 @@ static bool raycastEditMesh(SnapData_EditMesh *sod,
sctx->ret.ray_depth_max = hit.dist;
em = sod->treedata_editmesh.em;
em = em_cache->treedata_editmesh.em;
sctx->ret.index = BM_elem_index_get(em->looptris[hit.index][0]->f);
retval = true;
@ -385,12 +387,12 @@ static bool raycastEditMesh(SnapData_EditMesh *sod,
/** \name Surface Snap Functions
* \{ */
static bool nearest_world_editmesh(SnapData_EditMesh *sod,
static bool nearest_world_editmesh(SnapCache_EditMesh *em_cache,
SnapObjectContext *sctx,
BMEditMesh *em,
const float (*obmat)[4])
{
BVHTreeFromEditMesh *treedata = snap_object_data_editmesh_treedata_get(sod, sctx, em);
BVHTreeFromEditMesh *treedata = snap_object_data_editmesh_treedata_get(em_cache, sctx, em);
if (treedata == nullptr) {
return false;
}
@ -404,14 +406,12 @@ static bool nearest_world_editmesh(SnapData_EditMesh *sod,
/** \name Subclass for Snapping to Edges or Points of an EditMesh
* \{ */
class Nearest2dUserData_EditMesh : public Nearest2dUserData {
class SnapData_EditMesh : public SnapData {
public:
BMesh *bm;
Nearest2dUserData_EditMesh(SnapObjectContext *sctx,
BMesh *bm,
const float4x4 &obmat)
: Nearest2dUserData(sctx, obmat), bm(bm){};
SnapData_EditMesh(SnapObjectContext *sctx, BMesh *bm, const float4x4 &obmat)
: SnapData(sctx, obmat), bm(bm){};
void get_vert_co(const int index, const float **r_co)
{
@ -449,7 +449,7 @@ eSnapMode snap_polygon_editmesh(SnapObjectContext *sctx,
eSnapMode elem = SCE_SNAP_TO_NONE;
BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
Nearest2dUserData_EditMesh nearest2d(sctx, em->bm, float4x4(obmat));
SnapData_EditMesh nearest2d(sctx, em->bm, float4x4(obmat));
nearest2d.clip_planes_enable(sctx);
BVHTreeNearest nearest{};
@ -504,7 +504,7 @@ eSnapMode snap_edge_points_editmesh(SnapObjectContext *sctx,
int edge)
{
BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
Nearest2dUserData_EditMesh nearest2d(sctx, em->bm, float4x4(obmat));
SnapData_EditMesh nearest2d(sctx, em->bm, float4x4(obmat));
eSnapMode elem = nearest2d.snap_edge_points_impl(sctx, edge, dist_pex_sq_orig);
if (nearest2d.nearest_point.index != -2) {
nearest2d.register_result(sctx, ob_eval, nullptr);
@ -512,7 +512,7 @@ eSnapMode snap_edge_points_editmesh(SnapObjectContext *sctx,
return elem;
}
static eSnapMode snapEditMesh(SnapData_EditMesh *sod,
static eSnapMode snapEditMesh(SnapCache_EditMesh *em_cache,
SnapObjectContext *sctx,
Object *ob_eval,
BMEditMesh *em,
@ -521,16 +521,16 @@ static eSnapMode snapEditMesh(SnapData_EditMesh *sod,
{
BLI_assert(snap_to_flag != SCE_SNAP_TO_FACE);
Nearest2dUserData_EditMesh nearest2d(sctx, em->bm, float4x4(obmat));
SnapData_EditMesh nearest2d(sctx, em->bm, float4x4(obmat));
/* Was BKE_boundbox_ray_hit_check, see: cf6ca226fa58. */
if (!nearest2d.snap_boundbox(sod->min, sod->max)) {
if (!nearest2d.snap_boundbox(em_cache->min, em_cache->max)) {
return SCE_SNAP_TO_NONE;
}
if (snap_to_flag & SCE_SNAP_TO_VERTEX) {
if (snap_to_flag & SCE_SNAP_TO_POINT) {
BVHTreeFromEditMesh treedata{};
treedata.tree = sod->bvhtree[0];
treedata.tree = em_cache->bvhtree[0];
if (treedata.tree == nullptr) {
if (sctx->callbacks.edit_mesh.test_vert_fn) {
@ -550,17 +550,17 @@ static eSnapMode snapEditMesh(SnapData_EditMesh *sod,
