Campbell Barton
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6fc8a74886
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Cleanup: trailing space for blenkernel
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2018-06-17 17:05:51 +02:00 |
Campbell Barton
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6cbccdd31c
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Cleanup: unused defines
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2015-11-12 18:54:26 +11:00 |
Campbell Barton
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12cede5ca3
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Cleanup: use BKE_ocean_* prefix
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2015-04-04 15:19:24 +11:00 |
Campbell Barton
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0ac194687e
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style cleanup
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2013-09-18 00:07:17 +00:00 |
Campbell Barton
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8beb565c59
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code cleanup: headers - doxy comments.
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2013-09-12 03:02:50 +00:00 |
Campbell Barton
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418011907c
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remove nan copyrights from code added since blender become opensource (copy paste errors), also remove BKE_script.h
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2013-07-02 10:14:59 +00:00 |
Campbell Barton
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9892736206
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code cleanup: header cleanup and remove some duplicate defines.
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2012-05-12 20:39:39 +00:00 |
Campbell Barton
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933b3166fc
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style cleanup: guys - set your editors to tabs!
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2012-05-01 17:51:03 +00:00 |
Campbell Barton
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e701f9b670
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style cleanup: whitespace / commas
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2012-04-29 15:47:02 +00:00 |
Campbell Barton
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2b7ca2304a
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unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
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2012-02-17 18:59:41 +00:00 |
Campbell Barton
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f1eb66aa68
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share code for fluidsim, ocean & dynamic paint file paths.
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended).
- paths from linked library files now supported.
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2011-11-20 14:38:11 +00:00 |
Lukas Toenne
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11c83d8432
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Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi
This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]
The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.
[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean
[2]
http://www.savetheoceansim.com
[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
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2011-11-13 12:17:27 +00:00 |