2,
BVHTREE_FROM_EM_VERTS,
/* WORKAROUND: avoid updating while transforming. */
G.moving ? nullptr : &sod->mesh_runtime->bvh_cache,
&sod->mesh_runtime->eval_mutex);
G.moving ? nullptr : &em_cache->mesh_runtime->bvh_cache,
&em_cache->mesh_runtime->eval_mutex);
}
sod->bvhtree[0] = treedata.tree;
sod->cached[0] = treedata.cached;
em_cache->bvhtree[0] = treedata.tree;
em_cache->cached[0] = treedata.cached;
}
}
if (snap_to_flag & SCE_SNAP_TO_EDGE) {
BVHTreeFromEditMesh treedata{};
treedata.tree = sod->bvhtree[1];
treedata.tree = em_cache->bvhtree[1];
if (treedata.tree == nullptr) {
if (sctx->callbacks.edit_mesh.test_edge_fn) {
@ -580,11 +580,11 @@ static eSnapMode snapEditMesh(SnapData_EditMesh *sod,
2,
BVHTREE_FROM_EM_EDGES,
/* WORKAROUND: avoid updating while transforming. */
G.moving ? nullptr : &sod->mesh_runtime->bvh_cache,
&sod->mesh_runtime->eval_mutex);
G.moving ? nullptr : &em_cache->mesh_runtime->bvh_cache,
&em_cache->mesh_runtime->eval_mutex);
}
sod->bvhtree[1] = treedata.tree;
sod->cached[1] = treedata.cached;
em_cache->bvhtree[1] = treedata.tree;
em_cache->cached[1] = treedata.cached;
}
}
@ -594,12 +594,12 @@ static eSnapMode snapEditMesh(SnapData_EditMesh *sod,
nearest.index = -1;
nearest.dist_sq = sctx->ret.dist_px_sq;
eSnapMode elem = SCE_SNAP_TO_VERTEX;
eSnapMode elem = SCE_SNAP_TO_POINT;
if (sod->bvhtree[0] && (snap_to_flag & SCE_SNAP_TO_VERTEX)) {
if (em_cache->bvhtree[0] && (snap_to_flag & SCE_SNAP_TO_POINT)) {
BM_mesh_elem_table_ensure(em->bm, BM_VERT);
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
BLI_bvhtree_find_nearest_projected(sod->bvhtree[0],
BLI_bvhtree_find_nearest_projected(em_cache->bvhtree[0],
nearest2d.pmat_local.ptr(),
sctx->runtime.win_size,
sctx->runtime.mval,
@ -610,12 +610,12 @@ static eSnapMode snapEditMesh(SnapData_EditMesh *sod,
&nearest2d);
}
if (sod->bvhtree[1] && (snap_to_flag & SCE_SNAP_TO_EDGE)) {
if (em_cache->bvhtree[1] && (snap_to_flag & SNAP_TO_EDGE_ELEMENTS)) {
int last_index = nearest.index;
nearest.index = -1;
BM_mesh_elem_table_ensure(em->bm, BM_EDGE | BM_VERT);
BM_mesh_elem_index_ensure(em->bm, BM_EDGE | BM_VERT);
BLI_bvhtree_find_nearest_projected(sod->bvhtree[1],
BLI_bvhtree_find_nearest_projected(em_cache->bvhtree[1],
nearest2d.pmat_local.ptr(),
sctx->runtime.win_size,
sctx->runtime.mval,
@ -653,31 +653,29 @@ eSnapMode snap_object_editmesh(SnapObjectContext *sctx,
{
eSnapMode elem = SCE_SNAP_TO_NONE;
SnapData_EditMesh *sod = editmesh_snapdata_init(sctx, ob_eval, snap_to_flag);
if (sod == nullptr) {
SnapCache_EditMesh *em_cache = editmesh_snapdata_init(sctx, ob_eval, snap_to_flag);
if (em_cache == nullptr) {
return elem;
}
BMEditMesh *em = sod->treedata_editmesh.em;
BMEditMesh *em = em_cache->treedata_editmesh.em;
eSnapMode snap_mode_used = snap_to_flag & editmesh_snap_mode_supported(em);
if (snap_mode_used & (SCE_SNAP_TO_EDGE | SCE_SNAP_TO_EDGE_MIDPOINT |
SCE_SNAP_TO_EDGE_PERPENDICULAR | SCE_SNAP_TO_VERTEX))
{
elem = snapEditMesh(sod, sctx, ob_eval, em, obmat, snap_to_flag);
if (snap_mode_used & (SNAP_TO_EDGE_ELEMENTS | SCE_SNAP_TO_POINT)) {
elem = snapEditMesh(em_cache, sctx, ob_eval, em, obmat, snap_to_flag);
if (elem) {
return elem;
}
}
if (snap_mode_used & SCE_SNAP_TO_FACE) {
if (raycastEditMesh(sod, sctx, em, obmat, sctx->runtime.object_index++)) {
if (raycastEditMesh(em_cache, sctx, em, obmat, sctx->runtime.object_index++)) {
return SCE_SNAP_TO_FACE;
}
}
if (snap_mode_used & SCE_SNAP_INDIVIDUAL_NEAREST) {
if (nearest_world_editmesh(sod, sctx, em, obmat)) {
if (nearest_world_editmesh(em_cache, sctx, em, obmat)) {
return SCE_SNAP_INDIVIDUAL_NEAREST;
}
}

View File

@ -239,7 +239,7 @@ static bool nearest_world_mesh(SnapObjectContext *sctx,
/** \name Subclass for Snapping to Edges or Points of a Mesh
* \{ */
class Nearest2dUserData_Mesh : public Nearest2dUserData {
class SnapData_Mesh : public SnapData {
public:
const float3 *vert_positions;
const float3 *vert_normals;
@ -248,10 +248,8 @@ class Nearest2dUserData_Mesh : public Nearest2dUserData {
const int *corner_edges;
const MLoopTri *looptris;
Nearest2dUserData_Mesh(SnapObjectContext *sctx,
const Mesh *mesh_eval,
const float4x4 &obmat)
: Nearest2dUserData(sctx, obmat)
SnapData_Mesh(SnapObjectContext *sctx, const Mesh *mesh_eval, const float4x4 &obmat)
: SnapData(sctx, obmat)
{
this->vert_positions = mesh_eval->vert_positions().data();
this->vert_normals = mesh_eval->vert_normals().data();
@ -314,7 +312,7 @@ static void cb_snap_edge_verts(void *userdata,
const int clip_plane_len,
BVHTreeNearest *nearest)
{
Nearest2dUserData_Mesh *data = static_cast<Nearest2dUserData_Mesh *>(userdata);
SnapData_Mesh *data = static_cast<SnapData_Mesh *>(userdata);
int vindex[2];
data->get_edge_verts_index(index, vindex);
@ -334,7 +332,7 @@ static void cb_snap_tri_verts(void *userdata,
const int clip_plane_len,
BVHTreeNearest *nearest)
{
Nearest2dUserData_Mesh *data = static_cast<Nearest2dUserData_Mesh *>(userdata);
SnapData_Mesh *data = static_cast<SnapData_Mesh *>(userdata);
int vindex[3];
data->get_tri_verts_index(index, vindex);
@ -365,7 +363,7 @@ static void cb_snap_tri_edges(void *userdata,
const int clip_plane_len,
BVHTreeNearest *nearest)
{
Nearest2dUserData_Mesh *data = static_cast<Nearest2dUserData_Mesh *>(userdata);
SnapData_Mesh *data = static_cast<SnapData_Mesh *>(userdata);
if (data->use_backface_culling) {
int vindex[3];
@ -410,7 +408,7 @@ eSnapMode snap_polygon_mesh(SnapObjectContext *sctx,
const Mesh *mesh_eval = reinterpret_cast<const Mesh *>(id);
Nearest2dUserData_Mesh nearest2d(sctx, mesh_eval, float4x4(obmat));
SnapData_Mesh nearest2d(sctx, mesh_eval, float4x4(obmat));
nearest2d.clip_planes_enable(sctx);
BVHTreeNearest nearest{};
@ -461,7 +459,7 @@ eSnapMode snap_edge_points_mesh(SnapObjectContext *sctx,
float dist_pex_sq_orig,
int edge)
{
Nearest2dUserData_Mesh nearest2d(sctx, reinterpret_cast<const Mesh *>(id), float4x4(obmat));
SnapData_Mesh nearest2d(sctx, reinterpret_cast<const Mesh *>(id), float4x4(obmat));
eSnapMode elem = nearest2d.snap_edge_points_impl(sctx, edge, dist_pex_sq_orig);
if (nearest2d.nearest_point.index != -2) {
nearest2d.register_result(sctx, ob_eval, id);
@ -479,11 +477,11 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
if (me_eval->totvert == 0) {
return SCE_SNAP_TO_NONE;
}
if (me_eval->totedge == 0 && !(sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX)) {
if (me_eval->totedge == 0 && !(sctx->runtime.snap_to_flag & SCE_SNAP_TO_POINT)) {
return SCE_SNAP_TO_NONE;
}
Nearest2dUserData_Mesh nearest2d(sctx, me_eval, float4x4(obmat));
SnapData_Mesh nearest2d(sctx, me_eval, float4x4(obmat));
if (ob_eval->data == me_eval) {
const BoundBox *bb = BKE_mesh_boundbox_get(ob_eval);
@ -498,7 +496,7 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
BVHTree *bvhtree[2] = {nullptr};
bvhtree[0] = BKE_bvhtree_from_mesh_get(&treedata_dummy, me_eval, BVHTREE_FROM_LOOSEEDGES, 2);
BLI_assert(treedata_dummy.cached);
if (sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX) {
if (sctx->runtime.snap_to_flag & SCE_SNAP_TO_POINT) {
bvhtree[1] = BKE_bvhtree_from_mesh_get(&treedata_dummy, me_eval, BVHTREE_FROM_LOOSEVERTS, 2);
BLI_assert(treedata_dummy.cached);
}
@ -510,10 +508,10 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
nearest.dist_sq = sctx->ret.dist_px_sq;
int last_index = nearest.index;
eSnapMode elem = SCE_SNAP_TO_VERTEX;
eSnapMode elem = SCE_SNAP_TO_POINT;
if (bvhtree[1]) {
BLI_assert(sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX);
BLI_assert(sctx->runtime.snap_to_flag & SCE_SNAP_TO_POINT);
/* snap to loose verts */
BLI_bvhtree_find_nearest_projected(bvhtree[1],
nearest2d.pmat_local.ptr(),
@ -528,7 +526,7 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
last_index = nearest.index;
}
if (sctx->runtime.snap_to_flag & SCE_SNAP_TO_EDGE) {
if (sctx->runtime.snap_to_flag & (SNAP_TO_EDGE_ELEMENTS & ~SCE_SNAP_TO_EDGE_ENDPOINT)) {
if (bvhtree[0]) {
/* Snap to loose edges. */
BLI_bvhtree_find_nearest_projected(
@ -562,7 +560,7 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
}
}
else {
BLI_assert(sctx->runtime.snap_to_flag & SCE_SNAP_TO_VERTEX);
BLI_assert(sctx->runtime.snap_to_flag & SCE_SNAP_TO_EDGE_ENDPOINT);
if (bvhtree[0]) {
/* Snap to loose edge verts. */
BLI_bvhtree_find_nearest_projected(
@ -631,9 +629,7 @@ eSnapMode snap_object_mesh(SnapObjectContext *sctx,
const Mesh *mesh_eval = reinterpret_cast<const Mesh *>(id);
eSnapMode snap_mode_used = snap_to_flag & mesh_snap_mode_supported(mesh_eval);
if (snap_mode_used & (SCE_SNAP_TO_EDGE | SCE_SNAP_TO_EDGE_MIDPOINT |
SCE_SNAP_TO_EDGE_PERPENDICULAR | SCE_SNAP_TO_VERTEX))
{
if (snap_mode_used & (SNAP_TO_EDGE_ELEMENTS | SCE_SNAP_TO_POINT)) {
elem = snapMesh(sctx, ob_eval, mesh_eval, obmat, use_hide);
if (elem) {
return elem;

View File

@ -2305,7 +2305,10 @@ typedef enum eSnapMode {
SCE_SNAP_TO_NODE_Y = (1 << 1),
/** #ToolSettings.snap_mode and #ToolSettings.snap_node_mode and #ToolSettings.snap_uv_mode */
SCE_SNAP_TO_VERTEX = (1 << 0),
SCE_SNAP_TO_POINT = (1 << 0),
/* Even with the same value, there is a distinction between point and endpoint in the snap code.
* Therefore, use different enums for better code readability. */
SCE_SNAP_TO_EDGE_ENDPOINT = (1 << 0),
SCE_SNAP_TO_EDGE = (1 << 1),
SCE_SNAP_TO_FACE = (1 << 2),
SCE_SNAP_TO_VOLUME = (1 << 3),
@ -2324,6 +2327,8 @@ typedef enum eSnapMode {
ENUM_OPERATORS(eSnapMode, SCE_SNAP_INDIVIDUAL_PROJECT)
#endif
#define SCE_SNAP_TO_VERTEX (SCE_SNAP_TO_POINT | SCE_SNAP_TO_EDGE_ENDPOINT)
#define SCE_SNAP_TO_GEOM \
(SCE_SNAP_TO_VERTEX | SCE_SNAP_TO_EDGE | SCE_SNAP_TO_FACE | SCE_SNAP_TO_EDGE_PERPENDICULAR | \
SCE_SNAP_TO_EDGE_MIDPOINT)